I have a Night Caste Solar who uses Thrown and Dodge. I want to be able to beat a Full Moon Lunar who uses MA, but primarily grapples, with some freaky strong damage due to perfected kata bracers and CotSM. Both of us are Essence 4.
The problem with Seven Shadow Evasion is that it activates before grapples are rolled, and once I'm grabbed I'm essentially useless because I can't escape a grapple unless he botches. What can I do about this? I can't simply keep out of melee range because he can dash 16 yards per tick while my maximum range is 25 yards, and I can't just spam Triple Distance Attack Technique.
What can I do about this?
The problem with Seven Shadow Evasion is that it activates before grapples are rolled, and once I'm grabbed I'm essentially useless because I can't escape a grapple unless he botches. What can I do about this? I can't simply keep out of melee range because he can dash 16 yards per tick while my maximum range is 25 yards, and I can't just spam Triple Distance Attack Technique.
What can I do about this?