Kinzu Hekmatyar
Two Thousand Club
I'm done last arc ,i'm ready let make this happen. i shall join this alien ,zombie crusade .
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@Mekuto[/URL]
I was waiting on you! PM me if something is up. I am near ready to move!
Yea, and Eclipse is having Chakra regulation problems so good luck with that. I mean, she can keep going, it'll be 'fun' lol@Mekuto[/URL]
I was waiting on you! PM me if something is up. I am near ready to move!
Just as a small example... here@hudhouse[/URL]
Good questions. I wondered about them myself. I'll answer what I think and you can just check with Kanra.
1. No.
2. No. Gonta is already headed back to Kirigakure.
3. Not sure either. I need clarification on that too. I was going to roll 10 times in one post ( )
4. Oh yes you are ()
Well, coming from an impartial bystander, that seems just a tad unfair not to let Kinzu bring in her fellow swordsmen- this is the Kiri Arc after all, and what better time would one have to reunite the Seven Swordsmen of the Mist?White Masquerade] [URL="https://www.rpnation.com/profile/15225-kinzu-hekmatyar/ said:@Kinzu Hekmatyar[/URL]
Kinzu Hekmtayar, I am undecided about approving them for this arc (>u>)
Good points when I get home I'll address themhudhouse said:Just as a small example... here
Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum
I rolled 30 dice, representing 3 people over 10 turns fighting one person.
Assuming no buffs, it will take 4 rounds of combat just to bring ONE PERSON down to Sealing zone!
And we're fighting 7 Incarnates and Hiden!
So under this assumption, it takes 24 dice to take down 1 guy. Add in 1 more dice for taking a turn to seal, so it will take 25 dice(5 turns) to take down 1 incarnate, and if someone attacks by accident they might have to spend 3 turns to fix a luck mistake.
So here is a roll of 24 for all 7, just to see what would happen (168 Dice that are 100 sided, or 56 turns)
Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum - 5204 damage
Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum - 3014 damage (enough to kill 8 incarnates all together)
So the assumption being correct, we need over over 100 dice rolls to take down the foe, and that's not including any bonuses like regeneration or regeneration. Also, assuming everyone attacks in 3s because, who knows what my luck is going to be?! Means that there is a chance of over shooting the foe, or
Plus if we go by the 2nd example (the 3014 damage one) 68 dice or 23 turns, will only take down 3! Take this data as you will
@Kinzu Hekmatyar[/URL]
If White doesn't approve of the characters, Han should try to covert Anpan into a new seven swordsman...or at least teach him how to wield the thing
Okay, that I can accept. I'll approve them then. I'll consider it a trade.QuirkyAngel said:Well--technically--Shinsei IS Izumi's student and advanced fuuinjutsu IS listed as one of his advantages...but Shinsei's more likely to blow up a reincarnate's body to smithereens than seal it away so it doesn't really matter=P
Also agreeing with Clari. This is the Kiri Arc and it's unlikely that the seven swordsmen would do nothing while a bunch of shit is happening in their home--like the dead coming back to life.
But I get where you're coming from with the convenience thing =/
@Kinzu Hekmatyar
If White doesn't approve of the characters, Han should try to covert Anpan into a new seven swordsman...or at least teach him how to wield the thing
hey hey Ryuu is there too, his Sealing jutsu is his best skill, Ive just havent had the chance to show it offWhite Masquerade] [URL="https://www.rpnation.com/profile/6290-hudhouse/ said:@hudhouse[/URL]
Oh my. Are you some kind of super scientist? :5/5:
@clarinetti
(o'v'o)
Clarinetti, I love it when you're against me. I so used to this. I'm not even upset (:3). The real reason, is for limiting convenience. I dislike convenience. Like with the reincarnated popping up in Kirigakure, I would deny any character anybody tried to make, that used sealing. The only two real sealers we have, are Akane and Shinobu, and that's the way it's going to stay. After it was shown the head of Kakureyami could turn off chakra, I would deny any character that suddenly doesn't need to use chakra to win or even survive (-n-). Having these other swordsmen show up right in the middle of this, ready to collect their sword and fight, is a little too convenient for me.
As for the sealing, there are many, many outside the box ways to take care of the re-incarnated. Shirokko can bury them under tons of sand. Shinobu's TSB can permanently destroy their bodies, Akago can warp them to goodness knows where in seconds, Kiyomi can warp them into her little dimension forever as well.
I want creativity! Not convenience!