BcAugust
Advisor to the Queen of Cats
It's September 22 in Missoula Montana, settling in for it's coming long nights and quiet snowy days, though this night is marred by ash and blood in a dozen quiet havens, as something in the day killed elders and neonates alike without a trace and left you alive.
Welcome to winter, glad you could stay.
System: VtM 2nd ed, with a few house rules appended at the bottom.
Setting: Missoula Montana, an isolated city right outside the Rockies, where it's hundreds of miles to the next city, the day can become as dark as night from the uncounted paper mills, and the institutions of the hospital and university loom over the richer parts of town. And that just discovered that something out there has left only a few Kindred within it's boundaries, as isolation is marching in.
Character Creation: Abilities:9/6/4 Abilities: 18/9/5 Backgrounds 9, Virtues: 10 Disciplines: 5 and 45 freebie points, I also prefer at least one Flaw and Merit. Characters should be between 60-125 years old, and have several reasons for staying in the city. Humanity must be 6 or higher and Generation is 10th.
Themes: Isolation, paranoia, and what price you're willing to pay for power and safety.
Requirements: I'd prefer players that can post twice a week. I'm using the second edition main V:tM book, The Vampire Players Guide and Ghouls: Fatal Addiction, but am willing to teach the system and help make characters for anyone that doesn't have the books or hasn't played the game before. I'm also a big fan of players choosing one thing they'd like to see, and one thing they don't, so that it becomes a more invested game for all of us.<p><a href="<fileStore.core_Attachment>/monthly_2012_10/57a8bfbf2e778_HouseRules.txt.604c1b88eebfc2c111470699ccee73d3.txt" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="23813" src="<fileStore.core_Attachment>/monthly_2012_10/57a8bfbf2e778_HouseRules.txt.604c1b88eebfc2c111470699ccee73d3.txt" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
House Rules.txt
Welcome to winter, glad you could stay.
System: VtM 2nd ed, with a few house rules appended at the bottom.
Setting: Missoula Montana, an isolated city right outside the Rockies, where it's hundreds of miles to the next city, the day can become as dark as night from the uncounted paper mills, and the institutions of the hospital and university loom over the richer parts of town. And that just discovered that something out there has left only a few Kindred within it's boundaries, as isolation is marching in.
Character Creation: Abilities:9/6/4 Abilities: 18/9/5 Backgrounds 9, Virtues: 10 Disciplines: 5 and 45 freebie points, I also prefer at least one Flaw and Merit. Characters should be between 60-125 years old, and have several reasons for staying in the city. Humanity must be 6 or higher and Generation is 10th.
Themes: Isolation, paranoia, and what price you're willing to pay for power and safety.
Requirements: I'd prefer players that can post twice a week. I'm using the second edition main V:tM book, The Vampire Players Guide and Ghouls: Fatal Addiction, but am willing to teach the system and help make characters for anyone that doesn't have the books or hasn't played the game before. I'm also a big fan of players choosing one thing they'd like to see, and one thing they don't, so that it becomes a more invested game for all of us.<p><a href="<fileStore.core_Attachment>/monthly_2012_10/57a8bfbf2e778_HouseRules.txt.604c1b88eebfc2c111470699ccee73d3.txt" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="23813" src="<fileStore.core_Attachment>/monthly_2012_10/57a8bfbf2e778_HouseRules.txt.604c1b88eebfc2c111470699ccee73d3.txt" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
House Rules.txt