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Fantasy Nightmare Hunter OOC

In universe, lycanthropy could not be surpassed with drugs, so far as I have planned in the rules of this world. I wouldn't say he couldn't do it, I simply never explored that concept, so you can do it if you really want to. I know of at least one lycanthrope in the 'canon' version of the story set in this verse that uses a unique enchanted ring to control their lycanthropy, so that would be more in line with the rules of the verse. (I'm discarding all the 'canon' characters and their unique abilities and simply relying on the setting) The other option would be to of course hybridize the strains of lycanthropy I outlined in the OP; he can control going into his wolf form, but has very little, if any control once he's in it. This could even become a character trait; he's afraid of losing control while in wolf form, and this causes him to lose control even more. This opens the opportunity for him gaining greater control over the form as the story progresses. Though it's just a suggestion and I'm open to you going down your own route.

Also your character makes a lot of links to the 'canon' version of Nightmare Hunter. Marcus is the name of one of the character's fathers. His backstory of being from a family who's house was broken into by werewolves is similar to the protagonists, and his sword fighting style of drawing a second blade is similar to that of a third character who has a sword with a dagger in the hilt. It could be possible he is awarded a very similar weapon upon completing the book of trials.

-+-

Though now we have three sword-based fighters, but I'm in control of what weapons are officially awarded at the trials. Though it could be interesting to have them be similar-but-different; all sword fighters but with different approaches and philosophies in battle, it might also do some good and offer the team some other options when combat scenes arise. It would also be good for giving the characters more of a challenge, since they're all already trained with swords, having them be put out of their element. Ultimately the book of trials awards weapons based on personality and combat philosophy, not what the character is skilled with. I think, from the POV of the book of trials, the sword falls in line with a brave, straightforward, chivalrous or slightly aggressive character.

Ultimatley theres nothing stopping Marcus and Andela from coating their swords with Silver and using them instead of the weapon they are awarded, or in conjunction with them.

-+-

Also I'd like for all three characters to meet up at the location north of Arcadia to begin the book of trials. Their timelines will sync up there and the RP may start moving a little slower because we will have to await everyone's input on major plot elements and descisons.
0_o I'd never heard of the books before this rp but it sounds like I'm straight up plagiarizing them.

The drug I'd envisioned would basically suppress the ability transform, adding to the character's idea that the transformation is all bad and leading to having literally no control if he transformed on accident. I'm not adverse to switching up how he controls it but he's going to try like a maniac to never transform. Since drugging himself sinseless doesn't seem to be an option, I think I'll switch it to emotionally triggered with little control.

As for the sword issue, I kinda noticed that but wanted to use the fighting style I came up with for another rp but never got to use because the rp died. As soon as Marcus gets a weapon he'll use literally whatever he gets, spear, axe, walking stick, hello kitty bag, doesn't matter (I'm joking about the hello kitty bag).
 
BlazingSword BlazingSword if you want to cut out a little of the tedious introduction stuff, we can say that Andela crafted/fixed something for Auron in the past. So they aren't exactly friends but more acquaintes.

Also
I'm going to have Andela lose/injure part/all of an arm down the line. She is going to craft herself a limb, so something along the lines of the gauntlets can get thrown in. She can kind of dual wield, so to speak. A sword hand and a metal one for, you know, punching stuffs.
 
BlazingSword BlazingSword they're books; I just haven't written them yet. Thats why I put the word 'canon' in airquotes. The story I wanted to do was very long and complex. When I tried to write it as briefly as I possibly could, It still came out to being about 20 pages. But the story arc is very much a work in progress as though while I have a general idea of where I want the story to go and how each character will end up when it is over. Another reason for the characters that originally belonged in this world to be cut out, I don't have to worry at all about spoilers.

Sleepless_Dreamer Sleepless_Dreamer ; since the prosthetics in this world follow the same rules as FMA, she would presumably need at minimum a year to recover and adapt fully to a robotic limb. I'm not saying we can't make your scenario happen, just be mindful that arm will be out of commission for at least that long.
 
Hmm, that makes sense. Maybe I can have her fashion a glove-type device, then. More of an enhancement rather than a replacement.
 
JadeGreen17 JadeGreen17 Where do the actual Trials take place? I realize that we have our characters heading for Arcadia, but your world description never actually explicitly states that the Hunters are based out of/train there.

EDIT: I changed Andela a bit. Seeing as we would have three sword fighters, I altered her to being a hand-to-hand fighter, with gauntlets she made herself.
 
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BlazingSword BlazingSword if you want to cut out a little of the tedious introduction stuff, we can say that Andela crafted/fixed something for Auron in the past. So they aren't exactly friends but more acquaintes.

Also
I'm going to have Andela lose/injure part/all of an arm down the line. She is going to craft herself a limb, so something along the lines of the gauntlets can get thrown in. She can kind of dual wield, so to speak. A sword hand and a metal one for, you know, punching stuffs.
I could see that it makes sense considering his travels after he left the hunters the first time. Also it would make it easier for them to reintroduce one another. But the next question would be their opinions of one another. To be honest Auron would likely forget Andela's name and most everything. If the silver coating needs replacing that could be what she repaired for him as well :)
 
I could see that it makes sense considering his travels after he left the hunters the first time. Also it would make it easier for them to reintroduce one another. But the next question would be their opinions of one another. To be honest Auron would likely forget Andela's name and most everything. If the silver coating needs replacing that could be what she repaired for him as well :)


That's fair. Andela wouldn't exactly "remember" him, either. She would most likely remember the item that she fixed and not the person that she fixed it for, you know?
 
That's fair. Andela wouldn't exactly "remember" him, either. She would most likely remember the item that she fixed and not the person that she fixed it for, you know?
Well perhaps she did more than the sword... Seeing as how it's collapsed and well hidden. Hmm
His armor is quite unique and easily stands out. If she repaired his armor as well after a particularly nasty encounter that would make the noticing alot easier.
 
I was kind of hoping I could keep that a surprise; but the book of trials is a portal to a pocket dimension where the trial takes place. When the book is read while someone is in the trials, it will read of how they are progressing. The trial that is created has a unique theme based upon who is entering. Ah well, it can still be a surprise to the characters...
 
Sorry to make you spoil a surprise! Just trying to get a general idea of where to make things go. All of the information is kind of scattered about, and I'm still trying to get all my ducks in a row. :P
 
BlazingSword BlazingSword just a heads up, there is no Hunter headquarters in Arcadia, or any major city. so that may need to be edited out. The Paladins of Arcadia and the Nightmare Hunters aren't exactly on good terms either. Though they fill the same role; the Paladins believe in exterminating all supernatural creatures while Hunters are actually peacekeepers who sometimes rely on negotiation and only fight when necessary. (The Paladins would never allow a Werewolf or Vampire into their ranks) Because of these dissonant philosophies, the two don't get along very well either. It may sound like it should be the other way around based on their namesakes but its not. Flaunting hunter armor in Arcadia might not be the brightest idea either. You won't be arrested and put to death for being there, but you'll certainly get some dirty looks and less-than-preferential treatment with the paladins guarding the city.

Also there is official Nightmare Hunter Armor. It's a slick bluish gray set of brigandine armor, with lots of buckles and straps and black padding underneath. Very fantasy-rouge-anti-hero looking. And it's generally worn under a dark colored cloak, and has a signature dreamcatcher-web engraved silver belt buckle.. I will draw it at some point. But the armor is hardly a uniform and I'm fine with it being accessorized, modified, or neglected altogether.

This kind of reflects the difference between the Hunters and Paladins too. The Paladins are known in every Great City as protectors of Arcadia. Hunters are a very downlow organization. Their hideouts are small and they generally prefer to do their work quietly. The organization is small and prestigious, contrast the paladins who are much more out in the open about their work.

[/information I should have put in the OP]
 
BlazingSword BlazingSword just a heads up, there is no Hunter headquarters in Arcadia, or any major city. so that may need to be edited out. The Paladins of Arcadia and the Nightmare Hunters aren't exactly on good terms either. Though they fill the same role; the Paladins believe in exterminating all supernatural creatures while Hunters are actually peacekeepers who sometimes rely on negotiation and only fight when necessary. (The Paladins would never allow a Werewolf or Vampire into their ranks) Because of these dissonant philosophies, the two don't get along very well either. It may sound like it should be the other way around based on their namesakes but its not. Flaunting hunter armor in Arcadia might not be the brightest idea either. You won't be arrested and put to death for being there, but you'll certainly get some dirty looks and less-than-preferential treatment with the paladins guarding the city.

Also there is official Nightmare Hunter Armor. It's a slick bluish gray set of brigandine armor, with lots of buckles and straps and black padding underneath. Very fantasy-rouge-anti-hero looking. And it's generally worn under a dark colored cloak, and has a signature dreamcatcher-web engraved silver belt buckle.. I will draw it at some point. But the armor is hardly a uniform and I'm fine with it being accessorized, modified, or neglected altogether.

This kind of reflects the difference between the Hunters and Paladins too. The Paladins are known in every Great City as protectors of Arcadia. Hunters are a very downlow organization. Their hideouts are small and they generally prefer to do their work quietly. The organization is small and prestigious, contrast the paladins who are much more out in the open about their work.

[/information I should have put in the OP]
Understandable. I will edit it. Where then should he be heading though? I wouldn't want to wander in the wrong direction. Where would the trials and recruiter be located(if there is one)
 
Understandable. I will edit it. Where then should he be heading though? I wouldn't want to wander in the wrong direction. Where would the trials and recruiter be located(if there is one)

I know I didn't neglect that little detail. The blindfolded man said to Andela:

"Your path is not wrong, continue on fourth. [to arcadia]
When you reach the great wall, turn and head north.

Climb the great mountain and enter her mouth.
Upon reaching there; turn and face south."


-+-

And to Auron while on his airship:

"Head north of Arcadia to the great peak
There I shall assemble the new team that you seek."
 
Mmmm, in rather interested. Just a few questions however:

- What time period is the rolplay set it? I couldn't quite tell.

- How would feral Lycanthropy work? Is it based upon the moon, emotion, life or death situations, something else?

- Would there be any visible signs of a lycanthrope in their human form, or are they indistinguishable from humans?

- what does the beast form look like? Is it more modernized (a normal wolf) or traditional? (Large beast-esc)
 
Sorry for the sudden notice, but I'm gonna have to drop out of this one. Have some RL stuff that prevents me from devoting the proper time/attention to this story. Best of luck to you all! Ciao!
 
- What time period is the rolplay set it? I couldn't quite tell.

Technology and societal advancements are scattered. Gun technology is severely behind and most characters still use swords/bows and medieval weapons. Nuclear-Powered airship travel is commonplace and there is potential for Fullmetal Alchemist-Style prosthetics. Computers are very basic at best. There are actually lore reasons for different areas of the world being at different levels of technology. The five great cities are as follows.

Arcadia is at best victorian times, at worst ancient Rome.
Golden Rock and Northwind are very steampunk.
Chespake seems closer to the 1920's culturally and technologically.
Ridosi is very advanced, World War 2 level weaponry, nuclear power, modern skyscrapers, rudimentary computers.

- How would feral Lycanthropy work? Is it based upon the moon, emotion, life or death situations, something else?

It varies. I simply allow for multiple different strains. I imagined three strains.
~A complete transformation strain that causes the user to become feral and retain their form at all times, but yields the most powerful beast form.
~A full-moon based strain that can be controlled with practice but the transformation itself cannot be prevented.
~and the most easily controlled use-at-any time strain, which with practice and meditation is very utilitarian at all times, but yields the least powerful beast form. (But it's still very powerful, at least 60-70% as powerful as a fully feral wolf)

I suspect Floodwater's character may have a hybridization of Strains 1 and 3 (makes sense within the lore, since he was attacked by a pack of wolves that might have been made up of members of multiple strains.), with 1's beast form and 3's transformation rules, with the highly feral and uncontrolled behavior only becoming an issue upon transformation. So you could possibly do a similar thing with your character.

- Would there be any visible signs of a lycanthrope in their human form, or are they indistinguishable from humans?

Practically indistinguishable to the layman. I imagine someone with a trained eye for the supernatural might be able to minuscule traits such as enlarged canines or slightly pointed ears in some lycanthropes.

- what does the beast form look like? Is it more modernized (a normal wolf) or traditional? (Large beast-esc).

I imagine it varying based on how much control the lycanthrope has over their beast form. Feral and uncontrolled werewolves would look more modernized, just a massive dog. Those more in control of their form would morph to become more upright and beastlike like you describe. I had visions of werewolves within the order standing upright and having weapons and armor. Its a mental thing, so as the lycanthrope gains or loses more control over the course of their arc, the wolf body would change to reflect it.

Also Sleepless_Dreamer Sleepless_Dreamer . Sorry you got busy can't continue. Perhaps you can rejoin at some point in the future. Happy trails.
 
- What time period is the rolplay set it? I couldn't quite tell.

Technology and societal advancements are scattered. Gun technology is severely behind and most characters still use swords/bows and medieval weapons. Nuclear-Powered airship travel is commonplace and there is potential for Fullmetal Alchemist-Style prosthetics. Computers are very basic at best. There are actually lore reasons for different areas of the world being at different levels of technology. The five great cities are as follows.

Arcadia is at best victorian times, at worst ancient Rome.
Golden Rock and Northwind are very steampunk.
Chespake seems closer to the 1920's culturally and technologically.
Ridosi is very advanced, World War 2 level weaponry, nuclear power, modern skyscrapers, rudimentary computers.

- How would feral Lycanthropy work? Is it based upon the moon, emotion, life or death situations, something else?

It varies. I simply allow for multiple different strains. I imagined three strains.
~A complete transformation strain that causes the user to become feral and retain their form at all times, but yields the most powerful beast form.
~A full-moon based strain that can be controlled with practice but the transformation itself cannot be prevented.
~and the most easily controlled use-at-any time strain, which with practice and meditation is very utilitarian at all times, but yields the least powerful beast form. (But it's still very powerful, at least 60-70% as powerful as a fully feral wolf)

I suspect Floodwater's character may have a hybridization of Strains 1 and 3 (makes sense within the lore, since he was attacked by a pack of wolves that might have been made up of members of multiple strains.), with 1's beast form and 3's transformation rules, with the highly feral and uncontrolled behavior only becoming an issue upon transformation. So you could possibly do a similar thing with your character.

- Would there be any visible signs of a lycanthrope in their human form, or are they indistinguishable from humans?

Practically indistinguishable to the layman. I imagine someone with a trained eye for the supernatural might be able to minuscule traits such as enlarged canines or slightly pointed ears in some lycanthropes.

- what does the beast form look like? Is it more modernized (a normal wolf) or traditional? (Large beast-esc).

I imagine it varying based on how much control the lycanthrope has over their beast form. Feral and uncontrolled werewolves would look more modernized, just a massive dog. Those more in control of their form would morph to become more upright and beastlike like you describe. I had visions of werewolves within the order standing upright and having weapons and armor. Its a mental thing, so as the lycanthrope gains or loses more control over the course of their arc, the wolf body would change to reflect it.

Also Sleepless_Dreamer Sleepless_Dreamer . Sorry you got busy can't continue. Perhaps you can rejoin at some point in the future. Happy trails.
Very intriguing!

I think I might do that with my character as you suggested which is extremely interesting... my final question would be the topic of racism. They are allowed to be hunters, but would there be any distrust with them? What about with the the other governments and general mentality about them?
 
Very intriguing!

I think I might do that with my character as you suggested which is extremely interesting... my final question would be the topic of racism. They are allowed to be hunters, but would there be any distrust with them? What about with the the other governments and general mentality about them?

For the most part they would be happily accepted into the order. When the RP arrives at the temple for the trials, the characters will be able to meet other NPC hunters for the first time. Most welcome werewolves and vampires with open arms, and even offer support for controlling and utilizing their condition for good. Others may be ambivalent, simply seeing them as an asset; useful but disposable. A few select hunters may be unable to separate bad experiences in the field or their past with the present, and harbor hostilities towards this open-ended mentality, though that is not the norm because it goes against the Blindfolded Man's philosophy as well as that of the order.

The Hunters, despite their namesake do more than curb-stomp every entity they come across. They are meant to be peacekeepers, and use negotiation as well as combat. [Think of them like the Jedi order from Star Wars. They try to utilize negotiation and peace, but are no slouch at fighting either.] Werewolves within the order are valuable for maintaining relationships with werewolf clans and vampires likewise.

The paladins of Arcadia are way less accepting and will more or less kill you on sight if they can say beyond a reasonable doubt you're a vampire/ werewolf.

Other governments in the world are actually largely unaware of supernatural happenings and have little input to give on the matter. The paladins masquerade to the 'muggle' populace that they are simply religious missionaries, police, and upstanding citizens of Arcadia and their armor and weapons are merely ceremonial (And these are all within their duties). But in reality they are usually on supernatural missions.
 
For the most part they would be happily accepted into the order. When the RP arrives at the temple for the trials, the characters will be able to meet other NPC hunters for the first time. Most welcome werewolves and vampires with open arms, and even offer support for controlling and utilizing their condition for good. Others may be ambivalent, simply seeing them as an asset; useful but disposable. A few select hunters may be unable to separate bad experiences in the field or their past with the present, and harbor hostilities towards this open-ended mentality, though that is not the norm because it goes against the Blindfolded Man's philosophy as well as that of the order.

The Hunters, despite their namesake do more than curb-stomp every entity they come across. They are meant to be peacekeepers, and use negotiation as well as combat. [Think of them like the Jedi order from Star Wars. They try to utilize negotiation and peace, but are no slouch at fighting either.] Werewolves within the order are valuable for maintaining relationships with werewolf clans and vampires likewise.

The paladins of Arcadia are way less accepting and will more or less kill you on sight if they can say beyond a reasonable doubt you're a vampire/ werewolf.

Other governments in the world are actually largely unaware of supernatural happenings and have little input to give on the matter. The paladins masquerade to the 'muggle' populace that they are simply religious missionaries, police, and upstanding citizens of Arcadia and their armor and weapons are merely ceremonial (And these are all within their duties). But in reality they are usually on supernatural missions.
Oooo... lovely world building. Alright well I shall have a character up sometime today! ^^
 
Ok I'm back sorry for the delay between posts mooch WiFi off of the public library for right now so I'm limited to their schedule.
 
Just noticed the edit, sorry about not posting. I normally try not to post until at least two other people post so I don't have a long run on conversation, but I guess that personal rule flew out the window since EmElisa left and Blazingsword is having wifi trouble.
 
Floodwater31 Floodwater31 Yes, we do seem to be having a run of bad luck at the moment with our RPers. I will keep checking back a few times a day to help along anything that happens in or out of character. Stonewolf still has to make a character to fill the boots of EmElisa.

Also Marcus has discovered the tesseract hovel. I minorly controlled him just so I could explain what that place is like; but you can tweak his reactions if you like and Ill edit my post accordingly. I know this portion of the story might feel a bit railroad-y as we get the characters to their trials, so bear with me. This is after all a world-building exercise for me and I want to establish some of the basics of how this world works before we get into the meat and potatoes of the story.

StoneWolf18 StoneWolf18 Thanks for your compliment. The whole reason I started this RP was to work on the setting of this world for a series of books/comics I intend to eventually write, so hearing the worldbuilding is on point means a lot to me. :)
 
Floodwater31 Floodwater31 Yes, we do seem to be having a run of bad luck at the moment with our RPers. I will keep checking back a few times a day to help along anything that happens in or out of character. Stonewolf still has to make a character to fill the boots of EmElisa.

Also Marcus has discovered the tesseract hovel. I minorly controlled him just so I could explain what that place is like; but you can tweak his reactions if you like and Ill edit my post accordingly. I know this portion of the story might feel a bit railroad-y as we get the characters to their trials, so bear with me. This is after all a world-building exercise for me and I want to establish some of the basics of how this world works before we get into the meat and potatoes of the story.

StoneWolf18 StoneWolf18 Thanks for your compliment. The whole reason I started this RP was to work on the setting of this world for a series of books/comics I intend to eventually write, so hearing the worldbuilding is on point means a lot to me. :)
Sure thing, although a character sheet might have to wait as I'm getting a bit sick at the moment. Sorry about that >_<
 
Well since everyone's out I'll sit back and work on worldbuilding by myself. Semi relevant since Marcus just discovered the tesseract hovel. Here is a map of the alternate earth that the story takes place on.

V4GjtkE.jpg


The all three active temples have working tesseract runes as well. Each temple has a function. The one near Arcadia is meant to handle the training new recruits. It is the only temple where you will find people not of age to technically be in the order working. It is also, obviously meant to be a secret lookout to keep an eye on the Paladins of Arcadia.

The Temple near Golden Rock is primarily an archive and library, as well as a seat for major negotiations. It helps to keep an eye on the city as well. It is the only temple that's location is known to large numbers of people.

The temple in central Asia is the largest temple and has the most influence over the order, though it is also the most well-hidden and designed to serve as a panic room and last-stand fortress in the event of any apocalyptic supernatural event.

Note that Arcadia is the only great city no tesseract rune setup directly inside of it.

The abandoned temple was meant to keep an eye on the gate to Evernesi and stop supernatural beings from exiting the portal. However due to its proximity to the gate, many stationed there for long periods went insane and the project was abandoned.

The shadow of Evernesi is an imprint or a leak from that plane of existence to ours. It's like the bermuda triangle on steroids. Many ships and aircraft that wander too far south never return and strange occurrences have been reported by those who did return. The area is known by the Nightmare Hunters to have more supernatural activity, and that more of the beings within it are more likely to be openly hostile as well as more powerful.
 

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