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Fandom Help!! I Have Lost My Mind!![Multi-Fandom Survival RP]

billthesomething

Four Thousand Club
Name:


Age:


Gender:


Fandom:


Sexuality:


Appearance:


Height:


Weight:


Personality:


Abilities:


Powers:


Gear: (Up to eight items)
 
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Name: Jacket


Age: Believed to be in his mid twenties or early thirties


Gender: Male


Fandom: Hotline Miami


Sexuality: Straight


Appearance:
hotline_miami_by_ginushka123456789-d8pg1ac.png



Height: 6’4


Weight: Unknown


Personality: Jacket is very quiet, almost seemingly mute which is false; He is just thoroughly laid back, enjoys relaxation after every job by having a cigarette or eating junk food while watching a good movie. His background in the military and his unflinching attitude towards over-the-top violence has made him seems generally unafraid to die. Which in turn helps him be a excellent hitman. also noted to have a genuine respect for military personal


Abilities: he’s fast, strong (strong enough to break someone skull with his fist alone) and most importantly smart using this mixture of skills Jacket has killed over 389 people.


Powers: Jacket has no notable power


Gear: (Up to eight items) a small hammer, UZI, Some ammo, A Pack of Cigarette<p><a href="<fileStore.core_Attachment>/monthly_2016_04/upload_2016-4-29_10-15-41.png.4612e9b740da40768e3039604f945e55.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="121471" src="<fileStore.core_Attachment>/monthly_2016_04/upload_2016-4-29_10-15-41.png.4612e9b740da40768e3039604f945e55.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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Name: Solaire of Astora


Age: Unknown


Gender: Male


Fandom: Dark Souls


Sexuality: Straight


Appearance:
14171958921962.jpg



Height: 6'5


Weight: Unknown


Personality: He is a cheerful and powerful knight who does not let the crumbling world affect his mood. He speaks of willingly becoming an Undead so that he could search for his own sun.


Abilities: Solaire is a capable warrior, having traveled through Lordran in his non-enchanted armor which are described as thus Solaire's incredible prowess must have come from rigorous training alone, for his equipment exhibits no special traits.


Powers: Solaire can throw a javelin of lightning at his enemies


Gear: (Up to eight items) Sunlight Straight Sword, Sunlight Shield, Sunlight Talisman.
 
Name: Reimu Hakurei


Age: In appearance, around early twenties or so(?)


Gender: Female


Fandom: Touhou Project


Sexuality: Straight

Th145Reimu.png

Height: Unknown


Weight: Unknown


Personality: Her personality is straightforward, optimistic, and a bit curious. She's quick to anger if offended, but just as quick to offer help to those in need. Reimu has an innocent heart that can't truly hate anyone. She is also rather lazy in her free time. She has a "shoot first and ask questions later" attitude in her job called "youkai exterminating" which is basically fighting enemies which, in Gensokyo where Touhou is based on, are called youkai (non-humans). Reimu treats everyone the same, whether they're humans, youkai or gods, giving them no particular respect or disrespect. This habit has caused her to inadvertently befriend many youkai she defeats.


Abilities: Reimu is able to float, a common ability in Gensokyo whether magic or trough an object and in this case a basic magic for her. To a more extreme extent compared to others of Gensokyo, however, she can teleport short distances. She rarely expresses that she notices doing this.


Powers: As the sole Shrine Maiden of the Hakurei Shrine, she is trained in youkai extermination techniques as well as standard giving of blessings (which by far aren't an instantaneous effect). Reimu can also control square shaped barriers. They can push, explode, and become portals for projectiles she throws.


Gear: She possesses Yin-Yang orbs the size of a baseball but grows in the size of a basketball when thrown. They deal both spiritual and physical damage. This is her prime projectiles that seem to be of indefinite use. She also holds a great amount of ofuda, card-sized paper that when thrown does a magical property. Most of her ofuda have anti-youkai properties but some have been able to make shields, neutralizing enemies for a moment, and make copies of herself. She keeps many of these ofuda at the shrine. Lastly, she wields the purification rod (see in picture). This gohei can be used as a simple melee weapon and offers little to no magical affinity.


@billthesomething this has got to be one of my lazier works. Well, I'm just lazy right now so no bbcoding aside from spoiler :P
 
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Name: Rahm Kota


Age: (I am not entirely sure, but I think past 50 years old)


Gender: Male


Fandom: Star Wars


Sexuality: Unknown


Appearance:


latest



Height: -


Weight: -


Personality:


Rahm Kota was a hardened soldier who was noted as being an excellent tactician and combat commander. Regarded as cold and militant by his fellow Jedi, Kota always advocated the use of aggressive force in punishing those who disrupted law and order. Nevertheless, Kota was loyal to the Jedi Order—despite his disagreement with some of their policies—and was committed to the stability of the Galactic Republic. He gained a reputation for never abandoning those in need,[1] and, during the Clone Wars, his leadership style instilled confidence in his troops. Yet, as the war dragged on, Kota came to the belief that the conflict would see the end of both the Jedi and the Republic, and he grew weary of seeing soldiers and trusted friends killed in battle.[7]


Although the Jedi Order taught their members to let go of their hate and anger, for fear of being consumed by the dark side of the Force, Kota could not. His anger, hate, and impatience was often felt by other Force-users. Despite this, Kota never fell to the dark side, instead channelling his feelings to accomplish successes on the battlefield. The General was also perfectly willing to sacrifice forces to attain a strategic victory if the target was important enough.[12] He had no compunctions about using the raw hatred and desire for vengeance against the Empire of the troops under his command to his advantage. He knew that it would make his troops more effective in battle against the enemy, although he was accepting of the fact that using them in this manner would mean high casualties.[14] Dedicated to the Alliance and focused on destroying the Empire, Kota believed that personal feelings and desires held no place in war. When he was rescued from Cato Neimoidia by Starkiller, the General's first instinct was to use the young man as a rallying point to galvanize the Alliance into making a major strike against the Empire.[12] In this way, Kota was not unlike Vader in one respect—they both saw Starkiller as a tool that they could use to further their own agendas.[18] When Starkiller placed finding Eclipse above helping the Rebellion, Kota was angry and reminded him that the galaxy was at war. Although he held little compassion,[12] Kota did have a gentler side, which he displayed by comforting Eclipse on Kashyyyk following Marek's death on the Death Star,[2] and by recognizing the fact that Starkiller loved Eclipse.[12] Despite this, Kota also sometimes made decisions based on practicality rather than morality, such as sparing Vader on Kamino. Kota's actions were prompted by the potential advantage of having Vader as a prisoner, and not because killing an unarmed opponent would have been morally wrong.[18]


As a member of the Rebellion, Kota returned to his role as a confident general, strongly believing that direct military action was necessary to keep the Alliance moving forward. He was dismissive of Mon Mothma's policy of developing the Alliance before striking and often assaulted Imperial targets without authorization from High Command. - Wookieepedia


Abilities:


Well-trained in the use of the Force, Kota was able to use telekinesis to move objects or deflect incoming attacks and projectiles,[7]and to throw his lightsaber with extreme accuracy.[1] He was also able to use the Force to snatch both the apprentice's and the Emperor's lightsabers from them during his encounter with Imperial forces on Corellia and on the Death Star, respectively.[2] He employed telekinesis to hurl objects at enemy combatants or repel them from his presence,[1] and had enough mastery to detach the command tower from the TIE Fighter Construction Facility over Nar Shaddaa and send it plummeting toward the planet.[3] He possessed training in farsight[7] and had received at least one vision of the future, during his duel with Vader's apprentice, when he sensed his future and his opponent's would be intertwined.[2]


Despite the loss of his sight, Kota's connection to the Force enabled him to function as if he had not lost it. He was able to move and fight as well as an able-bodied individual, fly starships, and command major battles from the bridge of a starship. He would often react to events as if he was able to see them with his eyes and could tell where people were in relation to himself so that he could speak directly to them.[12] Kota also possessed some skill in healing himself with the Force. - Wookieepedia


Powers:


Kota was a skilled lightsaber duelist and was a practitioner of the lightsaber combat formJuyo.[7] Unlike most Jedi, who hung their lightsabers from their belts, Kota kept his in a sheath on his back.[3] Despite being trained in the most aggressive of the seven forms of lightsaber combat,[7] Kota preferred to adopt a defensive stance in combat, using the Force to protect himself until he could launch a counterattack.[1] - Wookieepedia


Gear: his lightsaber, his armor, his holocommunicator


Edit: his lightsaber


77



(Note: I can't find really something about his age, height or weight.)
 
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Donder172 said:
Name: Rahm Kota
Age: (I am not entirely sure, but I think past 50 years old)


Gender: Male


Fandom: Star Wars


Sexuality: Unknown


Appearance:


latest



Height: -


Weight: -


Personality:


Rahm Kota was a hardened soldier who was noted as being an excellent tactician and combat commander. Regarded as cold and militant by his fellow Jedi, Kota always advocated the use of aggressive force in punishing those who disrupted law and order. Nevertheless, Kota was loyal to the Jedi Order—despite his disagreement with some of their policies—and was committed to the stability of the Galactic Republic. He gained a reputation for never abandoning those in need,[1] and, during the Clone Wars, his leadership style instilled confidence in his troops. Yet, as the war dragged on, Kota came to the belief that the conflict would see the end of both the Jedi and the Republic, and he grew weary of seeing soldiers and trusted friends killed in battle.[7]


Although the Jedi Order taught their members to let go of their hate and anger, for fear of being consumed by the dark side of the Force, Kota could not. His anger, hate, and impatience was often felt by other Force-users. Despite this, Kota never fell to the dark side, instead channelling his feelings to accomplish successes on the battlefield. The General was also perfectly willing to sacrifice forces to attain a strategic victory if the target was important enough.[12] He had no compunctions about using the raw hatred and desire for vengeance against the Empire of the troops under his command to his advantage. He knew that it would make his troops more effective in battle against the enemy, although he was accepting of the fact that using them in this manner would mean high casualties.[14] Dedicated to the Alliance and focused on destroying the Empire, Kota believed that personal feelings and desires held no place in war. When he was rescued from Cato Neimoidia by Starkiller, the General's first instinct was to use the young man as a rallying point to galvanize the Alliance into making a major strike against the Empire.[12] In this way, Kota was not unlike Vader in one respect—they both saw Starkiller as a tool that they could use to further their own agendas.[18] When Starkiller placed finding Eclipse above helping the Rebellion, Kota was angry and reminded him that the galaxy was at war. Although he held little compassion,[12] Kota did have a gentler side, which he displayed by comforting Eclipse on Kashyyyk following Marek's death on the Death Star,[2] and by recognizing the fact that Starkiller loved Eclipse.[12] Despite this, Kota also sometimes made decisions based on practicality rather than morality, such as sparing Vader on Kamino. Kota's actions were prompted by the potential advantage of having Vader as a prisoner, and not because killing an unarmed opponent would have been morally wrong.[18]


As a member of the Rebellion, Kota returned to his role as a confident general, strongly believing that direct military action was necessary to keep the Alliance moving forward. He was dismissive of Mon Mothma's policy of developing the Alliance before striking and often assaulted Imperial targets without authorization from High Command. - Wookieepedia


Abilities:


Well-trained in the use of the Force, Kota was able to use telekinesis to move objects or deflect incoming attacks and projectiles,[7]and to throw his lightsaber with extreme accuracy.[1] He was also able to use the Force to snatch both the apprentice's and the Emperor's lightsabers from them during his encounter with Imperial forces on Corellia and on the Death Star, respectively.[2] He employed telekinesis to hurl objects at enemy combatants or repel them from his presence,[1] and had enough mastery to detach the command tower from the TIE Fighter Construction Facility over Nar Shaddaa and send it plummeting toward the planet.[3] He possessed training in farsight[7] and had received at least one vision of the future, during his duel with Vader's apprentice, when he sensed his future and his opponent's would be intertwined.[2]


Despite the loss of his sight, Kota's connection to the Force enabled him to function as if he had not lost it. He was able to move and fight as well as an able-bodied individual, fly starships, and command major battles from the bridge of a starship. He would often react to events as if he was able to see them with his eyes and could tell where people were in relation to himself so that he could speak directly to them.[12] Kota also possessed some skill in healing himself with the Force. - Wookieepedia


Powers:


Kota was a skilled lightsaber duelist and was a practitioner of the lightsaber combat formJuyo.[7] Unlike most Jedi, who hung their lightsabers from their belts, Kota kept his in a sheath on his back.[3] Despite being trained in the most aggressive of the seven forms of lightsaber combat,[7] Kota preferred to adopt a defensive stance in combat, using the Force to protect himself until he could launch a counterattack.[1] - Wookieepedia


Gear: his lightsaber, his armor, his holocommunicator


(Note: I can't find really something about his age, height or weight.)
Wow of all the character to pick. Accepted!!!
 
Name: Samurai Jack


Age: unknown (Somewhere in his mid 20's)


Gender: Male


Fandom: Samurai Jack


Sexuality: Heterosexual


Appearance:


4950328-sam.jpg



jackhatnoface.gif



Height:5’9”


Weight: 150 lbs


Personality: Jack strongly exhibits the characteristics of a stoic hero. He is kind and generous, and will always attempt to help those in need, as well as dispatching sage like wisdom to those he believes are in need of guidance. He often ends up sacrificing a chance to return to his own time in order to help someone else. He is also clever and rational, able to pose a plan or a strategy necessary to defeat the enemy, and also knowing his limits (such as when he is surrounded by too many enemies to defeat them by pure force). He is also extremely good at thinking on his feet, often improvising his way out of lethal situations.


Abilities: He is a master of many versions of martial arts, he is a master in archery and swordplay. He is strong compared to many people, and is light on his feet being able to dodge bullets, and slice through enemies in one hit. Jack can jump to incredible heights and doesn't take any damage when falling back to earth. He is a good survivalist since he had to eat in the wild for most of his time


Powers:


Gear: (Up to eight items) A magic sword
 
[QUOTE="White Shamrock]Name: Samurai Jack
Age: unknown (Somewhere in his mid 20's)


Gender: Male


Fandom: Samurai Jack


Sexuality: Heterosexual


Appearance:


4950328-sam.jpg



jackhatnoface.gif



Height:5’9”


Weight: 150 lbs


Personality: Jack strongly exhibits the characteristics of a stoic hero. He is kind and generous, and will always attempt to help those in need, as well as dispatching sage like wisdom to those he believes are in need of guidance. He often ends up sacrificing a chance to return to his own time in order to help someone else. He is also clever and rational, able to pose a plan or a strategy necessary to defeat the enemy, and also knowing his limits (such as when he is surrounded by too many enemies to defeat them by pure force). He is also extremely good at thinking on his feet, often improvising his way out of lethal situations.


Abilities: He is a master of many versions of martial arts, he is a master in archery and swordplay. He is strong compared to many people, and is light on his feet being able to dodge bullets, and slice through enemies in one hit. Jack can jump to incredible heights and doesn't take any damage when falling back to earth. He is a good survivalist since he had to eat in the wild for most of his time


Powers:


Gear: (Up to eight items) A magic sword

[/QUOTE]
ACCEPTED!!!
 
Name:Alphonse Elric.


Age:17.


Gender:male.


Fandom: Fullmetal alchemist.


Sexuality:straight.


Appearance:<p><a href="<fileStore.core_Attachment>/monthly_2016_04/image.jpeg.7f5e84ffa0806e1d7b0c49f7a2212ae4.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="121481" src="<fileStore.core_Attachment>/monthly_2016_04/image.jpeg.7f5e84ffa0806e1d7b0c49f7a2212ae4.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height:7.3


Weight:Unkown.


Personality:Calm,passive,kindhearted and patient. He is protective and selfless to his friends.


Abilities:they are a soul bound to armor, which means they need no air, food, water, or anything of the sort. He is able to take more damaged then others, being able to survive bullets shots and more. he is a skilled hand to hand combatant when he has too.


His weakness is the blood seal inside the armor,if it is broken the soul is no longer being held down by anything, and will ultimatley fade from the world. Al is also clever and smart.he ads good attention to detail in his alchemy.


Powers:he can use alchemy,which can change one thing into another,but need to have some of the same competes and you have to take a equal amount from the item your taking from to create wine same amount of another item.


Al can use alchemy without circles but it is easier for him to do it with one.


Gear: (Up to eight items)A large pack of chalk, a pot, some papers with alchemy rings, Spare parts, a cat named cinnamon and a empty book.


Extras:his armor can survive extreme temperatures and other things.al usally tries to keep things peaceful, and his voice is one of a ten year old.


(I might edit it to fix and do some touch ups.)

 

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Name: Amethyst


Age: At least 5,500 years old.


Gender: Female


Fandom: Steven Universe


Sexuality: She's a space rock.


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2016_04/image.png.6c4b05964982f2e79b08e07723cff042.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="121482" src="<fileStore.core_Attachment>/monthly_2016_04/image.png.6c4b05964982f2e79b08e07723cff042.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Her whip:


<p><a href="<fileStore.core_Attachment>/monthly_2016_04/NewWhip.png.3d9dd3b58b85418315de2955c26b9c1e.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="121539" src="<fileStore.core_Attachment>/monthly_2016_04/NewWhip.png.3d9dd3b58b85418315de2955c26b9c1e.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height: She's almost as short as a human thirteen year old(Steven). No exact measurements, though.


Weight: No measurements.


Personality: Amethyst is fun-loving and carefree. Loud and full of laughter, she is easily amused and very impulsive. Amethyst is often used as comic relief. She is bad-mannered, rude, untidy, but still good-hearted and protective. Although she does not have to, Amethyst enjoys eating and sleeping and is frequently seen doing so.


Abilities: Out of the Crystal Gems, Amethyst is the least likely to rely on her weapon in combat, instead relying on her martial art skills as a method of dealing with the minor threats. She may shape-shift into her wrestling alter-ego, the "Purple Puma", or take on more bizarre forms depending on the task at hand. She's proficient at fighting and is skilled with her main weapon, whips.


Powers: Amethyst is by far the most frequent user of shape-shifting, which she uses to enhance her unarmed fighting. She also can regenerate very quickly and with great variation, but this has been shown to backfire. She's able to pull out her weapon, the whip, through her gem.


Gear: (Up to eight items)



 

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Name: Lewis Pepper


Age: Died age 21


Gender: Male


Fandom: Mystery Skulls


Sexuality: Heterosexual


Appearance: He can temporarily use his human form as a delicate disguise
mystery_skulls_ghost___lewis_the_ghost_by_kogouma-d84ux2u.jpg



Height: 6'5


Weight: Does not really apply


Personality: Lewis was a natural born leader when he was alive with a good mix of brain and brawn, he was friendly, brave, helpful and one of the most trust worthy people around. He was loyal to his team especially Vivi. He gives off the strong silent type kind of feel around himself as well. However once he died he'd gained a fiery temper, and a hatered for the one who killed him and seperated him from Vivi, he gained a heavy grudge and can hold grudges for a long time. Under the scary exterior he has he actually is a sad and protective person, willing to defend his allies without hesitation.


Abilities & Powers:

  • Constructing objects: Although it's not known for certain yet whether the mansion was made by Lewis or was simply taken over, he is shown directly to have this ability when he made a table and chair before setting off to find Vivi and Arthur.
  • Pyrokinesis: When angry at the end of the first video, his hair had turned to fire and expanded in an enraged attempt to kill Vivi, Arthur, and Mystery. When Shimomori accidentally revived Lewis' spirit, Lewis punched her with a fist covered in fire, he covers his fist in fire again as he prepares to fight her, but stops when she flees and he picks up the heart locket.
  • Possessing objects: After being run over by a truck, Lewis proceeds to possess and take over the truck, this changes its general appearance seemingly to make it more suitable to himself. It is also possible he used this ability to take over the mansion, and it is supported by the mansion grounds still being there when it vanishes, but if this were the case it is unknown why the mansion disappears entirely rather than simply returning to its pre-possessed state.
  • (Sidenote that Lewis can summon ghosts with his locket and has tremendous amounts of physical strength, also he can float/levitate not to mention use the traditional ghost powers such as temperature control, telekinesis, invisibility, and ect.)


Gear: Heart locket with a picture of him and Vivi is all he needs
 
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* player has left RP *









  • Rapunzel




    latest



    PERSONALITY:


    Rapunzel is an independent bright energetic girl who spends her idle time painting, exercising (mostly climbing using her hair), and self-improvement. She's very eager to explore the world and may sneak off if something has made her very curious.


    She's also afraid of ruffians who might want to take her hair, but is brave enough to whack them with her frying pan when push comes to shove.


    ABILITIES:


    Rope climbing (mostly using her hair) and knots, using her hair like a whip and the art of not getting it tangled. She's a great artist, is a pleasant singer, and a good cook (especially baking).


    She's also fast with household chores, memorized two books about Botany and Geology, can play guitar, do pottery and candle making, knitting, sewing, good at darts and ventriloquism, and is strong enough to pull people up a tower with her hair.


    POWERS:


    Golden hair that glows and heals sickness and injuries when she sings a particular song. The hair loses its power once it's cut.


    GEAR:


    "Pascal" her chameleon, Frying pan, kerchief, sketchpad, painting set, book of stories, matches, very durable hairbrush.



 
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Name: Sonia Nevermind


Age: 15


Gender: Girl


Fandom: Danganronpa


Sexuality: Straight


Appearance:
tumblr_n0absuC6To1sbr7mqo1_r1_500.gif



Height: 5'2


Weight: Skinny


Personality: Strong willed and very optimistic


Abilities:She is very smart and knows nearly every recored language


Powers: Occult Rituals, she ether has to draw runes into the ground with something then cut herself and let the blood fill the runes or draw with chalk on the ground and have to sacrefice something diffrent for each spell eg: if she wanted to start a lightning storm she would have to feel the pain of beeing hit by lightning


Gear: a pen knife, and occult runes
 
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Name: Ulfric Stormcloak


Age: +42 years old


Gender: Male


Fandom: The Elder Scrolls: V Skyrim


Sexuality: unknown


Appearance:


latest



Height: unknown


Weight: unknown


Personality:

Much of Stormcloak doctrine stems from Ulfric's views that Skyrim should secede from what he considers a crumbling Empire; one that already is defeated by the Thalmor. After witnessing the deaths of an untold number of Nords who sacrificed themselves during The Great War, Ulfric considered the White-Gold Concordat treaty between the Empire and the Aldmeri Dominion to be a complete betrayal of the Empire's citizens.[4]


Ulfric also seeks to become the next High King, as he believes there has not been a "true" High King in Skyrim for generations, and that previous kings were puppets that were hand-picked by the Emperor.[4] Some Nords feel that his opposition to the White-Gold Concordat and the banning of Talos worship in Skyrim is simply a facade for him to gain more supporters to gain his true goal of becoming High King of Skyrim.[10]However, asking Ulfric how he became Jarl of Eastmarch will reveal he is very dedicated in following the ways of traditional Nord beliefs. He says that the throne he sits on isYsgramor's and his father's, rather than his, and that he only hopes he can do both of them proud.[4]


With several of his policies being nationalistic in tone, many non-Nord and some Nords consider Ulfric to be prejudiced. He is believed by some to have sequestered theDunmer population in Windhelm to the slums of the Gray Quarter[11] and the Argonians to the assemblage off the docks, issuing a decree forbidding the Argonians from living within the city's walls,[12] contrary to his father Hoag's[8] more "soft" policy,[13] however this hostile belief toward outsiders is shared by much of Windhelm's populace.[11] Dialogue with Niranye—an Altmer who lives within the city—actually suggests that it is the Dunmer who chose to live in the Gray Quarter due to being "too proud and naive to understand the way things truly are."[14] Similar comments are made by Belyn Hlaalu, a Dunmer who owns property in Windhelm.[15]


Pleas from Dunmer citizens often fall on deaf ears, leading them to believe he has nothing but disdain for them. Some even claim Ulfric refuses to send aid to the Khajiit caravansand non-Nord towns that have been raided by bandits.[11] Dialogue shared between Ulfric and his steward Jorleif reveal, however, that he does not attend to the issues in his city because he is too preoccupied with theStormcloak Rebellion and the greater issues of Skyrim to worry about them, saying it is the guards' jobs to deal with such issues.[16] He also allows non-Nords to live peacefully in Windhelm and own businesses, including Altmer and Imperials. He also allows a Dunmer, Belyn Hlaalu, to own asuccessful farm in the outskirts of the city, and employ an elderly Nord woman.


Ulfric admits to having fallen from the Greybeards' strict teachings about using the Way of the Voice for anything other than the worship of Kynareth, however he still believes that his Thu'um should not be used lightly and rarely uses his training.[4] He also still refers to Arngeir as "Master Arngeir," despite not training with them for a number of years.[17] - TheElderScrollsWiki
Abilities:


Light Armor 20


Heavy Armor 100


One-Handed 100


Two-Handed 72


Archery 98


Block 100


Speech 20


Smithing 20


Powers:


The Voice (Thu'um):


3 Words of Unrelented Force Shout


Gear: a steel sword, his clothing
 
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<p><a href="<fileStore.core_Attachment>/monthly_2016_04/image.png.6f302a93b4cab5905e4e13af67e42e8e.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="121661" src="<fileStore.core_Attachment>/monthly_2016_04/image.png.6f302a93b4cab5905e4e13af67e42e8e.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> Name:zaheer


Age:35


Gender:male


Fandom:avatar the last airbender


Sexuality:straight


Appearance:


Height:6'0


Weight:180


Personality:Zaheer is a staunch anarchist who sees chaos as the only acceptable world order. He is willing to destroy anyone who stands against him and resorts to extreme measures in his campaign to eliminate the governments of the world. However, he is not indiscriminately violent, as he shows no desire to needlessly attack others who pose no threat to him or his ideals, which was demonstrated when he told Ming-Hua to release an innocent radio operator in Ba Sing Se. At the same time, he genuinely cares for the people he trusts, such as P'Li, Ghazan, and Ming-Hua, whom he treats as equals even though he is their leader. Zaheer's affection for P'Li was of such magnitude that she was his last earthly tether and it was only after her death that he was able to fly. However, his more caring nature does not prevent him from doing away with those whom he deems a liability for his goals, as exemplified when he condemned Aiwei's spirit to roam the Fog of Lost Souls for eternity.very wise and spiritual


Abilities:martial arts master,tactical and strategic genius


Powers:master air bender,flight,easily access the spirit world


Gear: (Up to eight items) air glider, staff


@billthesomething

 

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Name: Ninetails


Age: Unknown


Gender: Unknown, so I'm probably just gonna play this as Female...


Fandom: Okami


Sexuality: *shrugs* normal I guess


Appearance:

ninetails_true_form_by_gamermikey-d5lp28c.png
latest







Height:
latest







Weight: *more shrugging*


Personality: Ninetails is a sly trickster, with a silver tongue and a over-confident attitude. She thinks she is powerful, and hates to show anyone weakness.


Abilities: Quick on her feet and strong as well, she is an adept fighter. She is also good at lying and intimidation.


Powers: Master illusionist, and a master of various types of other trickery magic. Also very good at getting struck by lightning. Don't worry, she'll be fine in a few hours.


Gear: Ninestrike, Tail hood((the one on the middle tail, makes the ninetailed illusion appear)), Mask.
 
Name: Scar


Age: ???


Gender: Male


Fandom: Predator


Sexuality:


Appearance:


images



Height: 7'7


Weight: ???


Personality: From what is shown, Scar seemed to fight differently from his fellow Predator Young Bloods. Celtic seemed to rely more on his size and strength while Scar, on the other hand, seemed to be a smarter fighter, using his senses to his advantage. He was, as most Predators, an honorable warrior and abides by the Yautja Honor Code accordingly. Additionally, he seemed to show a sense of humor when he startled Lex by driving his dagger into the skinned head of a dead Xenomorph and causing its second mouth to pop out.


Abilities: Scar is well trained when using weapons, he uses melee weapons when fighting. He is trained with swords, spears, katana's, etc. Scar is a survivalist who can adapt to his surroundings and prey. Scar has learned to make weapons from his prey to help advance on them.


Powers: None


Gear: (Up to eight items)



[*]Wrist Gauntlet

 
Shadowlugia711 said:
Name: Ninetails
Age: Unknown


Gender: Unknown, so I'm probably just gonna play this as Female...


Fandom: Okami


Sexuality: *shrugs* normal I guess


Appearance:

ninetails_true_form_by_gamermikey-d5lp28c.png
latest







Height:
latest







Weight: *more shrugging*


Personality: Ninetails is a sly trickster, with a silver tongue and a over-confident attitude. She thinks she is powerful, and hates to show anyone weakness.


Abilities: Quick on her feet and strong as well, she is an adept fighter. She is also good at lying and intimidation.


Powers: Master illusionist, and a master of various types of other trickery magic. Also very good at getting struck by lightning. Don't worry, she'll be fine in a few hours.


Gear: Ninestrike, Tail hood((the one on the middle tail, makes the ninetailed illusion appear)), Mask.

[QUOTE="White Shamrock]Name: Scar
Age: ???


Gender: Male


Fandom: Predator


Sexuality:


Appearance:


images



Height: 7'7


Weight: ???


Personality: From what is shown, Scar seemed to fight differently from his fellow Predator Young Bloods. Celtic seemed to rely more on his size and strength while Scar, on the other hand, seemed to be a smarter fighter, using his senses to his advantage. He was, as most Predators, an honorable warrior and abides by the @White Shamrock don't go hunting all the character



[/QUOTE]
 
Name: Alexander Hamilton


Age: mid 20's


Gender: Male


Fandom: Hamilton


Sexuality: Bisexual


Appearance:


tumblr_nygk7gfAXm1u4cbzdo1_400.gif



tumblr_nz8abavGF11u4cbzdo1_400.png



Guy in green


Height: 5'7


Weight: 110


Personality: Hamilton is intelligent, he is however also arrogant, and wants his way. He wants to build a legacy, and in a way doesn't care how or who he has to stomp on to get it. He is stubborn and doesn't react well to change, he does enjoy the better things in life. He can be prone to stress or anti-social behavior.


Abilities: Alex is smart and does have qualities to be a leader, he is also good with a gun....1800's at least, and very persuasive and fast writer when it comes to doing something on time.


Powers: none


Gear: (Up to eight items)


Quill, Two dueling pistols, and a shot glass


duel-2.jpg
 
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