Howlin' at the moon (OOC thread) [Lunar Fury]

cyl said:
Yay, have at you Behemoth...
Need... Melee... charms :D
Pfft, Solars and their need for different Charms, ain't it funny? All a real Exalt needs to use a different weapon are some dots in the appropriate Ability.


That aside, Sherwood, why haven't you replied to my PM?
 
I was downstairs spending time with the wife. Sheesh! I get yelled at about being on the 'puter, then I get yelled at for not! :P
 
[sidles up to him with a bottle of bourbon and a 5 o'clock shadow] Ain't it the truth, friend, ain't it the truth. *slug*
 
Well that my friend makes the difference between perfection and power, and overall talent.


I actually have NO melee charm, not even an excellency.
 
lol


Besides, your last pm didn't have a question with it. You commented that you had razor claws already, and you liked the hearthstone and such. What did I miss?
 
Do I get the gloves anyway? 'Cause Laughter'd probably just take them apart in order to learn how they work... Not to mention the raw materials. 8)


I also mentioned that I do not in fact have an up to date copy of Laughter's character sheet.


...I do have three different variations on his starting one though.
 
You get the gloves. If you want to take them apart or give them to someone is up to you.


I guess you get the joy of writing up Laughter up once more, with the advantage of knowing what you got into before and where the story is going. Get your character posted and I'll look it over, not that I have a feeling that there will be a problem with it.


And I'm sorry once more for taking it down. Its been a while, and I didn't think you were comming back. :cry: :oops: But, now you are, and welcome to stay! :shock: :D
 
Rightio.


Do I get to keep the XP I had previously earned? Or am I reduced to those 25xp you handed me?


EDIT Can I add in the Savant background? :twisted:
 
You can keep your old xp. I'm a nice guy.


Why do I want to just say 'no' to the Savant background? Is it becuase you want it so much? I'll think about it. I'm at school right now, so I'll have to look later.
 
Sherwood said:
You can keep your old xp. I'm a nice guy.
Why do I want to just say 'no' to the Savant background? Is it becuase you want it so much? I'll think about it. I'm at school right now, so I'll have to look later.
Because Laughter being able to craft 5-dot Artifacts is bad?


I was kidding about taking it by the way.


Oh, and is there a write-up for that Manse you gave me? Or can I do it myself?


EDIT Just remembered you were using some different character creation rules. I can't seem to find them anywhere. Got a link?


EDIT2 Never mind. I dug up the link from the ECR post.
 
What's the make-up of the groups in the valley right now? I mean, do we have ideas of how many Elders, Lunars, Solars, God-Blooded, Enlightened Mortals, loyal Dragon-Blooded, etc., are here and fighting with/for us?
 
Not including the players, the various critters in the area are:


Four Solars (Khavad, Rory, and two others)


Three Lunar elders (ONe Tusk, Kieroon, and Lucas [Eva's mentor])


Seven Lunars of various ability


Eight Outcaste Dragon-Blooded of various power levels


Thirty of One Tusk's Beastmen


250 forest-sprite looking creatures that serve and protect Khavad


Fifty God-Blooded of various types


Ten to twenty little gods that have been displaced by the advancing Fae


Fifty elete mortals that arrived with the DB's


150 mortal extras,


with about 1200 non-combatants, most of which were residents of the valley before all the fighting started, but a few are camp followers of the troops.


Prying Eyes has commented that the Abyssal, Knife, is in the area, but is not feeling like putting up with all of the potental trouble his being in the camp would cause.
 
He returned to the nearest Imperial stronghold to deliver info.
 
Hey, Laundreu, since Trowzilla is in the middle of moving and may not be ready to post, so long as its ok with her, do you want to play her reaction or comment for her character? If she will be a while, I can also just NPC her rolls to bind the demon. Just let me know so I don't steal her thunder, k?
 
Well, I'm pretty sure she's posting tonight. If not, I may wander on down there and beat her until she does! :) I did talk to her about it about...two hours ago?


Anyway if she doesn't post by tomorrow I'll take care of things, ay?
 
Hey Sherwood, mind if I run something past you?


Would it be possible to either create a Lunar charm that mimics the Craft-hastening effect of the Solar charm Craftsman Needs No Tools, or to add that effect to it's otherwise analogue, Clay-Wetting Practice?
 
I see no major problem with that. Just remember that as you write it up, it should be more expensive than the Solar version; dispite my opinions, Solars are the top of the Exalted food chain. :roll:
 
Tome said:
Hey Sherwood, mind if I run something past you?
Would it be possible to either create a Lunar charm that mimics the Craft-hastening effect of the Solar charm Craftsman Needs No Tools, or to add that effect to it's otherwise analogue, Clay-Wetting Practice?
DIAMONDS-FROM-COAL METHOD


Cost: 12m, 2wp; Mins: Dexterity 5, Essence 4; Type: Supplemental


Keywords: Combo-OK, Obvious, Wyld


Duration: Instant


Prerequisites: Clay-Wetting Practice


The capability of the Lunar craftsman is not to be denied, even by the returning Lawgivers. This Charm supplements a Craft action. It allows the Lunar to act as if he possesses a Master's Workshop, with all the benefits that are entailed. The character still needs raw materials. This Charm can enhance a Craft action to build something, in which case the character accomplishes (Essence x 2) hours of work for each hour


invested. In the Wyld, however, he may complete his work faster - (Essence x 3) in the Bordermarches, (Essence x 4) in the Middlemarches, (Essence x 6) in the Deep Wyld, and (Essence x 8) in Pure Chaos - though time is so weird there that one may complete an artifact before one began. In the Middlemarches and beyond, this Charm is Obvious.
 
Essentially, you're still slower in Creation. In the Bordermarches, you match the Twilight with his own charm, and farther into the Wyld you go faster - though, of course, you hit a point of diminishing returns when you go deep enough - constant attacks by the Unshaped kinda make crafting a bad idea.


As for Wyld-Shaping and Wyld Cauldron charms, I'd not only say that Lunars should get them, they should get them at the same basic prerequisites as the Solars - Solars shape by raw power and excellence, but Lunars are the masters of the Wyld, though Lunars may not be able to create Land or People easily, if at all. (Being able to do so breaks the Thousand Streams River and a lot of the history of Creation, frankly.) I am not always agreed with, though!
 
Yeah, Lunar Wyld Charms beat Solar Charms hands down. Even the Solars don't want to fight those things... Which is why I love that Charm in DotFA that lets you bring the Wyld to you. :D 20m and 1wp and you can use Wyld Charms as though you were in the Deep Chaos.


Still, I'd really, really like to take that charm, since it'd let Laughter actually make something. I mean, what are the chances of getting a season's worth of down-time anytime soon?
 

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