Epiphany
Proverbs 17:9
Riya's a lot faster than human speed, but is definitely not a Speed Force user.
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I mean, it sort of isn't? Like, there are other kinda of applications for polarity based abilities. I don't see why you'd restrict it to polarity doe, going full magneto would give away more room for growth.I might have to change my power. Telekinesis is just a better version of polarity. That's a lot of rewriting though.
It was for the sake of balance. And it kinda is just better in every way, when you think of it there really are no applications that cant be done better Also having both telepathy and telekinesis seems really unfair.I mean, it sort of isn't? Like, there are other kinda of applications for polarity based abilities. I don't see why you'd restrict it to polarity doe, going full magneto would give away more room for growth.
I mean, he's a heavy hitter in the sense of being capable of using his telekinesis to pressure people and even deliever blows and stuff like that. He can't really hurl things around at absurd speeds or anything of the like, as you'd be able to do really easily with your power.Arne I don't have much to work with. You've described him as a heavy hitter in all ranges and a powerful telepath. I don't see how this is balanced at all.
Can he also use his telekinesis to levitate or fly?
Okay that's a shame then. I was thinking of giving my character some sort of magnetic levitation by pulling her towards a metal but that's down the drain if he can levitate. I really do think then that your character is overpowered. It doesn't sound balanced in the slightest. If this is how it is, I don't know if I'm willing to be a part of this RP.I mean, he's a heavy hitter in the sense of being capable of using his telekinesis to pressure people and even deliever blows and stuff like that. He can't really hurl things around at absurd speeds or anything of the like, as you'd be able to do really easily with your power.
On the levitate/fly question, I guess he could do it? Probably wouldn't have exercised that doe, since he's really cautious when it comes to using his power for the kind of stuff that could get himself or others killed.
Regardless of whether your character overlaps mine, it's still rather overpowered. You're making odd comparisons to the justice league which is weird because that's not similar at all to our characters. The JL is overloaded due to years of influx and the popularity keeping the similar characters from dying off. We ARE not the justice league or in any way comparable to them. Your character is overpowered regardless however.Well, I don't really know what to say to you. I get that the telekinesis overlaps a bit with your gimmick, but it's still fairly different on itself. Also, it's not like we must absolutely develop abilities in a way that no one in the group will have similar functions. If shit worked like that, the classic JLA composition wouldn't ever have Wonder Woman or Aquaman since they're basically discount versions of Superman.
In the argument of magnetism being worse than telekinesis, that's wrong in so many freaking levels. The shit magneto could do with magnetism was away more op than general telekinesis, going from changing chemicals on a molecular level (Though far from comparable with Jean Gray's monstrous molecular level telekinesis, who's arguably half a step below omnipotence) to making force fields who could tank multiple nuclear explosions. Just search a bit about his comic book levels of power and you'll see pretty clearly why none of the literal dozens of telekinesis users in the Marvel Universe went around trying to make him their bitch.
I didn't mention in any moment that your character has the powers of magneto though? I answered your claim that magnetism is just a nerfed version of telekinesis, that is simply absurd as long as you have some basic knowledge about electromagnetism.Regardless of whether your character overlaps mine, it's still rather overpowered. You're making odd comparisons to the justice league which is weird because that's not similar at all to our characters. The JL is overloaded due to years of influx and the popularity keeping the similar characters from dying off. We ARE not the justice league or in any way comparable to them. Your character is overpowered regardless however.
You're quite wrong about magneto. He's absolutely not capable of doing any of those things under ordinary circumstances. He is not a molecular manipulator. His powers do not scale down the molecular level. He also is a prime antagonist they need to keep alive for plot sake in a comic book and not a character being played by someone in a roleplay.
Again you fail to recognize that my character does not have magneto's powers of magnetism. My character has polarity on a small scale.
Your character can attack anyone at any range, lift an entire car, fly, attack people's minds. You again described your own character as a heavy hitter at all ranges. How is this balanced? Or are you just gonna make comparisons to a fictional character with a completely different power than my character? None of these comparisons are accurate.
I don't recall ever claiming magnetism was simply a worse version of telekinesis, I do recall claiming that polarity is worse and that magnetism scales worse.I didn't mention in any moment that your character has the powers of magneto though? I answered your claim that magnetism is just a nerfed version of telekinesis, that is simply absurd as long as you have some basic knowledge about electromagnetism.
Also, I'm comparing us to the justice league not in power levels but in composition, since you seem to think that having multiple characters in the same role is a sin or something of the like. If you'd like me to compare us to a more relatable group, Young Justice on itself is an example considering that Aqualad and Superboy have fundamentally the same role in the group. Even Miss Martian (who is basically my character buffed with extra shapeshifting, density manipulation and a superhuman physique) still overlaps with them even if she normally adopts a more supportive role normally.
As for balance and stuff like that, I'll honestly not even bother to discuss it with you. Do wait for the GM to show up and give their opinion, then we can see how we'll solve this.
Edit:
For the record, you do realize that magneto hasn't been an antagonist for quite the while now, right? I mean, he's pretty much a slightly dark X-Men by now.
I'm sorry but I don't even see where are you taking all of this strength from. He can fight in most ranges because that's literally the basis of telekinesis, but it isn't as if he has an infinite range either. Plus, he's still human, a shot while he's distracted can pretty much finish him.This isn't a matter of overlapping however. Your character is both overpowered and outshadows mine. Your character also kinda removes the need for everyone else's character if he is simply that effective at any range, the rest of us might aswell just head home because yours is a heavy hitter of all ranges, has mental powers, and has better movement ability than any of ours.
Allrounders overlap with everyone. Being able to assume anyone's role when needed is the whole point of being an allrounder.Aqualad doesn't overlap superboy at all, he's a allrounder and superboy is a brawler. Miss Martian also doesn't overlap them either. If your point is simply that anyone with superhuman qualities automatically overlaps eachother then that is very much false.
Sure thing.Arne SomebodyElse
Alright, alright, let's cut the discourse on the power overlap and let me judge the characters and the teams balance.
Maybe, let me deal with one thing at a time though.Sure thing.
I have a question doe. Do you plan to make a discord or something like that? Chating in the forums is sorta bothersome.
You have discord installed? Cause, like, if you do you can just copy the link, click in the add a server thingy and join through it.I will have to join that at a later time, my phone won't load it. Just shuts everything down.