Danzo
The Big Boom
Here are the Character Sheets for everyone to make their character with. No characters can be younger than 17. Also, there will be a stat pool of 15 points to be assigned to the stats listed below Equipment. Up to 5 points can be added to a stat at character creation this is non-negotiable. Equipment must be non-magical and basic gear such as iron armor, wand/staff, sword, etc. Also at least two paragraphs for the Bio and a detailed description of Skills and Spells. Any questions just simply message me also I will work with you all to assign a base damage and cost for a skill or spell. I would highly recommend looking at the mechanics first. (Edit: Everyone can only start with up to 4 skills, spells, or mix of the two.)
Characters all start with 1 point, not from the stat pool in each stat.
Character Name:
Age:
Appearance (Can be a picture or detailed description):
Race:
Trait:
Personality:
Bio:
Skills (if any):
Spells (if any):
Equipment:
Strength - Each point in Strength gives one extra point of damage with basic physical attacks.
Stamina - Each point in Stamina gives you fifteen stamina to spend on skill use
Intelligence - Each point in Intelligence gives one extra point of damage with basic magic attacks. (A basic magic attack is a mana bolt fired from the hand, the tip of the staff, or wand.)
Mana - Each point in Mana gives you fifteen mana to spend on spell use
Constitution - Increase how much damage you can take before collapsing
Luck - Increases certain hidden things
Dexterity - Decreases likelihood of being hit in combat by certain attacks
Characters all start with 1 point, not from the stat pool in each stat.
Character Name:
Age:
Appearance (Can be a picture or detailed description):
Race:
Trait:
Personality:
Bio:
Skills (if any):
Spells (if any):
Equipment:
Strength - Each point in Strength gives one extra point of damage with basic physical attacks.
Stamina - Each point in Stamina gives you fifteen stamina to spend on skill use
Intelligence - Each point in Intelligence gives one extra point of damage with basic magic attacks. (A basic magic attack is a mana bolt fired from the hand, the tip of the staff, or wand.)
Mana - Each point in Mana gives you fifteen mana to spend on spell use
Constitution - Increase how much damage you can take before collapsing
Luck - Increases certain hidden things
Dexterity - Decreases likelihood of being hit in combat by certain attacks
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