Naruto Rebirth: Kakureyami OOC

What Is Naruto Rebirth: Kakureyami's Most Glorious Ship!? (Multiple Votes Are Allowed!)

  • Dove Nokuma x Shinsei Fugita

    Votes: 0 0.0%
  • Kiyomi Uchiha x Ryuu Kato

    Votes: 0 0.0%
  • Akago Hideki x Shirokko of the Sand

    Votes: 0 0.0%
  • Orisas x Mekuto Meimiri

    Votes: 0 0.0%
  • Tsukiko Hanashi x Toshiro Toshino Toshimi Shi IV

    Votes: 0 0.0%
  • Chiaki Yoshinawa x Hanbungetsu Hozuki

    Votes: 0 0.0%
  • Ja Jankin x Machi Uchiha

    Votes: 0 0.0%
  • Roku Senju x Nana Uzumaki

    Votes: 0 0.0%
  • Dru Rinha x Romi Watanabe

    Votes: 0 0.0%
  • Jinan x Wunan

    Votes: 0 0.0%
  • Shinobu x Nanko

    Votes: 1 100.0%

  • Total voters
    1
@Kanra23


You want me to make a bar for each person? O.o


(x_x) I'm not magic, Kanra!
 
Last edited by a moderator:
[QUOTE="Veirrianna Valentine]Yea, and Eclipse is having Chakra regulation problems so good luck with that. I mean, she can keep going, it'll be 'fun' lol

[/QUOTE]
She better keep going!
 
Two quick questions here...


1 - Can we appeal to their senses and try to get them to fight for control?


2 - Can we go around the reincarnates and attack Gonta?


3 (concern) - Its a big one to me, 5 of us have to focus on ONE Reincarnate to equal how much damage they are healing per turn, plus its luck based with our rolls. Plus, we have no way to increase our damage bonuses, and not all of us know sealing. There is 8 of them (if including Paths, 13), each of which able to attack once per round, and we are not presented with our own HP to judge it. We have a absurdly low probability of being able to win, and you can only seal them within the last 1/20th of their HP, or 5%, while the other 95% is just wearing them down. If no one seals, or if ONE PERSON attacks and gets lucky (or has a large buff that makes it very easy to over shot), they instantly gain half their HP and we have to try again...


The odds are not in our favor at all, and provides a difficult battle.


4th - I am a Shiroyaiyo to! @Kanra23
 
@Veirrianna Valentine


Aye! But make sure to follow Kanra's rules. In a bit, I'll write up a post and see how things go. Wish me luck. For some reason, I'm super pissed and want to seal somebody.


@Kanra23


Okie. It is placed in there!


@hudhouse


Good questions. I wondered about them myself. I'll answer what I think and you can just check with Kanra.


1. No.


2. No. Gonta is already headed back to Kirigakure.


3. Not sure either. I need clarification on that too. I was going to roll 10 times in one post ( :P )


4. Oh yes you are (<3)
 
Last edited by a moderator:
@hudhouse[/URL]


Good questions. I wondered about them myself. I'll answer what I think and you can just check with Kanra.


1. No.


2. No. Gonta is already headed back to Kirigakure.


3. Not sure either. I need clarification on that too. I was going to roll 10 times in one post ( :P )


4. Oh yes you are (<3)
Just as a small example... here


Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum


I rolled 30 dice, representing 3 people over 10 turns fighting one person.


Assuming no buffs, it will take 4 rounds of combat just to bring ONE PERSON down to Sealing zone!


And we're fighting 7 Incarnates and Hiden!


So under this assumption, it takes 24 dice to take down 1 guy. Add in 1 more dice for taking a turn to seal, so it will take 25 dice(5 turns) to take down 1 incarnate, and if someone attacks by accident they might have to spend 3 turns to fix a luck mistake.


So here is a roll of 24 for all 7, just to see what would happen (168 Dice that are 100 sided, or 56 turns)


Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum - 5204 damage


Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum - 3014 damage (enough to kill 8 incarnates all together)


So the assumption being correct, we need over over 100 dice rolls to take down the foe, and that's not including any bonuses like regeneration or regeneration. Also, assuming everyone attacks in 3s because, who knows what my luck is going to be?! Means that there is a chance of over shooting the foe, or


Plus if we go by the 2nd example (the 3014 damage one) 68 dice or 23 turns, will only take down 3! Take this data as you will
 
White Masquerade] [URL="https://www.rpnation.com/profile/15225-kinzu-hekmatyar/ said:
@Kinzu Hekmatyar[/URL]
Kinzu Hekmtayar, I am undecided about approving them for this arc (>u>)
Well, coming from an impartial bystander, that seems just a tad unfair not to let Kinzu bring in her fellow swordsmen- this is the Kiri Arc after all, and what better time would one have to reunite the Seven Swordsmen of the Mist?


(And if they tick you off that much, just get the Shirotaiyo to go after them once Kirigakure has been freed)


Anywho, I'll just be over here working on a post while watching you guys battle the Akatsuki reincarnated- have fun!


*Munches on bag of popcorn*
 
hudhouse said:
Just as a small example... here
Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum


I rolled 30 dice, representing 3 people over 10 turns fighting one person.


Assuming no buffs, it will take 4 rounds of combat just to bring ONE PERSON down to Sealing zone!


And we're fighting 7 Incarnates and Hiden!


So under this assumption, it takes 24 dice to take down 1 guy. Add in 1 more dice for taking a turn to seal, so it will take 25 dice(5 turns) to take down 1 incarnate, and if someone attacks by accident they might have to spend 3 turns to fix a luck mistake.


So here is a roll of 24 for all 7, just to see what would happen (168 Dice that are 100 sided, or 56 turns)


Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum - 5204 damage


Dice rolled by hudhouse | RpNation.com - Best Roleplay Forum - 3014 damage (enough to kill 8 incarnates all together)


So the assumption being correct, we need over over 100 dice rolls to take down the foe, and that's not including any bonuses like regeneration or regeneration. Also, assuming everyone attacks in 3s because, who knows what my luck is going to be?! Means that there is a chance of over shooting the foe, or


Plus if we go by the 2nd example (the 3014 damage one) 68 dice or 23 turns, will only take down 3! Take this data as you will
Good points when I get home I'll address them
 
@hudhouse


Oh my. Are you some kind of super scientist? :5/5:


@clarinetti


(o'v'o)


Clarinetti, I love it when you're against me. I so used to this. I'm not even upset (:3). The real reason, is for limiting convenience. I dislike convenience. Like with the reincarnated popping up in Kirigakure, I would deny any character anybody tried to make, that used sealing. The only two real sealers we have, are Akane and Shinobu, and that's the way it's going to stay. After it was shown the head of Kakureyami could turn off chakra, I would deny any character that suddenly doesn't need to use chakra to win or even survive (-n-). Having these other swordsmen show up right in the middle of this, ready to collect their sword and fight, is a little too convenient for me.


As for the sealing, there are many, many outside the box ways to take care of the re-incarnated. Shirokko can bury them under tons of sand. Shinobu's TSB can permanently destroy their bodies, Akago can warp them to goodness knows where in seconds, Kiyomi can warp them into her little dimension forever as well.


I want creativity! Not convenience!
 
Last edited by a moderator:
[QUOTE="White Masquerade]

As for the sealing, there are many, many outside the box ways to take care of the re-incarnated. Shirokko can bury them under tons of sand. Shinobu's TSB can permanently destroy their bodies, Akago can warp them to goodness knows where in seconds, Kiyomi can warp them into her little dimension forever as well.


I want creativity! Not convenience!

[/QUOTE]
I know exactly where Akago can dump them safely, I totes came up with my mad strat
 
I'm going to drop the dice thing for now, just so I can work around a few things, but all the same its highly unlikely that the akatsuki will be sealed so easily, remember how it took like atleast 40 shinobi just to trap deidara and sasori in the anime when they were reincarnates, so keep that in mind this is meant to be a more difficult battle than just a total spam of attacks and sealing without your characters getting injured. Also the paths of pein aren't reincarnates ( forgot to correct that) they are just regular corpses created using nagatos power, who happens to be a reincarnates, so I guess they are and they are not reincarnates. That's all for now.
 
QuirkyAngel said:
Well--technically--Shinsei IS Izumi's student and advanced fuuinjutsu IS listed as one of his advantages...but Shinsei's more likely to blow up a reincarnate's body to smithereens than seal it away so it doesn't really matter=P
Also agreeing with Clari. This is the Kiri Arc and it's unlikely that the seven swordsmen would do nothing while a bunch of shit is happening in their home--like the dead coming back to life.


But I get where you're coming from with the convenience thing =/


@Kinzu Hekmatyar


If White doesn't approve of the characters, Han should try to covert Anpan into a new seven swordsman...or at least teach him how to wield the thing;)
Okay, that I can accept. I'll approve them then. I'll consider it a trade.


@Kinzu Hekmatyar


I'll look them over either today or tomorrow. I'm going to come back for my piece, Kinzu (o'v'o)
 
White Masquerade] [URL="https://www.rpnation.com/profile/6290-hudhouse/ said:
@hudhouse[/URL]
Oh my. Are you some kind of super scientist? :5/5:


@clarinetti


(o'v'o)


Clarinetti, I love it when you're against me. I so used to this. I'm not even upset (:3). The real reason, is for limiting convenience. I dislike convenience. Like with the reincarnated popping up in Kirigakure, I would deny any character anybody tried to make, that used sealing. The only two real sealers we have, are Akane and Shinobu, and that's the way it's going to stay. After it was shown the head of Kakureyami could turn off chakra, I would deny any character that suddenly doesn't need to use chakra to win or even survive (-n-). Having these other swordsmen show up right in the middle of this, ready to collect their sword and fight, is a little too convenient for me.


As for the sealing, there are many, many outside the box ways to take care of the re-incarnated. Shirokko can bury them under tons of sand. Shinobu's TSB can permanently destroy their bodies, Akago can warp them to goodness knows where in seconds, Kiyomi can warp them into her little dimension forever as well.


I want creativity! Not convenience!
hey hey Ryuu is there too, his Sealing jutsu is his best skill, Ive just havent had the chance to show it off
 

Users who are viewing this thread

Back
Top