Snek
Boop the snoot, you get the shoot
- Name: Quel'xavuatl of the Totzimoc Brood (Quell or Q for short)
- Species Status: Kobold
- (Ignore the armor and the sword)
Right arm is completely cybernetic.
- Prior Affiliation: Closely affiliated with the Treeshapers
- History and Personality:
Quel'xavuatl made trips through the more developed districts of the city more and more as he grew, and his brood began to grow suspicious that his loyalty to them was growing thin. They gave him an ultimatum; his brood, or the humans. Q tried to reason with his brothers, begging them to understand what the technology could do for them and the better life they could create, but it fell on deaf ears. He was banished from his brood's neighborhood and told never to return.
Life on the streets proved to be extremely difficult, especially for a kobold. His brood lived in poverty, but at least they had shelter and protection. Quell wandered the city for months, learning what he could about the technology of the area. Waste bins proved to often be vital sources of not just discarded food, but salvageable parts and gadgetry as well. He lived this way for a year, until a chance encounter changed his life forever. As he entered a crumbling back alley, Quell witnessed a renegade mage tear open an unstable rift in space and leap through. Through the crackling portal, Quell could see the bright lights of a big city, even larger and more advanced than Tegucigalpa, and he had to make a decision as the portal began to cause destruction to the surrounding area. The sound of the approaching magical authorities echoed down the alleyway, and Quell knew that if he was spotted, it was likely that he wouldn't get off scot-free. This realization, combined with the desire to see more and to know more, compelled him to leap through the mystic gateway.
However, the magical forces holding the rift open were fickle and stingy, and decided that this unwelcome passenger would have to pay a proper toll. As Quell slipped through the portal onto the streets of Chicago, his right arm was suddenly and violently separated from his body. On the other side of the rift, Treeshaper mages found him dying and took him in, curing his wounds and saving his life.
They became a new family to Q, who was overjoyed to have a group of comrades who not only treated him with tolerance, but indulged his interests and curiosity. In their custody, Q reconnected with his natural and ancestral roots, learning how to augment his body with the help of bestial, feral tattoos that allowed him to channel the power of beasts and natural forces. In the meantime, while he wasn't serving as an assistant to more capable mages in order to repay his debt to them, he worked on learning technology from artificers allied to the faction. Eventually, empowered by his natural talent for working with magitech, Quel'xavuatl managed to build himself a new cybernetic arm. The day soon came when Q knew that he was able to be independent once more, and left the Treeshaper conclave in order to join the Infernal Intervention Task Force and put his technological brilliance to work.
- Build Placement: Stealth, Combat, Arcane
- Non-Magical Skills: Q is a naturally gifted artificer, skilled with technology of all types but particularly talented with hacking and digital interfacing. He is also accustomed to living on the streets, giving him superb stealth and subtlety as well as a strong sense of direction in large cities. His natural kobold biology gives him naturally strong balance and agility.
- Magical Skills: Quell is a brilliant magitechnician, able to use magical energy to shape and augment technological components. This allows him to quickly and efficiently repair damaged electronics and machines, as well as disable or repurpose existing technology in his vicinity, provided he can focus and work uninterrupted for an extended period of time. His only other magical prowess lies with his natural energy-channeling talents, manifested through his arcane druidic tattoos. These tattoos imbue his body with primal energy and allow him to temporarily augment his physiology with bestial components. There are seven of them, each located in a different spot and each with a different purpose: Beast Claws (arms), Wings (shoulders), Shell Armor (chest), Gills (ribs), Venom (tongue), Axe Tail (tail) and his ancestral Dragon's Breath (throat). The tattoos can only store enough magical energy to augment his body for up to ten minutes at a time, and take up to half an hour to recharge depending on how much energy he used. Each additional simultaneous augment that Quell manifests exponentially increases the speed at which his tattoos are drained of energy, and can typically only manifest one or two at a time.
- Field Equipment:
- (1) Quicksilver Suit, skin-tight stealth suit equipped with dynamic camouflage (cloaking is ineffective against those skilled with illusion magic/glamours). Resistant to extreme temperatures and insulated against electricity, but joints and shoulders are vulnerable to puncturing damage and sharp weapons, and the suit is not bulletproof nor is it shielded against magic.
- (5) Smoke bombs (for escapes)
- (5) Gas canisters, custom non-lethal compound induces violent coughing and irritates the eyes. Basically pepper-spray grenades.
- (1) Custom magitech lockpick, concealed in cybernetic hand's index finger. Capable of bypassing magical locks as well as physical ones
- (1) Concealed compartment within cybernetic hand's middle finger, can store small accessories like poison or small data chips
- (1) Concealed data plug within cybernetic hand's ring finger, capable of adjusting to interface with almost any computer or database and can store 1 TB of data.
- (1) Magitech laser cell concealed in cybernetic hand's pinkie finger, capable of projecting a tiny blade of intense heat for cutting metal like maintenance panels or door locks.
- (1) Magitech biometric pad on cybernetic hand's thumb, can read thumbprints of others and replicate them later
- (3) Magitech flash cells contained in palm of cybernetic hand, capable of blinding assailants or unleashing small arcs of electricity to stun foes or fry circuits. Each one takes 5 minutes to recharge.
- (1) Mystery incomplete device currently under construction, codenamed, "the Q-Ball". Function yet to be determined.
- Ties and Relationships: the Totzimoc Brood, kobolds in general, the Treeshapers, cyborg artificer Zelig Tannen (Q's mentor in the Treeshapers).
- Fun Facts: Quel'xavuatl's closest dragon ancestors were acid-breath tyrants who lived in the jungles of Central America.
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