Gears
Harbinger of War, Chaos, and Poptarts
Yay
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Never mindWhat level should we start with?
I meant for your oneIf you’re discussing someone else’s campaign please do so not on my thread
Is my character good- was originally making him an artificer but changed my mind- can’t figure out how to make the characterAh ok, you quoted someone else’s message which indicated you were discussing their campaign
For my campaign I’d like everyone to stay at level 1
How much damage for the two weaknesses?That works! For specific quirk stuff I’m thinking at this point it get one use per combat, you can use it more than once but you’ll take 1d6 damage, at level one of you’re talking someone though no matter what you’ll both take 1d4 damage. Then as you level up you’ll have more free use and such
Perhaps flashbacks to the traumatic event?I would say 1d8 for the water and 1d4 for the gold. The water should hurt but since the gold restricts your quirk usage it hurts in other ways
I meant since he takes necrotic damage, when he is exposed to gold he gets stuff in his head, wether he sees hallucinations or gets flashbacksWhat do you mean?
That could be cool! If you’d like to sure!I meant since he takes necrotic damage, when he is exposed to gold he gets stuff in his head, wether he sees hallucinations or gets flashbacks
It’s prefer not to. I’m doing this campaign in person and the group size got out of hand, I’d like to avoid thatAlso can we have more than one character?