TanteRegenbogen
Cuddly enby auntcle
This takes place in the same world as my previous roleplay "I Was Supposed To Become A Hero But Got Stuck In A Deadend Job Instead", just in another country on the same continent.
Setting: A modern fantasy era where cars are powered by magic and multiple sentient species coexist in the lands (humans, elves, dwarves, goblins). Melee weapons are still used but are slowly being replaced by mana crystal powered guns which allows people with little to no magic ability to use that energy. Strip malls, roadside stores, even smaller malls exist. The town of this roleplay is located around 1200 km from the setting of the previous roleplay (Quarrytown). The town named Vaesmarsh in common or Vaetmyrs in the local language and dialect is built along a long river in a marshland. It has many communal longhouses, both residential and commercial. The longhouses are usually two or three floors in size and are partially insulated by earth and moss, giving them the appearance of being partially underground or built into hills. People who inhabit the longhouses usually share bathrooms, kitchens, eating areas and gardens. Sometimes the longhouses have their own pier on the river. The residential longhouses usually house either entire families of multiple generations or can feature unrelated tenants who engage in a type of cooperative living. Commercial longhouses can be massive in size, almost being malls with up to six floors. However the insides of the commercial longhouses look more traditional with white painted sandstone walls and often wooden beams and sometimes timber framing.
Vaesmarsh has a population of around 50,000 and is in the small nation called the Principality of Heavenslake. Heavenslake is almost exclusively made of marshlands and wetlands. The weather is humid in the summer and mild in the winter. To the west of the principality is the border to the empire to which it has neutral diplomatic relations and good trade relations. Vaesmarsh has its city center pretty much in the center of the town where the most bridges over the river are. Landmarks of Vaesmarsh are it's townhall which is located on a hill and almost looks like it's roof was made from a ship, it's "mall" which is a collection of large commercial longhouses, the biggest being six floors high and nearly 400 meters long. And it has an ancient statue of the town's founders, dated back 1600 years, said to have escaped tyranny in the empire.
To the nation's capital of Heavenstop, it is an hour drive or 45 minute train ride. The capital has a population of 150,000 and the longhouses there look a little more extravagant.
The demographic makeup is around 35% dwarves, 35% elves, 20% goblins and 10% humans. Each group is known for contributing to the nation in their own way. Dwarves are known for expert craftsmanship, building robust bridges and making devices. Elves are known for being scholars and healers. Goblins are known for engineering and animal handling. Humans are known for masonry, roofing and hunting large creatures.
The main industries of Heavenslake are building materials, fishing, fruit and appliances.
Plot:
You are a person with a specific set of skills. Your skills tend to be better than those of others and others often encourage you to seek better employment or apply for elite units within the military. However you aren't in the mood for it and would rather be "normal". However soon, you will have no choice, but use your skills to protect or eliminate others. With the empire rife with inner turmoil, conflicts can possibly spill over into Heavenslake.
Common lingo in the universe:
Auto = The word for car/automobile
Commu = a smartphone/mobile phone
Mana charge = the mana crystal used to power autos and appliances.
Herb = The local slang for manaherb or glowleaf, a mild drug that can replenish ones own mana and gives a light buzz when smoked
Setting: A modern fantasy era where cars are powered by magic and multiple sentient species coexist in the lands (humans, elves, dwarves, goblins). Melee weapons are still used but are slowly being replaced by mana crystal powered guns which allows people with little to no magic ability to use that energy. Strip malls, roadside stores, even smaller malls exist. The town of this roleplay is located around 1200 km from the setting of the previous roleplay (Quarrytown). The town named Vaesmarsh in common or Vaetmyrs in the local language and dialect is built along a long river in a marshland. It has many communal longhouses, both residential and commercial. The longhouses are usually two or three floors in size and are partially insulated by earth and moss, giving them the appearance of being partially underground or built into hills. People who inhabit the longhouses usually share bathrooms, kitchens, eating areas and gardens. Sometimes the longhouses have their own pier on the river. The residential longhouses usually house either entire families of multiple generations or can feature unrelated tenants who engage in a type of cooperative living. Commercial longhouses can be massive in size, almost being malls with up to six floors. However the insides of the commercial longhouses look more traditional with white painted sandstone walls and often wooden beams and sometimes timber framing.
Vaesmarsh has a population of around 50,000 and is in the small nation called the Principality of Heavenslake. Heavenslake is almost exclusively made of marshlands and wetlands. The weather is humid in the summer and mild in the winter. To the west of the principality is the border to the empire to which it has neutral diplomatic relations and good trade relations. Vaesmarsh has its city center pretty much in the center of the town where the most bridges over the river are. Landmarks of Vaesmarsh are it's townhall which is located on a hill and almost looks like it's roof was made from a ship, it's "mall" which is a collection of large commercial longhouses, the biggest being six floors high and nearly 400 meters long. And it has an ancient statue of the town's founders, dated back 1600 years, said to have escaped tyranny in the empire.
To the nation's capital of Heavenstop, it is an hour drive or 45 minute train ride. The capital has a population of 150,000 and the longhouses there look a little more extravagant.
The demographic makeup is around 35% dwarves, 35% elves, 20% goblins and 10% humans. Each group is known for contributing to the nation in their own way. Dwarves are known for expert craftsmanship, building robust bridges and making devices. Elves are known for being scholars and healers. Goblins are known for engineering and animal handling. Humans are known for masonry, roofing and hunting large creatures.
The main industries of Heavenslake are building materials, fishing, fruit and appliances.
Plot:
You are a person with a specific set of skills. Your skills tend to be better than those of others and others often encourage you to seek better employment or apply for elite units within the military. However you aren't in the mood for it and would rather be "normal". However soon, you will have no choice, but use your skills to protect or eliminate others. With the empire rife with inner turmoil, conflicts can possibly spill over into Heavenslake.
Common lingo in the universe:
Auto = The word for car/automobile
Commu = a smartphone/mobile phone
Mana charge = the mana crystal used to power autos and appliances.
Herb = The local slang for manaherb or glowleaf, a mild drug that can replenish ones own mana and gives a light buzz when smoked