corvox
Edgelord Enthusiast
Long, long ago, three draconic gods bought life to a lone continent in the seas.
The first was Thyra, a goddess. The lush, tree-covered nation to the west took her fancy. It was green, as far as the eye could see. The perfect place for wildlife and humans to inhabit. She named it Thyr, after herself, and began to bring life to the dormant woods and still moors. She had a plan to create a haven for the inhabitants, blessing the newly-founded Thyr with plentiful food and water sources, and perfect living conditions.
The second god was Serath. For eons had he been full of hatred and malice. The tundras, mountains and pine forests of Thyr's neighbour caught his attention, and he began molding it into the nation he wanted. He dubbed it Serall, in honour of himself - and "blessed" it with an eternal snowfall and harsh storms; something he hoped would toughen up the future residents and make them cold-hearted, just like himself. Serall was not a welcoming place, but Serath's intentions were to make the humans that lived there jealous of Thyr's paradise. Make the humans wage war.
Then, there was the final god. The pathetic, weak Althra. He was entrusted the final area of the continent, the south-east. It was even more uninhabitable than Serall. The ground was cracked and parched, with not a single drop of water to be found. The dusty, red canyons left long shadows. And the active volcano down towards the south covered the nearby area in a blanket of thick smoke. Althra settled with the wasteland and gave it the name of Alathil.
The continent itself was eventually named, although not by the gods themselves, but instead the humans that started to inhabit the lands thousands of years later. Imoris was its name. And Imoris was supposed to be peaceful.
Yet many wars were waged between Thyr and Serall. Thyr lived in peace, while Serall's residents built a formidable army and worked themselves to near death. Alathil occasionally received supplies from Thyr, but Serall kept everything to themselves.
Eventually peace was formed between Thyr and Serall. They built a trade route. Thyr would give their neighbors crops and food while Serall would give theirs quality fur and metals.
All was quiet for hundreds of years, until the present day.
Serall - or rather, one man hellbent on taking everything for himself - has been plotting. A war is but days away from happening. And Thyr is blissfully unaware of the danger that lurks right next to them.
Yet Alathil has remained mysteriously quiet. Has the population finally hit zero?
The first was Thyra, a goddess. The lush, tree-covered nation to the west took her fancy. It was green, as far as the eye could see. The perfect place for wildlife and humans to inhabit. She named it Thyr, after herself, and began to bring life to the dormant woods and still moors. She had a plan to create a haven for the inhabitants, blessing the newly-founded Thyr with plentiful food and water sources, and perfect living conditions.
The second god was Serath. For eons had he been full of hatred and malice. The tundras, mountains and pine forests of Thyr's neighbour caught his attention, and he began molding it into the nation he wanted. He dubbed it Serall, in honour of himself - and "blessed" it with an eternal snowfall and harsh storms; something he hoped would toughen up the future residents and make them cold-hearted, just like himself. Serall was not a welcoming place, but Serath's intentions were to make the humans that lived there jealous of Thyr's paradise. Make the humans wage war.
Then, there was the final god. The pathetic, weak Althra. He was entrusted the final area of the continent, the south-east. It was even more uninhabitable than Serall. The ground was cracked and parched, with not a single drop of water to be found. The dusty, red canyons left long shadows. And the active volcano down towards the south covered the nearby area in a blanket of thick smoke. Althra settled with the wasteland and gave it the name of Alathil.
The continent itself was eventually named, although not by the gods themselves, but instead the humans that started to inhabit the lands thousands of years later. Imoris was its name. And Imoris was supposed to be peaceful.
Yet many wars were waged between Thyr and Serall. Thyr lived in peace, while Serall's residents built a formidable army and worked themselves to near death. Alathil occasionally received supplies from Thyr, but Serall kept everything to themselves.
Eventually peace was formed between Thyr and Serall. They built a trade route. Thyr would give their neighbors crops and food while Serall would give theirs quality fur and metals.
All was quiet for hundreds of years, until the present day.
Serall - or rather, one man hellbent on taking everything for himself - has been plotting. A war is but days away from happening. And Thyr is blissfully unaware of the danger that lurks right next to them.
Yet Alathil has remained mysteriously quiet. Has the population finally hit zero?