Howlin' at the moon (OOC thread) [Lunar Fury]

Being a Realm soldier, he probably spoke Low Realm, which is Laughter's native language.


And yes, Firetongue is probably our common language here.
 
Lots of realm soldiers are from satraps though.


But if he spoke in low realm then I responded to his babblings in firetongue.
 
Given that we're a long, long way away from the Blessed Isle, I'm guessing they're from a satrap and spoke Flametongue (especially since Amina and Najya already talked to one and, apparently, understood him.)
 
Ah, but Sherwood has made a point of stating that these guys are the home guard, from the Blessed Isle itself. Therefore, it seems likely that they are speaking Low Realm.
 
And on the other hand he made a point of having the fellow speak, and not something like 'Amina hears heathen jibber-jabber'. Ergo he speaks something Amina can understand. Presumably it's Firetongue; we're in the South.
 
True, the soldiers are from the Isle, but this guy is a crewman of the airship. He would use Low Realm first, but will switch to Firetounge once he hears it spoken.
 
I'm really glad that just bandaging wounds doesn't require any great heights of prowess here, as I'm the only one with Medicine, and even then it's only a single dot.


I hope a minor bit of Alchemy isn't too much of a problem for Laughter to just pull out of his pocket. As an Exalt with the right skills and plenty of time, he's probably had a chance to make plenty of stuff like this.
 
Tome said:
I'm really glad that just bandaging wounds doesn't require any great heights of prowess here, as I'm the only one with Medicine, and even then it's only a single dot.
Hey man, even a troll warrior can us linen bandages.


Sorry, WoW reference. Couldn't resist.


Yeah, I figured Home Guard = one of the Realm languages (they do work with DBs more). But I'd assumed they didn't get chased that far afield, so knowing Flametongue would be good. But at the same time, they probably wouldn't expect the need to deal with locals. On the other hand...


*hurt head* Sherwood called it. No worries.
 
To use terms that we know today, he has a concussion and some blood loss. Loose items in the gunners room konked him in the head and knocked him out. He's doing better than the third person in the room; his straps broke and he got squished.
 
Just to make sure, did everyone catch the post where I added 5 xp to what you got after the fight? Please post what you are spending it on so I can make up villians to destroy you - um, I mean, find challenging stuff for you to go up against. :lol:
 
Yep, I did. In the mean time, how much down time will there be? Will I be able to start work on an Artifact? Can we assume tutors?


I'll probably be picking up Relentless Lunar Fury and leave it at that, unless you're willing to entertain the suggestion of a custom crafting Charm? Mostly I want to do some crafting/Alchemy.


Also, are we modifying the xp costs for charms any? ('Cause Lunars get shafted there, yet again.)


If Sherwood says yes to me crafting a few Artifacts, anyone got anything they'd really like me to make? Like maybe some Moon-Faced pants for River? :P
 
Beg for Essence-debt! Beg! :lol: I'm interested in this answer as well, as raising Essence is one of the things I might do.
 
First, once you finish looking thru the ship and find out what it is carrying, you will have some artifact weapons and some down time. The weapons are fueled by Essence capacitors to make them useable by mortals, and can be recharged with a Hearthstone or an Exalt channeling points into it. They are not the most powerful of items, but are quite useful.


Second, unless you attack eachother, there is no more fighting to be done this scene. So, for those who are close to being able to raise their Essence and are a point away, you can do so once you find the large crystal sphere you can have a moment of your Essence awakening and going up the point. Besides, you will be getting more xp soon enough. :D
 
I'd like to raise my resources, is there any way in the valley that's an obvious way to do this? IE, precious metals One Tusk doesn't use or something.


Basically I kind of wanted to support a wife and kid and I was looking for ideas.
 
The question is, how much down time will we be getting?


And will I be able to abuse essence-enhanced Alchemy to get my resources up to 5 in order to do my Artifact thing?


Also, will we have to pay to raise backgrounds?
 
Tome said:
If Sherwood says yes to me crafting a few Artifacts, anyone got anything they'd really like me to make? Like maybe some Moon-Faced pants for River? :P
I'd like to add some neat power to the twin daiklaves. The power gamer in me says peircing damage, the other side of me says it'd be neat if any blood spilled by the sword would fertilize ground. IE, kill a hobgoblin in the desert and a tomato plant grows there next year.
 
Tome said:
If Sherwood says yes to me crafting a few Artifacts' date=' anyone got anything they'd really like me to make? Like maybe some Moon-Faced pants for River? :P [/quote']
I'd like to add some neat power to the twin daiklaves. The power gamer in me says peircing damage, the other side of me says it'd be neat if any blood spilled by the sword would fertilize ground. IE, kill a hobgoblin in the desert and a tomato plant grows there next year.
Since I'd be upgrading them to a 3 dot Artifact, I'd imagine that you could get both effects.
 
No, you do not need to pay for backgrounds if you find a way in character to raise them. As far as resources, you are crawling thru a damaged First Age airship. It is probably never going to fly again, so stripping it of materials will provide a large windfall of money. You'll just need to cart it to a large enough Guild outpost or city. Chiaroscuro, Yane and Kirighast are the three large cities on the map that are closest to where you are.


And you'll get several weeks of downtime as One Tusk sends out messages.
 
Hmm... So stripping the ship down is an option? Though I'd imagine that selling some of that stuff would require either a Bureucracy or Larceny roll to avoid attracting too much attention. Anyone got any dots in either of those two?


And a few weeks isn't nearly enough to craft an Artifact... unless you're willing to give Clay-Wetting Practice the same effects as Craftsman Needs No Tools?


Bah, I guess I'll have to stick to picking up Relentless Lunar Fury.
 
So is One-Tusk ordering all of us to check the crystal or can I continue my ruse? Or is it just not worth it?


And moving to a similar note of custom charms, is the Solar athletic charm Monkey Leap Technique something that would have a Lunar equivalent like Graceful Crane Stance? It even has an animal name, so Lunars must be able to have it, right? :P


Seriously, it seems like a spot where Lunars might equal Solars.


Got to give more thought to my xp though.
 
I suspect Lunars equal Solars in most respects - it just costs more for Lunars to get what Solars do.
 
Yakumo said:
So is One-Tusk ordering all of us to check the crystal or can I continue my ruse? Or is it just not worth it?
And moving to a similar note of custom charms, is the Solar athletic charm Monkey Leap Technique something that would have a Lunar equivalent like Graceful Crane Stance? It even has an animal name, so Lunars must be able to have it, right? :P
You can keep up the disguise if you want. One Tusk is busy taking care of the Essence Engine, since none of you have anything close to the skills to do so yet. He has heard about something grabbed with great expense by the Realm, and wants to know what it is.


As far as custom charms, give me a bit to check out the charm trees and see what prereqs that Monkey Leap has for it, and I'll give you what you need to get it.
 

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