Legend of Se'phir

p2mangil

Junior Member
We are currently looking for the four main element Warriors. The Warriors of Dark and Light are taken already but will not be in the RP initially. As well as some regular and bad people. Find more info on them below.


  • About the Warriors of Legend:


    The Warriors of Legend are those who inherit through their bloodline an ancient spirit when the previous host dies or becomes too weak to sustain them. The spirit will lie dormant until a certain time in the host's life when they will awaken to their power. Each person will experience this event differently ranging from pleasurable to painful. With the awakening, a brand of the Spirit's symbol will also appear. After the warrior awakens, the spirit becomes a type of parasite, sharing the life force of the host. With training, the warrior can strengthen himself so that the sharing does not hinder himself, except in events when the spirit's full abilities are used.


    A few guidelines first if you want to be a Warrior: 1. The Warriors can be good or bad. 2. You can choose to be awaken or not. If your character is not yet awakened s/he can still use that element but at a very novice skill level. 3.If your character is Awoken then s/he can use various levels of the element depending on how long they have been awoken and how much they have trained. An Awoken Warrior can also communicate with the Spirit telepathically. 4. Also if Awoken they will have a tattoo/brand of their body somewhere of the Spirit's symbol. ***I have been playing with the idea of letting the Spirits have a physical form as well. I will take a poll and see what you guys think*** 5. And last but not least, The Warriors have to be of the proper race. I will allow hybrids but their warrior blood cannot be too diluted. I will limit the mix with the grandparents or parents.


    Warrior of Lir-Water-Beast


    Warrior of Bel-Fire-Demon


    Warrior of Anu-Earth-Elf


    Warrior of Shu-Wind-Fairy



Character Skelly


(Post image if you have one)


Name:


Age:


Race: (you can have hybrids)


Appearance:(if you dont have a picture or to add more specific details)


Affiliation:(Dark, light, neutral)


Skills:


Abilities/Powers:


Weapon(s):


Personality: (Be original. we dont want all the same characters)


History:(the more detailed the better)


Guardian:[if applicable]


Sexual Orientation:(Gay, straight, bi, etc.)


Other:(Any other info you feel you need to add)
 
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Character Skelly


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Name: Pierre Lavendoria


Age:18


Race: Elf


Appearance: Elven ears, he stands at about 5'11 with a lean build.


Affiliation:Light


Skills: Extremely skilled in controlling a horse, as mercantilism is his trade. Also well equipped with passed on magic, and has a knack for fishing.


Abilities/Powers:
  • This spell allows the quick growth of vines and such for capture. However, the plants can be easily cut so not incredibly powerful unless for practical uses.



Weapon(s): A small hunting knife used for cutting open ropes and such. A staff that can focus magic.


Personality: Pierre is a more fun loving elf, loving nothing more than drinking and fine food. He prefers adventuring out than staying home and studying, thus preventing him from realizing a full potential in the arcane arts. So instead of becoming a scholar, he became a merchant. There is almost no serious bone in his body, and he can turn a melancholy mood into a rather ridiculous scene.


History: Since a young age, Pierre had always shown a certain skill for magics. Naturally, his parents enrolled him in the finest elven schools to practice and learn. To the young Pierre, the work seemed tedious yet fulfilling. It was only until about the age of 15 that he became envious of the other elves that got to play instead of study all day. So as all teenagers do, he rebelled and quit school. No longer supported by his parents, he applied for work at a general goods store. Finding a lot of interest in the stories of travelers as they come in and out, he took on the role of a transporter for the store, selling and buying goods from villages all over. He currently works in that same store with a lovely old woman (his boss) and her daughter (his coworker).


Guardian:


Sexual Orientation:Straight


Other:Despite being fun loving and such, Pierre is absolutely terrible when it comes to women, thus preventing him in indulging in brothels and such. As a matter of fact, it's hindered work for a bit as well.


Regular
 
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Name: Yuuichi Korinth


Age: 15


Race: Beast (Snow Fox type)


Appearance: Yuuichi is usually easily picked out in a crowd due to his stark white hair. He has a lean build and stands around 5'7".


Affiliation: Neutral


Skills: Pick-pocketing and escaping.


Abilities/Powers: While Yuuichi is a beast, the only powers he seems to have is his ability to transform and create illusions.


Weapon(s): None, his master does not believe that he should be trained martially.


Personality: Yuuichi tends to speak with a wisdom beyond his years. Has a pet peeve about people sneaking up on his left side. (Note: If you look closely at the full-size image that Angil did for Yuuichi, you will notice something unique about his face. It has to do with his pet peeve
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)


History: From the time he was a pup, and as far back as he can remember, Yuuichi has only known what it is like to be in the presence of nobility. He has always spent his time living and learning everything he knows from a noble Elven woman, one that was around when the stranger made his move. Due to unforeseen events, and a newcomer in his household, Yuuichi has been tasked by his master to seek out any evidence of those now bearing the marks of the Warriors of Light.


Guardian: None


Sexual Orientation: Bi


Other: Occasionally has problems with others mistaking him for a female.
 
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Name: Laira Leona (Nicknamed Elel for hopefully obvious reasons.)


Age: At 48, she is but a playful child among fairies.


Race: (you can have hybrids) Fairy and part demon


Appearance:(if you dont have a picture or to add more specific details) A female fairy, she is slightly smaller than average, sporting a height of just under four feet, weighing next to nothing. She has light brown, well brushed hair, reaching to the middle of her back, along with dull green eyes. She has a light complexion and nearly flawless skin, other than a few playful scars which are barely visible.


She wears a light green open back shirt, the straps crossing behind her shoulders in an X, as well as a matching ruffled knee length skirt. She opts out of foot wear, since she can fly over any hurtful or uncomfortable terrain.


Affiliation:(Dark, light, neutral) Dark (Though subject to change with interaction with the outside world.)


Skills: Though naturally a talented marksmen, she has trained and excelled far past her peers. She can, as all fairies can, fly. She has natural agility and speed as well. As any good trickster would know, you need a good awareness to your surroundings, it not only helps you play tricks, but avoid paybacks as well, so little goes on around her that she isn't aware of.


Abilities/Powers: Though awakened, she isn't sure how to use her abilities apart from attaching her fiery element to another object, leading to her most common fire arrow. She also has the latent ability to manipulate flames, along with her demonic abilities. Once she figures it out, she can use her combined dark arts and mind tricks, attaching them to her arrows, leaving those struck afflicted with mental illusions, or some demonic ailment.


Weapon(s): A self hand made shortbow. Simple in design and lightweight, allowing her to draw the string back with ease.


Personality: (Be original. we dont want all the same characters) Naturally being better than her peers at her mind tricks has led to her being somewhat of a bully. She just doesn't seem to know when to quit. She is proud of her strengths, though she ignores her weaknesses. She takes any chance she can to play tricks on people, make them see things, take the wrong paths, anything to bring her a good laugh, not caring about the outcome of her victim, even if it's injury or death. Though, with little interaction with the outside world, seeing it might bring her around.


History:(the more detailed the better) A fairly simple and easy beginning. Never having experienced tragedy in her life, she lived happily. Others tend to push her away because she's part demon, though she isn't aware, she believes it's because she's better than everyone else. Though her curiosity had led her out of her village, where she would end up she would have never guessed. (Sorry, but I just can't imagine an overly complex life for a fairy, so I kept it short and simple, leaving her to have vastly varied reactions to seemingly simple life situations.)


Guardian:[if applicable] Bel


Sexual Orientation:(Gay, straight, bi, etc.) Straight


Ok, it's done, let me know what you think?
 
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Name: Saito Kadama


Age: Appears 20, true age about 930


Race: Elvin


Appearance: For an elf he has strangely dark hair, well toned body, piercing ice blue eyes, and stands about 6'5


Affiliation: good


Skills: Trained as an expert swordsman


Abilities/Powers: He is odd among elves in the fact that he can perform almost no magic. However uniquely he is extremely skilled in item enchanting, which he uses to substitute for arcane arts on the battle field.


Weapon(s): Rapier


Personality: Saito is overall very gentlemanly. He was raised as a nobleman and all his life every single move was always judged. Saito is often calm and straight to the point but he does has a flirtatious side to him. However when someone he cares for is in danger, he has a tenancy to act emotionally and irrationally.


History: Saito is the eldest son to an Elvin councilman. From a young age he was raised to be a commander in the Elvin army and inherit his father's position. One night, he was training out by the woods near his home in Elisedd, and an orange glow resonating in the direction of his home caught his eye. Fearing for his family, he rushed home only to find his home in ruins. He tried to locate his family but every body he came across was beyond recognition. Loosing hope, he fled. Suddenly a large black dragon swooped down, grabbed him, and flung him into the woods. He awoke far from his home and badly injured. He found a village and an old lady nursed him back to health. Saito then decided he was going to find who killed his family and avenge them. He rejoined with the Elvin army but after a few months he learned that with them there was no way he would be able to get his revenge. Therefore he left and set out on his own, tracking any lead that could set him on the right path.


Guardian: None


Sexual Orientation: Straight


Other:
 
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Name:
Fierra Laeyrn


Age: 36


Race: Fairy


Appearance: She stands at the height of 4'10. There is a tattoo on her right shoulder, of the mark of Shu. Her build is sleek, skinny, and frail.


Affiliation: Light


Skills: Her archery skills are not one to be mocked, she makes sure of that. She has trained constantly to insure she's a sharp shooter. Another skill she wields is her reflexes, which are as fast as lightning.


Abilities/Powers: Her powers have been recently awakened so, she still has limited control over air. Fierra can summon gusts of wind along with levitating small objects, other than that she is still learning. She can hypnotize people and put them under her command, the time she can do this, depends on the person.


Weapon(s): She bears a polished spruce bow, along with twin daggers, just in case she needs to do hand to hand combat, although she is not skilled in hand to hand.


Personality: Fierra is a witty fairy, with a little bit of attitude. Although she's a nice person, she tends to be selfish a lot of the time. She is extremely patient at almost anything. Fierra tends to not be the most talkative, but if you are close to her, she will open up her heart. Fierra isn't that bold, nor is she cocky. She prefers to be catious, with every action thought out. Fierra doesn't have much of a sense of humor. She doesn't like to engage in battles without a reason, due to her peaceful nature.


History: She is as an only child, in her calm household located in Pavv. Her parents always knew there was something sort of off about her, like some kind of weird energy buried in her. Even so, they never said anything about it and they thought her ability to control air was just some rare, odd, magic ability. Due to her shyness, she only had a couple close friends growing up. She loved to learn and spent most of her free time in the library, reading. When she turned 22 she entered archery competitions to strengthen her marksmanship skills. Eventually, she won a few of them and won some money. Slightly bored, she began to travel. One day she arrived at the elven town named, Elisedd, having heard rumors of a dragon attack. Finding they were true, she decided to help defeat the evil force at large. At that moment, she also awakened. For a week, she lay in agony, not even being able to walk. When she finally was awakened and alright, she decided to look around town to see if she could find more info on what had happened and practice her improved elemental skills.


Guardian: Shu


Sexual Orientation: Bisexual


Other: She has a black, long haired, cat named Minx.


~Is this alright?~

 

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Name: Cedric Valter


Age: 23


Race: Human-Demon | Human Dominated





Appearance: Cedric stands at an average 5'4, her figure being obviously feminine and shapely. She holds herself like a queen would, and her face holds all the beauty of one too. Her eyes are a translucent light green color, and her cheek bones are high and sharp. With arched eyebrows, her features are undoubtedly gorgeous, which she only enhances with jewelry and, occasionally, make-up.


Affiliation: Dark-Neutral





Skills: Advanced hand-to-hand combat


Abilities/Powers: N/A


Weapon(s): Shamshir





Personality: Although Cedric usually remains laid-back, she can be very hot tempered. Violent, too, if it comes down to that, but she prefers not to get her hands dirty and refrains from personally inflicting harm upon others (she has people for that). She is a rather manipulative girl and will do almost anything to get her way, though it rarely comes down to that. She can be a very convincing miss if she needs to be. Cedric is very picky on who she lets in and befriends, those of which she ends up choosing typically having a large amount of money to their name. Get to become true friends with her and she's a playful girl, a young child at heart, really.


History: Born into semi-royal descent, both of Cedric's parents were human. Kind of. Her grandmother on her father's side was a demon, her father being half demon, resulting in Cedric being three quarters human, one quarter demon. She was taught to be proud of this; of her blood. It held not only royalty, but also superiority. The girl grew up with everything handed to her on a silver platter, but when she came to be about thirteen years old, her mother decided it would be best for her to begin a sort of... Training. In case anything were to ever happen. Her parents paid a hefty fee for her to receive said training, and though Cedric rarely uses it, she's skilled in the art of hand-to-hand combat. It wasn't until later that the teenager found out why her mother had her taught battle skills; she wished for Cedric to join Arys's guild as well. Both of her parents had been in it at one point (though her mother still remains in it), but their daughter simply didn't wish for that kind of job. She didn't want any job, really, and so they sent her away to live with her paternal grandparents (who just so happened to be equivalent to that of a duke and duchess), who only spoiled her more. She was showered with jewels and fine cloth, and although she was high-maintenance, her grandparents loved her, and so with them she remained. Her grandfather had eventually died, though both of the elders were slowly deteriorating over the years, and soon fell her grandmother as well. Instead of giving their fortune to the rightful owner - their son - they gave it to Cedric. In fact, she has almost everything to the Valter name, sparing little for her parents, whom she felt betrayed by.


Guardian: N/A





Sexual Orientation: Pansexual


Other: The circlet and necklace were her grandmother's, and Cedric received them after her death. She continues to have little to no contact with her parents.

 
Name: Litina Rizoa


Age: 15


Race: (you can have hybrids) Fairy | Beast (Beast dominant)


Appearance:(if you dont have a picture or to add more specific details)


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Affiliation:(Dark, light, neutral) Neutral


Skills: Litina is a fairly young fairy, so her powers are not quite at her full potential. She flies quickly and is considered one of the faster fairies.


Abilities/Powers: Litina noticed her wind and water talents at a younger age. With both of these powers, she has dubbed herself the Ice Queen. Her combination of powers has made her a dangerous foe, as ice can be chilling and powerful.


Weapon(s): A small ice dagger that her mother gave her when she began to travel.


Personality: (Be original. we don't want all the same characters) Taunting at times, and she tries to show off even when she knows that she is not the best at everything. Litina has a spunky personality that attracts many others, but can also be annoying at times. She wants to let everyone know that she is capable of things. She doesn't want to be underestimated. It may take her a while to completely trust you, but she doesn't mean to harm if there is no reason to.


History:(the more detailed the better) Litina lived with her father in a village named Yarrin. Her father always knew that she would be a different fairy, as she was a hybrid. During her younger years, he helped her hone her powers to her full potential, until one day her father mysteriously disappeared. Dazed and confused, Litina searched for her beast mother. She later discovered her mother lived in the village Azmar. Litina told her of her father's disappearance and asked her to help her (in secret, of course). Her mother could offer her no help, but she did grant her a ice dagger that she had had when she was younger, as well as some food. With her dagger and stash of items, Litina began her adventure to find her own destiny.


Guardian:[if applicable] Lir


Sexual Orientation:(Gay, straight, bi, etc.) Straight asexual


Other:(Any other info you feel you need to add) Litina owns an ice spirit that she keeps as a companion:


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Name: Indira Noŗowieth


Age: 21


Race: Human/Elf


Appearance: With brown, auburn hair and pale green eyes, Indira stands at a taller-than-average height of 5’8”. On her right ear, she wears an earring that is a feather from the hawk she saved as a child. She prefers comfort over glam, and thus is almost always seen wearing her forest-friendly and forest-colored outfits with her favorite deer-skin coat.


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(Note: Her ears aren't as pointed as in the photo)


Affiliation: Light


Skills: Skilled with the bow, Indira spent her childhood in the great forest bordering her hometown, Pinnella. There, she grew in understanding of the wild plants and their different properties – which heal, which hurt.


Abilities/Powers: Although she doesn’t know it yet, there is a bit of magic left in her blood passed down from her Elvin ancestors. However, without having had the proper training or even realization of this ability, it has yet to be put into use.


Weapon(s): A yew long bow and an ebony dagger. The dagger is used mainly for cleaning animal skins she has caught.


Personality: Indira has always been a quite one, seeking more the solitude of the forest than the parties which her sisters couldn’t seem to live without. However, if she has a question, she feels no qualms about asking until she finds the answer. Because of how different she was from her sisters and other girls her age while growing up, a gap grew between them which now causes Indira to have a hard time trusting other women around her age. She also has a big fear of caves.


History: Not many know this about her, but Indira is a direct descendent of Tuloran Noŗowieth, an original member of the rebel group which helped end the legendary world war over two millennia ago by seeking out the twin dragons. As a child, she was often told of her great-great-great-great grandfather’s bravery in defying the controlling powers at the time alongside his rebel companions. However, it was the courage of the famed little elf, who so impressed Tuloran, that impacted the rest of his descendants, including Indira. At the time, he was a young and strong-willed human lad, eager to help put a stop to the horrors which had engulfed his world for so long. Yet, when the time came, the thought of actually approaching the renowned Tiamat and Abzu crippled him and his cohorts with fear. That is why, when he saw the great bravery in such a young elf, he felt a pull in his heart; he didn’t know if it was towards her or her people. Once the war ended, Tuloran moved from his hometown of Ubbin Falls to Pinnella, so as to be nearer to the kingdom of the race which fascinated him so. As years went by, Tuloran developed close friendships with several elves who lived in the bordering land and he made sure to keep his and their families unified in that friendship. While other human families respected and accepted neighboring elves as friends, they could never understand how Tuloran would allow his own children to mingle so closely with those of the elves; for it was common knowledge that elves long outlived the humans, and such relationships, if taken deeper, just wouldn’t end well. Such mindsets did not deter Tuloran, and when his son approached him one day with news that he had fallen in love with an Elven maiden, he gave his blessing and encouraged his son to pursue the girl. However, suddenly after the son and Elven maiden married and had a child, the son died of disease. Filled with despair, the Elven maiden left the babe in Tuloran’s care and fled to Aerilon, her hometown. That babe, Inidra’s great-great grandmother, grew up with her human family, never knowing of her elven heritage, for Tuloran was too saddened to tell her of it. Now, five generations later, Indira has discovered this long secret about her ancestry through old documents discovered while cleaning out her grandfather’s (originally her Tuloran’s) attic. It was never realized before because the human traits passed on were stronger than the elven traits. Yes, great-great grandmother Sonya had lived a peculiarly longer life than normal, however, it was explained away by the herbs and potions she procured; she was the village healer after all. Slowly, the oddities in her family line mellowed out and the Noŗowieth family ceased being a common topic of interest around other human families’ dinner tables. With this new discovery however, Indira, plagued with unanswered questions, sets out from her home to the Elvin kingdom in search for her great-great grandmother, who certainly must still be alive, and whose name is all Indira knows about her: Iloneth Lavendoria.


Guardian:N/A


Sexual Orientation: Straight


Other: She has a hawk, which she saved when it broke its wing, and now it has become her companion; however, sometimes it flies about on its own business.


Is this okay? (Sorry the history is so long. I couldn't shorten it any more with what I was wanting to explain.)
 
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