[Nightmares of the Second Age] The Daily Scribe

Well, Aurora now has a warning that some serious stuff is going down. Post your actions.
 
Go nuts. I might have to come help deal the finishing blow, unless you have Ghost Eating Technique. Otherwise we'll just have to deal with him again.


Undead Solar Ghosts are troublesome like that >.>
 
Well he wouldn't bother us for at least 1 year, but you're right, what are the prerequisites for Ghost Eating Technique? I don't have my books at the moment, and I just wanna check if I might be able to buy it before the fight.
 
You'll probably get more points before the fight happens, so you may have it on your own.
 
I don't even know what kind of stats to give a crawling fortress like Juggernaut, let alone what it can do in a fight besides try and squish you with its massive hands.
 
I think it's stated up in one of the books, I'm just not sure which one, though. All I know is that a Heaven Thunder Hammer will mess it up no matter what. :D
 
And then it gets hit with about ten thousand Pattern Spider Bites for breaking so may laws of physics :tongue:
 
I have also been wondering about adding some new players to the mix, since so many of the original team are now inactive. Any thoughts or objections to adding a new PC or two? Anyone you would recommend to be approached?
 
If everyone is of the same mind, I would prefer to add new players once we finish this particular story arc. It's easier for everyone involved, and allow us to cut any loose ends in our plot.
 
Why add new PCs? Just give the PCs who stayed all the stuff of the PCs who left! ;)


More seriously, I'm good with adding more or keeping things the way they are.
 
[QUOTE="Lord-Leafar]If everyone is of the same mind, I would prefer to add new players once we finish this particular story arc. It's easier for everyone involved, and allow us to cut any loose ends in our plot.

[/QUOTE]
No problem. That is why I was asking about it before just opening up the game to someone new.
 
I don't mind adding players during story arcs, but I would prefer if some sensible story-ruling was made regarding the drop outs. That many that powerful Exalts do not just sit around all day. They die, or they do great deeds. Possibly both.
 
You could always stage a massive attack on Rathess, or something like that, and announce missing characters were killed by a Zerg Rush of undead abominations.


Speaking of which, I'm still looking for a way to fit Skadi back in.
 
Where are you starting your search? Choosing the right spot will help to narrow down your hunt.
 
The more "explody" prone parts of the ship. Reactors, munitions plants, anything really sensitive that could have dire consequences if tampered with too much.


Also the control room, in case it has a big red "blow everything up" button.
 

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