Katsuya
Magical artist
Well...I think it's because I stuck around long enough for others to also want to join in, but they stopped until
Roleplay Skittle
came along. So then it became a three musketeer thing. XD
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On my end, Katsuya and Roleplay Skittle are awesome to write and act with. Our character relationships are always something I look forward to in roleplaying. Like, it's been seven months but the character interactions aren't stale. The dice combat is also nice and I really like it that the group is travelling so we are exposed to different landscapes and cultures. Plus Katsuya and Skittle are funny.How have you kept an RP going for so long with only three people?
I roll one ten-sided dice (1d10) every time your character attacks. And depending on what skill he used the attack succeeds if the roll falls within his success range. You see in our CS that in the spell and skill descriptors there's words like: one-handed, conjuration. Or the skills are arranged under titles like: unarmed combat. For every other skill you have that falls under the same category ---- let us assume you have 3 skills under unarmed combat, your success range increases by +3.How do the dice battles work?
Yah.Ok, so if you are attacking, Zero roles the dice and decides what happens, sort of DnD like?
You guys had no permanent GM?That's actually really cool. If we tried that with the RP I was in before, we would probably have to wait forever for whoever is in charge of rolling to get around to doing it, depending on who we would put in charge.
Alright, you okay with us time-skipping to the village of Scree with Aodh?It worked, but it probably was why it died.
Well I gotta go for now, I'll be back on later
Alright.yeah, ill pick up from where ever they are when i get back online