With the level of interest I got for the Lunar game idea, I'll go ahead and put this out and start taking players.
@Ebon_Arbiter, @Silent Wayfarer, and @Shining Lotus Sage all were interested in this last thread or have sent me PMs about this, so lets see who else is in the mood for some Lunar shinanigans.
The premise for the game is this: For some reason, your particular Shards have not been in Creation for the past 800 or so years, ever since the Fae Invasion and the Great Contagion. All of a sudden, your Exaltations have all appeared back in the mix all at once. The Silver Pact is able to rescue you from the Wyld Hunt, and you are sent to a Lunar master to train for whatever great purpose you are fated to take care of. You will all start the game knowing each other, having spent the past several years living in the valley of the Elder that has taken you under his wing.
This game is only for Lunars. No other kinds of Exalt are allowed. I am using the 2.5 errata, with the following changes to Character creation:
All characters start at Essence 3. With every dot of Essence you get, you add a free purchase of Ox Body Technique that do not count against your Charm totals to help you survive the combat to come, and you get 3 Knacks and 8 Charms/Knacks due to your intense training at the hands of the Lunar Elder. Also, you have Mentor of 3 for free. Plus, with the purchase of any Sorcery Charm, you get a spell for that level for free.
All Artifacts and Hearthstones rated up to level 3 are ok. Above that, you need a damn good story as to how/why a fledgling Lunar would have such a powerful item starting out.
The game is starting off in the South, so having a dot in Firespeak is advised.
I am NOT going to use the TAW rewrite for this, but you can pull Charms and Knacks out of the Glories of the Most High for Luna or from Dreams of the First Age if you can afford them.
What else? I'm sure that there are things that I forgot to cover that you'll bring up, so bring it on!
@Ebon_Arbiter, @Silent Wayfarer, and @Shining Lotus Sage all were interested in this last thread or have sent me PMs about this, so lets see who else is in the mood for some Lunar shinanigans.
The premise for the game is this: For some reason, your particular Shards have not been in Creation for the past 800 or so years, ever since the Fae Invasion and the Great Contagion. All of a sudden, your Exaltations have all appeared back in the mix all at once. The Silver Pact is able to rescue you from the Wyld Hunt, and you are sent to a Lunar master to train for whatever great purpose you are fated to take care of. You will all start the game knowing each other, having spent the past several years living in the valley of the Elder that has taken you under his wing.
This game is only for Lunars. No other kinds of Exalt are allowed. I am using the 2.5 errata, with the following changes to Character creation:
All characters start at Essence 3. With every dot of Essence you get, you add a free purchase of Ox Body Technique that do not count against your Charm totals to help you survive the combat to come, and you get 3 Knacks and 8 Charms/Knacks due to your intense training at the hands of the Lunar Elder. Also, you have Mentor of 3 for free. Plus, with the purchase of any Sorcery Charm, you get a spell for that level for free.
All Artifacts and Hearthstones rated up to level 3 are ok. Above that, you need a damn good story as to how/why a fledgling Lunar would have such a powerful item starting out.
The game is starting off in the South, so having a dot in Firespeak is advised.
I am NOT going to use the TAW rewrite for this, but you can pull Charms and Knacks out of the Glories of the Most High for Luna or from Dreams of the First Age if you can afford them.
What else? I'm sure that there are things that I forgot to cover that you'll bring up, so bring it on!