Zer0
Haiku Hitman
Okay.Nah, just someone for a one shot.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Okay.Nah, just someone for a one shot.
Not much!
Not much!
It's just going to be another torture night for Minnie. Is she still not going to talk?Oh yay! XD
It's just going to be another torture night for Minnie. Is she still not going to talk?
Hmm, you know what, I'm going to roll to see if Sloth arrived. 6-10 he and that lady arrived.
Then she has to talk. We'll see. If Ricket and Sen choose to act in the morning the next day when it's more dangerous and it works, then no torture. If at night when it's easier, torture. Or if Minnie chooses to initiate battle, and she succeeds with just her 1-3 unarmed combat success , no torture.Ack. Why? I don't i can handle her losing another arm, ya know.
Failure for any path. Good-bye second arm.
If she chooses to include Seth, he can make the rolls in her place, but with a penalty of 4 because he is protecting her and fighting at the same time. If that fails, good-bye to his one arm, and goodbye to Minnie's second arm.
Then she has to talk. We'll see. If Ricket and Sen choose to act in the morning the next day when it's more dangerous and it works, then no torture. If at night when it's easier, torture. Or if Minnie chooses to initiate battle, and she succeeds with just her 1-3 unarmed combat success , no torture.
Actually, if Minnie wants to escape, we can have 2 paths. Safe and risky. All rolls must succeed.
Safe:
1. enchantment/unarmed combat roll/speech + sneak/phys. def. roll = Minnie is out of prison and is hiding or running lose around the fort.
Risky:
1. enchantment/unarmed combat roll + sneak/phys.def. roll + sneak/phys.def. roll = Minnie escapes from fort all by herself.
Take out Ogar:
1. enchantment/unarmed combat roll + sneak/phys.def. roll + enchantment/unarmed combat roll = Ogar is taken down, Minnie escapes.
Failure for any path. Good-bye second arm.
If she chooses to include Seth, he can make the rolls in her place, but with a penalty of 4 because he is protecting her and fighting at the same time. If that fails, good-bye to his one arm, and goodbye to Minnie's second arm.