Grand Goremaul damage 2nd ed

I can see your point. I think this is a case of ST's right to fuzzy rulings. Some hits make some pass out others don't. I can't come up with a clear ruling on this and do not think I would ever bother :)
 
Jeppe said:
Safim said:
Look at the damage code.
That's a bit vague...


Jeppe
No it is not. That is the way the developers handled and solved the issue. If you do not like it, change it in your game.


You got weapons with blade which do realitvely small but lethal damage and big blunt weapons which do high bashing damage and then kill with overflow.


The grand goremaul is just so badass that it has high damage and it is lethal from the beginning on. No idea what is the problem with that apart from some mislead idea of absolute realism.
 
Solfi said:
Now, I don't know what Jeppe meant was vague
Actually, I meant that the "damage code" was a somewhat vague page reference, but nevermind. I think I'll just stick to my good old "homemade" perception of the difference between bashing and lethal damage.


Jeppe
 
Hmmmm my bad. really sorry.


With the damage code I was referring to the damage the smashing weapons actually do.
 
Jeppe said:
i do not think that is credible, that a hit that breaks your arm (i.e. translates into lethal damage) without exception is a hit, that makes you pass out, as is the case in the mechanics
Hmmm, good point. I think I'll argue our group maintain our house-rule into 2nd Ed, and make those bashing weapons lethal, so's they can sometimes knock you out and break your arm, and sometimes just break your arm.
 
Re:

Quorlox said:
BurningPalm said:
I've never been ahppy with the way they handled the distinction in practice. The subject of this thread is just another example of the botch.
I agree.  The idea that getting hit by a sledge hammer is less dangerous than a sword doesn't make sense IMO.  Sledge hammers don't knock people unconscious like a billy club; they break bones, crush internal organs, etc., which you don't quickly recover from.
I've heard that billy club could break the bones of the person, is it true?
 
Re: Re:


Easily, especially in the face.

dodz said:
Quorlox said:
BurningPalm said:
I've never been ahppy with the way they handled the distinction in practice. The subject of this thread is just another example of the botch.
I agree.  The idea that getting hit by a sledge hammer is less dangerous than a sword doesn't make sense IMO.  Sledge hammers don't knock people unconscious like a billy club; they break bones, crush internal organs, etc., which you don't quickly recover from.
I've heard that billy club could break the bones of the person, is it true?
 
My only problem with the Grand Gormaul is it makes the Grand Grimcleaver and Grand Grimscythe mechanically pointless. If you want rate and hearthstone slots use a grand Daiklave. The grand grimscythe and Grimcleaver Grimcleaver are both speed 6 and do less damage then the grand goremaul and have less defence and less hearthstones then a grand Daiklave.
 

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