Vali Ulfr
The Battle Slain Wolf
sun and moon
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League of Legends, Undertale, No Man's Sky. Any game with too much hype, or a gigantic cancerous fandom.
Both Call of Duty and Battlefield are bad mostly because of their toxic fandom (Coming from a person who plays said two franchise)..
But the worst in my opinion gotta be Undertale.
Don't hate games for fandoms. Hate the fandom. Ever hear the phrase hate the player not the game?
Otherwise I hate fallout 3 due to playing 1,2 and tactics and then I get this. It quickly gets boring and it's so boring that you just stare at the compass instead of playing. Same with Skyrim
New Vegas gets a pass because it's good. obsidian should have made skyrim and FO3
Never implied I hated any of the three games ONLY because of the fandom, but I will dislike Battlefield because of the fandom/community since you need team work to win.
(Coming from someone who played both COD and BF and capped 200 hours on both)
Oh sorry but I agree.
And when I said toxic community, I really mean it, I got called some pretty bad names for entering their vehicles/ trying to cap the objective and "stealing" their 3000m sniper kill
Oh, well I definitely don't hate this game at all but I do sure hate something from it.. There's something that's 100x harder than every Dark Souls boss ever encountered and it's not a sentient creature but it's something else, something far worse and it takes on the size of something massive. Something that voyages the waters and is something that even God fears, it was made with mortal hands yet it is crafted with everything that maybe considered evil, if you were to take every single immoral deed that everyone has ever committed and place it in a ship.. Well, you'd have El Impoluto from Assassins Creed IV Black Flag.
Have you ever witnessed a Spanish Galleon that can travel faster than a speed-boat although it's 30x the size of one? Ever saw a tremendous boat leap out of the water as if it were a whale, except to only belly-flop onto your ship just to kill you? Want to know what it's like to face death within a minute or so? This thing is the Personification of Death if it were embodied as a Ship. Once you see this sight of the forepeak, all you can do is wonder why you have been cursed with this own sight of yours, your life will flash before your own eyes and just like that it'll be over.
Really? That was the first legendary ship I took down. The trick was to play chicken and ram it as it rams you then just spam the close range canons as you pass by it.
They must've done something with that ship I swear because the front cannons would be precise as all Hell, once you played chicken with it and ram it, it would still take a smidgen of your health bar but as soon as you pass by it, you wouldn't have enough range to protect yourself from its everlasting cannons broadsiding your ship and even if you do brace for it, it'll kill you. O.o Yeah they must've done something to that ship because i've done everything and it wont go down.
My old tactic was to get behind it and to keep stunning it but then El Impoluto would shift into maximum overdrive and speed off right before you could damage it more.
Did you fully upgrade your ship, cause that's all I've done to take it down since the release of the game. The twins were more of a hard time since if you killed one of them, the other just instantly kills you.
I'm going with Metal Gear Solid V. More specifically the Phantom Pain.
Don't get me wrong Snake controls like a dream and taking on Quiet the first time was awesome but the plot is so thin it pretty much ruins the entire thing.
Three quarters of the missions do nothing to enhance the story and a good deal of those that do are through post mission exposition. The only part of the story that feels properly resolved is the (f**k) Huey subplot.
Keifer Sutherland's Snake is painfully silent. This is a character that has talked at length about philosophy, eating habits politics and the emotional benefits of hiding in boxes and we know Sutherland can do it the conversation in Ground Zeroes was great, here apart from an ending monologue anything more than one sentence per scene is all but unheard of.
Then there's the cut content. We'll never know just how much was ditched but the idea that an entire chapter was taken out speaks of it being a massive amount, to say nothing of what could've been pulled from chapter 2. The unfinished mission found in bonus content shows that we at the very least were closely denied a resolution to the Liquid brat subplot.
This will of course always be the game that broke apart Konami and Kojima and that sucks.
Oh and reflex mode is for losers.
But like dogos with parachutes and a knife.