Hmm, I really prefer original settings/characters, but a few worlds I'd love to play in:
- Tamora Pierce's Tortall. I just adore the magic system and the well-crafted political landscape. It's easy to follow, thus easy to pick up and use for a setting.
- Vampire Hunter D. The movie was shit and so are the books, lol. But... I liked the concept of the world. Tech got so advanced, but it's crumbled away, so now you have this odd blend of late 1800's level of tech and aesthetics blended with tech and aesthetics from like the year 4000 or something.
- Master and Commander (books and movie). This is just a straight up historical drama/political thriller/adventure setting on the ocean. Love that.
- Psychonauts! Asks and answers "what if James Bond had telekinesis?" It's a 60's spy-action-thriller with Terry Pratchett logic and, of course, mind powers. Very fun, very strange, very creative. Can easily be as dark or light as you want it.
- Mad Max: Fury Road. I like an apocalypse setting where there's a little hope for the future... it just requires people cooperating to get there, which drives an interesting story.
- Discworld. I think this would be really fun for a more satirical story.
- Dishonored. This one I would actually like to play Corvo, rather than an oc, as I wonder a lot about how he felt through that whole situation.
- Something to do with witch hunters or Inquisitors in one of the various Warhammer settings. It's a built-in detective/mystery story that can go into horror, adventure, or just be totally character study driven. I really don't like Warhammer as a setting played straight, but with tweaking to make people's motivations slightly more human it can work (the whole thing is a parody of fascism, which it does well, but that makes it hard to create deeper stories within the lore as-is).
- Idk how popular this is/isn't, but it just popped into my head: Arcane. That's got some very intriguing and well put together world building.
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