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Fantasy Humalgam - Character Sheets

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Here you insert your characters, based on the template found below. A like from me = approval.

Name:
Gender:
Age:

Appearance: (Can be either image or word description. If you use a picture, I'd appreciate it if you could put them into spoilers, danke.)

History: (A simple biography of about one to two paragraphs max. Any relevant lore questions will be answered by yours truly, of course)

Abilities: (A comprehensive list of the character's magical and non-magical abilities/powers.)

Distinguished for: (One or multiple actions that gained the character a good amount of prestige, why are you seen as the army's elite?)

Other information: (Things that don't fit in any of the categories above.)
 
Name: Lyon Gatti

Gender: Male

Age: 23

Appearance:
images
images
History: Lyon was born in the Lands of the Daggerhill to a well off family who owned a large farm and slaves, which his family opted to so they didn't have to pay peasants to do work. They weren't human of course, usually Hawkspawns captured and sold by Ogres. He was raised in a very religious household, believing in the String Gods, which in turn made him a religious man. At a young age, Lyon got bored of the farm and wanted to venture farther but never had the ability to. A decade later, Lyon decided that he would be a soldier, joining mainly so he could defend this land and to kill heathens because god wills it. He then got sent to several frontiers to receive combat experience, becoming a deadly warrior and a force to be reckon with.

Abilities: Very skilled with his battleaxe, Strategist, Diplomacy, and Deception

Distinguished for: He traveled up North and Served in the fight against the Ogres, having killed more ogres than the average soldier, he saw some recognition from his peers.

Other information:

Personality: Lyon is a zealous person, Religion being the number one thing in his life. He has an air of arrogance to him, tending to be rude and blunt to people. Lyon is a very loyal person, perhaps one of his best qualities. Lyon may be rude, but he's a fair person, tending to stay neutral in others arguments, and treats others how they treat him, except for slaves.
 
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Name: Marton

Gender: Male

Age: 37

Appearance:
GERARD20NORAX.png


History: Served as a slave craftsman for the Starveiled. That was before the Great Human revolution. During it, he was one of the most ferocious and brutal warriors Humanity had. After the revolution, he lived in Daggerhill but due to his nature left his new home after a few years.

Abilities: Can create, use and control fire. His arcane power also makes him more resistant to fire and his hands cannot be harmed by ordinary flames. For his non-magical abilities, he's an exceptional swordsman with his two-handed longsword, naturally good in survival techniques and can temporarily fix armor and weapons with limited resources. A very good liar.

Distinguished for: When he was fighting in the Great Human rebellion he became known for being extremely cruel to his enemies. Using his ability to control fire he didn't spare anyone. He's also known through the ranks of the army elite for being a man of no faith and communicating with his parasite more than is seen as usual.

Other information: Because of society rejecting him for being a man of no faith and his natural lack of interest in human contact he's now traveling the borders of the Westland Empire, working as a mercenary, mostly helping the Human Army.
 
Name: Evan Rwolfe
Gender: Male
Age: 21

Appearance:
77a41d75f548070197bdd01ff8f946933a2739ba_hq.png

History: Evan’s story is a bit tedium, he was born in a small tribe somewhere in the middle of nowhere, the tribe was nothing special; it was actually so much of nothing special that the year it was made after separating itself and becoming independent, it dissolved and ended up becoming apart of a large tribe. These transitional periods were common for Evan, so much so that he eventually ended up just leaving the tribe and going out to explore and learn of all the great things that surrounded him. His time of wandering and exploration brought him upon many religions and while all seemed just and right, one took the most spotlight for him, The Night of Absolution. This religion came upon him after visiting an odd tavern in Virmeye, overhearing folks talk of becoming pure and to live a life of relief after death, this eavesdropping of a conversation made Evan change. That night, he slept uncomfortably in a small inn and experienced a "calling", something speaking to him, telling him to "Purify all, to bring Unity", this "calling" made him confused but it also made some sense to him in an odd way.

For a year, he had pondered and thought of what it had meant and now, he finally believes he has found his answer.

Abilities:
-Non-Magical
Average Physical Combat Experience
Leadership Skills
-Magical
Astral Shrapnel

Distinguished for: There’s not much to his fame among the army and the people as a whole, he’s known as a good leader and somebody who can command a small army against all odds and still come out better than ever. Evan’s arcane ability gives him fame amongst the historians and bookkeepers, stories and accounts of him wielding a various weapons, making his foes rout.

Other information: Evan wears an odd amount of jewelry, from earrings made from gold to bracelet that surrounds his neck forged in steel and blue gems. He wear none as a show of nobility but of is adventures and travelings.
Astral shrapnel is the ability to generate and release serrated fragments of astral (spiritual) essence as a mode of defense. It causes unimaginable spiritual pain that even apathetics are capable of feeling. It also disrupts life force, causing disorientation, scarring and homeostatic instability (vomiting, seizures, heart attacks, strokes, etc.).

(More or less done, might revision it a bit tho)
 
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Name: Diana Claemmore
Gender: Female
Age: 22

Appearance: Tall, around 6’, slender but toned and muscular build with blonde hair and golden eyes upon an angular face. Attire and hairstyle shown below are most common for her.
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History: Raised in the capital of Daggerhill by a highly regarded Blacksmith, her father. Diana had a close relationship with her father, the two kept each other company in the abscene of Diana’s late mother- a brave warrior turned victim of war. Naturally, Diana got a taste of the smithing lifestyle and decided how she felt about it almost instantly. She hated it. Dull, tiring and repetitive it was, plus she was no good at it. Her armor was always either too thick or too thin, weapons too brittle and blunt, her continued work under her father’s name was nothing but a failure, she was starting to taint his reputation as a smith. For years she was determined to improve but she simply couldn't get the hang of it. Ashamed at the fact she could become the main reason for the desecration of the name her father had built for them, she insisted he let her practice her fighting ability carry their family name into glory with her instead of dragging it down. While hesitant at first, because of what had happened to his wife, Diana’s father denied at first- but one night, he’d seen Diana hard at work at the smithy’s one night. He didn’t want to be spotted so the unusual behaviour and went to bed, checking the product after night had passed, it was clear she was working on gauntlets, Steel, painted red with clawed fingers. The design was stylish as well as practical, offensive and defensive- the only thing holding it back was the craftsmanship.

Almost a week passed and Diana’s dad finally approached her about the topic. He let her go on her way (somewhat reluctantly) like she wanted to. He presented her with a new and refined pair of the gauntlets she designed as well as matching armoured boots, body armor and a huge Great-Sword, the weapon she had droned on about. With a sentimental hug and a goodbye, Diana took her gifts and left Daggerhill to persue another life. That was years ago, Diana had quickly become a well accomplished and skilled mercenary with her own reputation to uphold and accolades to acquire, Diana mostly worked in defending Edglement. Edglement being a village in Velvetleaf on the border of Hawkspawn and human territory. That means it was always under threat and in constant need of protecting, the desperation of the mayor meant she was always paid dearly for helping, and a place under constant threat was a perfect place to nake a name for herself. Over the years she had honed her magical abilities well enough to use them regularly to give her the speed of combat she is known for.

Abilities: Aerokinesis- Magic allowing Diana to manipulate the velocity of the wind around her within a ten feet radius. She can create small tornadoes or topple lighter foes with powerful blasts of wind or create a gust under her feet to move her own body around as a dodge or a technique to manuever around a foe. Diana’s most common use for her magic though is to assist her when swinging her Great-sword around. Since the weapon is so heavy, Diana can take some of the weight off her body as she uses the wind to support the blade when she is carrying it or to blow the blade in the direction she has swung it- speeding up the attacks and increasing the power of the swing beyond her maximum strength level alone.
Besides her magic she is exceptionally skilled in wielding her signature Great-sword and almost as adept in hand to hand combat.

Distinguished for: Often being the trump card when it comes to defending Edglement from attacks by Hawkspawn. Casualties of allies often decrease drastically when she is present, her unique and quick fighting style despite having such a heavy weapon also make her stand out from the other soldiers who defend Edglement.

Other information:
She is normally serious in demeanour but has a soft spot for small, cuddly animals
She is a surprisingly talented chef, specialising in various meat dishes.
 
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