Gypsy
The Amazon
Plot/Settings
Kalladen was a thriving city. It was set in a large peninsula off of the eastern coast of the country of Galden. At the center of Kalladen was many small business and community buildings. Several parks throughout the city was the epicenter for stately homes. Farmland and beautiful forest dotted the peninsula on the cities edges. You could say Kalleden was the perfect picture of modern society. In the year 1992 several adults and children where admitted to Fathom Hallow, the cities main hospital, exhibiting some very odd symptoms. Some patients had developed a high sensitive to sunlight, and grew extremely sharpened teeth. Some patients became carnivorous and had long course hair and a nearly wolf-like appearance that only showed in the moonlight. Several other patients developed other mutations, each having it's own nearly otherworldly quality. Doctors where working day and night to try to figure out what was causing this epidemic. It was soon discovered that these strange symptoms where caused by a mutated virus, that was growing more and more powerful by the day.
The virus was originally transferred through the water system. The crisis was growing rapidly, and getting harder and harder to control. Galden grew fear that the towns epidemic might spread through the rest of the country, so they cut off Kalladen. The government built a large iron fort that surrounded the entire peninsula. The fort was constantly guarded by an army that came to be known as Magnus Soldiers. No one got into the town...and no one got out. The local doctors where able to purify the water, but the virus began to mutate once again. Now, it is transferred by blood. Trapped in this hell on earth, the citizens of Kalladen where thrown into a panic. Businesses where being robbed, community building and parks where vandalized.The numbers of those infected with the virus where rapidly growing.This new group of people came to be known as The Vomica, which translates to The Cursed. Fathom Hallow was changed from a hospital, to a prison, keeping those infected isolated within it's walls.
Anyone who shown symptoms of the virus was immediately ceased and taken to this new prison. Adults and children alike where being forced into this prison where they would live out there days alone. Many of The Vomica managed to escape capture and sought refuge in the outlining forests.Being pushed out of their homes, The Vomica began to settle into the forests and now abandoned farm. The Vomica had some disagreements about how to handle their new situation. Some wanted to try to make peace with the regular humans and try to find a cure, others wanted to embrace their new found powers and use them to rid the land of those that disagreed. Out of this conflict, two new groups where made. Those that sought peace called themselves Lumen, and those that sought destruction called themselves Atrum. Resources are quickly depleting, but until a cure for this virus is found...there is no way out for the denizens of Kalladen. No way in....no way out. Survival is all they have left. Nothing more....nothing less
Races
Demons
The demon himself, is the author of confusion and lies.
Description: Male or female, demons are master of manipulation and tricks. They tend to be loners or stick to small groups. Most demons side with Atrum although there is the rare demon who sides with Lumen.
Appearance: Demons looks can very. Some can appear completely human, only slightly more attractive than others. Others have eyes that can come in black, red, or white. They can also have features such as horns, tinted skin (also in black, red, or white), tails, or all of these together.
Powers: Demons have up to two powers. They can be shadow control, telepathy, poisonous blood (to all except other demons), illusion creation.
Strengths: Physically more agile than most and cunning.
Weakness: Not very strong.
Ebon Fae
The blessings of Fae are no longer enough.
Description: These are not your normal fairies. They are full of dark energy. Where normal Fae uses trickery for amusement, these creatures are much more dark. Ebon Fae tend to side with Atrum with some who follow neither.
Appearance: Smaller in size then the average human. They are no more than four feet tall. They have dark wings that are either translucent or transparent and can only be seen by those they choose. Their hair and eye color can vary but are usually dark colors such are purple, dark blue, or even black. There skin is pale with a slight luminescent quality.
Powers: They are able to fly, but not beyond the walls of the city. They also have the power of Glamor (change appearance) and can create dark orbs of light. Older Ebon Fae can sometime have the power of prophecy.
Strengths: With their ability to fly, they are able to hide easily and they tend to know their surroundings well.
Weakness: Any kind of metal weakens them and burns their skin.
Fae
We are not longer Nature's children, but her master
Description: Mischievous little creatures. Fae like to have fun and are often very childish. They tend to stay clear of the city since metal burns them. They can side with Lumen, Atrum, or be completely neutral.
Appearance: They look like their Ebon counterpart, only lighter. They have wings that tend to be light in color. Their hair and eyes have lighter hues in golds, yellows, and white. There skin looks as if it was kissed by the sun. Like the Ebon Fae, they are shorter and smaller than the average human.
Powers: They have the same abilities as the Ebon, only producing light orbs instead of dark ones.
Strengths: With their ability to fly, they are able to hide easily and they tend to know their surroundings well.
Weakness: Any kind of metal weakens them and burns their skin.
Vampires
The strength of the vampire is that people will not believe in him.
Description: Strong and beautiful, vampires are master hunters. They /must/ feed at least once every night to survive, whether it is human or animal. They are immortal for the most part. They are almost always part of Atrum. Although they have many similarities, they tend to hate demons.
Appearance: Vampires radiate beauty that is greater than any other being. They are mostly human in appearance, though because of their weakness to sunlight, their skin is very pale. Their sharp fangs are only visible when they are hungry or on the hunt. Some vampires have double fangs, or even a full mouth of them.
Powers: Besides their super-human strength, vampires are able to "blink" from place to place and read minds.
Strengths: Super-human strength, doesn't age.
Weakness:They have a crescent moon shaped "birth mark" somewhere on their body that if pierced or punctured (by stabbing or otherwise) they die. They also can not drink from the dead or they die too.
Striga
Minds are easily mesmerized when frightened.
Description:Striga are ultimately a psychic vampire. They feed off of life force and energy instead of blood. Like vampires, they must feed every night in order to survive. They are immortal for the most part. They are almost always part of Atrum
Appearance:See vampires.
Powers:Besides feeding off of life force, Striga usually have one more power from the following: Telepathy (reading minds),Telekinesis (moving objects mentally), or Memory manipulation.
Strengths:Same as vampire.
Weakness:Same crescent moon "birth mark".
Shapeshifters
Be a good animal, true to your animal instincts.
Description:These creatures are very in touch with their animal side. Personalities can vary just as much as any human. Because of this, there are shapeshifters on all sides, even living among the humans.
Appearance: They look completely human, except when they gain different forms. For example: A shapeshifter with the ability to change into a snake, may have snake eyes or a forked tongue in their human form. They look completely like the animal when shifted.
Powers: Shapeshifters have the ability to shift into animals, but there is a catch. In order to gain the ability to shift into an animal they must drink the blood of that animal. After that they can shift into that animal at any time. One shapeshifter can have many forms.
Strengths They gain the ability and senses of the animal when shifted.
Weakness:In human form they have the same weaknesses as any human does.
Were-creatures
Man is by nature, a vicious animal.
Description: Weather it is werewolves, werebears, weretigers, or any other type, these are another creature very in tune with there animal side. The difference between a were and a shapeshifter is the fact that they can only take one form. Were tend to be temperamental. They can side with Atrum or Lumen or be completely neutral.
Appearance:Were-creatures appear completely human. Occasionally some may have darker skin, animal eyes, or sharpened teeth.
Powers:The ability to transform into one animal. This ability is uncontrollable when they are touched by the light of the full moon. When they are in their were form they are able to communicate with other were in animal form.
Strengths: Physically strong and agile especially in animal form.
Weakness: Tend to have uncontrollable temper.
Elves
Elves are like trees, grounded and focused from the trunk down but graceful and agile on top.
Description:Elves are a very noble and proud creature. Most of them escaped from the city to the outer forest because of feeling more comfortable in nature. Most of them stay neutral or side with Lumen with the very rare elf siding with Atrum.
Appearance:Elves have pointed ears and tend to be slightly taller than the average human.Their skin, hair, and eye color are diffrent shades found in nature like greens, browns, and even gold like the sun.
Powers: They have the ability to camouflage like a gecko (they can blend into their environment so they are almost invisible).
Strengths:Skilled hunters.
Weakness:Very prideful.
Malato
Description:Malato simply means "diseased". These Vomica got the short end of the straw when it comes to be infected. They can be Lumen, Atrum, or Neutral.
Appearance: These creatures have the most varied appearanced. They can be subtle from diffrent hair color or eyes, to drastic like scales or fur.
Powers:Malato have no real powers. They simply got the aspect of the virus that changes appearance..
Strengths:Same as humans.
Weakness:Same as humans.
Mortem
I could die for you. But I couldn't, and wouldn't, live for you.
Description: The Mortem are a group that where hit the hardest by the virus. There heart no longer beats. They have no blood to spill. They are almost quite literally, the walking dead. They live a life of emptiness, having no /real/ feelings, though some can still remember there human feelings and thoughts if they are newly infected.
Appearance: Mortem actually appear completely normal, as if the virus never changed their appearace at all. That is, until their reflection is revealed. The reflection shows them as looking like a walking corpse. Rotting flesh, glazed over eyes, and blue tinted lips/fingers are some of the common appearances in a Mortem's reflection.
Powers: Because of the severity of their infection, Mortem can infect others simply by biting or even touching them. Because of their closeness with death, some Mortem are able to communicate with the dead.
Strengths: They can not be killed by normal mortal means. They must be burned alive.
Weakness: They are physically weaker than even humans.
Siren
One good thing about music, when it hits you, you feel no pain.
Description: Siren's are always female. They hold a close connection with water so they are usually found around lakes and rivers that are in the Kalladen forests.
Appearance: They are extremely beautiful. There appearance alone is almost mezmerising. Because of their close connection with water, they can hold an aquatic appearance. Some can have blue hair or eyes. Some can even have gills or scales.
Powers: Sirens can put men into a trance by singing. If they are in water, then this song can put them in such a deep trance that they can give them suggestions to follow.
Strengths: They have an increased life span and high agility.
Weakness: Their powers are nearly depleted if they are away from water.
Elementalist
Adopt the pace of nature: her secret is patience.
Description: They are in-tuned with the four elements of nature. Each elementalist is diffrent in their own right because of the element they possess. What element they have is completly random by how the virus effects the individual. The elements are Fire, Earth, Water, and Air.
Appearance: They appear human, though they can sometimes possess appearances that depends on their element. For example: A fire elementalist could have red eyes or skin that is hot to the touch.
Powers: Each elementalist has the powers to either control OR conjure their element.
Weakness: They are weakened by their opposing element.
Rules:
Character Skelly:
Name:
Age:
Race:
Powers: (If different from the races list)
Appearance: (Can be a picture or description)
Personality:
History:
the rp: http://rpnation.com/index.php?threads/blood-curse-private-edition-actual-rp.13421/#post-490684
The virus was originally transferred through the water system. The crisis was growing rapidly, and getting harder and harder to control. Galden grew fear that the towns epidemic might spread through the rest of the country, so they cut off Kalladen. The government built a large iron fort that surrounded the entire peninsula. The fort was constantly guarded by an army that came to be known as Magnus Soldiers. No one got into the town...and no one got out. The local doctors where able to purify the water, but the virus began to mutate once again. Now, it is transferred by blood. Trapped in this hell on earth, the citizens of Kalladen where thrown into a panic. Businesses where being robbed, community building and parks where vandalized.The numbers of those infected with the virus where rapidly growing.This new group of people came to be known as The Vomica, which translates to The Cursed. Fathom Hallow was changed from a hospital, to a prison, keeping those infected isolated within it's walls.
Anyone who shown symptoms of the virus was immediately ceased and taken to this new prison. Adults and children alike where being forced into this prison where they would live out there days alone. Many of The Vomica managed to escape capture and sought refuge in the outlining forests.Being pushed out of their homes, The Vomica began to settle into the forests and now abandoned farm. The Vomica had some disagreements about how to handle their new situation. Some wanted to try to make peace with the regular humans and try to find a cure, others wanted to embrace their new found powers and use them to rid the land of those that disagreed. Out of this conflict, two new groups where made. Those that sought peace called themselves Lumen, and those that sought destruction called themselves Atrum. Resources are quickly depleting, but until a cure for this virus is found...there is no way out for the denizens of Kalladen. No way in....no way out. Survival is all they have left. Nothing more....nothing less
Races
Demons
The demon himself, is the author of confusion and lies.
Description: Male or female, demons are master of manipulation and tricks. They tend to be loners or stick to small groups. Most demons side with Atrum although there is the rare demon who sides with Lumen.
Appearance: Demons looks can very. Some can appear completely human, only slightly more attractive than others. Others have eyes that can come in black, red, or white. They can also have features such as horns, tinted skin (also in black, red, or white), tails, or all of these together.
Powers: Demons have up to two powers. They can be shadow control, telepathy, poisonous blood (to all except other demons), illusion creation.
Strengths: Physically more agile than most and cunning.
Weakness: Not very strong.
Ebon Fae
The blessings of Fae are no longer enough.
Description: These are not your normal fairies. They are full of dark energy. Where normal Fae uses trickery for amusement, these creatures are much more dark. Ebon Fae tend to side with Atrum with some who follow neither.
Appearance: Smaller in size then the average human. They are no more than four feet tall. They have dark wings that are either translucent or transparent and can only be seen by those they choose. Their hair and eye color can vary but are usually dark colors such are purple, dark blue, or even black. There skin is pale with a slight luminescent quality.
Powers: They are able to fly, but not beyond the walls of the city. They also have the power of Glamor (change appearance) and can create dark orbs of light. Older Ebon Fae can sometime have the power of prophecy.
Strengths: With their ability to fly, they are able to hide easily and they tend to know their surroundings well.
Weakness: Any kind of metal weakens them and burns their skin.
Fae
We are not longer Nature's children, but her master
Description: Mischievous little creatures. Fae like to have fun and are often very childish. They tend to stay clear of the city since metal burns them. They can side with Lumen, Atrum, or be completely neutral.
Appearance: They look like their Ebon counterpart, only lighter. They have wings that tend to be light in color. Their hair and eyes have lighter hues in golds, yellows, and white. There skin looks as if it was kissed by the sun. Like the Ebon Fae, they are shorter and smaller than the average human.
Powers: They have the same abilities as the Ebon, only producing light orbs instead of dark ones.
Strengths: With their ability to fly, they are able to hide easily and they tend to know their surroundings well.
Weakness: Any kind of metal weakens them and burns their skin.
Vampires
The strength of the vampire is that people will not believe in him.
Description: Strong and beautiful, vampires are master hunters. They /must/ feed at least once every night to survive, whether it is human or animal. They are immortal for the most part. They are almost always part of Atrum. Although they have many similarities, they tend to hate demons.
Appearance: Vampires radiate beauty that is greater than any other being. They are mostly human in appearance, though because of their weakness to sunlight, their skin is very pale. Their sharp fangs are only visible when they are hungry or on the hunt. Some vampires have double fangs, or even a full mouth of them.
Powers: Besides their super-human strength, vampires are able to "blink" from place to place and read minds.
Strengths: Super-human strength, doesn't age.
Weakness:They have a crescent moon shaped "birth mark" somewhere on their body that if pierced or punctured (by stabbing or otherwise) they die. They also can not drink from the dead or they die too.
Striga
Minds are easily mesmerized when frightened.
Description:Striga are ultimately a psychic vampire. They feed off of life force and energy instead of blood. Like vampires, they must feed every night in order to survive. They are immortal for the most part. They are almost always part of Atrum
Appearance:See vampires.
Powers:Besides feeding off of life force, Striga usually have one more power from the following: Telepathy (reading minds),Telekinesis (moving objects mentally), or Memory manipulation.
Strengths:Same as vampire.
Weakness:Same crescent moon "birth mark".
Shapeshifters
Be a good animal, true to your animal instincts.
Description:These creatures are very in touch with their animal side. Personalities can vary just as much as any human. Because of this, there are shapeshifters on all sides, even living among the humans.
Appearance: They look completely human, except when they gain different forms. For example: A shapeshifter with the ability to change into a snake, may have snake eyes or a forked tongue in their human form. They look completely like the animal when shifted.
Powers: Shapeshifters have the ability to shift into animals, but there is a catch. In order to gain the ability to shift into an animal they must drink the blood of that animal. After that they can shift into that animal at any time. One shapeshifter can have many forms.
Strengths They gain the ability and senses of the animal when shifted.
Weakness:In human form they have the same weaknesses as any human does.
Were-creatures
Man is by nature, a vicious animal.
Description: Weather it is werewolves, werebears, weretigers, or any other type, these are another creature very in tune with there animal side. The difference between a were and a shapeshifter is the fact that they can only take one form. Were tend to be temperamental. They can side with Atrum or Lumen or be completely neutral.
Appearance:Were-creatures appear completely human. Occasionally some may have darker skin, animal eyes, or sharpened teeth.
Powers:The ability to transform into one animal. This ability is uncontrollable when they are touched by the light of the full moon. When they are in their were form they are able to communicate with other were in animal form.
Strengths: Physically strong and agile especially in animal form.
Weakness: Tend to have uncontrollable temper.
Elves
Elves are like trees, grounded and focused from the trunk down but graceful and agile on top.
Description:Elves are a very noble and proud creature. Most of them escaped from the city to the outer forest because of feeling more comfortable in nature. Most of them stay neutral or side with Lumen with the very rare elf siding with Atrum.
Appearance:Elves have pointed ears and tend to be slightly taller than the average human.Their skin, hair, and eye color are diffrent shades found in nature like greens, browns, and even gold like the sun.
Powers: They have the ability to camouflage like a gecko (they can blend into their environment so they are almost invisible).
Strengths:Skilled hunters.
Weakness:Very prideful.
Malato
Description:Malato simply means "diseased". These Vomica got the short end of the straw when it comes to be infected. They can be Lumen, Atrum, or Neutral.
Appearance: These creatures have the most varied appearanced. They can be subtle from diffrent hair color or eyes, to drastic like scales or fur.
Powers:Malato have no real powers. They simply got the aspect of the virus that changes appearance..
Strengths:Same as humans.
Weakness:Same as humans.
Mortem
I could die for you. But I couldn't, and wouldn't, live for you.
Description: The Mortem are a group that where hit the hardest by the virus. There heart no longer beats. They have no blood to spill. They are almost quite literally, the walking dead. They live a life of emptiness, having no /real/ feelings, though some can still remember there human feelings and thoughts if they are newly infected.
Appearance: Mortem actually appear completely normal, as if the virus never changed their appearace at all. That is, until their reflection is revealed. The reflection shows them as looking like a walking corpse. Rotting flesh, glazed over eyes, and blue tinted lips/fingers are some of the common appearances in a Mortem's reflection.
Powers: Because of the severity of their infection, Mortem can infect others simply by biting or even touching them. Because of their closeness with death, some Mortem are able to communicate with the dead.
Strengths: They can not be killed by normal mortal means. They must be burned alive.
Weakness: They are physically weaker than even humans.
Siren
One good thing about music, when it hits you, you feel no pain.
Description: Siren's are always female. They hold a close connection with water so they are usually found around lakes and rivers that are in the Kalladen forests.
Appearance: They are extremely beautiful. There appearance alone is almost mezmerising. Because of their close connection with water, they can hold an aquatic appearance. Some can have blue hair or eyes. Some can even have gills or scales.
Powers: Sirens can put men into a trance by singing. If they are in water, then this song can put them in such a deep trance that they can give them suggestions to follow.
Strengths: They have an increased life span and high agility.
Weakness: Their powers are nearly depleted if they are away from water.
Elementalist
Adopt the pace of nature: her secret is patience.
Description: They are in-tuned with the four elements of nature. Each elementalist is diffrent in their own right because of the element they possess. What element they have is completly random by how the virus effects the individual. The elements are Fire, Earth, Water, and Air.
Appearance: They appear human, though they can sometimes possess appearances that depends on their element. For example: A fire elementalist could have red eyes or skin that is hot to the touch.
Powers: Each elementalist has the powers to either control OR conjure their element.
Weakness: They are weakened by their opposing element.
Rules:
- All Rpnation forum rules apply.
- Romance, violence, and drama are accepted, but keep it PG-13.
- No power-playing or god-modding.
- You must have permission from the other player before killing or seriously injuring another character
- I have lifted the character limit, as long as the gender ratio remains even. Current ratio is Females: 10 Males: 9
- To join simply post your character to be approved.
Character Skelly:
Name:
Age:
Race:
Powers: (If different from the races list)
Appearance: (Can be a picture or description)
Personality:
History:
the rp: http://rpnation.com/index.php?threads/blood-curse-private-edition-actual-rp.13421/#post-490684
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