[Nightmares of the Second Age] The Daily Scribe

Esbilon said:
Well. Strictly speaking, Sacrosant Soul Retribution is a Shaping attack, so one quick use of Integrity Protecting Prana and it does nothing. Of course, my budget was too limited to afford said charm :(
This is what happens when you think getting a perfect attack is more important than basic functionality :confused: . Rose also lacks an anti-surprise attack Charm.
 
I'll have an IC post for y'all soon. Awesome stuff you guys are pulling out on me. I love it.
 
The extent to which I mind you using you mind-raping charms on other PCs relates directly to how you use or abuse that influence. Rin is very tied to Ryu in a way that I imagine probably involves some mind rape. I am ok with that because it is an interesting dynamic and am going into it with certain expectations. I do not however, wish to be playing Rin the fucking puppet bitch that everyone gets to mind rape whenever they want something. So I'll go forward assuming she has pretty high loyalty to everyone, but Ryu is her defacto 'master'. It'll get really tedious if we all have to stunt defenses every time we run into a new batch of soon to be friends. Just make it clear if you intend to target one of us vs incidental stuff like this.


And Rin could totally take Rose. ;-)
 
I intend on Ryu treating her well - Rin is a very useful crafter and has supported him in his endeavours - though I will use my Presence charms on Rin if he feels that his control of her is slipping/weakening. Also - you want your Magitech repaired? Treat Ryu nicely :P .


I'm assuming that the current situation in Creation means that we don't have to worry about backstabbing each other or politicking between our individual goals. There's more than enough to do without worrying about the Exalted next to me.
 
I really know next to nothing about the Dragon Kings other than that they're dinosaur people, so I'll just smile and nod.


:) :rolleyes::oops:
 
There are four breeds; Raptok are the traditional Stalker that runs about Rathess. The Anklok are from the South, and are the largest and strongest of the four. Mosok are water based, and they used to live in the Water Octet of the city. Pterok look like pterodactyls, and can fly.
 
There are four breeds:


Anklok (Anklyosaur people, live mostly in deserts)


Mosok (Mosasaur people, live mostly in or near water)


Pterok (Pteranodon people, live mostly in mountains)


Raptok (Velociraptor people, live mostly in forests)


Canonically, only Raptok and Mosok live in Rathess, and only the Raptok have any intelligent individuals...but an ST's power is mighty... ;)
 
We have time, not like anyone dangerous to us knows we're here. If we're careful we can keep it that way indefinitely .
 
I think my over-caution is a consequence of the fact that most of my games have ended prematurely before I could hit the meaty E3+ stuff. Could I get an experienced perspective of what I can really do, and how long I can do it before I'm forced to recuperate?
 
Well, Sherwood's had us start where we basically can say "fuck it" to ever worrying about needing to raise our Essence again. Unless you're that dead set on E7 Charms (ie, you have a boner for SMA or some other E7 charms that are awesome yet wholly unnecessary), all of your XP can pretty much go into Charms and Abilities, with the occasional Attribute dot if you think you need it (so predominantly Charms).


What do you mean by, 'what you can really do?'
 
And there's that charm that allows you to purchase charms as if your ability and essence requirements was one dot higher, so technically you don't even need to reach Essence 7 to purchase essence 7 charms
 
Very true, I completely forgot about that Charm. Though, it doesn't provide the A7/E7 effects that many of the higher essence charms have (ie initial charm prereqs of A5/E4, more effects at A5/E5, A6/E6, A7/E7).

MrSerious said:
Personally I'd like to get to E6
Quite simple! You'll just need to find 5 months to go meditate somewhere. Oh, and 40 XP. >_>
 
Given my combat focus I'm sure I could take every mortal in the world if need be (unless I'm dead wrong), but how many Dragon-Blooded kill crews can I take on at once before I'm forced to use my "get out of dodge" charms? Same with non-elder sidereals, equal-or-greater essence gods with combat related themes, and the undead/fair folk/demons of varying circles.


The usual anti-solar groups
 
JayTee said:
Given my combat focus I'm sure I could take every mortal in the world if need be (unless I'm dead wrong), but how many Dragon-Blooded kill crews can I take on at once before I'm forced to use my "get out of dodge" charms? Same with non-elder sidereals, equal-or-greater essence gods with combat related themes, and the undead/fair folk/demons of varying circles.
That's a very subjective question with a wholly subjective answer. I'd argue far less than you'd expect, wholly dependent on the tactics of both parties, as well as prep work, equipment, yadda yadda yadda.

[QUOTE="Lord-Leafar]Or go in a Wyld quest and hope for time distortion to work in your favor?

[/QUOTE]
Gods help you when it doesn't. o_O
 

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