ARSENIC
The Sweet Release
Circus, a Warlord is basically a Drill Sergeant, yelling soldiers into competence. There's obviously going to be some overlap in ability, but it should stack, and rest assured there will be no overlap in flavor.
Speaking of which, while I really, really like the ideas behind them @Icerex , and the quotes are an awesome touch, your abilities feel more in line in a turn-based strategy game than a real-time MMO where there's no real definitive distinction between combat and non-combat time, so "start of combat" is not really an applicable term. Just a change in wording, is all. The abilities themselves look cool. Tactician and Commander's Strike look especially awesome.
Speaking of which, while I really, really like the ideas behind them @Icerex , and the quotes are an awesome touch, your abilities feel more in line in a turn-based strategy game than a real-time MMO where there's no real definitive distinction between combat and non-combat time, so "start of combat" is not really an applicable term. Just a change in wording, is all. The abilities themselves look cool. Tactician and Commander's Strike look especially awesome.