Child of Amygdala
New Member
So, I've done small RPs in a very crude way in the past, but I am unfamiliar with roleplaying in such a sophisticated and large-scale way.
My idea is having a series of connected events encompassing separate stories that act out the history of my pre-planned country. There will be a canon guideline but some player actions may lead to changing the history.
What I'm wondering is, since these are all events in a pre-planned story, how should I go about taking control of the setting and events and objectives? I want to allow players to make decisions that shape the stories, but keep them on track towards a set objective.
I was considering D&D campaigns but I feel like that limits the imagination a little bit, especially inhibiting my own complex story having to account for D&D's rules and maintaining a balanced play system.
Any advice?
My idea is having a series of connected events encompassing separate stories that act out the history of my pre-planned country. There will be a canon guideline but some player actions may lead to changing the history.
What I'm wondering is, since these are all events in a pre-planned story, how should I go about taking control of the setting and events and objectives? I want to allow players to make decisions that shape the stories, but keep them on track towards a set objective.
I was considering D&D campaigns but I feel like that limits the imagination a little bit, especially inhibiting my own complex story having to account for D&D's rules and maintaining a balanced play system.
Any advice?