uteck
Member
One aspect of Exalted that I think many people overlook, and I know my group has in previous campaigns, is the treatment of the dead. We have followed the D&D approach of "kill things and loot the corpses". But this is the wrong approach in Exalted and the way death works is foreign and takes a bit of thought to understand.
The Core book, page 317
I imagine the ghost of a God-Blooded mortal would be even more powerful since it may be able to still use it's Spirit charms, or is that stretching it too much? The books don't address dead God-Blooded, but that seems like it could be fun, or perhaps a differnt creation method for making Ghost-Blooded if you don't like the idea of the dead making babies.
What about all the mortal guards you may have to fight your way past to get to that thing you want? Do you want to risk a number of them rising as ghosts, even if they don't come after you, what about the surrounding area and the people that live there?
I was thinking that large cities might have a public service to care for the dead of the poor to prevent ghosts from wondering around. The Shantytown in Kirigast could be a breeding ground for hungry ghosts if the dead are not buried and minimum funerary rights done that next day. Good thing their is an Immaculate temple nearby and they don't shirk their duties too much we hope.
The treatment of the dead seems to have been a problem since before the Primordial war, why else do the Zenith cast have the power to force the hun and po to move on immediately? After a battle the dead need to be taken care of quickly to prevent another battle that night, unless the victorious force leaves the area and the ghosts behind for the enemy to deal with?
Also, how hard is it bind a hungry ghost? The book says on page 318;
What other societal impact does the possibility of the dead rising from the grave impart :?:
The Core book, page 317
This changes the whole concept of death for most people. Simply killing an opponent or rival is not the best method depending on the situation, especially for social situations, since the passions of the slain may bring them back to fight you from beyond the grave for 3 nights at least, but that may be enough time to cause you long-term grief. This is the ultimate dead-mans switch since a strong willed and passionate person can come back, and for a mortal they are even more powerful now since they have an Essence pool.For the ï¬rst three nights after death, the soul of a hungry ghost is complete, and the ghost can search intelligently for its murderer, even contacting old allies for help in avenging its death.
I imagine the ghost of a God-Blooded mortal would be even more powerful since it may be able to still use it's Spirit charms, or is that stretching it too much? The books don't address dead God-Blooded, but that seems like it could be fun, or perhaps a differnt creation method for making Ghost-Blooded if you don't like the idea of the dead making babies.
What about all the mortal guards you may have to fight your way past to get to that thing you want? Do you want to risk a number of them rising as ghosts, even if they don't come after you, what about the surrounding area and the people that live there?
I was thinking that large cities might have a public service to care for the dead of the poor to prevent ghosts from wondering around. The Shantytown in Kirigast could be a breeding ground for hungry ghosts if the dead are not buried and minimum funerary rights done that next day. Good thing their is an Immaculate temple nearby and they don't shirk their duties too much we hope.
The treatment of the dead seems to have been a problem since before the Primordial war, why else do the Zenith cast have the power to force the hun and po to move on immediately? After a battle the dead need to be taken care of quickly to prevent another battle that night, unless the victorious force leaves the area and the ghosts behind for the enemy to deal with?
Also, how hard is it bind a hungry ghost? The book says on page 318;
But I have not found the ritual for this anywhere, although binding a mindless ghost is of limited use.Anyone with Occult 3+ can bind a hungry ghost once the higher spirit is gone.
What other societal impact does the possibility of the dead rising from the grave impart :?: