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Fantasy Magic Misfits Boarding School CS (Closed)

Kryptic

The Boy Savior
Roleplay Availability
Roleplay Type(s)
General
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(Quote From Your Character Here Along with Picture)
Name:
Age: (14 - 19)

Hair Color:
Eye Color:
Height:
Weight:
Race:
Personality:
Flaws:
Likes:
Dislikes:
Background: (Growing up)
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Mystics

Element: (Earth, Air, Water, Fire, Light, Darkness, Ect. Max 2)
Unique Magical Ability: (Max 2. Please try not to be OP)
Skill: (Describe how proficient they are in using these or if they even know how to use them in the first place)
Equipment: (This can range from Magical items to just child hood trinkets. Please try not to be OP with this aswell Max 3 )
Weapon: (You get one though depending on where your character keeps it it might have been taken by the school)
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”Now isn’t the time for games. Pull it together you idiots.”
Name: Xaviar Jelin
Age: 17

Hair Color: Black
Eye Color: Hazel
Height: 6’0
Weight: 170
Race: African American
Personality: He’s a hot head no doubt. He doesn’t like people but when he is forced to talk with others who aren’t his friend he usually try’s to take charge if the situation calls for it. When with friends he’s a lot more out in the open and happy. He enjoys making jokes with close friends aswell. He’s kind but will never let someone tell him that. He’s a jokester at heat and likes to make people feel better but it’s hard to get to know him because he never lets people in or stay least not anymore. He won’t strive to make friends but if it’s offered he might take it up depending on the person
Flaws: Hot Headed
Likes: Reading, Chilling, Video games with friends, Cooking.
Dislikes: Social Interaction, Public Spaces, School.
Background: Even from beginning ages he was a misfit. He was always acting up in schools and he was basicly what you would call a Reverse Teachers pet. As he got older the problems left the school and entered the home. He constantly got into fights with his family even over the smallest things because they wanted to find a reason to ground him. It got to the point where a boarding school was brought up. They read about it and signed him up.
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Mystics

Element: Fire and Darkness
Unique Magical Ability: Enhance. Using his Darkness he can inhance any weapon he has with magic and also he can summon a familiar.
Skill: He is pretty good with talking with animals and consoling is Fire Magic but one the two other things he still has to work on
Equipment: Red Coin, Magical Necklace (Protection from spirits), and Magical Shades (Seeing Spirits)
Weapon: Concealed Dagger
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"Firecrackers and c4 aren't all that different. I was playing with both by 12"

Name: Clair O'Reilly
Age: 18

Hair Color: Dark Brown
Eye Color: Hazel (Yellow or blue when casting magic)
Height: 5'7
Weight: 121
Race: Irish
Personality: Clair is a wild child and always has been. Clair loves pulling pranks on her classmates, friends and anyone unlucky enough to pass by when such an urge strikes. Jokes are her forte and Clair is seldom if ever found alone provided shes not crafting a bomb or plotting. Clair is a kind soul who does her best to lighten stressful or tense situations if she catches anyone looking a little bit down she's sure to do her best to make them crack a smile. Belive it or not this eccentric and hectic wild child is quite a good listener! Also, Clair isn't one to back down from acts of aggression be they against herself or others, she has quite the left hook.
Flaws: Clair is hyperactive and hates to stand still. Shes always fidgeting at something or tinkering on her next big 'totally not a bomb'.
Likes: To tinker, jokes, others company, laughter, action movies directed by Michael Bay, coffee and energy drinks.
Dislikes: Sitting in class, bullies, tea, being lectured for her actions
Background: Clair grew up on the border between the north and the south of Ireland. Her parents passed shortly after she was born and she was left in her grandmothers care. Clair's grandmother grew up during the troubles and although it's not something to be proud of her grandmother produced several bombs during that time. Clair learned the trade from her grandmother but never once used her bombs to harm a living thing. No instead Clair used her bombs to create spectacles and to entertain herself. From fireworks to full-blown c4 explosives Clair had made them all by the age of twelve and by then she was also practically absent from school every day. Eventually, the Gardai were alerted to the girl's actions and after being put on a watch list Clair quickly became a growing concern for those living in the area. At 15 her grandmother passed and Clair was sent to a home. Her grandmother had left her everything in the will but until 18 she was a ward of the state. In the home, Clair continued to work on her explosives until the gardai intervened and she was issued civil service atop of being heavily restricted and tracked. With her being forced back into school, being forced to work in civil service as well as being banned from tinkering of any kind Clair soon boiled over and... well she blew up the school gym. No one was hurt but the damage was immense. It was soon after she received an offer, 'attend the school and the damages will be handled as will the charges'. And well now shes here.
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Mystics

Element:
Fire, Dark

Unique Magical Ability:
Pyrotechnical Insight- Clair has a skill for pyrotechnics that goes far beyond what could be perceived as a natural talent. Clair is able to make a bomb out of pretty much anything and well so far it hasn't done her much good. Legally speaking.

Purgatory Flame- Clair's two magics have combined in quite a peculiar way allowing her to summon forth black flames that can even take physical form. These flames burn far hotter than standard flames however burn out much faster than that of natural flames.

Skill: Clair has always had a knack for pyrotechnics. This ability has been with her entire life and although it's passive in nature Clair's skill in bomb-making has of course grown with practice. Clair, however, has little to no control over her purgatory flames, she can create and maintain normal fire spells at an acceptable level but once she adds black flames into the mix... a lot of things tend to go wrong.
Equipment:
Dark Gem Necklace- A necklace Clair was gifted by her late grandmother, for some reason the pendant seems to light up purple when Clair uses magic. (this includes when she's thinking about how to craft bombs)
Weapon:
Clair's weapon of choice is that of her bombs, her black flames can be used to create temporary weapons such as a pair of daggers or a sword but currently, that is well beyond her abilities. Plus the school only went and confiscated her bombs at the gate.
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"It's okay if you don't like me not everyone has great taste."

Name: Ciera Blake
Age: 17

Hair Color: Naturally black
Eye Color: Normally dark brown but red once she uses her abilities
Height: 5'6
Weight:126lbs
Race: African American
Personality: She's jumpy and energetic but she knows when it's time to be serious. She tends to be quiet and shy around new people, only showing her more "childish" side when she feels comfortable around that person. Ciera is both books smart and street smart, not to mention that she's crafty and creative! This means shes good at thinking on her feet
Flaws: She doesn't do too well under pressure and rushing her only makes it worse
Likes: Blue roses, Cherrys, Nature
Dislikes: Yellow roses, blueberries, Rude people/comments (even though she can be pretty sarcasic herself)
Background: Growing up, Ceira went to multiple schools in countless towns and cities just because of her behavior. She was known to be a bit obnoxious with a very short temper. One that could make her snap, sometimes getting into physical fights with teachers. Eventually her own mother got tired of it and told Ceira that she was going to a new school that was sure to straighten her out. When Ceira protested her mom gave her the option to willing go or to leave until she could learn how to act right. With almost no choice Ceira hesitantly agreed to go to the school.
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Mystics

Element: Light & Fire
Unique Magical Ability: Enhanced senses. She can hear the slightest noises and sense thing moving at her from over a mile away even if they make no noise. She cant will it to happen though, it just happends by itself.
Skill: Ceira is very flexible and a fast runner. She could run for miles without getting winded
Equipment: Plain Silver necklace- It just brings her comfort and makes her feel good even when she's not in the best mood
Weapon: Bronze dagger at can withstand abnormally hot temperatures. She usually keeps it strapped to her ankle, hidden by her boot.​
 
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“Hate me or Love me doesn’t matter because I love myself.”
Name: Jayden Harvard
Age: 17

Hair Color: Black
Eye Color: Light Brown
Height: 6’0
Weight: 172
Race: Afro Latino
Personality: He’s pretty laid back and chill. He doesn’t cause much trouble because its too much of a pain. He try’s to stay out of conflict in general because whats the fun in that. He does love pulling pranks. He would be a pain in the ass but would always get his work done in normal school. His pranks only amped up after magic which was a bad sight to see when he was good at it. He’s definitely the class crown and try’s to make the best out of every situation. Sarcasm is middle name. The amount that man as in him is too much for one person.
Flaws: Doesn’t take some situations seriously until it really hits him
Likes: Mechanic, Drawing, Making Jokes, Playing Games.
Dislikes: Debbie Downers, Snitches, Jerks, Home Wreckers
Background: (In the works)
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Mystics

Element: Metal and Water
Unique Magical Ability: The Ability to turn into any animal he wants also bringing drawings to life (size differs to how good he is)
Skill: Hes still getting the hang of all of them but he’s best at bringing drawing to life. He also loves working with any sort of machine. He definitely know how to pick a lock
Equipment: A dog tag that allows him to store items in it. He also has a Rubix Cube That when solved it blows up seconds later and then reforms in the throwers hand.
Weapon: Anything as long as he has a piece of paper with a weapon on it
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“Just because you’re my friend doesn’t mean we aren’t opponents”
Name: Jermiah Kane
Age: 16

Hair Color: Red
Eye Color: Blue, Dakrens to almost black when using his abilities
Height: 6'2
Weight: 200 pounds
Race: Caucasian
Personality: Tends to be fairly open, but subconsciously tries to keep an upper hand when interacting with others. When he feels that the playing field is either too even, or that it is in favor of another person her will always try to push things back into his own favor. He is very competitive, willing to throw even people close to him under the bus in order to stay on top. This is partially due to an insecurity he feels due to the incredibly high standards of the Kane Family.
Likes: Computers, Socializing, Reading
Dislikes: Ineffeciency, Being alone, Bright Lights, Feeling Inferior
Background: Jeremiah comes from the Kane Family, a Clan of Magic Users who have had magic in their blood for generations. Despite their magical focus the family is not particularly wealthy, but they place a lot of pressure on their children in order for them to gain as much magical ability as possible. This did not work particularly well for Jeremiah, but he was able to gain his ability. He has many siblings, who all had more powerful powers, and would constantly push him under the bus in order to be considered better to their parents. This has led to Jeremiah taking a very cut throat attitude himself, somewhat fueled by his general low standing in the eyes of his parents. His parents have forced him to go to the school in the hope that it will make him more able to control his powers, and make him less of a failure to the family.
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Mystics

Element: Earth and Darkness
Unique Magical Ability: Able to bathe a defined area in darkness, regardless of any added light. Only he is able to see, but only in black and white.
Skill: Has skill in computer coding, mathematics,
Equipment: A watch that allows him to think faster only usable for a short amount of time before it can cause permanent damage, Glasses that are able to sharpen vision beyond normal human eyesight, A pair of boots that make it hard to knock him down
Weapon: A small poison dagger hidden in his boot
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(It's just a matter of balance. Everything in life has balance, and it's easy to cave to one side.)
Name: Kiara Avino
Age: 16

Hair Color: Brown
Eye Color: Brown
Height: 5'3
Weight: 114 lbs.
Race: Hispanic/ American
Personality: Kiara is an outgoing girl with a seemingly perpetual smile glued to her face. She is very open and tries to be as honest as possible in any situation. It's clear that she is extremely into sports and will go on and on about nearly any athletic activity, especially volleyball. Most describe her as happy go lucky, but she tends to be a bit of a hard ass when it comes to eating healthy and exercising. She prefers to be around others and becomes uncomfortable/ bored when alone. She always says what's on her mind and although she will be the first to apologize when she realizes she is in the wrong (If she comes to the conclusion herself), she won't hold back her thoughts.
Flaws: Gets easily attached to others, tends to push her lifestyle onto others (In terms of being healthy), can be quite stubborn, asthma
Likes: Volleyball, sports, her friends/ family, large gatherings, celery and peanut butter, energy drinks (A guilty pleasure of hers she tries not to indulge in... much), dogs
Dislikes: Spiders, when people won't open up to her, laziness, being alone, others who are stubborn (Go figure), criticism
Background: Kiara grew up in a house with her mother and father, an older brother and sister, a younger sister, and her grandma. Her grandfather had died when she was only 3 years old. Although things were never particularly hard on Kiara, she was a bit more intense than her family preferred. Although most would look at Kirara as the good girl, her family viewed her as too free spirited and hated that they couldn't control her as much as they should have been able to. That's why Kiara was brought here in order to learn some discipline and be able to contain herself no matter how she felt about a situation.
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Mystics

Element: Fire and air
Unique Magical Ability: Kiara has the ability to blow out smoke from her lungs. She can visually disable anyone in the immediate vicinity by clouding up a room with black, nearly suffocating smoke.
Skill: Skilled volleyball player, proficient with guns (Due to her father's interest in guns), bilingual
Equipment: Her grandpa's leather jacket, inhaler
Weapon: None atm. She prefers to use her abilities instead of using a weapon
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"I don't know."
Name: Dante Smith
Age: 18

Hair Color: Red
Eye Color: Green
Height: 6'2"
Weight: 210 lbs
Race: Caucasian
Personality: Dante is a slothful, nonchalant, indifferent, and lazy person. He passes the vast majority of his time lounging, watching TV, or sleeping. In a few rare occasions, he'll practice and mess around with his magic. Dante is very laid back, sarcastic, and lively. In spite of all this, he still has a good heart and, whether he admits it or not, is more caring than he lets on and more than willing to help out others without expecting anything in return.
Flaws: Nonchalant and carefree. Oftentimes gets him into trouble.
Likes: Being active, laughing, chilling, and sleeping.
Dislikes: Bees, being asked lots of questions, being disturbed when he's trying to do something, and repeating himself.
Background: Growing up, Dante had an interesting yet simple mindset. He was gonna do whatever he wanted unless there was something in the way that he didn't want to deal with. In school, he rarely paid attention and cheated on a lot of work. If anything he was more of the class clown. He decided what assignments he was and was not gonna do. He even addressed school staff very informally with no filter on his mouth. At home he didn't really have problems other than his mother being on his case about school which he found very annoying. She decided this wasn't gonna work and signed him up for this new boarding school.
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Mystics

Element: Air and Fire
Unique Magical Ability: The ability to produce shockwaves. He combines this with his Air magic to create more powerful and destructive shockwaves.
Skill: Dante is as good at pissing people off as he is making friends and allies. He is also a quick learner.
Equipment: A necklace that seals his full potential and power and is unknown to him. It glows blue when his will is strong.
Weapon: Prefers to use his magic.
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"If they are too foolish to do the job let those more capable take over for them."
Name: Helana Meyer
Age: 17

Hair Color: pale brown
Eye Color: gold
Height:5.5
Weight:130 PDS
Race: German
Personality: Confidence, quick-witted, and not very sentimental to a lot of things. But very passionate and often refers to others and herself in the third person.
Flaws: Her ego, has an inferiority complex about her siblings.
Likes: snow, cakes, and cocoa
Dislikes: hot days, weak people, and candy

Background: Helena wasn't always a problem it was when she got access to her magic that things got out of hand. Her parents had great expectations for her because of her older siblings. This made her started getting into fights with her siblings all the time to see who was superior. We're she would bearly win or lose completely. It showed at school where she would not care if people could keep up with her and made some of them feel inferior even the teachers. This continued until she had to be pulled out because she made one quit with her ego.
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Mystics

Element: Earth, Light

Unique Magical Ability: Personal gravity: she can control the gravity of all no living things that are not herself within arms reach.

Skill: She can control herself and small objects easily but larger-scale ones give her a hard time.

Equipment: A necklace of the sun and moon protects her once from lethal damage for each one. Also, a ring that allows her to store energy to give out as she pleases.

Weapon: usually a came sword and a small cube she carries with her. But school took away her cane so she uses a fan instead.
 
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"...I will just listen to people's conversations, and let the world go by."
Name: Zarina Wolfensohn
Age: 16
Hair Color: Blonde
Eye Color: Green
Height: 5'5"
Weight: 127 lb
Race: Greman
Personality: Zarina is a calm and quiet girl, who listens to her surroundings without people knowing about that. She doesn't like it when people aren't listening to what she is saying, because Zarina thinks that they think of her as boring and not worthy to be listened to. The stutter problem is just her not being used to talking to people.
As for her bad habit to throw stuff at people, who make fun of her. She doesn't know how to express her anger in a healthy way, so they thought that throwing stuff at people, who make fun of her would be a good idea.
Her face has the appearance of someone, who is so done with everything in their life. While she is actually someone, who wants a friend that likes to play video games, read books, and do anything else that is fun.

Flaws: If Zarina thinks that someone isn't listening to her. She will repeat herself just to get a response from them. They also stutter over their words when the conversation is going too fast, and she has a bad habit of throwing stuff at people, who make fun of her.
Likes: Friends, Video games, Books, Listening to people's conversations, Cooking, and Flowers.
Dislikes: Bullies, Nobody listening to her, Fast Conversations, Cockroaches, and Spicy Food.
Background: Zarina was thrown in a foster home when she was 2 years old, because of her parents illegally selling drugs. They weren't told about that until she got older, and during her time at the foster home. None of the kids wanted to be around her, because they heard the rumors about her throwing a microwave at someone at her old school. Her face doesn't help her to get friends either, and she has been alone there until someone adopted her.
Zarina was adopted when she was 6 years old, and this was the time her powers started to appear. The family, who was raising Zarina, was kind to her, and they noticed that the poor girl was repeating themselves and stuttering over her words when the conversation got too fast for her. They loved little Zarina until her powers started to mess with the electricity and the water. The lights were flickering on and off constantly, and sometimes water would appear from the sink or the shower even when they were turned off. It took them a while to figure out that it was Zarina, since she was quiet about the secret powers part. Not to mention, she was doing that from her room.
They had no choice, but to send her to that boarding school. Because her adopted parents thought it would be a great way for her to be normal there, and yes. They do know about her throwing a microwave at someone from her old school, and Zarina told them that it was because the kids were making fun of her. They made of her stuttering problem, called her a parrot, and just bullied her in general. Not learning how to control her anger, Zarina had no choice, but to throw something at them. She threw a microwave at one of the bullies, and that kid died from the impact.
The principal had to expel her from their school for that reason.

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Mystics

Element: Water and Electricity
Unique Magical Ability:
Electrical Immunity: Completely unharmed by electricity.
Electric-Water Manipulation: Manipulate water with electric properties.
Skill:
Zarina is able to handle her water and electricity power by themselves, but the tricky part is trying to combine them. Her electricity power goes everywhere when she tries to combine it with her water power, but she is trying to control it.
Also, because of how much she throws random stuff at people, who makes fun of her. Her accuracy is surprisingly great. Not to mention, Zarina's repeating can be useful if someone isn't a good listener.

Equipment:
A ring that seals her powers, since her parents thought it was a good idea to give her that.
A necklace that lets her change her appearance.
Zarina has a plushy rabbit called Amy, and she got that as a gift from the foster home.
Weapon: A hidden dagger, and a bunch of shurikens. The school didn't find either of them, because Zarina hid them very well.
The school took her spear away though.
 
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“I’m not going to waste my time trying to explain it to you when we both know you’re not smart enough to understand.”

Name: Erik Graven
Age: 15
Hair Color: Black
Eye Color: Grey, teal when casting
Height: 5’6”
Weight: 124 lbs
Race: Pakistani
Personality:
Abrasive and rude, Erik’s default seems to be to push people away. He has an intense dislike for authority and doesn’t hesitate to show it, always assuming himself to be in the right in every situation. Underneath his prickly exterior, though, Erik cares deeply about the people around him, even if they might not know each other well. He has an intense sense of right and wrong, and holds himself as well as everyone else up to those standards.
Flaws: Short temper, easily offended
Likes: Cold weather, anything mint flavored, riddles, the color navy blue
Dislikes: Horses, being talked down to, major holidays, over-talkative people
Background:
Erik comes from an incredibly wealthy family. Growing up, he had always had everything he wanted, but far from being satisfied, Erik felt the environment to be a horribly stifling bubble of unearned prestige and false airs. He began to mold himself into the opposite of what they wanted him to be, both in his manner and in a sudden interest in legends and the occult.
At first, it was easy for his parents to ignore his bad behavior and keep him out of their social circles to hide what they perceived as an inconvenience. They had his younger sister to parade around as a model daughter in his place. But when mangled roadkill started showing up in their home moving of its own accord, they found themselves suddenly highly motivated to find a solution.
Money has always been a great lubricator in the gears of things meant to be kept secret, and this case found no exception. And so Erik found himself at this magical boarding school. He was more than happy to be free of his family and cut all ties with them, but it still hurt a bit, if he’d ever let himself admit that.

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Mystics
Element(s): Life, light
Unique Ability:
Life Stealing - Erik can pull the energy out of living things, using it to empower his own spells in turn. He can store the life energy within himself, or even redirect it into another vessel. This is easiest to do with plants, with the skill becoming harder the more complex the target is.
Séance - Erik can sense and communicate with the spirits of the recently deceased. At the least, he can get a vague sense that someone has passed away in the area, and at most, he can talk directly to them as if they were still there.
Skill:
Erik is fairly new to knowledge of his own magical ability, and until this point has just been making it up as he goes along. As such, he doesn’t have any real structure or concrete methods to the things he does, the effectiveness of his magic is never a sure thing, and he can easily lose control of a spell or cause something to happen accidentally if his focus is off.
Equipment:
A small chunk of clear quartz which seems to help focus his magic when held, a miniature notebook his sister gave him just before he was sent away he has yet to open
Weapon: A slender obsidian dagger, hidden away amongst his other things, hardly ever on his person

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"Being merciful to the merciless is being merciless to the merciful."


Name: Arias (Flame) Drayceon.
Age: 14

Hair Color: Dark red; black stripes line the bottom if it gets longer than back-length.
Eye Color: Gold; pupils are cat-like, though they have a few more fine-tuned muscles that allow them to take on a human shape.
Height: 5'9"
Weight: 112 lbs (dragon form is 1.045k lbs)
Race: Asian/American
Personality:
Flame holds a very neutral stance on most things, preferring to keep to themself and their birds. More often than not, they can be found with their nose in a book in the common room, sitting by a fire and likely humming some song under their breath. They enjoy the little things in life; quiet moments to themself, late-night glides, etc. They rarely get close to people on account of their fear of abandonment, but when they do, they are very loyal and very protective, though in such a way that it's a little hard to notice at first.

Flame's general demeanor follows along the lines of; do not speak unless spoken to, when speaking to anyone who's not a professor that garners respect, be as sarcastic and cynical as possible, and generally keep to the shadows and try your hardest to be ignored.

If you're a stranger, well... they don't care about you, your opinions, or whether you scored that one goal in basketball that one time.

Flaws: Cynical little bastard. Completely untrusting. Keeps as many secrets as possible. (To be continued)

Likes: Quiet places, dark places, fast-paced music, flying, warmth, being sarcastic, animals, and keeping secrets.

Dislikes: Loud things/people, bright rooms, feeling like someone's in their head, being helpless, shifting due to stress, being cold.

Background:

Flame doesn't remember their own parents; they aren't miffed about it, they don't really care. But what they do hate, is the household they lived in. They share the place with several other children, having moved in when they were around 10, the previous years being spent bouncing around other homes and getting moved again and again due to their "problems".

They don't hate but don't particularly love this set of parents, but that's how it's been for a while. The only thing they do feel strongly about are the ones they have to live with; a small child, who has made it their personal mission to fuck them over. Said small child goes by the name "Kyle", and the more time Flame is required to spend around the brat babysitting, the more they hate the name.

Kyle is the reason for most of their sensory overloads.

Flame was sent to the boarding school after getting blamed for setting the microwave on fire (it was Kyle putting metal in the dumb thing).

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Mystics

Element: Fire (this manifests in control over heat instead of fire, itself)

Unique Magical Ability:
-Limited shapeshifting: Flame can shapeshift into one, specific thing, which would be a dragon. Size can vary from between the dimensions of both forms. (active ability).

-Immunity to heat. Just heat. Nothing but heat (passive ability).

General/Strengths:
-Thermokinesis.

-Heat immunity (Repercussions in weaknesses).

-Long, 6.25 (each) ft wings (can be hidden, but it is painful to do so).

-7ft long tail. (Not strong enough to choke someone or something, but useful for grabbing things and allowing Flame (being very light) to hang upside down.) (Can be hidden, but it is painful to do so).

-Strong heart (for wings because you need to get blood to the extremities). Added bonus of no danger of dying from hanging upside-down.

Neutrals:
-Highly sensitive hearing and smell. (Scent memorization is viable, as well as scent tracking, but a lot of light or smell makes everything hurt. Constant headache from loud sounds)
-Pupils automatically dilate to slits and ovals. It's a conscious effort to make them rounded. (their vision is blurry if their pupils are slit, but it's easier to block out light.)
-Long, grabby toes.
-17 mm fangs.
-Pointed ears that can move.
-Nictitating membrane.

Weaknesses:
-Very sensitive to acids.
-Temperatures under 25 F will kill them without enough energy to manipulate.
-Weak to physical damage.
-Wings are highly sensitive to touch and pain.
-Blood coagulates very slowly.
-Using their thermal ability too much will also kill them. (Vein walls deconstruct for more energy)
-Abrupt loud sounds will likely cause a startle, or even them to freeze.
-Bright flashes of light will blind them.
-Doesn't deal well with light in general.
-Thermokinesis, while very accurate, is incredibly hard to handle normally, as it's undeactivatable and heat is everywhere.
-Thermokinesis requires focus for most attacks, which generally means they can't hold up a hand-to-hand fight while trying to fry someone.
-Is required to wear a restrictor in public areas due to volatility of their Attribute.
-Shifting into other form can take hours to days. If rushed, they will either die, or begin bleeding. A lot.
-Due to their body’s structure, they’re very delicate, even in their draconic form.
-Thermokinesis requires a massive attention to detail.

Skill: Flame can control their kinesis well, though large-scale attacks are currently impossible. The largest they've gotten is a basketball-sized fireball that only lasted for a few moments. Their shapeshifting, however, is highly unstable and they are prone to sensory overloads, partial shifts (random patches of scales, longer ears, sharpened teeth, etc).

Equipment: None.
Weapon: Ropedart disguised as a long, black scarf. The metal tip is similar to a pocket-knife, and if jerked hard enough, the blade will flick out (at a 75 degree angle) and lock down.


Other:
Flame has Aphantasia.
No accent.
Their voice sounds something akin to BNHA's Aizawa'a English voice actor.
Thinks in a mix of several random languages, only two of which they are fluent in (English and that one thing they made up).
Still calls crisps chips. May occasionally say chisps.
Can't make a British accent for the life of them.
Can, however, make a Gaelic accent.
They can lockpick (with a kit) due to how many times they've locked themself out of the house just for some peace.
Very many scars from parkour accidents.
Has experience with raising and training small songbirds (they spent most of their time in the woods; you think they wouldn't feed the small chirpy things in the trees?)/

Quotes:
All of Flame's dialogue is in italics.

"What was that?!"

"The sound of your voice."
+++++++++++++++++++++++++
"One more word and I will shove this PVC pipe so far up your ass, I can pull it out the other end like a pipe cleaner."
+++++++++++++++++++++++++
"...H-hello...?"

"Welcome to Chille's."
++++++++++++++++++++++++
"If we were stranded on an island, I'd use your limbs to build a raft."
++++++++++++++++++++++++
 
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"Trust me I'm a engineer"
Name: xelon
Age: 18

Hair Color: whitish blond
Eye Color: red
Height: 6'2
Weight: 80kg
Race: Russian
Personality: Xelon goes with the flow of the world around him in a jovial and carefree sort of nature, he will be friends with anyone he can though he not painfully oblivious to people dislike of him just be blunt about your boundaries and he respects that, he’s self aware enough to know how he affects people.
Flaws: reckless as hell, and probably waaay too nice for his own good, doesn’t sleep much

Likes: testing new designs, chatting to much, loud explosions, listening to others over explain things
Dislikes: not being able to make new things, sleep, boring safety regulations
Background: TBA
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Mystics

Element: chaos, metal
Unique Magical Ability:
Magic battery: xelon has an odd quirk he's a somewhat "leaky" magic-user acting like a forced battery for others and boosting there power , but also enhancing the emotions of others making those around him act as if they're slightly drunk the more magic is used around him.
Chaos aritificer: With a combo of chaos and metal xelon can produce amazingly.... unstable and dangerous device still trust him they all work... just not st intended.

Skill: xelon is a expert at throwing things together and getting stuff to work. This chaos engineering ran in the family somewhat at least Xelon was able to get things to work before anyone else.
Equipment: a pendant with a little watch in it.
Weapon: whatever he probobly accidently created

theme song:
 
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"Aww ; they pissed themselves!"

Name:
Harris "Carmine" Valaeris. (Vay-ler-is)
Age: 18
Hair Color: bright red; almost pink.
Eye Color: Brown-red; small flecks of brighter red interspersed.
Height: 5'10.
Weight: 150 lbs
Race: Irish as all hell. But no accent because he was raised in the US, lol.
Personality:

Enthusiastic and snarky, Carmine gives off the aura of someone who only kinda gives a shit. He doesn't care about his grades, and probably the only one keeping him from flunking out is Flame, who tutors him whenever they have the opportunity, always saying something like "I cannot believe my older brother's such a fucking dumbass", though "Carm", as he is called by Flame, doesn't seem to be related to them in any way.

When it comes down to it, though, Carmine's instincts will almost always come in clutch and save his ass at the last second, whether it be for academics or physical activity, it doesn't seem to matter to him.

Flaws: Can come off as a bit of an ass. Never looks before he leaps. (To be continued)

Likes: Anything and everything shiny, tinkering with things, Flame. (to be continued)

Dislikes: Anything to do with having to sit still and do nothing, the dark, being bored in general. (To be continued)

Background:

Carmine's childhood was uneventful. He didn't struggle in school, but he didn't do well, either. He was never really notable.

Then he started acting out.

At first, it was little things; broken curfews, small missed homework assignments, etc. Then it started getting worse. He started getting into fights with students at his local school, he started lashing out, and he didn't come home until at least 2 AM. Ever.

The last straw was when he was found strangling someone, though it was unclear who initiated the conflict.

His last words before being drug away were "Thank God they didn't notice them."
————————————-
Mystics

Earth/Light

Unique Magical Ability:
-He spits up a cement-like substance that glows in the dark; it's red-pink. It grows brittle under cold and melts under heat. (Active)

-Heat-pits line the sides of his lips, and he can use them to sense infrared light. (Passive)


Skill: He isn't too skilled in his abilities, but he has fair aim, at least.

Other skills include: Mild hacking and aerospace engineering.

Equipment: Small MP3 positively loaded with all kinds of songs.

Weapon: Does a tiny screwdriver sharp enough to poke out eyeballs that he keeps on the inside-seam of his waistband count?
—————————————
 
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"Is it hot in here or is it just me?"
Name: Leona Sæther
Age: Seventeen
Hair Color: Red
Eye Color: Red
Height: 5'10"
Weight: 180lbs
Ethnicity: Norwegian
Personality: Confident and very outgoing, Leona enjoys being the leader of any group she's participating in. She's cheerful and kind towards almost everyone but it can sometimes be perceived as flirtatious behavior. Whether she's actually flirting or just being friendly is always up in the air. Very unpredictable and spontaneous, she likes to consider herself as the life of the party.
Flaws: Dyslexic - struggles with academics
Likes: Athletics, Video Games, Cats
Dislikes: Reading, Sweets/Candy, Cold Weather
Background: Although she never went out of her way to cause trouble, Leona was still considered as the troubled child since she struggled with keeping up in school all her life. Rather than stress herself out over pointless words and numbers, she preferred socializing and playing video games. With her outgoing personality and a natural talent for competitive gameplay, she became a fairly well known streamer in Europe. As she spent more time focusing on becoming a professional gamer and less time on academics, her parents sent her off to some boarding school in hopes she would receive a decent education.
MysticsElement: Solar
Unique Magical Ability: Leona can absorb, store, and control sunlight. Most of what she can utilize passes off as pyrokinesis but she's able to restore energy by soaking up the sunlight.
Skill: Agile and fairly versed in hand-to-hand combat so that she doesn't heavily rely on her magic.
Equipment: A ruby necklace that provides additional storage for solar energy. She uses this reserve during nighttime.
Weapon: None
 
General
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“Lying is a thriving vocation.”

Name: Lilac
Age: (15)

Hair Color: Light Brown
Eye Color: green
Height: 5'4''(7' dragon)
Weight: 120lbs
Race: American
Personality: Will keep a secret to the death, is very shy sometimes, cares about friends a bit too much, hates constant praise, loves mud and anything that might be considered ewwey or yucky, isn't afraid to get dirty.
Appearance:Light brown hair, green eyes, green t-shirt, jeans, no shoes, she has some patches of colorful scales on her back, She has wings that are usually folded on her back and she doesn't use unless necessary, also has antennae on her head that she can use to sense the air for danger.
Flaws: Cares about others, can't swim, cant breathe fire, can be shy, will hold a grudge, is a quite small dragon. will grow claws or beautiful scales when terrified or nervous or furious.
Likes: creatures, stubborn people, mud, shiny trinkets.
Dislikes: being hugged, sympathy, stuck up people, stress, know it alls, big bodies of water and fire.
Background: The earliest memory she has is waking up on the street alleyway at the age of roughly 9. She doesn't know who left her and she doesn't know where she came from. so she figured without any parents I can do anything I want. then she discovered what she could do. She actually grew wings and antennae when she turned 12.
————————————-
Mystics

Element: (Air,Light)
Unique Magical Ability: ( can shift into a beautiful dragon, and can put one to sleep)
Skill: (She most of the time will accidentally use her sleep power(without meaning to) she can cause one to lull into a light sleep(she can control this type of sleep), deep sleep(cant control) or even unconsciousness(really cant control) if she choses to(can only use his power if she's touching them or very focused on the person), she already knew how to shift into a dragon )
Equipment: (bag of dried food, mostly fruit. a small shiny rock)
Weapon: (a small dagger)
—————————————
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