Murder: The Ties that Bind

Playing my favorite dark lord Ahzek Ahriman of the Thousand Sons warhammer 40k.


(Due to the fact this guy could just 'lolnope' shoot magic everywhere the teleportation into his universe will shut down 95% of his powers.)


 
Flowershadow said:
Interesting that we're getting another Persona person in here~ I was thinking of possibly going with Aigis or Akihiko before, but I ended up picking Adachi~ x3
Persona 3 and 4 united!
 
TheAlmightyEmperor said:
This game is going to be pretty hard to pull off.
Nah, we'll be fine. I'll pulled stuff like this before, but it requires razor sharp focus on the GM and players - there's going to be alot of posts.
 
I was wondering, how exactly do we play this? Must the traitor be interacting with the doomed member in order for the murder to take place?
 
TheAlmightyEmperor said:
I was wondering, how exactly do we play this? Must the traitor be interacting with the doomed member in order for the murder to take place?
Nah, the traitor kills anyone he or she pleases each round. After a kill, it's up to the players to try and figure out who it is; usually, you have an IC reason, followed by an OOC "vote."


For example: Let's say... I dunno, Edward Elric is the traitor, you'd say something like:


"You... you're the one who killed him!"


OOC: Vote for Edward Elric!
 
Akibahara said:



3.) If you're a traitor, all kills are done via PM -and- after the collaboration of your fellow traitors as to who to kill. In no way are you allowed to tell what your role is to anyone, doing so will result in immediate expulsion from the Murder event. Oh, and one final thing, if you're a traitor: Pray you aren't caught, lest you be subject to the mercy of the players.


4.) If you're not aware, if you're sentenced to die by a traitor via PM... it's an insta-death! But don't fret! Once you die, there's an “afterlife” game, whose plot will be told once the first player death occurs, and eventually, you'll find your way back to the players!


QUOTE]
for number 3, so like say if I'm the traitor do it through PM and do not write crime scene or anything in the IC


as for 4, I don't understand what does it mean with 'find your way back to the players'
 
Okay, so the people wil know ooc, but it's up for the characters to find some proof

Akibahara said:
Nah, the traitor kills anyone he or she pleases each round. After a kill, it's up to the players to try and figure out who it is; usually, you have an IC reason, followed by an OOC "vote."
For example: Let's say... I dunno, Edward Elric is the traitor, you'd say something like:


"You... you're the one who killed him!"


OOC: Vote for Edward Elric!
I'm still not sure I get it, but I'm a quick learner, so I'll be up to speed within a couple posts.
 
GreenSea said:
for number 3, so like say if I'm the traitor do it through PM and do not write crime scene or anything in the IC
as for 4, I don't understand what does it mean with 'find your way back to the players'
1.) Yes, if you're a traitor, all kills are done via PM. I would strongly advise NOT hinting you're the traitor IC.


2.) Once you die, you'll be separated from the players, throughout the whole game, your goal is to try and discover what happened to you, how to escape the facility you're in, and eventually, through a series of plot twists, find your way back to everyone else. 


TheAlmightyEmperor said:
Okay, so the people wil know ooc, but it's up for the characters to find some proof
I'm still not sure I get it, but I'm a quick learner, so I'll be up to speed within a couple posts.
Ehhh, I'll try to make it a bit more simple:


Round starts -> IC posts, blah blah blah -> Round ends w/ murdered corpse -> New round starts, it's up to the players to find out IC who killed someone.
 
Akibahara said:
1.) Yes, if you're a traitor, all kills are done via PM. I would strongly advise hinting you're the traitor IC.
2.) Once you die, you'll be separated from the players, throughout the whole game, your goal is to try and discover what happened to you, how to escape the facility you're in, and eventually, through a series of plot twists, find your way back to everyone else. 



Ehhh, I'll try to make it a bit more simple:


Round starts -> IC posts, blah blah blah -> Round ends w/ murdered corpse -> New round starts, it's up to the players to find out IC who killed someone.
I see... well thanks
 
Okay, now I get it. People will be hinting that they're the traitors while interacting and general shenanigans and then it'll be like a murder mystery kinda thing in rp form and we'll have to find in-character reasons that one character killed the other.
 
TheAlmightyEmperor said:
Okay, now I get it. People will be hinting that they're the traitors while interacting and general shenanigans and then it'll be like a murder mystery kinda thing in rp form and we'll have to find in-character reasons that one character killed the other.
Correct, except I edited my post for the traitors NOT to hint their role. xD
 
TheAlmightyEmperor said:
Well, I'm still gonna hint I'm a traitor. :P
All traitors have already been selected. xD


EDIT: Chose the last one this morning. They're aware of their role. 
One hour until RP event! Everyone suit up!
 
Akibahara said:
All traitors have already been selected. xD
EDIT: Chose the last one this morning. They're aware of their role.
Bah, you ruined the fun, you just spoiled to everyone that I'm not a traitor.
 
TheAlmightyEmperor said:
Or maybe we're all the traitors.
2wmnojo.jpg
 
Fresh prince of bel air! Lol! X3 I loved that show. And OMG I am so excited, I can't wait till this starts!
 
Okay, I might have to start an hour after the event officially starts, so sorry about that.


I promise I'll have a post ready the minute I get back.
 

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