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So, I've been looking for something in this sort of vein for a while now, and seeing as nothing has really flowered, I've decided to try and put something together myself.
What I'm hoping to put together here is a JRPG inspired roleplay in which we pass the GM title amongst ourselves from time to time to ensure that everyone has the chance to both lead the story and play the story. Allow me to break this down a bit to really get into the meat of what I mean, and don't panic quite yet if it seems scary.
Ideally--at least in my mind--if someone is GMing a story, their character should take something of a backseat to whatever is going on so that the story isn't solely about them. Additionally, there are often times where people want to turn their brain off and experience what other people have to offer without having to worry about GMing or anything, or times when players come up with great ideas for arcs or locations that they want to explore as a GM and not just as a player. To facilitate all these things, I'd like it if those who join in are willing to pitch their hat into the GM ring every so often so that myself and others have the chance to sit back and experience the story without worrying about conflicts of interest and the like. The frequency of the passing of the mantle is something that we can decide on together, or it can be something more freeform that happens whenever someone else has a cool idea they want to spring on the group, or whenever someone else decides that they're finished with the mantle and want to take a break.
If people are interested in this roleplay as a whole, but no one at all wants to be a part of the GMing stuff, I suppose I can do it all myself anyway, since the urge to make this happen is strong. People will still be encouraged to take up the mantle for a while if they so wish.
Regardless of whether or not people are interested, there are a few collaborative elements that I would like to maintain, namely a group discussion for worldbuilding, and a group discussion for how we want our quest to start out; the first is for the sake of allowing everyone to develop a vested interest in the world with characters and locations that they're looking forward to seeing or introducing to players over the course of the story, and the second is for the sake of negotiating a starting scenario and party that feels like it can bring everyone's individual character concepts together. Potential starting influences, at least for me, include things like the Tales Of series, Dragon Quest, and some of the less high-tech Final Fantasy games (Crystal Chronicles comes to mind, for instance), though inspirations are of course negotiable once we all arrive at the table together.
I should also note that there won't be any actual RPG mechanics involved unless there is overwhelming demand for them. We're primarily going for feel here.
If you're at all interested, please say so below.
What I'm hoping to put together here is a JRPG inspired roleplay in which we pass the GM title amongst ourselves from time to time to ensure that everyone has the chance to both lead the story and play the story. Allow me to break this down a bit to really get into the meat of what I mean, and don't panic quite yet if it seems scary.
Ideally--at least in my mind--if someone is GMing a story, their character should take something of a backseat to whatever is going on so that the story isn't solely about them. Additionally, there are often times where people want to turn their brain off and experience what other people have to offer without having to worry about GMing or anything, or times when players come up with great ideas for arcs or locations that they want to explore as a GM and not just as a player. To facilitate all these things, I'd like it if those who join in are willing to pitch their hat into the GM ring every so often so that myself and others have the chance to sit back and experience the story without worrying about conflicts of interest and the like. The frequency of the passing of the mantle is something that we can decide on together, or it can be something more freeform that happens whenever someone else has a cool idea they want to spring on the group, or whenever someone else decides that they're finished with the mantle and want to take a break.
If people are interested in this roleplay as a whole, but no one at all wants to be a part of the GMing stuff, I suppose I can do it all myself anyway, since the urge to make this happen is strong. People will still be encouraged to take up the mantle for a while if they so wish.
Regardless of whether or not people are interested, there are a few collaborative elements that I would like to maintain, namely a group discussion for worldbuilding, and a group discussion for how we want our quest to start out; the first is for the sake of allowing everyone to develop a vested interest in the world with characters and locations that they're looking forward to seeing or introducing to players over the course of the story, and the second is for the sake of negotiating a starting scenario and party that feels like it can bring everyone's individual character concepts together. Potential starting influences, at least for me, include things like the Tales Of series, Dragon Quest, and some of the less high-tech Final Fantasy games (Crystal Chronicles comes to mind, for instance), though inspirations are of course negotiable once we all arrive at the table together.
I should also note that there won't be any actual RPG mechanics involved unless there is overwhelming demand for them. We're primarily going for feel here.
If you're at all interested, please say so below.