Mission Reports

Yeah. I just don't want to keep everyone on hold indefinitely when we don't know when he'll be back.
 
Yep understand that too, btw I will say now: If I ever lag and don't let anyone know, feel free to skip me to keep the flow going, won't hurt my feelings any.
 
I have been told that on some occasions I move my games forward too fast; I'm trying to be patient and not race ahead before giving everyone a chance to post.
 
No, I prefer fast paced games. It keeps things moving, and then you don't have people sitting around twiddling their thumbs for 3 months while it takes a week for a single response from a single person.
 
I'm fine with the pace of the game as is. If I had any one real complaint (which isn't even a real one anyway) it's a few too many NPCs for me to keep track of. 'cause I'm lazy
 
Lol I had a GM years ago how had around 40 regular NPCs in his game--thank goodness that besides being and awesome GM he was an artist and dis sketch of every character so you knew who was who. Of course they were all unique enough that as rarely an issue.
 
I admire any storyteller who has the talent to create memorable, worthwhile characters, but to have artistic skill on top of that? Wow. =) People like that can create their own careers (Masamune Shirow of Appleseed and Ghost in the Shell fame comes to mind).
 
Sorry for going AWOL a bit there guys. Would say reasons but there are non that really justify the amount of time. Just yeah sorry for delaying everyone, will try to let it not happen again without notice.
 
Welcome back, @Kasheal! Whatever the reasons, Real Life Always Comes First. Game on!
 
Kasheal said:
Sorry for going AWOL a bit there guys. Would say reasons but there are non that really justify the amount of time. Just yeah sorry for delaying everyone, will try to let it not happen again without notice.
No worries. But if you ever vanish again we will expect a 2,000 page explaining why Lemons are not called Yellows.
 
Dang that is nearly as long as my dissertation was (they really didn't expect a lot from us artists) But yes duly noted =)


Will leave my action till next round and keep initiative nice and in order.
 
*sigh* The rolls of 1 return.


Oh well! It's part of the game. At least Cody dodged well.
 
When I get home from work tonight I'll post what you see.
 
Short day today. I was on the extra board, so I get to stay home and post more. Lets see what happens...
 
@Sherwood: A random thought occurred to me. Would it be possible to adjust the output of the particle cannon so that instead of a sudden, violent surge of particles, it's a diffused cloud that could be used to slow the descent of the container that the hostages are in?
 

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