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Nation Building Life on Pangea

Bobisdead123 said:
I shall make CS today and finish tomorrow :D
HetalianPrincess said:
Okay, sounds good!
I am hoping that everyone will get the hang of the mechanics and that they are not too difficult, later on I can start introducing other mechanics like War, Trade, Alliances and Figures of Society
 
amybri18 said:
Done my CS!
Yes I saw that! Thanks for posting too.


Actually all the posts look well thought out especially with regards their intended growth.


@Bobisdead123 , @amybri18 , @KurtH6355 , @HetalianPrincess


Just letting you all know, for the next Plot post it will combine Landmarks and Catastrophe, dice rolls and initial calculations will be in the post. So all you need to do is tally your points really.


Also as opposed to what I had before, Nations who are affected by the Catastrophe can post their own catastrophic event and describe it their way.


It is not necessary to post about Landmark achievements but you are more than welcome to :)


EDIT: I also added this little bit to the Random Nature Phase


If your population's death total ( Catastrophe + Death Toll ) exceeds 600, you must select 1 sector of growth and remove it indefinitely.
 
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Shin Positron Laser] [URL="https://www.rpnation.com/profile/18776-bobisdead123/ said:
@Bobisdead123[/URL]
Just wanted to know if you wanted us to go on ahead for this phase today and assign a random selection via dice to your Nation or wait for you?
go ahead and do random while I make a CS. I won't hold anyone back because I'm lazy
 
[QUOTE="Shin Positron Laser]Roger that will do, thanks for letting us know.

[/QUOTE]
h


jk I did a post rlly fast lol
 
HetalianPrincess said:
I think my nation was just killed off... On the first roll of all things! xD Oh, well, you guys have fun.
Wait come back you're not dead!


At maximum it would take 4 full phase cycles to kill off a nations, and that's not including the bonus 1000 births that happen at the end of each cycle.


So you're not dead in any way.... well some of your population is but it's not as a whole.
 
Oh, sorry! I was finishing my Calc II homework when I looked at it and in my homework we were dealing with population, except we were multiplying everything calculation we made by 10,000. I must have done that when I was reading. xD Haha! Sorry!
 
HetalianPrincess said:
Oh, sorry! I was finishing my Calc II homework when I looked at it and in my homework we were dealing with population, except we were multiplying everything calculation we made by 10,000. I must have done that when I was reading. xD Haha! Sorry!
Phew, no problem, at least now I know your math skills are proficient enough for this RP of addition and subtraction and multiplication and whatnot, but my worry now is your ability to distinguish homework from roleplay lol.


Anyway we'll wait on the others to post their result for this phase.
 
[QUOTE="Shin Positron Laser]Phew, no problem, at least now I know your math skills are proficient enough for this RP of addition and subtraction and multiplication and whatnot, but my worry now is your ability to distinguish homework from roleplay lol.
Anyway we'll wait on the others to post their result for this phase.

[/QUOTE]
Yeah, except I was having a bit of trouble understanding exactly how to do everything and in what order to do it. If I made a mistake, I'll correct it.


Ah, yes, sorry. xD I'm a mathematics major, so that's what occupies my mind a lot and things get messy at times. But, I'm usually not that bad. xD
 
amybri18 said:
Wait, I'm confused. Results? Dice? What is happening...?
The dice roll determines during this phase determines who gets hit by catastrophes. And how many people die and what sectors can help save lives.


On that note please make sure your count is correct according to the points increase. There are some huge discrepancies which at this point in the game look kinda off.


Please remember that sectors that save lives do not add points. You simply use points to save lives
 
[QUOTE="Shin Positron Laser]The dice roll determines during this phase determines who gets hit by catastrophes. And how many people die and what sectors can help save lives.
On that note please make sure your count is correct according to the points increase. There are some huge discrepancies which at this point in the game look kinda off.


Please remember that sectors that save lives do not add points. You simply use points to save lives

[/QUOTE]
Yeah, I understood before by reading the post in the IC, but thanks anyways. ( :) )
 
@Bobisdead123


Hey bob, your stats should be as shown below at the end of this current phase. It is partly my fault. I did not notice that you did not put your sectors working on Casual - Life on Pangea | RpNation.com - Best Roleplay Forum Your post here is left blank or untouched.

Fruits: 2


Vegetable: 1


Meats: 2


Wood: 2


Ore:1


Wool:


Electricity:2


Steam:


Coal:


Communication:1


Transportation:


Police:


Intelligence Agency:


Judiciary System:


Army: 2


Navy: 2


Airforce:1


Disaster Awareness: 2


Emergency Services:2


Restoration Plans:
@amybri18


Hi Amy, One thing I neglected to mention was the part 'sectors working on' stays the same until the next Peace time building phase. Therefore your stats should be as follows.

Fruits:1


Vegetable: 2


Meats: 3


Wood: 2


Ore: 4


Wool:


Electricity: 4


Steam:


Coal:


Communication:1


Transportation:


Police:


Intelligence Agency:


Judiciary System:


Army:1


Navy:


Airforce:1


Disaster Awareness:1


Emergency Services:2


Restoration Plans:
 
[QUOTE="Shin Positron Laser]Will post plot post for next phase in a bit.

[/QUOTE]
so when do I spend those 10 points?


also I forgot to tag u in my RP"The Final Frontier". Please check it out :D
 
Bobisdead123 said:
so when do I spend those 10 points?
also I forgot to tag u in my RP"The Final Frontier". Please check it out :D
Cool thanks,


During the 'peace time building' phase, you can put 10 points stacked or spread across your sectors. You also choose 5 sectors you try to work on.


Landmarks and Catastrophes
phase, you get points for the dice roll in landmarks, and +1 to each sector you coincided to make grow.
 

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