tricksie
Merry Wanderer of the Night
about me:
- eighteen
- college student
- trans man
- very, very gay
- 6ish years of experience
- ghost-friendly! though, i would prefer you let me know; i promise to understand :-)
- lax with reply rate; if you're gonna be gone for a long time (over a month or so) i would appreciate being told, but it's not required!
- eighteen or older (please! i do not feel comfortable roleplaying with minors, regardless of the content)
- writes in third person
- literate (but don't worry about typos and stuff like that, they happen)
- can play multiple characters at once
- willing to chat ooc! i love to make art/playlists/aesthetic boards for roleplays and i love to share them with my partner!
- okay with darker themes (i.e. mentally ill characters, difficult situations, etc.) BUT! if anything triggers you, just tell me and we will absolutely not include it!
- serial killer x detective or normal civilian**
- demon x human summoner (why they're summoning is up to you!) *
- golden boy with hidden troubles x gritty punk kid from the wrong side of the tracks***
- transfer student x regular student*
- ghost x living**
- curious human x fae creature***
- guardian angel x assigned human*
- punk rock guitarist x indie singer (BONUS: they're in the same band)***
- lonely human x imaginary friend**
- i'll take suggestions!!
plot ideas
we meet at the cemetery (you don't know i'm dead)
character a, a lonely, strange young man, finds solace in wandering through the graveyard near his home. going at night or the early morning means that he doesn't often run into mourners, or anyone, for that matter. because of this, he's confused by the young man, character b, he sees one night, and every night thereafter. every time character a is there, so is character b, and they eventually strike up an odd sort of friendship. outside of these nightly visits, character a never sees character b, and attempts at establishing a means of outside contact are always sideswept. what character a doesn't know is that character b is long dead, and doesn't have the heart to say so.
chase you, chase me, into the woods we go!
character a is the disillusioned son of a snobby, upper class family. his father has recently bought a summer home, moving himself, his wife, and his children out there for summer break. character a takes note of the sprawling forest that begins at the end of the house's backyard, exploring it whenever he can. he swears that he can hear someone's laughter sometimes, always close, but just out of reach. soon enough, he meets character b, a mischievous, woodland humanoid. character b looks to be a boy of his age, save for the small antlers and spotted skin, like a deer. character b admits to having watched character a every time he came into the forest, interested in meeting him.
no-gos:we meet at the cemetery (you don't know i'm dead)
character a, a lonely, strange young man, finds solace in wandering through the graveyard near his home. going at night or the early morning means that he doesn't often run into mourners, or anyone, for that matter. because of this, he's confused by the young man, character b, he sees one night, and every night thereafter. every time character a is there, so is character b, and they eventually strike up an odd sort of friendship. outside of these nightly visits, character a never sees character b, and attempts at establishing a means of outside contact are always sideswept. what character a doesn't know is that character b is long dead, and doesn't have the heart to say so.
chase you, chase me, into the woods we go!
character a is the disillusioned son of a snobby, upper class family. his father has recently bought a summer home, moving himself, his wife, and his children out there for summer break. character a takes note of the sprawling forest that begins at the end of the house's backyard, exploring it whenever he can. he swears that he can hear someone's laughter sometimes, always close, but just out of reach. soon enough, he meets character b, a mischievous, woodland humanoid. character b looks to be a boy of his age, save for the small antlers and spotted skin, like a deer. character b admits to having watched character a every time he came into the forest, interested in meeting him.
- non-con/abuse between our characters
- anything underage
- defining our characters using terms like "top", "bottom", "seme", or "uke". please, please, PLEASE don't do this, it's incredibly dehumanizing, and rather lazy at that.
- one-dimensional characters
- severe age gaps