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The Dark Wizard

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Hey all,


This will be our OOC thread.


I hope you are all as excited as I am for this game :D !
 
I have a question about agents and your starting a firm. I was considering having Storm Whip running as a not-for-profit foundation and having her father running the agency. Would he count as an agent, or is there a specific group that does this? Also, what is the firm that will be running the TV show? Is that the firm providing the agents to us?


Second, I am a little confused about our secret identities and who will know. Will the TV network showing the heroes know of our secret ID? Will our agent? How important is it to keep your secret ID secret in a world where some computer hacking into the Firm could give someone all the information about us? Are our Agents going to be dependent NPCs that we will need to keep out of the hands of the villains?
 
solyrflair said:
I have a question about agents and your starting a firm. I was considering having Storm Whip running as a not-for-profit foundation and having her father running the agency. Would he count as an agent, or is there a specific group that does this? Also, what is the firm that will be running the TV show? Is that the firm providing the agents to us?
Second, I am a little confused about our secret identities and who will know. Will the TV network showing the heroes know of our secret ID? Will our agent? How important is it to keep your secret ID secret in a world where some computer hacking into the Firm could give someone all the information about us? Are our Agents going to be dependent NPCs that we will need to keep out of the hands of the villains?
No Firm Controls the TV show, they don't sponsor heroes. Its a Media Corporation that gives heroes a lot of publicity and firms/sponsors take advantage of that. The Host of the Show might occasionally make requests while you are on the field, because everyone will be able to talk to the host via comm. Completing his or her requests will grant you more spotlight time and thus get you more sponsors. Mechanically Sponsors will be points and the more you have the more money/equipment points you get granted.


Your Firm and Agents know your real identity, I suppose if you want to allow it, you know each other's identities. Agents may be dependent, who knows. Every NPC is different so I can't answer that question.
 
Well, statting up my Vacuum-based hero who may or may not be a thrill junkie.
 
Anyone with a little more experience than me: what is the best way to depict a lightning user. I thought that elemental control would be the route, but it seems less like a grouping and more of a single power. I tried using array, but you only get to use one power at a time. So I am currently in 4-5 arrays.


Any better solutions?
 
Alternate effects. Sure, you can only use one at a time, but you only have so many actions per turn, so it's seldom a real limitation. I'd suggest having one big array for general stuff that takes an action, flight and maybe a defensive power. Have you looked at the example energy controller?
 
After talking with Wizard, I plan to be making a character who has the ascribed role as an "Anti-Villain" by the producers. Basically my character did the personality test and willingly applied to the firm for being a super hero on NEXT. The problem was that he wasn't crazy, sociopath or evil enough to be a real villain but he wasn't really "hero" material (they don't think he would be liked by the general audience - even for a minor hero or sidekick role). So the firm basically gives him contracts for minor villains (or minions of more interesting or dangerous villains) even through as a person he wants to play the hero.


A punch clock villain, he doesn't really enjoy working alongside genuine "bad guys" but these are the only jobs he seems to be assigned.


Though labeled as an "anti-villain" he does get some opportunities to be with the good guys, but that's if he gets captured by the heroes and is expected to work with the heroes (as a Face Heel Turn) or works with the heroes in a situation that has a "Greater Evil". Though those are only temporary jobs and he typically gets assigned back to the regular work. Most times he is just used to fill time if the big villains are being saved for a more interesting plot and there are no genuine criminals doing things ( a slow news day).


My character will sometimes be assigned to do his own stuff, work with the heroes if the current scheme allows it or work as a minion/ally for whatever deranged villain is currently raking in the rankings for the show and the firms.


Outside of the costume, unlike most villains, he is a good personable guy but he has to act much differently in his role.


Basically - Unlike regular Villains or Heroes or even Anti-Heroes, Anti-villains kind of get a shit deal as they still get beaten up sometimes by the heroes, are patched up and healed after a battle and then expected to go on their merry way with other goons, criminals and villainous characters even though they want to be Heroes and the stars of the show. A paycheck though is a paycheck.
 
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Miz said:
After talking with Wizard, I plan to be making a character who has the ascribed role as an "Anti-Villain" by the producers. Basically my character did the personality test and willingly applied to the firm for being a super hero on NEXT. The problem was that he wasn't crazy, sociopath or evil enough to be a real villain but he wasn't really "hero" material (they don't think he would be liked by the general audience - even for a minor hero or sidekick role). So the firm basically gives him contracts for minor villains (or minions of more interesting or dangerous villains) even through as a person he wants to play the hero.
A punch clock villain, he doesn't really enjoy working alongside genuine "bad guys" but these are the only jobs he seems to be assigned.


Though labeled as an "anti-villain" he does get some opportunities to be with the good guys, but that's if he gets captured by the heroes and is expected to work with the heroes (as a Face Heel Turn) or works with the heroes in a situation that has a "Greater Evil". Though those are only temporary jobs and he typically gets assigned back to the regular work. Most times he is just used to fill time if the big villains are being saved for a more interesting plot and there are no genuine criminals doing things ( a slow news day).


My character will sometimes be assigned to do his own stuff, work with the heroes if the current scheme allows it or work as a minion/ally for whatever deranged villain is currently raking in the rankings for the show and the firms.


Outside of the costume, unlike most villains, he is a good personable guy but he has to act much differently in his role.


Basically - Unlike regular Villains or Heroes or even Anti-Heroes, Anti-villains kind of get a shit deal as they still get beaten up sometimes by the heroes, are patched up and healed after a battle and then expected to go on their merry way with other goons, criminals and villainous characters even though they want to be Heroes and the stars of the show. A paycheck though is a paycheck.
Just to clarify.


When crime and the such are slow and there is a slow week going, firms will send their own people under new costumes to cause problems for their popular heroes to fix. Some of the more interesting events, have been entirely faked.
 
OKAY! Sorry I was slow! Making a Wizard Shortly, sorry I was... well, I didn't get the Notifications for this.


Can we be Villains, or must we be Heroes?
 
Also just as a note, most heroes and people don't know that Villians work

SephirothSage said:
OKAY! Sorry I was slow! Making a Wizard Shortly, sorry I was... well, I didn't get the Notifications for this.
Can we be Villains, or must we be Heroes?
You will be what the firm tells you to be.


There is no clear defination of heroes/villians. For example @Miz's character since the firm didn't feel he was good enough to be a hero is often sent as a minor villian to make you look good and make fascinating stories for the TV show.
 
Yeah- I am asking if I can be paid to be a Villain. That is, be hired to be, a villain. Likely change name from Merlin to something more sinister if that's the case.
 
@Miz[/URL]'s character since the firm didn't feel he was good enough to be a hero is often sent as a minor villian to make you look good and make fascinating stories for the TV show.
SephirothSage said:
Yeah- I am asking if I can be paid to be a Villain. That is, be hired to be, a villain. Likely change name from Merlin to something more sinister if that's the case.
From my talks with wizard, most villains are people who are genuinely villainous. Speaking that any super villain normally is secretly hired by the firm or something to basically be able to do whatever they want (as long as they cause some sort of trouble). Some of the most highly rated villains on NEXT, I imagine, are probably sociopathic if not just evil or insane. Granted some could just be really good actors or just geniuses - though why they might want to be villains over heroes could say something about their personality.
 
That was sort of my concept with Lurk, tbh. Not as a villain, necessarily, but as a punch clock Gritty Antihero . Her sponsors want to evoke a certain image, and she's got to play the game in order to generate sufficient worship for her old god patron.
 
solyrflair said:
Anyone with a little more experience than me: what is the best way to depict a lightning user. I thought that elemental control would be the route, but it seems less like a grouping and more of a single power. I tried using array, but you only get to use one power at a time. So I am currently in 4-5 arrays.
Any better solutions?
A dynamic array is probably what you want. At the start of every round as a free action you reallocate the power points in your array between the various dynamic powers. The number crunching can get to be annoying though.
 
So, the Firm is actually evil, then? I had been under the impression that they were supposed to be morally vague opportunists who made money off heroism, but still enabled heroes to better help people. If they're actually hiring villains to attack people, that clears up any ambiguity in favor of The Firm Is Evil, And Should Be Stopped Once We Find Out.
 
Well, given how Tiger & Bunny ended and we're drawing on themes from that... Some people in the firms are evil. Most, however, are just capitalists.
 
Well, I am planning on a 'boyfriend complication' who decided that the criminal underworld pays better, and gives better benefits - like free blow and chicks. I figure that some of the corps support the underworld making the drugs and such, or at least the materials to make them. But for a guy wanting a nice car, cool clothes, access to clubs, and all the blow and speed you can huff, the. Criminal underworld would be a good place to set yourself up.


The underworld needs heroes too. Morally ambiguous and greedy hedonists should apply.
 
I am still working out the powers details for the character. Somehow I have 25 more points to spend than my first iteration. Should have things complete in the next day or so. Then will have to play with PDF to see if I can get it to load properly.
 

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