LV-667

Thorn Darkblade

I know lots of things. Lots of things...
Name:


Rank:


Age:


Sex:


Height:


Weight:


Eyes:


Hair:


Virtue:


Vice:


Background:


Intelligence | Strength | Presence


Wits | Dexterity | Manipulation


Resolve | Stamina | Composure


Mental Skills (-3 Untrained)


Physical Skills (-1 Untrained)


Social Skills (-1 Untrained)


Merits


DEFENCE | SPEED | SIZE


HEALTH | INITIATIVE


WILLPOWER | MORALITY


Equipment
 
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Name: Mathew Talahan


Rank: Corporal


Age: 24


Sex: Male


Height: 1,80m


Weight: 183lbs


Eyes: Brown with a small touch of green


Hair: Dark Brown


Virtue: Fortitude


Vice:

Background: After a somewhat uneventful high school life Mathew found himself with nothing he really wanted to do. Finding a job seemed like a good start and it was during this job searching period that his grand dad came over to his parents house for a visit, the old man had always told him old war stories from his time in the marines when he was younger. After speaking with the old man again that day he decided to join see if it what his thing. Turns out it was, recently he took part in heavy combat zone drops where he showed great potential even sneaking into the enemy line to cause damage, after more than half his original unit got wasted in vicious close quarter urban firefight, he was transfered into the crew of Ixonia, a change of scenery so to speak.

Intelligence 2| Strength 3| Presence 2


Wits
3 | Dexterity 4 | Manipulation 2


Resolve 2| Stamina 3| Composure 3


Mental Skills (-3 Untrained)


Academics: 2


Computer: 2


Craft: 3 (Specialty: Demolition)


Medicine: 2 (Specialty: First Aid)


Physical Skills (-1 Untrained)


Athletics: 3


Brawl: 3


Drive: 2 (Specialty: APC's)


Firearms: 4 (Specialty: Pulse Rifle)


Stealth: 1


Survival: 2


Weaponry: 3


Social Skills (-1 Untrained)


Intimidation: 2


Socialize: 1


Streetwise: 1


Merits


Merits 6/7


Combat Marksmanship 5


1. Shoot First - Add Firearm to initiative if have a firearm in hand at Init roll.


2. Tactical Reload - Reload a magazine weapon as reflexive action.


3. Double Tap - Short burst with lever-action, pump-action or semi-automatic


4. Bayonet Range - Target defence does not apply within close combat range.


5. Rapid Fire - Can make multiple single shot attack equal to composure-2 at a culmulative -1 each.


DEFENCE 3| SPEED 11| SIZE 5


HEALTH 8/8 | INITIATIVE 7


WILLPOWER 5| MORALITY 7/10


Experience


10 raise strenght from 2 to 3


Equipment


1x M41A Pulse Rifle + 4 clip


DMG: 4(AP:1) RNG: 150/300/600 CAP: 99+1 STR: 3 SZ:3


GRND LNCHR RNG: 75/150/300 GRND LNCHR DMG: AS PER GRENADE


1x VP70 +2 clip


DAM: 2 RNG: 20/40/60 CAP: 11+1 STR: 1 SZ:1/S


1x Secondary Weapon (Smart Gun Not included, Motion Tracker counts as this choice)


1x Combat Stims


1x Personal Data Pad


1x Personal Locator (Built into helmet's camera and radio system)


4x M40 Grenades


BLST: 10 DMG: 5L EFFECTS: KNOCKDOWN


1x Hand Welder


1x Combat Armor


AMR: 3/4 DEF:-1 SPD:-0
 
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Sullivan nWoD Sheet


Name: Jessica J. Sullivan


Rank: Weyland-Yutani Field Researcher


Age: 27


Sex: Woman


Gender: Female


Height: 1.7m


Weight: 61Kg


Eyes: Green


Hair: Brunette


Virtue: Fortitude


Vice: Lust


Background:


Growing up the other children called her weird, saying that she was obsessed by death. They were wrong, for she was merely accustomed to its' presence, her parents being taxidermists. Rather, she was intrigued in life, and its' myriad functions. Gaining a Weyland-Yutani scholarship for university, Sullivan studied the relationships between animal behaviourism and cellular biology. Hours of observations of the mundane, logging the minutiae of behaviours was initially unremarkable, however the consistency of her work in predatory animals drew attention and before finishing her degree, she was approached by a representative of Weyland-Yutani's off-world research group. For a thesis, they could offer her the most remarkable specimens to study, and become a leader within her field, if she was prepared to keep the findings to the corporation for the near future. Their psychological profile on her was accurate: Sullivan accepted, unfazed by any moral ambiguity. Either she did not care about the ethics of what the company was doing or believes in their goals, functionally, it does not matter. There is high hopes that she could indeed become one of their foremost researchers in xenomorph behaviour and physiology, if she is successful in this assignment. Given a crash course in archaeology for a cover story before attachment to the U.S.S. Ixonia, Sullivan prepares to complete their objectives.


Intelligence 3| Strength 2| Presence 2


Wits 3| Dexterity 2| Manipulation 3



Resolve 3| Stamina 2| Composure 3



Mental Skills (-3 Untrained)


Academics 2


Computer 2


Crafts 1


Investigation 4


Medicine 3


Archaeology 2


Politics 2


Science 2 (Specialty: Biology)


Physical Skills (-1 Untrained)


Athletics 3


Firearms 2


Stealth 2 (Specialty: Cautious Movement)


Social Skills (-1 Untrained)


Empathy 2


Persuasion 2


Subterfuge 2 (Specialty: Telling Lies)


Merits


Direction Sense


(•)


GMCRU p162


inate sense of direction


Tolerance for Biology


(•) *pre: Resolve, Stamina or Composure ••


Asy p51


+2 to to keep composed when shown scenes of violence or carnage


Trained Observer


(• or •••) *pre: Wits ••• or Composure •••


DoW p38


ignore penalties or gain Rote quality on Perception rolls


Perfect Stillness


(•) *pre: Stealth •


RoS p94


-2 to all rolls to visually detect character


Fleet of Foot


(• to •••) *pre Strength ••


WoD p112


+1/dot to Speed


DEFENCE 2| SPEED 10| SIZE 5


HEALTH 7| INITIATIVE 5



WILLPOWER 6| MORALITY 7



Equipment


1x WY Datapad: This datapad is years ahead of anything even available military-grade, giving a +2 equipment bonus to all rolls involved with its use. It also has been granted top clearance entry for the purposes of LV-667's reconnaissance, unlocking almost any door, encrypted file, or the like. A thumbprint scan is still required on the touchscreen, as is a retinal scan.


1x Hand Welder/WY Multitool (+1 to any repair or appropriate roll)


3x Combat Stims


1x Emergency Trauma Kit


1x WY 'Nightwatch' Kevlar Vest: Officially for undercover law enforcement, unofficially the premier in espionage, this lightweight damage resistant 'vest' actually consists of a small partial body suit, with short leggings and sleeves. Comfortable and thin, designed to be worn under clothing without drawing suspicion. The material also absorbs the incoming pings from most motion trackers, granting a +1 stealth bonus against those depending on such devices. Stats as Kevlar Vest, (WoD pg 170)


1/2 Rating. General/Kinetic. Firearms downgraded to bashing from lethal.


1x Pistol of Choice w/Silencer


M4A9


DAM: 2 RNG: 20/40/80 CAP: 15+1 STR: 2 SZ: 1/S


1x Choice of Shotgun or Incinerator


M240 INCINERATOR UNIT


DMG: 0(4/TURN IF IGNITED) RNG:10/20/40 CAP: 20 STR: 2 SZ: 3


1x M40 Explosive Grenade


BLST: 10 DMG: 5L EFFECTS: KNOCKDOWN
 
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Name: Flynn O'Connell


Rank: Private First Class, Tech Engineer


Age: 25


Sex: Female


Height: 1.07m


Weight: 65kg


Eyes: Opal


Hair: Brown, Buzzed to regulation standards


Virtue: Fortitude


Nothing seems to get to Flynn. Through countless conflicts and endless nights of boredom aboard ships, Flynn relies on her iron will to get through everything. Be it intense firefights, unceasing bombardment, or even the near constant harassment, Flynn gets through it all.


Vice: Greed


Flynn is greedy in the classical sense. A good sense for barter and a miser mentality when it comes to the paycheck. She has amassed a good deal of money and credit within the company because of this, but rarely spends it. Flynn also tends to be bit self centered, never buying drinks and talking her way out of it when possible. In actions, she does have the tendency to think of herself first and foremost.


Background: Fit as a fiddle and fiery as a plasma torch, Flynn O'Connell was born to be in the USCM. Scoring well in school and being heavily involved in sports, she was given athletic scholarships but only one year into school she grew fed up with her peers and professors and enlisted. An innate knack for tech, a fit body, and a quick mind. Flynn was a sure thing for tech school. Here she received supplemental training and a bit of basic pilot training. Graduation was a quiet affair and she volunteered to ship out immediately. Racking up the paychecks, she may or may not be saving up for life after the Corp.


Personality: Friendly and cordial to anyone, she never has an issue voicing her opinion and is always ready with a comeback. She tends to avoid some of the more base actions, avoiding drinking and casual hooking up. A respectful distance is given when she wants it, the few who proceed to pester her wake up with a bar welded across them and their company email accounts hacked.


Attributes


Intelligence 2 | Strength 3 | Presence 2


Wits 2
| Dexterity 4 | Manipulation 2


Resolve 3
| Stamina 2 | Composure 3


Size:
5


Speed: 12


Initiative Mod: 7


Defense:
2


Armor: 3/4


Health: 7


Willpower: 6


Morality: 7





  • Mental Skills ( -2 Untrained )



    Academics 2


    Computer 3



    Crafts 3



    Investigation 1



    Medicine 2



    Science 2






Equipment


1x M41A Pulse Rifle + 4 clip


DMG: 4(AP:1) RNG: 150/300/600 CAP: 99+1 STR: 3 SZ:3


GRND LNCHR RNG: 75/150/300 GRND LNCHR DMG: AS PER GRENADE


1x VP70 +2 clip


DAM: 2 RNG: 20/40/60 CAP: 11+1 STR: 1 SZ:1/S


1x Secondary Weapon (Twin Barrel Shotgun)


1x Combat Stims


1x Personal Data Pad


1x Personal Locator (Built into helmet's camera and radio system)


4x M40 Grenades


BLST: 10 DMG: 5L EFFECTS: KNOCKDOWN


1x Hand Welder(+1 to any repair or appropriate roll)


1x Combat Armor


1x Combat Com Systems


1x Radio


AMR: 3/4 DEF:-1 SPD:-0
 
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  • Name: Dane Sorensen


    Rank: Private First Class (E2), Team Specialist


    Age: 35


    Sex: Male


    Height: 1.90m


    Weight: 86.4kg


    Eyes: Grey


    Hair: Black, greying. Regulation cut.


    Virtue: Fortitude.


    Dane's an archetypal hardass Marine. He's been there, done that, wiped his bloody nose off on the T-shirt. In the years he's been in the Corps, he's fought his way through many battles and has dragged himself out the other side, unfazed by the horror's he's faced. In fact if anything, it's made him even harder.


    Vice: Wrath.


    To say Dane has a temper would be like saying Vesuvius had a slight geological event. Dane's anger is almost a creature in its own right, constantly bubbling under his skin, waiting to burst out. He has been demoted more times than most officers can count, only to get promoted again later for some meritorious act. Inevitably though, he'll lose it again when he boils over...


    Background:


    Dane was born to terrible parents, a prostitute mother and an aggressive, alcoholic father. His entire early childhood was typified by continued trips to the ER with his mother, either for himself or for her. His last trip was at age 6, this time with both parents. His father had sprouted a knife between the shoulderblades and Dane's mother took the rap. Both parents did time, Dane went into state care. But the damage was already too deep inside him, deeper than any psychologist could touch. He became violent, constantly getting into fights with the other kids in the care homes he was placed in. The state care authorities could see no way out of the boy's terribly damaged self-destructive spiral.


    Then the USCM offered an opportunity, Junior Marine Training. It was a pilot scheme to instil discipline into the most unruly kids and improve their self-esteem, self-confidence and personal fitness. Dane was pushed into the Corps with the alternative being juvenile detention. Once there, he attempted to resist all attempts to discipline him. It was hell for him, far worse than living with his parents. Finally Dane broke and the Corps rebuilt him. They made him better, stronger, harder. His self-discipline was iron, but he still struggled with his anger. He decided that the Corps was his future and when he hit 17, he promptly enlisted.


    He almost breezed through basic training, his anger still being a sticking point that got him in trouble on regular occasions, but beyond that he was a model Marine. After that he was actively deployed against a variety of threats to the UAAC and her allies. His combat record was spattered with commendations from senior officers and he received several promotions, even reaching the rank of Sergeant (E-5), but the bane of his life, his temper, inevitably resulted in him getting busted back down the ranks. He has even been shuffled from outfit to outfit, after brawling with many of his former squadmates, but the USCM is loath to court-martial him with his extensive combat history. Instead he was transferred to a platoon tasked with investigating outlying colonies, a job where his anger-management issues could be quietly ignored.
 

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