• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Realistic or Modern how the wild west was fun - the adventurers

fairyfawn

respectless
hi! welcome to the application thread for the wild west roleplay how the wild west was fun!

reminder!
the spots are not first come first serve, so don't worry if you see someone applying for a role that you would like to apply for as well. the sharpshooters and lookouts require 2 people for the roles! also! fancy codes are not required for your application! you may use one if you wish but please ensure you have the information that will be listed in the application form below!

application due date
tba



the group

leader - cole andrews - played by Skryeb Skryeb

second in command - morgan stokes - played by Veil Walker Veil Walker

veterinarian - elderia smith - played by soottags soottags

medic - minnie blair - played by fairyfawn fairyfawn

cook - edith cameron - played by geminiy geminiy

sharpshooters - eamon o'halloran - played by krypt krypt , name - played by

lookouts - birdie gardner - played by , alstroemeria alstroemeria melanie turner - played by Lizy Lizy

supply runner - charles moore - played by hanazuo hanazuo

the rich - embry callahan - played by cherry bomb . cherry bomb .



the form
character info

character image here
full name
nickname(s)
age - i would say around 20+ please for the characters
gender
pronouns
faceclaim/voiceclaim

role
are they good at their role?
how did they become a member of the group? how did they meet the leader? (do not fill this out if you're applying for the leader position)
likes
dislikes
fears
hobbies
habits
body modifcations/scars

date of birth - reminder that this takes place in June of 1870!
place of birth
personality - paragraphs or traits
history/backstory - optional!

appearance description
romantic orientation
sexuality orientation
headcanons/fun facts

horse info
name of horse
breed
gender
how long has your OC owned their horse?

hello player!
what can we call you?
your pronouns
triggers
what kind of adventures would you like to see?


links
interest check - here!
temp. ooc - here!
applications - you're here!
ic - tba
 
Last edited:
this is a WIP! this code scrolls!














minnie

the medic





































full name


minnie thea blair









nickname(s)


don't pls









age


twenty-seven (27)









gender


cis female (they/them)









p.o.b.


topeka, kansas









d.o.b.


march 20th, 1843









sexuality


pansexual
















































  • hair

    minnie's hair is a reddish-brown color that falls in long curls past their shoulders and they usually keep their hair pinned up or styled









    eyes

    minnie's eyes are a lush, warm green









    height

    5'6"









    body mods.

    minnie has ear piercings and one stick and poke tattoo on their ankle of a crescent moon










    faceclaim

    tamla kari

















♡coded by uxie♡




what can we call you?
you can call me juniper or juju or juni for short! you can also call me pastel or shark

your pronouns
he/purr/fox, other neos are welcome!

triggers
as long as you're respectful about topics, then everything is fine with me

what kind of adventures would you like to see?
i have a whole bunch of adventures planned for this!
 
Last edited:
eamon o'
halloran
BASICS.
full name. Eamon O'Halloran
nicknames. n/a
age. 34 years old
D.O.B. February 3rd, 1836
P.O.B. Westport, Ireland
gender. cis male
pronouns. he/him
sexuality. bisexual
face/voice claim. Adam Brody

role. sharpshooter
are they good at their role? Listen, if he wasn't decently good at his job, his teammates wouldn't be still in one piece, would they?

height. 5'11"
appearance.
Perpetual dark circles under his eyes and a slightly bloodshot look surrounding the dark brown, nearly black irises of his eyes. A stubbly beard that mostly covers a jagged scar that runs down the left side of his jaw and reaches his throat. Dark brown, unruly curls that, ever since Eamon was a young boy, inexplicably fall in his eyes unless kept short. Slightly above average height, Eamon has a broad-shouldered and relatively slender build. While he possesses some muscle from various forms of physical labour over the course of his life, for most of his adult life he has never been able to put on much weight and maintain it.

horse.
Murdoch is a large, well-behaved Clydesdale stallion who would trade Eamon in a heartbeat in exchange for some treats. No morals, no loyalties, just like his owner. Whether due to uhorselike valour or utter apathy, Murdoch isn't spooked easily and can stand his ground. The stallion has been with Eamon for about three years, making him five years old, if the lively, persuasive Scottishman who sold Murdoch to Eamon is to be believed.


the
sharp-
shooter
PSYCHE.
Once an honest young man guided by something akin to morals, honest hard work and an innate desire to protect his family above all, Eamon has shaped into an opportunist, more than willing to lie and steal for his personal gain. Disillusioned by the brutal reality of life in the Wild West as a penniless man displaced far from his homeland, he has opted for the easy route of appropriating from others that which may be taken by force or through artful deceit, and holds no regret for that. However, these days he prefers the latter approach: Eamon finds no enjoyment in brutish violence and is rather even-tempered and sensible by his nature.

Perpetually exhausted due to leading a life as an incurable insomniac and equipped with a heavy dose of sarcasm, Eamon has a tendency of coming across as aloof and careless during initial encounters. However, even though sharing personal details of his life is about as compelling to Eamon as a toothache, he is always ready for small talk and willing to lend a listening ear to anyone he is at least on non-hostile terms with. He is a decently good listener and open to offering advice, validating the other person’s ideas or simply ending the venting session with a sarcastic remark to alleviate tension and being on his merry way, if a less sentimental approach is preferred by the other party.

Eamon happens to have an unhelpful protective, almost paternal instinct that blooms once he gets attached to a person he views in terms of a younger sibling or a child-like figure in his life. The wish to protect, keep out of trouble and mentor others has been in him since childhood, and years spent as a merciless outlaw have done little to subjugate it. Yet, he may come off as patronising and condescending at times, particularly when he has chosen someone only marginally younger or less experienced than himself to latch onto as a pestering uncle.

likes. liquor, gambling, fireplaces, campfires, forests, dry humour, horseback riding, target shooting, hunting
dislikes. cramped spaces, fickleness, indecisiveness, picky eaters, working for rich folks
fears. drowning, contracting a debilitating illness or disability, relying on others, finding out that his siblings or ex-wife have died
hobbies. card games and gambling, mixing drinks, taking care of his horse, storytelling, cooking
habits. sleeping very little (and therefore being awake at unusual hours), tapping his fingers or feet when bored or engrossed in thought, flipping a coin whenever he has trouble choosing between two ideas

headcanons.
- wants to open up his own saloon one day
- surprisingly good with children, can be very gentle and patient, quite a good storyteller (although there is room for improvement for his child-friendly stories)
- doesn't have a discernible Irish accent anymore, though can adopt one without too much effort; mostly uses it when attempting to con Irishmen
- enjoys cooking, finds it incredibly relaxing; however, Eamon absolutely refuses to follow recipes and believes that his experiments will succeed, therefore his cooking has mixed results
- on multiple occasions has mentioned his ex-wife in passing in a way that inadvertently makes it seem like she is dead; this has caused confused stares upon clarification from Eamon much later that he is not, in fact, a tragic widower

BACKSTORY. TW: mentions of organised crime, death, gun violence
EARLY LIFE.
Eamon O’Hallogan was named after a great-grandfather who he never got to meet. An honourable man, the last O'Halloran with undiluted Irish Catholic blood in his veins and a once-blooming distillery that is now nothing but a faint memory, a memento from a different place and time.

After a careless, bittersweet and uneventful childhood, Eamon’s life truly began when the famine hit Ireland. Eamon and his family, newly-turned farmers with few assets to their name residing on the outskirts of Westport, Ireland, were among the first affected by the blighted crops. Through sheer luck, some connections and by giving up their last possessions, they found themselves on a ship to embark on a voyage across the ocean, in hopes of a better life. At the very least, one without gnawing hunger, sleepless nights and fear of disease. It was his father who succumbed first to an illness that he had contracted back home, likely on the crowded docks. Eamon’s mother, though frail from having recently given birth to his youngest sister, put on a brave face. Meanwhile, Eamon guarded his three younger siblings like a watchdog.

In the fall of 1849, the O’Hallorans arrived in the United States. Illness had claimed the life of the youngest O’Halloran, and the remaining children would become orphans in another year and a half when their mother ultimately succumbed to long-lasting health complications and stress. By that time the O'Hallorans had moved further to the West, found solace and shelter at a vast ranch where helping hands were always needed. Particularly ones that asked for no more than a roof and food in exchange for their efforts. Eamon took on the duties of a stableboy and occcasionally provided assistance with cattle. It was in the stables where he encountered his first love, someone he was strictly not allowed to pursue. Once the brief relationship was discovered by the ranch owner, Eamon was told in no uncertain terms to leave.

LIFE BEFORE THE GANG.
Circumstance, youthful spite that made him resent manual labour for someone else’s gain and anger at being forced to leave behind his siblings – too young to venture beyond the ranch and thankfully allowed to retain their position – pulled Eamon towards the company of thieves and robbers. While he had prided himself in his ability to get along with horses and take care of them, Eamon turned out to be a natural with a rifle or pistol, a precise aim and steady hands that didn’t falter on the trigger.

His newfound connections kickstarted a risky, unpredictable life as an outlaw. By the time he had put away enough money to seek out his younger siblings, it turned out that they had steadied their lives without Eamon and wanted little to do with their older brother, given his tainted reputation. However, a couple of years later, a life of train and bank robberies was put on hold when the woman who would eventually become his wife entered Eamon's life.

Adelaide came from a wealthy family, though she worked as a barmaid when Eamon met her. A vibrant, bold soul with a matching dry humour who desperately craved her independence. After arduous attempts to sway Adelaide – more to humour her, as he later found out, rather than due to any initial reluctance on her part – the two decided that they want to spend the foreseeable future together. Eamon severed ties with his gang and moved out to the countryside, far away from civilisation, where the couple had several years filled with love and the simple comfort of each other's company, though tinged with a hint of sadness and longing in the back of their minds as their mutual wish to become parents never materialised.

Life on the farm for a household of two was laborious and less than lucrative, particularly since Adelaide refused any assistance from her family, while life as an outlaw hadn’t exactly brought Eamon the riches that he had strived for. They encountered difficulties – numbing winter cold, scorching summer heat, animal and crop diseases – and there were times when they weren’t certain whether they would have food on the table next week. So, eventually Eamon sought out a few jobs connected to his previous line of work. To this day he isn’t certain whether his renewed interest in the criminal life made him easier to trace after years of keeping a low profile or if it was merely a matter of time before a certain merchant would seek retribution. The merchant in question was a wealthy man whose trains Eamon and his former gang had robbed on numerous occasions and whose two sons they had left to bleed out in a robbery that didn’t go according to plan.

Nonetheless, one evening Eamon returned home to find intruders who were aready waiting for him and holding his wife at gunpoint, tied to a chair in their quaint living room. While through luck and better knowledge of the layout of their house both Eamon and Adelaide escaped unharmed, Adelaide decided that she had had enough. She had no interest in risking her life, or that of any potential children that they may have had eventually, for Eamon’s unfinished criminal business. Although she refused to recount the details of what had occurred before Eamon’s arrival that evening, it was clear that the incident had deeply disturbed her. As much as Eamon expressed his regret, attempted to comfort her and finally begged her not to leave, her resolve was firm and there was nothing that Eamon, still deeply in love and wishing only the best for her, could do, short of coercion. And so, Adelaide headed to the estate of her parents, while Eamon returned to the trade that he knew best and sought out a group of like-minded individuals.

MEETING THE GANG.
Harvey was the youngest member of the gang, a plucky kid, stubborn as a mule and reminded Eamon much of his younger brother. Eamon had grown so used to Harvey’s cat-like footsteps that he didn’t notice when the kid snuck up to him in his lookout position, in the process of training a gun on the leader of the rival gang. Suddenly, a cold blade was pressed against Eamon’s throat. A brief, heated exchange ensued between them. The kid had lost his damn mind if he thought that he could double-cross the band of outlaws that had taken him in and get away with it in one piece. Someone from the team noticed their argument, for soon enough a loud bang echoed through the air and Harvey went down, blood pooling from his stomach and the knife leaving a hasty, though deep cut along Eamon’s jaw and neck. The gunshot ignited a chorus of blasts from both sides.

Dizzy, bleeding profusely and left as the last man standing from his gang (or rather sitting, it was just his luck that he collapsed out of the range of the mayhem), Eamon was left with no choice. A hardened criminal swearing unfaltering loyalty to a gang of vigilantes would be met with suspicion, given that he was in the desperate position of a marked man. Yet, even in his haze Eamon was ready to bet that it wasn’t merely justice that they were after. The bright-eyed look of their leader, who was gazing at him in apprehension, inspired Eamon to gamble on the possibility that the group were also adventurers at heart. Adventurers were always drawn to stories, promising riches, excitement, ancient knowledge or all of the above, and so Eamon gave them one, spun from local myths and intel that his gang had gathered for their next escapade.

Eamon had figured that his collaboration with the gang would be brief, parting on amicable terms once Eamon had guided them to the riches and knowledge that his former band of outlaws had sought. The truth of the matter – one he would admit only when heavily inebriated – is that the little gang of justice seekers had grown on him. And even sentimentality aside, out of all gangs Eamon had been with, quite frankly, being this group presented the lowest risk of getting his throat slit in his sleep.

© pasta
what can we call you? krypt
your pronouns: they/she
triggers: none really, as long as delicate topics are covered with the appropriate sensitivity.
what kind of adventures would you like to see? a bit of everything: western action (shooutouts, heists, robberies), character growth, drama, angst, perhaps an element of mystery
full name. Eamon O'Halloran
nicknames. n/a
age. 34 years old
D.O.B. February 3rd, 1836
P.O.B. Westport, Ireland
gender. cis male
pronouns. he/him
sexuality. bisexual
face/voice claim. Adam Brody

role. sharpshooter
are they good at their role? Listen, if he wasn't decently good at his job, his teammates wouldn't be still in one piece, would they?

height. 5'11"
appearance.
Perpetual dark circles under his eyes and a slightly bloodshot look surrounding the dark brown, nearly black irises of his eyes. A stubbly beard that mostly covers a jagged scar that runs down the left side of his jaw and reaches his throat. Dark brown, unruly curls that, ever since Eamon was a young boy, inexplicably fall in his eyes unless kept short. Slightly above average height, Eamon has a broad-shouldered and relatively slender build. While he possesses some muscle from various forms of physical labour over the course of his life, for most of his adult life he has never been able to put on much weight and maintain it.

horse.
Murdoch is a large, well-behaved Clydesdale stallion who would trade Eamon in a heartbeat in exchange for some treats. No morals, no loyalties, just like his owner. Whether due to uhorselike valour or utter apathy, Murdoch isn't spooked easily and can stand his ground. The stallion has been with Eamon for about three years, making him five years old, if the lively, persuasive Scottishman who sold Murdoch to Eamon is to be believed.

personality.
Once an honest young man guided by something akin to morals, honest hard work and an innate desire to protect his family above all, Eamon has shaped into an opportunist, more than willing to lie and steal for his personal gain. Disillusioned by the brutal reality of life in the Wild West as a penniless man displaced far from his homeland, he has opted for the easy route of appropriating from others that which may be taken by force or through artful deceit, and holds no regret for that. However, these days he prefers the latter approach: Eamon finds no enjoyment in brutish violence and is rather even-tempered and sensible by his nature.

Perpetually exhausted due to leading a life as an incurable insomniac and equipped with a heavy dose of sarcasm, Eamon has a tendency of coming across as aloof and careless during initial encounters. However, even though sharing personal details of his life is about as compelling to Eamon as a toothache, he is always ready for small talk and willing to lend a listening ear to anyone he is at least on non-hostile terms with. He is a decently good listener and open to offering advice, validating the other person’s ideas or simply ending the venting session with a sarcastic remark to alleviate tension and being on his merry way, if a less sentimental approach is preferred by the other party.

Eamon happens to have an unhelpful protective, almost paternal instinct that blooms once he gets attached to a person he views in terms of a younger sibling or a child-like figure in his life. The wish to protect, keep out of trouble and mentor others has been in him since childhood, and years spent as a merciless outlaw have done little to subjugate it. Yet, he may come off as patronising and condescending at times, particularly when he has chosen someone only marginally younger or less experienced than himself to latch onto as a pestering uncle.

likes. liquor, gambling, fireplaces, campfires, forests, dry humour, horseback riding, target shooting, hunting
dislikes. cramped spaces, fickleness, indecisiveness, picky eaters, working for rich folks
fears. drowning, contracting a debilitating illness or disability, relying on others, finding out that his siblings or ex-wife have died
hobbies. card games and gambling, mixing drinks, taking care of his horse, storytelling, cooking
habits. sleeping very little (and therefore being awake at unusual hours), tapping his fingers or feet when bored or engrossed in thought, flipping a coin whenever he has trouble choosing between two ideas
headcanons.
- wants to open up his own saloon one day
- surprisingly good with children, can be very gentle and patient, quite a good storyteller (although there is room for improvement for his child-friendly stories)
- doesn't have a discernible Irish accent anymore, though can adopt one without much effort; mostly uses it when attempting to con Irishmen
- enjoys cooking, finds it incredibly relaxing; however, Eamon absolutely refuses to follow recipes and believes that his experiments will succeed, therefore his cooking has mixed results
- on multiple occasions has mentioned his ex-wife in passing in a way that inadvertently makes it seem like she is dead; this has caused confused stares upon clarification from Eamon much later that he is not, in fact, a tragic widower

history.

EARLY LIFE.
Eamon O’Hallogan was named after a great-grandfather who he never got to meet. An honourable man, the last O'Halloran with undiluted Irish Catholic blood in his veins and a once-blooming distillery that is now nothing but a faint memory, a memento from a different place and time.

After a careless, bittersweet and uneventful childhood, Eamon’s life truly began when the famine hit Ireland. Eamon and his family, newly-turned farmers with few assets to their name residing on the outskirts of Westport, Ireland, were among the first affected by the blighted crops. Through sheer luck, some connections and by giving up their last possessions, they found themselves on a ship to embark on a voyage across the ocean, in hopes of a better life. At the very least, one without gnawing hunger, sleepless nights and fear of disease. It was his father who succumbed first to an illness that he had contracted back home, likely on the crowded docks. Eamon’s mother, though frail from having recently given birth to his youngest sister, put on a brave face. Meanwhile, Eamon guarded his three younger siblings like a watchdog.

In the fall of 1849, the O’Hallorans arrived in the United States. Illness had claimed the life of the youngest O’Halloran, and the remaining children would become orphans in another year and a half when their mother ultimately succumbed to long-lasting health complications and stress. By that time the O'Hallorans had moved further to the West, found solace and shelter at a vast ranch where helping hands were always needed. Particularly ones that asked for no more than a roof and food in exchange for their efforts. Eamon took on the duties of a stableboy and occcasionally provided assistance with cattle. It was in the stables where he encountered his first love, someone he was strictly not allowed to pursue. Once the brief relationship was discovered by the ranch owner, Eamon was told in no uncertain terms to leave.

LIFE BEFORE THE GANG.
Circumstance, youthful spite that made him resent manual labour for someone else’s gain and anger at being forced to leave behind his siblings – too young to venture beyond the ranch and thankfully allowed to retain their position – pulled Eamon towards the company of thieves and robbers. While he had prided himself in his ability to get along with horses and take care of them, Eamon turned out to be a natural with a rifle or pistol, a precise aim and steady hands that didn’t falter on the trigger.

His newfound connections kickstarted a risky, unpredictable life as an outlaw. By the time he had put away enough money to seek out his younger siblings, it turned out that they had steadied their lives without Eamon and wanted little to do with their older brother, given his tainted reputation. However, a couple of years later, a life of train and bank robberies was put on hold when the woman who would eventually become his wife entered Eamon's life.

Adelaide came from a wealthy family, though she worked as a barmaid when Eamon met her. A vibrant, bold soul with a matching dry humour who desperately craved her independence. After arduous attempts to sway Adelaide – more to humour her, as he later found out, rather than due to any initial reluctance on her part – the two decided that they want to spend the foreseeable future together. Eamon severed ties with his gang and moved out to the countryside, far away from civilisation, where the couple had several years filled with love and the simple comfort of each other's company, though tinged with a hint of sadness and longing in the back of their minds as their mutual wish to become parents never materialised.

Life on the farm for a household of two was laborious and less than lucrative, particularly since Adelaide refused any assistance from her family, while life as an outlaw hadn’t exactly brought Eamon the riches that he had strived for. They encountered difficulties – numbing winter cold, scorching summer heat, animal and crop diseases – and there were times when they weren’t certain whether they would have food on the table next week. So, eventually Eamon sought out a few jobs connected to his previous line of work. To this day he isn’t certain whether his renewed interest in the criminal life made him easier to trace after years of keeping a low profile or if it was merely a matter of time before a certain merchant would seek retribution. The merchant in question was a wealthy man whose trains Eamon and his former gang had robbed on numerous occasions and whose two sons they had left to bleed out in a robbery that didn’t go according to plan.

Nonetheless, one evening Eamon returned home to find intruders who were aready waiting for him and holding his wife at gunpoint, tied to a chair in their quaint living room. While through luck and better knowledge of the layout of their house both Eamon and Adelaide escaped unharmed, Adelaide decided that she had had enough. She had no interest in risking her life, or that of any potential children that they may have had eventually, for Eamon’s unfinished criminal business. Although she refused to recount the details of what had occurred before Eamon’s arrival that evening, it was clear that the incident had deeply disturbed her. As much as Eamon expressed his regret, attempted to comfort her and finally begged her not to leave, her resolve was firm and there was nothing that Eamon, still deeply in love and wishing only the best for her, could do, short of coercion. And so, Adelaide headed to the estate of her parents, while Eamon returned to the trade that he knew best and sought out a group of like-minded individuals.

MEETING THE GANG.
Harvey was the youngest member of the gang, a plucky kid, stubborn as a mule and reminded Eamon much of his younger brother. Eamon had grown so used to Harvey’s cat-like footsteps that he didn’t notice when the kid snuck up to him in his lookout position, in the process of training a gun on the leader of the rival gang. Suddenly, a cold blade was pressed against Eamon’s throat. A brief, heated exchange ensued between them. The kid had lost his damn mind if he thought that he could double-cross the band of outlaws that had taken him in and get away with it in one piece. Someone from the team noticed their argument, for soon enough a loud bang echoed through the air and Harvey went down, blood pooling from his stomach and the knife leaving a hasty, though deep cut along Eamon’s jaw and neck. The gunshot ignited a chorus of blasts from both sides.

Dizzy, bleeding profusely and left as the last man standing from his gang (or rather sitting, it was just his luck that he collapsed out of the range of the mayhem), Eamon was left with no choice. A hardened criminal swearing unfaltering loyalty to a gang of vigilantes would be met with suspicion, given that he was in the desperate position of a marked man. Yet, even in his haze Eamon was ready to bet that it wasn’t merely justice that they were after. The bright-eyed look of their leader, who was gazing at him in apprehension, inspired Eamon to gamble on the possibility that the group were also adventurers at heart. Adventurers were always drawn to stories, promising riches, excitement, ancient knowledge or all of the above, and so Eamon gave them one, spun from local myths and intel that his gang had gathered for their next escapade.

Eamon had figured that his collaboration with the gang would be brief, parting on amicable terms once Eamon had guided them to the riches and knowledge that his former band of outlaws had sought. The truth of the matter – one he would admit only when heavily inebriated – is that the little gang of justice seekers had grown on him. And even sentimentality aside, out of all gangs Eamon had been with, quite frankly, being this group presented the lowest risk of getting his throat slit in his sleep.
 
Last edited:












































































  • requisite.







    full name

    Wesley Hale






    age

    24






    gender

    Male (He/Him)






    sexuality

    Unlabeled






    occupation

    Sharpshooter






    role

    Sharpshooter















    visage.



    scroll




    height

    5'9






    hair colour

    Red






    eye colour

    Blue





















♡coded by uxie♡


wip lol
 
Last edited:









Edith Cameron
















  • req.




















    The Cook







    Full Name
    edith jane cameron
    Nickname(s)
    Edie, Red
    Age
    Twenty Three
    Date of Birth
    January 19th, 1847
    Place of Birth
    Edinburgh, Scotland
    Gender
    Cisgender Female (she/her/hers)
    Sexuality
    Heterosexual







    ❝She always was a wild one at heart.❞






    -->

    -->








    Height
    5'3"
    Appearance
    Edith is the kind of woman that is difficult to miss and even harder to forget. Her hair, once as red as ember, compliments her warm brown eyes nicely. The brightness of her locks has since faded to a soft red with age, often looking blonde in direct sunlight. She often wears it down in its natural loose curls or pinned up carefully in a variety of plaits and buns, often when she is cooking for working. Having her hair fall in her face is truly a pet peeve. Her pale skin refuses to tan and she often has the slightest flush of red across the freckled bridge of her nose, burned from the hot sun she forces herself into.

    Although small in stature, her presence itself is captivating. Edith carries herself as someone who has little time to be considered or questioned, her smooth gait and careful movements passively requesting respect, or at the very least to be left quietly alone to her own devices. She has often been described as a woman who seems to be on one hell of a mission, quickly walking wherever she goes and with little regard to the world around her. Edith's wardrobe mostly consists of darker tones with simple fabrics, favouring deep greens, browns, and blues over the horrendous bright silks and cottons that she sees far too often on the frames of those far wealthier than her. Edith prides herself on realistic attire, rarely splurging for anything like jewelry or impractical shoes, no matter how fine the leatherwork is.
    Faceclaim
    Kat McNamara






    -->

-->










req.



pers.



hist.



misc.











-->







♡coded by uxie♡

-->


edith1.gif

Full Name: Edith Jane Cameron

Nickname(s): Edie, Red

Age: Twenty Three

Date of Birth: January 19, 1847

Place of Birth: Edinburg, Scotland

Gender: Cisgender Female

Sexuality: Heterosexual



edith2.gif

Height: 5'3"

Appearance: Edith is the kind of woman that is difficult to miss and even harder to forget. Her hair, once as red as ember, compliments her warm brown eyes nicely. The brightness of her locks has since faded to a soft red with age, often looking blonde in direct sunlight. She often wears it down in its natural loose curls or pinned up carefully in a variety of plaits and buns, often when she is cooking for working. Having her hair fall in her face is truly a pet peeve. Her pale skin refuses to tan and she often has the slightest flush of red across the freckled bridge of her nose, burned from the hot sun she forces herself into.

Although small in stature, her presence itself is captivating. Edith carries herself as someone who has little time to be considered or questioned, her smooth gait and careful movements passively requesting respect, or at the very least to be left quietly alone to her own devices. She has often been described as a woman who seems to be on one hell of a mission, quickly walking wherever she goes and with little regard to the world around her. Edith's wardrobe mostly consists of darker tones with simple fabrics, favouring deep greens, browns, and blues over the horrendous bright silks and cottons that she sees far too often on the frames of those far wealthier than her. Edith prides herself on realistic attire, rarely splurging for anything like jewelry or impractical shoes, no matter how fine the leatherwork is.

Faceclaim: Kat McNamara



edith3.gif

Personality: Upon meeting Edith, you are faced with a woman full of life and fight and vitality. Although not entirely boisterous or cocky, Edith has a strong sense of self and takes great pride in never letting anyone diminish or determine her worth. Edith is a kind woman, unbiased and reserving of judgement, though she is far from warm. She carries herself through life like a mother, worn from years of service and worry and care, yet full enough of love to keep herself going. Edith has little time for those with no respect for others and has no difficulty letting you know just how she feels about you if you've crossed her. Edith is also a firm believer in tough love: your decisions are yours to make and although she may voice her opinion, mistakes must be made to grow.

Edith is a whirlwind, constantly on the go. She is a hard worker, devoted to spending her time on useful endeavours rather than foolish parties or lazy pastimes. When she is not cooking the meals, she's preparing the next in her mind, working with her supplier to gather resources, learning new skills from the people around her, or simply hounding people to pick up after themselves and to not dirty the camp up. She's an attentive woman, paying close attention to the details that others may overlook. All of this constant activity often leaves her with little time to enjoy her life, causing many people to think she overworks herself into the dirt.

On the rare occasion that Edith lets her guard down, she is an entirely different woman. When she is alone, Edith is a thinker. She admires the stars and the crackle of fires and the soft hairs of a horse's muzzle. Her soul longs for a life she will never live, at least she has convinced herself of much. Edith gave up on fanciful dreaming long ago, making her quite the cynic. The world has shown her that at the end of the day, she is alone and that truly trusting the good in people is difficult at best, impossible at worst. Edith has a hard time expressing her own feelings to others, instead shutting them down and performing her duties with a soft smile or a watchful gaze of someone that is waiting for something to go wrong.


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Likes
⊗ Gardening
⊗ Whiskey
⊗ Horses
⊗ Rainstorms
⊗ Campfires

Dislikes
⊗ Gambling
⊗ Snowstorms
⊗ Bright colours
⊗ Arrogance

Habits
⊗ Edith paces when nervous and often will fiddle with her clothes and hair when bored
⊗ Routinely gets up with the sun and dislikes being up too late as it is impossible for her to rest when it is bright
⊗ Hums softly to herself when working
⊗ Scrunches up her nose when annoyed

Fears
⊗ Confined Spaces
⊗ Ending up alone
⊗ Losing her sense of self

Headcanons
⊗ Edith talks with a faint Scottish accent, a remnant of the life she lived before. She has since trained herself largely out of the tone, it can only be heard now when she speaks certain words, or when she is angry or particularly excited
⊗ Despite the fact that she rarely indulges in such, Edith is quite a good dancer. Good luck getting her to dance though, she'd much prefer to observe while nursing a whiskey in the corner
⊗ She has a particular fondness for cats
⊗ Edith keeps a detailed journal filled with recipes, notes on plants, important notes, and drawings of wildlife and plants
⊗ She is disturbingly easy to sneak up on
⊗ Edith wears a slim silver chain around her neck. She hardly ever takes it off and becomes frantic if she loses it.

Are They Good at Their Role?: Edith is an amazing chef. Over the years, she has honed her skills and has become excellent at cooking with what she is given. Her Scottish upbringing means that a lot of the food that she cooks is quite hearty and filling, keeping the group well fed. Her years of training and servitude has also made her great at quickly cooking, cleaning up, and somewhat of a tough-loving mother hen. Just don't get in her way or fuss up her cooking, you'll get a rolling pin to the ribs.


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The Early Years: Edith's tale began on a cold winter's morning in Scotland. Born in her family home with the help of a talented midwife, the same woman who helped deliver her older brother and eventually her younger brother, Edith is the second born of the Cameron family. Mr Cameron, Edith's father, was a smart lawman while her mother stayed home with the children. Edith's parents were attentive, perhaps too much so, and expected a lot of Edith growing up. There was a particularly strong standard that they held their only daughter to, quick to cut down any fanciful ideas and dreams, only to replace them with boring monotony and the daily humdrum of life.

"A woman's place is not to dream," her mother would tell her as she plaited her hair in the morning, "you must stay grounded. You must stay strong for your loved ones."

Edith's family was incredibly traditional, often times to the point of heavy inequality. Although her father and eldest brother were far from cruel and, in comparison to some of the other men in her community, quite kind, they expected Edith to be there alongside her mother and learn the duties of a wife: to cook, to clean, to care, to parent, to obey. Edith picked up on theses skills quickly, forever wanting to impress her parents and live up to their expectations. She had no formal schooling, though her father did teach her to read, and spent her youth alongside her mother. Her childhood lacked imagination, dreams and ideas quelled by the expectations she was asked to live up to.

When Edith was twelve, it was decided that the Camerons had outgrown Scotland. The six, now including her eldest brother's wife, packed up their lives and moved to the western United States. Edith was thrilled by the move, a wanderlust that had sat dormant for so long awakened by the travel. For the first time, Edith could see the world she dreamed of unfolding before her. Yet as soon as they were unpacked, her life returned to normal. The family settled onto a homestead together, her eldest brother and his wife moving close by and welcoming twin sons just a year later. Edith's younger brother continued his education as much as he could, his curiosity nurtured by the same parents that snuffed Edith's questions and wonder.

By the time she was in her early teens, Edith had given up on it all. She knew what life would be, after all it had been made perfectly clear: marry a responsible man, care for him, birth his children, keep his home safe and clean. If that was what life was to be, Edith found it terribly dull, yet she went along with her parents as they proceeded to set her up with a local man a few years her senior.

Edward Wright was a nice enough man, Edith decided, though he was awfully dull. He worked as a physician and was great with numbers and science and words that Edith couldn't understand, though the basic skills of life had seemed to fall to the wayside along the way. Still, he had the security that Mr and Mrs Cameron had wanted for their daughter. Edward found himself enamored with the Scottish girl, though Edith barely found herself wanting to look at him. He was handsome enough in his tailored suits and combed blonde hair, but he lacked any life, any brightness, any joy. Still, Edith married him just after her eighteenth birthday and began a life with him.

Edith did as she was raised to do. She found comfort in preparing meals, a skill that she was particularly good at, and was given an allowance to help repair the home Edward had purchased for them, even tending to the small patch of land that the house sat upon. Not long after their union, Edith became pregnant and, a few months later, gave birth to a beautiful and healthy baby girl by the name of Maria. As a gift of life, her parents gifted Edith two small silver necklaces: one for her and one for little Maria when she became of an age to wear jewelry.

Maria quickly became Edith's pride and joy. The dullness of life was brightened by the child and although Edward had been wanting a son, he loved Maria nonetheless. He began to work more hours to compensate for the new mouth to feed, leaving Edith largely to her own devices. She raised Maria with pride, teaching her independence and pride and love and creativity. She watched with wonder as her baby began to blossom and grow and devour the world around her with a voracious hunger that Edith herself had had many years ago. If this is what life was, watching her baby girl grow and learn and succeed, maybe it wasn't so bad after all.

Before the Gang: [tw: alcoholism, infant loss, domestic abuse]
Life changed as quickly for Edith as her daughter had grown. Maria was only two years old when she fell sick with a fever. Edward took leave of work to help Edith care for her, yet the child only wanted her mother. Edith stayed awake through the long nights, wiping the cold sweats from her daughter's forehead and dripping water between her petal lips, all the while she kept the household running.

Maria passed away in her mothers arms on a grim April morning to the sound of rain beating off the roof after eight days of fighting. She was only two years old.

Edith was broken, her heart shattered as she buried her daughter. Edward was worse, any remaining warmth dying with their child. He grew cold, working longer hours and staying as far away from Edith as he could. Edith was lonely, having moved several hours away from her family, and made every attempt to seek love and support in Edward who, in return, shut her out and turned to liquor for warmth. While Edward deteriorated into a bitter drunk, often showing up to the clinic intoxicated and returning home only to pass out on the front porch with a bottle of tequila in his hand, Edith sought life elsewhere.

No longer held back by an expecting husband who was far too drunk to notice if the bread wasn't fresh or if dinner wasn't on the table, Edith ventured out into town. She found herself at a saloon regularly, not to drink but to talk with the patrons. Edith made a few friends during her time there, including a few local lawmen and their wives. She was still heartbroken by her daughter's passing but the little community Edith built up around herself was helping.

Edward returned home one night to find Edith not home. He scoured the town for her, eventually tracking her down to the saloon where she was helping the barmaids hand out drinks to the lawmen who had just made a large arrest and were deep in celebration. Edward yelled, his voice slurred from alcohol and rage, and eventually raised a hand to strike Edith. He dragged her home, in front of the people that Edith had come to call friends. No one said a word.

New expectations were laid for Edith. Her wifely duties had been lacking, Edward claimed, and that was what had cost poor little Maria her life. Their daughter's death became Edith's fault and each day that passed, Edward became crueler and colder. Edith rarely left the house out of fear of retaliation of the drunk she shared the walls with. Edith's friends never showed up, no one came to her rescue, even her own father congratulated Edward on staying so strong and firm in such a difficult time.

Edith knew she had to leave.


Meeting the Gang: [tw: mention of sa]
After a difficult fight with Edward, Edith made the split decision to pack what little she had in her bags. Battered and bruised and bloodied, Edith waited until Edward had passed out in their kitchen before she made her escape. For days, Edith walked on foot, eating small amounts of bread and water to fuel her. She wasn't prepared for a journey, yet she refused to give up and return home. Edith had no clue what fate awaited her if she gave up and returned to Edward so, under the scalding heat of the western sun, Edith swore that she'd die before she fell victim to his hand again.

When Edith found the next town over, she made the decision to sell the necklace that she'd been gifted by her parents after Maria's birth. She kept the one intended for her daughter safely around her neck from that day forward. With the money she got from the sale, which she enlisted a local man to help her with, she split the reward and purchased herself some basic supplies. Turns out that spinning tales of being a sad, lonely woman seeking enough support to return to her husband tended to strike a chord with many shopkeepers. Edith cut her hair, changed her clothes, abandoned anything that could identify her in a desperate attempt to wipe herself clean from the life she was fleeing from.

As she was leaving town, Edith stumbled upon an auction. Flocks of sheep stood in pens, cattle mooed and grazed on sparse vegetation in corrals, and there, at the back of the sale amongst a crew of fine and sturdy animals, stood Edith's next purchase. The mare was small and frail looking, her mane matted and her painted coat dirtied. She was supposed to be a work horse, the salesman told Edith, but she simply couldn't keep up. The fate of this horse looked grim, and she really did look quite useless. Yet there was something about the glint in her eyes that made Edith pitch an offer. After a short argument about the stupidity of purchasing such an animal, the salesman relented and Edith purchased the mare, whom she named Teaghlach, meaning family in her mother tongue of Gaelic. After all, this was Edith's only companion now.

After a few days of rest and some love, Teaghlach seemed to be ready to travel. The pair rode for weeks, destination unknown, with little trouble. One night while camping out on the way to the next town, Edith was awoken by a commotion. The fire she had lit had long since died out, shrouding her small camp in darkness.

A knife glistened somewhere in the shadows, the blade lunging towards her with an idle threat. The people, three or four snarling men surrounding her in the night, made demands of Edith. She complied, handing over her body and the last of her belongings, with the exception of her daughter's necklace that she had taken off earlier and stored in her shoe when she bathed. The men hardly seemed interested in leaving Edith alone once their deeds were done. Instead, they bound her wrists and forced her onto her horse. The group rode off in the early rays of sunshine, leading Edith to an unknown fate. Perhaps it was time to stop fighting, to let herself finally go. As the group was travelling, Edith resigned herself to simply comply. Life was no longer worth fighting for. Hell, what life did she have at all? She was starving, cooking alive in the summer heat, with nothing more than regret, guilt, and a horse to guide her. All she could hope was that whatever awaited her at the camp of these gangsters would be quick, swift, and merciful.

The group stopped to eat, leaving Edith on her own. They'd broken her down enough that Edith had no will to move. As the men went to relieve themselves and finish packing up, Edith heard a noise from up the trail. Hoofbeats, unmistakably so, echoed towards her until two people were before her. The pair saw her fragility, saw wrists bloodied and bound. Edith didn't know what they saw in her, or why they decided to help her, but one of the people cut her free, found her horse, and the three fled. The person who had freed her claimed to be the leader of a group, the other a member, that would be willing to take her in if she was going to be useful.

From that day on, Edith swore her service to the group. She quickly assumed the role of the group's cook, keeping them well fed and well cared for. She also assumed a natural role of a caregiver, constantly worrying about the group and making sure that they had everything they needed when they were at camp. Sure, she wasn't the best shot or the strongest arm, but Edith quickly became invaluable, eventually even running simple jobs with the group. Edith has been by their side ever since, loyal and unwavering and forever grateful that they gave her a new opportunity for life.



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Horse Info: Edith's horse is an American Paint horse by the name of Teaghlach (pronounced ch-eye-lock). She's a short and stocky horse, as seen above, but her colouring makes her quite flashy beyond the fact that she's small in stature. The mare is a calm horse, fiercely loyal to Edith as the pair often spend a lot of time together. Edith spoils Teaghlach, though she'd never admit it. That horse is Edith's most consistent and reliable companion and thus, Edith is incredibly protective of her. Teaghlach works as hard as her rider, though she is far from the bravest steed. She's reliable though and is quite a sweet and affectionate mare. The two have been together for just over two years.



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Writer Info: Hey there, I'm Geminiy, but most people call me Gem or any variation of the sort, whatever works for you! I use she/her pronouns.

My triggers are quite broad but are mainly specific to glorification of tough subjects. Possibly tough subjects can be good character growth or appealing from a story standpoint but I despise nothing more than when these topics are simplified or glorified in a way to make them seem "cool", particularly when it comes to substance use, abuse, and inequality in relationships (i.e. age gaps, toxic relationships, etc.). As long as I'm getting a heads up that something may be sensitive, I'm usually okay though!

I think with the setting that this rp takes place in being so broad, there's a lot of things I would like to see! Character growth and connection within the group would be super fun, especially if we put these poor people through the ringer. Heists are always fun, robberies, those kinds of things. I'm also particularly fond of situations like parties/big events that put the group in a completely different or perhaps even unusual situation.
 
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full name: Morgan Virgil Stokes
nickname(s):
age: 25
pronouns: He/Him
faceclaim/voiceclaim: Scott Eastwood

role: Second in Command
are they good at their role?: Although Morgan tries to deny it, he is good at his role.
how did they become a member of the group? how did they meet the leader?
likes: Cigars, whiskey, animals, firearms.
dislikes: Bullies, gambling, drunks, willful incompetence.
fears: Bees, failing the group, claustrophobia
hobbies: Whittling, cleaning his guns, taking proper care of his horse.
habits: Morgan rises just before dawn to check the sentries, supplies and other day to day items.
body modifcations/scars: Scarred knuckles from brawling, branded scar of a 'C' on his hip.

date of birth: February 14th, 1845
place of birth: Ozawkie, Kansas
personality: Morgan is a very reserved person, who takes the time to make sure everyone has what they need and knows what they're doing. While he has never been thrilled about becoming the de facto second in command, it is a role he is well suited for. His time in the Army taught him discipline, but his punishment taught him that discipline can go too far. He has a fair mentality when it comes to figuring out the best ways of handling disputes within the camp. He can sometimes become frustrated, however, and take things into his own hands to ensure they get done the right way, something that the leader and some of the other members have been working with him on, so he is better at delegating than he once had been. While he outwardly seems hard to approach, those that get to know him find that he is quietly kind, often finding little trinkets or useful items for various members along the way. To facilitate this, he keeps his ears open and listens much more than he talks. He likes to say: "People have two ears, but only one mouth. Means they should listen twice as often as they speak." He is not one for speeches, but rather is a person of action. Though it is rare to see him get truly angry, when it happens you might wish the devil himself was chasing you instead of Morgan, as he is relentless when it comes to things that personally offend him.
history/backstory:
Before the Gang- Morgan started life the son of a poor farming family. He had very few prospects, so like many before him he enlisted in the army. Unfortunately for him, during this time the Civil War was in full rage. Having lied about his age, he joined the army at the ripe old age of 17. Being so young during a time of poor training and gruesome, bloody battles left its mark upon him. He made a name for himself as someone who made sure the rest of his unit were better trained than they might have been, and so was made a sergeant. It was during the Battle of Nashville that would disillusion Morgan's belief in military structure and discipline. After a round had taken his Captain down, the dying man told Morgan to go and scout the flank. Morgan did as he was instructed, but when he reported back he was arrested by his Colonel and accused of cowardice. Because he had come back of his own volition he would be spared the death penalty, but the tribunal sentenced him to be branded with the 'C' of cowardice and was stripped of the rank he had been so proud of. After the war finally came to a close, Morgan had seen all he needed to see of the Army, and set out to find himself a better life than the one he had been born into. For a while, he served as a guard for Wells Fargo, but found himself becoming increasingly unsatisfied.

Meeting the Gang: Morgan was sitting in the saloon, nursing a whiskey and feeling sorry for himself when he heard a disturbance out in the street. While most of the patrons simply kept up their drinking (or were passed out in a corner), Morgan stepped out into the windy streets of Abilene. There he saw the leader of the gang fighting off several scruffy and somewhat intoxicated figures. Not hesitating for a moment, Morgan waded in and helped out the lone figure. It was a hard fought, ugly affair, but the two made it out in one piece. That night, they sat nursing bruises and imbibing a bit too much alcohol and simply talked the night away. The next morning Morgan found himself joining up with the leader's gang, unsure of when or how he had agreed to tag along and nursing perhaps the worst headache of his life. Over time, the gang came to trust his judgement as well as his ability to handle camp issues such as arguments and supplies running low. His practical nature served him well in this hodge podge of characters, and against his will he found himself in a leadership position. He just hoped this one wouldn't be taken from him this time.

appearance description: Sandy haired, with a bit of a farmer's tan. Standing at 6'1, weighing 215.
romantic orientation: Open to whatever comes
sexuality orientation: Demi pan
headcanons/fun facts: Often whittles little statues for various camp members. Struggled to read beyond a basic level, but one of the gang helped him with that. (Plotline open.)

horse info
name of horse: New Boots
breed: Mustang
gender: Male
how long has your OC owned their horse?: Three years. Morgan caught and (sort of) tamed New Boots himself, having caught sight of him on the plains. He was jet black, and once Morgan locked eyes with the horse, he knew he had to make it his. It is known for being surly with everyone but Morgan, and will try to throw anyone else who attempts to ride him.

hello player!
what can we call you: I go by Veil, Veilypoo or That Dooder
your pronouns: He/Him
triggers: Sexual assault can sometimes be triggering, but for the most part I am a pretty shill dooder.
what kind of adventures would you like to see?: I love interacting and having relationships with other characters! I would love for this to be a family as well as a gang. Other than that, anything rough and tumble is okay by me.
 
CLEMENTINE "GOODKNIGHT" LOVEJOY​

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-Full Name: Clementine "Goodknight" Lovejoy
-Nick Name: Clem, Goodie
-Age: 20
-Gender: Female
-Pronouns: She/Her
-Faceclaim/Voiceclaim: AI Generated.

-Role: The rich girl (AKA The Money)
-Are they good at their role?: Yes, very good at being rich, heiress of a vast fortune and horse breeding rights, owner of multiple textile and trading companies (Lovejoy Inc.), gold and silver mines out west, and a novelist.

-How did they become a member of the group?: Wanting to find adventure and being fascinated with the wild west, Clementine sought out a group that was willing to accept her as is, teach her more about living out west, and showing her more to life than money and social life in New York. While ignorant of many things, she admits openly, Clementine is willing to learn and get dirty doing it, her unusual personality made her an odd duck in New York society.

-How did they meet the leader?: TBA

-Likes: Nature, adventure, sweets, tea, art, and books.
-Dislikes: Rudeness and ignorance.
-Fears: Being burned alive.
-Hobbies: Horseback riding, drawing, painting, singing, music, writing, and reading.
-Habits: Likes to ride her horse, Wick, whenever she can. Gets lost in the moment and in her books.
-Body Modifications/Scars: Burns along her back from an incident from her childhood.

-Date of birth: October 31, 1850.
-Place of birth: New York, New York.
-Personality: Friendly but has a business oriented personality when it comes to money. With an open mind to new things, she's willing to learn but knows what she likes and what she doesn't.
-History/Background: A woman with a sad past, after having multiplied her fortune several times by the age of 19, Clementine decided to explore the wild west, thirsty for adventure. Leaving the running of her vast estate to her trusted friend and godfather, Liam, back east.

-Appearance discription: Long brown hair, green eyes, pale skin, slender and petite build, and 5'0.
-Romantic orientation: Demiromantic.
-Sexuality orientation: Demisexual.
-Head cannon/fun facts: Can be rather ignorant of simple everyday things but is actually cutt-throat and knowledgeable to things involving her life back home (Business, trading, writing, etc). Because of her parentage and upbringing, Clementine has a Carolinas accent.

HORSE INFO
-Horse name: Wick
-Breed: Thoroughbred.
-Gender: Male
-How long has your OC owned the horse?: Since his birth.

HELLO PLAYER
-What can we call you?: Goodie
-Your pronouns: She/Her
-Triggers: Anything too dark (rape, torture, etc.) or too gorey, I understand bad things happen, but I'd just rather keep things tasteful.
-What kind of adventures would you like to see?: A fun time where we can enjoy all the great tropes and adventures of the wild western genre. Drama, thrillers, heroism, romance, and all the other things that make westerns so great!
 
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Melanie









Lookout










01.



02.



03.














  • 01.




















    01


    name.


    Melanie Turner







    02


    nicknames


    None, call her Mel and you'll regret it instantly







    03


    age


    25







    04


    d.o.b.


    April 6, 1845







    05


    p.o.b.


    Philadelphia, PA







    06


    gender


    Cis Female







    07


    pronouns


    She/Her







    08


    sexuality


    Heterosexual






















    visage.







    height.


    5'6"






    hair.


    Brown, long and curly, usually tied back






    eyes.


    Brown






    modifications/scars.


    Small scar on her left ear, large scar on her left forearm






    faceclaim.


    Gina Torres


















♡coded by uxie♡

 
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  • 04
    03
    02
    general
    embry
    full name
    embry rae callahan
    age
    twenty-one
    gender
    cisgender female
    place of birth
    charleston, south carolina
    date of birth
    january 15th, 1849
    pronouns
    she/her
    misc info
    sexuality.
    heterosexual

    role.
    the rich

    are they good at their role?
    in some ways, yes, she carries the mean, rich girl visage. however, she finds herself unable to sit back in a life of luxury and would much rather spend her earthly time adventuring.

    player info
    hi, i’m cherry bomb, however you can call me lex! i don’t have many triggers, however sa can be a little bit triggering. as long as there’s a tw/spoiler, i’m okay, though! my pronouns are she/her, and as far as what i would like to see - maybe a street shootout gone bad in which someone gets shot - although the end result is they turn out fine, throw some obstacles in that make it to where that someone almost dies!
left
 
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Character Info:
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Full name:
Charles Robert Moore
Nickname: Charlie
Age: 25
Gender: Male
Pronouns: He/him
Faceclaim: Tom Blyth
Role: Supply runner (open to change)

Are they good at their role?: Though no particular calling of his, Charlie is decently good at his position. He's accustomed to self-sufficiency and so is able to fetch supplies, including those from the wilderness, with relative ease. However, he especially enjoys going out into town to pick up goods from the general store - he will always make some time to stop by the saloon and chat with others to pick up on any interesting gossip. If there's anything of value, he's eager to relay it back to the gang.

Likes: Shiny trinkets, card games, gambling, the guitar (he's awful at it, though), conversation.

Dislikes: Hot weather, feeling disrespected, mud.

Fears: Looking foolish, pain of most any kind, deep water (he can't swim).

Hobbies: Charlie enjoys personal grooming and takes pride in his appearance, always carrying around a hair comb and liking to stay stocked up on hair tonics. His time outdoors has given him something of a fondness for birdwatching, and he's proud of his ability to identify birds by their call (he used to like to try drawing them in a journal, but got embarassed by his lack of artistic ability and gave up). He has always been something of a gambler and likes card games, especially poker and blackjack. Though most of his time gambling can hardly be called such due to his proclivity towards cheating (his main source of income through his late teens), he doesn't cheat when he plays cards with the group. Usually.

Habits: Tends to pick at his nails. Touches his hair when he's nervous, usually to smooth it down. Looks over his shoulder a lot, and always makes sure to sit somewhere with an escape route.

Body modification/scars: He has a few small scars from scuffles in his youth, including one from a bullet graze in his left foot. He has a faint scar on his right cheek close to his ear that he got from a knife fight when he was a teenager; it's not especially noticeable, but he views it as detracting from his appearance and so grows out his hair to cover it.

Date of birth: November 9th, 1845

Place of birth: Springfield, Missouri

Personality: Ambitious and opportunistic, Charlie is the type who has always strongly envisioned success for himself despite there not being much evidence pointing in that direction. He is sharp-tongued, cheerful and gregarious at his best and boastful at his worst. Despite this, he can be something of a coward and will usually back down if directly threatened; self-preservation is everything to him. Charlie enjoys the trappings of wealth and status, often dreaming of gold pocket-watches and fancy hats, despite (or perhaps because of) his mundane upbringing. He is prone to jealousy and often resents those who are more materially successful than he is, because he automatically assumes that they're looking down on him. Despite his desire for recognition, he can become bashful when praised. Though his personality can be unpleasant when he's feeling moody, he is rarely outright malicious and is uncomfortable with violence against innocents. Charlie can be impulsive at times and get himself into sticky situations, but is usually quick-thinking enough to get out of them (though typically not unscathed).

Backstory: Charlie grew up in a small mining town, to poor and overworked parents. Charlie always felt that he was viewed as the black sheep of the family; his older brother, Jasper, was a hardworking, admirable young man while his younger sister Vannie died young enough of illness that she became a symbol of purity for her family. Meanwhile, Charlie was a scrawny, ill-tempered boy who would often get into trouble and admired stories of famous outlaws that swept the nation at this time. When Charlie was thirteen, his older brother Jasper acquired a valuable opportunity to work with a mining conglomerate in Kansas City after winning the interest of a visiting tycoon. This only solidified Charlie's teenage resentment and he began to wish that he could make a name for himself as well. He began to spend very little time at home, instead passing the time with youth gangs as a pickpocket and a prospective con artist. He was able to make some money this way in his teens, but he was desperately hungry to be somebody - someone who others admired or perhaps feared, not some street rat.

Charlie spent much of his early twenties aimlessly, wandering between states, running small scams selling phoney medicine and cheating at cards. He eventually ran into a former friend who had joined an outlaw gang, which sparked some interest in Charlie as he remembered the dime novels he read in his youth. He joined up, at first as an extra pair of hands and eventually as a permanent member, hoping for riches, status, and validation. Yet the reality of the outlaw life did not always sit well with him and he once again felt as though he did not fit in. Charlie would feel his palms sweat at the beginning of any gunfight, and the level of cruelty that was standard of outlaws - the unlucky bank employees, the ladies on the trains who didn't want to give up their prized jewelry - was hard for him to stomach, although he pretended otherwise.

He became disillusioned with the life, looking for an opportunity to slip away and go back to an aimless life running cons and cheating at cards. But leaving was not so easy, not when Pinkerton attention was being increasingly drawn to cracking down on outlaw gangs and any deserter would be viewed as a potential turncoat and hunted down. Charlie remained with the gang, but his hesitance was becoming clear and a constant sense of paranoia would accompany him, always awaiting a bullet in the brain.

How did they become a member of the group?:
During those uneasy times, an offshoot of the gang that Charlie was traveling with got into a shootout with some members of another gang - one which had gained something of a reputation for its good Samaritan nature, and took issue with the sort of wanton cruelty displayed by the gang which Charlie belonged to. Charlie stayed back through most of the encounter, feeling paralyzed with indecision, but took action when it appeared as though this mysterious leader was to be shot from behind. Almost instinctually, he shot one of his own compatriots - one he had especially disliked - to defend this stranger. As the dust settled, Charlie knew that he was essentially out of options - his gang would surely learn of his betrayal - and so with hands raised he begged this leader to take him in, just temporarily. He tried to convince them that he wasn't some bloodthirsty outlaw like the others (which was true), and that he was genuinely interested in helping the needy (which was not especially true). Though Charlie was not especially convincing, his desperate circumstances and promises of his own abilities - somewhat exaggerated - led this gang to take him in temporarily.

While Charlie initially viewed this gang as something of a stepping stone, a safe haven to recuperate and let some of the heat fade, he eventually began to warm up to them. Although he wasn't particularly trusted at first, Charlie found some strange comfort in having a role to play and inadvertently developed a sense of respect for the other members of the camp (not that he would usually admit it). Charlie began to put real effort into his role at the camp, worried that he might be sent away for not contributing and wanting to prove himself as useful. While he still views himself as something of an outsider, a bad person compared to the others, his plans to slip away from the camp during the night became more and more distant until they were essentially hypothetical.

Appearance description: Charlie is slim and unassuming, standing at 5'8. He has dark, somewhat curly hair and greyish-blue eyes. He is mostly well-groomed, as well as he can be, taking pride in his appearance and meticulously shaving any facial hair. Charlie likes to dress nicely but it is not typically within his means. That said, he does own a rather expensive black overcoat that he impulsively bought after a night of winning at cards years ago; nowadays it's a little frayed, but he still wears it frequently (even during the summer until the heat forces him to admit defeat).

Romantic/sexual orientation: Bisexual

Fun facts:

He can read, but isn't especially good at it - his difficulty level maxes out at dime novels about famous outlaws. However, he owns several difficult books and displays them prominently by his bed because he likes the idea of being seen as well-read.

He collects little trinkets and also has a secret small stash of money and jewels, just in case.

He has a sweet tooth.

Horse info:

Name of horse:
Vannie
Breed: Tennesese Walker
Gender: Female

A four year old that Charlie has owned for two years, having obtained her via theft when he was running with his old gang. Charlie did not name her for several months, not viewing it as worth the trouble, but in a rare moment of sentimentality he ended up naming the horse after his long deceased younger sister. Vannie has a gentle personality but is prone to skittishness, which initially frustrated Charlie (though it was perhaps amplified by his own skittishness affecting the horse), but he grew to care for her immensely and likes to spoil her. He's very proud of her speed, and often boasts that she'd be a real winner if she ever entered the races.

Player info:
You can call me Hana or Suou! My pronouns are she/her, and I have no triggers so long as all content is covered sensitively. For adventures, I like group interactions, maybe things that involve the backstories of the various members? I enjoy general action and thrills that you'd get in any western, and I do also like angst and drama too hehe
 
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Full Name:
Cole James Andrews


Nickname(s):
His mother and father used to call him Colt because of his wild nature as a kid, but he hasn’t had a need for a nickname in a long time other than the occasional curse word thrown his direction.


Age:
26


Gender:
Male


Pronouns:
He/Him


Faceclaim/voiceclaim:
Sam Claflin


Role:
Leader


Are they good at their role?
He's stern, but he has a heart that's far too big for his chest. Would literally give you the shirt off his back with nothing but a half-hearted grumble. His goals and choices always have the good of the people in his group in mind.


Likes:
Coffee, Riding, Sleeping out under the stars, snow (but not being out in it), Rain, Seeing the rest of the group happy, Music, Coffee


Dislikes:
Too hot weather, Staying in one place for too long, Rude people, Hostile people, Animal cruelty


Fears:
Getting any member of the group seriously injured or killed, Being the cause of a great tragedy


Hobbies:
>Music - He has a guitar that, when he has a free moment, he’ll play though he’s a little shy about it. Sometimes after dinner, he’ll sit by the fire and play a little, but it’s usually something very quiet so that he doesn’t disturb anyone. If asked to, he’ll play louder or even sing, though he personally doesn’t think he sings that well.

>Card Games - During their travels, John taught Cole how to play a handful of card games, both to get the kid out of his hair, and because it was a good way to get adults to think they were swindling a kid out of a quick buck. Cole’s poker face is near impenetrable, and he’s good at the games he knows.


Habits:
>Drinking - While it’s not a debilitating problem, Cole seeks out a drink when he’s particularly stressed or frustrated. When drunk, he’s usually pretty jovial unless someone does something to further anger him, then he’ll knock your lights out. This has led to a couple of bar fights in his life where someone either decided to mess with him, or someone else that was just minding their own business.

>Shame - If something goes bad, Cole is the first to blame himself even if he doesn’t outwardly show it. He’ll often pull away in these moments to self reflect, either going for a ride or just walking off.


Body Modifications / Scars:
-Scar on the back of his right hand from protecting his face from someone with a knife during a bar fight.
-Long Scar up his back from falling from Honey during an attack when he was still with John.


Date of Birth:
April 7, 1844

Place of Birth:
Small Town, Texas

Personality:
Cole is seen as a very level headed gentleman. Smart and quick thinking, he’s the guy you want on your side in a fight.
He values the worth of each person, and is quick to cast judgment on those that pray on the weak or unwilling.
He’s restless, and if he’s forced to stay in one spot for too long with nothing to do, then he’s going to find a way to leave with or without you.

History / Backstory:
"The world needs more heroes than outlaws, Colt. Don't you forget that, son."

Cole James Andrews was born on a crisp, cool April day in 1844 in a small town in Texas to Amelia and James Andrews. Amelia was one of the town's only teachers, spending long days teaching both kids of all ages and adults a variety of subjects from math to geography. James, a butcher, worked for one of the town's shops. James met Amelia in one of her classes soon after she came to town, and the two of them hit it off quickly, finding the comforts of companionship and love in one another.

Cole grew up a wild child with a big heart, learning from his mother the values of people and knowledge while his father taught him the value of hard work. Both of his parents worked hard to make sure that Cole lived a good, easy life, doing their best to make sure he had little to want for.

“Mama’s gonna love you ‘till the sun stops shining, baby. Don’t you forget that.”

The winter of his 7th year was particularly harsh, and a deadly illness spread through the town. His mother was one of the first to catch it, then his father, and soon there were so many ill that the doctors couldn’t keep up. Both of his parents succumbed to the illness a month later, one right after the other, leaving Cole alone and orphaned. He was taken in by one of the town’s families while any of his family members that were able to take him were tracked down and contacted.


“You take what you think you know about the world and throw it out, boy, ‘cuz you don’ know shit.”

The spring of 1852, John Andrews, Cole’s uncle who came by time to time, arrived to pick up his nephew, offering to take him out to his grandparents on his father’s side in Arkansas.

John Andrews was nothing like his brother James. A rough man, he’d been living alone doing odd jobs since he was old enough to be alone, and had little patience for anyone he considered stupid or ignorant, which was most people. Cole was no exception. He saw the boy as a nuisance and a hindrance, but the one thing John had some values of was family, and he couldn’t leave town knowing that his brother’s son was living with strangers. He knew his parents wouldn’t be able to make the trip to get the boy, as well as none of the people in the town willing to bring him to them, so he took on the job himself.

Their first stop after he picked up Cole was to get the boy a horse which Cole quickly had to learn to ride before continuing on their way. The trip was rough, taking a couple weeks to travel due to needing to stop often for Cole, but the longer they traveled, the more they learned about each other. By the time they reached Arkansas, Cole had wormed his way into his uncle’s heart, so after a brief visit, they both continued forward together.

While Cole’s parents had taught him values, John taught him how to survive. Though most would have thought John crazy, he taught the now 8 year old how to shoot a gun, how to scavenge for food, and how to pinpoint dangers. Cole was a quick learner, which John respected, and together, they had a good run, traveling town to town, helping those in need, and earning a decent amount of money along the way, but as John got older, he started to realize that his lifestyle would kill him too soon, which would leave Cole behind with no one other than some grandparents that were on their last legs.

After years of travel together, Cole and John worked like a well oiled machine, and John had to admit he was impressed by Cole’s skills. During this time, Cole picked up another horse after the one his uncle had originally bought him had to be retired, and he was able to pick out his own this time, a 4 year old American Quarter Horse he named Honey. She was a spitfire at first, which caused Cole some troubles much to his uncle’s amusement, but over time he learned how to mellow her out.

In the summer of 1865, John caught wind that there was a need for capable hands able to herd cattle from central Texas to Kansas to be distributed as food through the United States. Word was that the people there would pay a pretty penny for each head that was delivered. John figured if they could pull off a big enough job, it would give them enough money to settle down, which at his age he was ready to do.

In 1866, Cole, now 22, and his uncle with a couple of other Cowboys took a herd of cattle from San Antonio, Texas to Abilene, Kansas on The Chisholm trail. The trip was long and hard, making sure some 1,500 cattle made it to their final destination, but at the end, each of them ended up with enough money to retire off of. John found a home close to Abilene and with the money they’d earned, he bought himself a nice small house and plot of land large enough to make a small farm with crops and animals.

Cole stayed with his uncle long enough to help him settle, but Cole never settled himself, so, six months later, unable to say goodbye to John, Cole took a small amount of the portion of money he earned, leaving the rest with the older man, took Honey and set out again, continuing the life that his uncle had taught him to live.

Since then, he’s been picking up others who are also looking for adventure, making his way west to find what new stories await him.



Appearance Description:
Brown hair, Greyish-blue eyes, 5’9”, Muscular

Romantic Orientation:
Demiromantic

Sexuality Orientation:
Demisexual

Headcanons / Fun Facts:
Though he doesn’t think so, Cole is actually pretty good at singing.
TBA


Horse info
Name of Horse:

Honey

Breed:
American Quarter Horse

Gender:
Female

How long has your OC owned their horse?
6 years





Hello player!
Hello!

What can we call you?
Skryeb or Sky

Your pronouns
She/They

Triggers:
Overly explicit descriptions of sexual harassment.

What kind of adventures would you like to see?
We gotta do at least one bar fight.
 







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a woman like that is not ashamed to die. i have been her kind.





anne sexton
















lookout



birdie.







full name

beatrice gardner






nicknames

birdie (more commonly), bea






age

twenty-five






gender

female






pronouns

she/her






sexuality

heterosexual (?)






d.o.b.

1st march, 1845






p.o.b.

amarillo, texas

































wild girl


kito & empress of




















01.



visage

















height

170 cm (5'7")






weight

55 kg (121 lbs)






faceclaim

evan rachel wood






description

Beautiful but no stranger to getting her hands dirty, an athletic build and strong arms signal back to her days spent as a rancher. Golden blonde hair tumbles down to her mid-back in loose waves, often worn down save for the few strands around her face, which are usually pulled back into a braid for her own convenience. Soft, round lips and large eyes offset her sharper facial features; high cheekbones, a defined jawline and angled eyebrows. Keen dark blue eyes peer out from under fans of feathery, dark brown lashes.























02.



psyche









Altruistic and principled to a fault. Birdie is guided by a strong moral compass and a mission to leave every person she meets better off than they were before. She's nothing if not true to her values, and if she feels something isn't right she'll make it known, even at the cost of going against what's commonplace or even accepted in society. In fact, she doesn't have much of a sense for societal norms at all, and rather follows her own innate sense of what's right and what's wrong. To some, these traits come off as whimsical or strong-spirited, while others may simply perceive her as odd or plain uncivilised. Regardless of what others make of her, however, Birdie is passionate about her beliefs and constantly chasing a purpose in life.

Kind to all but close to few, Birdie's friendship is hard-won. She's very perceptive to the emotions of others, and communicates with a sensitivity and warmth that leaves a lasting impact on those she meets, but is extremely private with her own feelings. She finds it difficult to open up to other people for fear of burdening them, and prefers to channel her emotions through more creative outlets, especially through art. She goes about her business efficiently and without complaint. Though this gives her a sort of admirable stoicism, it also means she inadvertently holds herself back from meaningful connections when she doesn't reach out to other people and makes her especially prone to emotional burnout. But to the select few who she does let in, a more thoughtful and loyal friend than Birdie is hard to come by.






role

lookout






good at her role?

absolutely! her quiet, thoughtful personality lends itself to her role, as she's perfectly content off in her own head while she's spending long hours keeping watch alone in the evenings.






virtues

altruistic, creative, perceptive, strong-willed, passionate.






vices

private, sensitive, unconventional, overly idealistic.






likes

music, fireplaces, wind in her hair, freshly baked bread/pastries, the sound of laughter.






dislikes

big crowds of people, cigarette smoke, horseflies, disingenuity, complacency.






fears

being a burden to others, losing her sense of purpose.






hobbies

painting, singing, embroidery, knife throwing.






habits/headcanons

- will talk/sing to herself when she thinks nobody is around
- has a big soft spot for dogs, speaks to them in a baby voice
- unassuming but can outdrink an entire saloon
- starts cleaning/organising random objects when she's stressed out
- would definitely embroider small flowers on all her groupmates' jackets if they'd let her


















03.



history









(tw: absent mother)
Born as an illegitimate child to two nineteen-year-old parents, to say that Beatrice came as a surprise would be an understatement. Her father, Stephen Gardner, worked as a freelance ranch hand. He was constantly on the road, meeting new people, picking up odd jobs wherever he saw the opportunity and spending the profits on drinking and partying. It was in this manner that he met Beatrice's mother in Fort Worth, Texas, though theirs was hardly a fairytale romance; he didn't think much of her after the night they initially met, and had all but forgotten about her by the time he returned a few months later to the news that she was pregnant with his child.

Though initially in disbelief, Stephen decided he wanted to make things right. He would have left his entire life behind to marry the woman and raise their child together, and offered as much. But this was not to be. As it turned out, the girl hailed from an extremely wealthy family who were willing to pay a pretty penny to sweep the entire situation under the rug in order to protect her reputation and other marriage prospects. It was for this reason that Stephen would take her to his older brother's ranch in Amarillo to have the baby in secret. A few months later she'd return to her normal life, leaving Stephen behind with a beautiful baby girl and a sizeable sum of money to aid in raising her.

Beatrice was raised on her uncle's ranch alongside her four older, male cousins. Though they'd initially tease her for being a girl, as she got older Beatrice would join in on more and more of their games and roughhousing, and before long it wouldn't be a rare sight to spot her chasing them around the ranch with wild, dirt-coated hair and peals of laughter. In a similar vein, you'd have to physically restrain her to keep her from trying to join her father in his chores around the ranch, despite his playful chiding that the tasks he performed were no job for a lady. From shovelling manure to corralling unruly calves during round-ups, she wanted to be involved.

She found a new obsession when her father began to pick up jobs on cattle drives. He'd go away on trips spanning from weeks to months, returning with various gifts for her from faraway states and tales of long days spent on horseback, herding cattle. Every time he returned she'd beg to come with him on the next trip, until he finally caved when she was sixteen years old and said yes. It was a shorter stint, only a week or two, and Stephen brought her along with the expectation that she'd hate the job and never ask to join again. The days were long and back-breaking, and the truth was that they'd spend much more time battling with boredom and dust rather than outlaws or wild animals. But, surprising him for the second time in his life, Beatrice took to cattle driving like a duck takes to water. She had good eyes for spotting breakaway cattle or if there would be obstacles up ahead, she'd sing tunes for the group when morale got low, and she never ever uttered a single complaint when things got tough. Her amazing eyesight and singing voice are the traits which would eventually earn her the nickname 'Birdie'.

From then on she and her father took all their cattle driving jobs together, taking a few months off at the ranch in between trips. On one of their longer drives, there was another woman in their party who Birdie took an immediate liking to. Her name was Adriana, and she unwittingly became somewhat of a maternal figure in Birdie's life. She taught her many new things, like how to braid her hair and how to mend her clothes, but most importantly, she taught Birdie that she could be feminine and strong at the same time. Through Adriana, Birdie discovered a stigma towards her femininity that she didn't even realise she held. All her life, she'd tried to escape being 'girly' so that her male family members would see her as tough and respectable. But Adriana was soft, caring, and emotional, and those traits didn't take away her strength, but rather added to it. Through her emotional awareness, Adriana built up a connection and mutual respect with the cattle and the horses that none of the men in the party could replicate, and it was always her who could get the situation under control when the animals misbehaved. To this day, Birdie considers her the best out of any cowboy or cowgirl she's met, and aspires to be like her.

1866 was the fateful year that Birdie met the ragtag group of troublemakers she runs around with these days. Late in the year, she and her father were commissioned to join in on one of the most ambitious cattle drives they'd attempted in their careers, transporting 2000 heads of cattle along the Goodnight-Loving trail into New Mexico. On the last day of their trip, Birdie spotted a group of people on horseback approaching them from afar. Worried that they were a threat to the cattle, Birdie made quite the first impression, riding up with ten other cowboys in her party to confront them, guns at the ready. After much confusion and yelling, the group somehow managed to communicate that there had just been a misunderstanding - they were travellers and simply wanted directions to the nearest city. They ended up accompanying the cattle drive into Fort Summer, New Mexico, where Birdie bought them all a round of drinks that evening to apologise for her rudeness. One round of drinks led to several others, and somehow the conversation of Birdie joining them in their travels came up. They could use a pair of eyes like hers, they explained. Inspired by her father's own stories of his travels when he was young, Birdie agreed. Instead of returning to Texas, she'd continue on with her group of newfound friends, taking along her favourite horse and what little personal belongings she was already carrying on her.

She's not sure where her father is most of the time, as he's still picking up jobs on cattle drives, but she'll ask around about him whenever she's in areas she knows he runs in. She sends money back to her uncle's ranch whenever she has some to spare.


















04.



gallery


































05.



connections

















cole andrews



Birdie was drawn to Cole from the moment they met. With similar morals and upbringings, there was an instant familiarity between the two. Over the years they'd bond through their shared love of music and evenings spent drinking together in saloons. Birdie came to consider Cole as one of her closest friends; with all their similarities, theirs was a smooth-sailing friendship. That is, up until very recently, when Birdie and Cole got drunk one evening and shared a kiss in secret. As a woman who's guarded with her emotions, Birdie didn't know how to act around him the next morning and ended up pulling away so that she could sort out her thoughts. She doesn't know where she stands with him now, and there's a heavy tension between the two whenever they interact. Things would sure be a lot less complicated if he didn't have such a pretty face...

















character name



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06.



horse information + misc.

















name

firefly






breed

american quarter horse






gender & age

gelding, twelve years old






history

birdie's horse from her cattle driving days. a broad, sturdily built bay dun gelding who stands sixteen hands high at his shoulder. birdie bought firefly at a heavily discounted price when he was only six years old, his previous owner giving him up because he had a tendency to come to sudden halts when on the trail and stand still until he felt like moving again, no matter how hard you'd prod him to go forward (a behavioural issue which tends to resurface when anyone other than birdie is riding him). with birdie's training and patience, he's developed a calm and steady temperament. he's gentle around other horses and livestock and rarely spooks at anything.






player info

hello loves! i'm alstroemeria (but you can just call me meria) and i use she/her pronouns. i don't have any specific triggers. i'm super excited for this premise and i'd looove for there to be a good ol' train robbery involved at some point.




















♡coded by uxie♡
 
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kevyn-diana.jpg


character info
full name - Elderia Smith
nickname(s) - El, Eld
age - 28
gender - some flavor of non-binary
pronouns - they/them
faceclaim/voiceclaim - Kevyn Diana
role - veterinarian
are they good at their role? - yes!
how did they become a member of the group? - they had traveled with a previous group but got into conflict with one of the members, so they set off on their own until they ran into the group. seeing that they needed a vet, they decided to stick around.
how did they meet the leader? - TBD
likes - animals (obviously), braiding, dice games, sewing, rain, cloudy weather, being prepared
dislikes - uncertainty, flowers (they make them sneeze), large towns/cities, reading (dyslexia, not that they know that)
fears - fast moving water, losing a horse/other animal
hobbies - drawing, braiding, making "tea" out of whatever plants they can find
habits - pulls at their earrings when thinking or nervous, chews on their necklace when concentrating, tends to not wander far from their horse or another animal companion
body modifications/scars - both of El's ears are double pierced in the lobes, they have a few bite scars on their hands and forearms from their early days of treating animals, as well as a couple crooked fingers.
date of birth - January 13th, 1842
place of birth - Deadwood, South Dakota
personality - Eld is what one might describe as a "classic introvert." They're generally not very talkative at first, and take a while to warm up to new people. They appreciate someone who can sit in companionable silence, or someone who can talk without needing an answer. While they might seem laid-back at first glance, Eld has a bit of a temper that they work to keep in check, often choosing to simply walk away from a situation that makes them mad. They can cool off pretty quick with the help of Rock Slide or another friend, and aren't one to hold grudges (usually). They're determined, and don't mind spending long hours if that's what it takes to get something done.
history/backstory - Eld doesn't remember most of their childhood before the age of 7-8, and they grew up without parents-- being raised by a Vet in Deadwood who taught them most of what she knew. Once they hit 16, Eld decided to head off with a group and travel some, eventually moving through a couple different groups who were in need of veterinarians before finding the current one.
appearance description - Average height (Around 5'8), with a muscular build mostly suited to wrestling unruly animals still, brown hair and eyes, often has a goatee
romantic orientation - biromantic
sexuality orientation - bisexual
headcanons/fun facts - autistic 👍

horse info

name of horse - Rock Slide
breed - Nez Perce Appaloosa
gender - mare
how long has your OC owned their horse? - around 5 years

hello player!

what can we call you? - soot or sooty are both fine!
your pronouns - he/she
triggers - nothing comes to mind that would be relevant!
what kind of adventures would you like to see? - big fan of near death experiences lol

 
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