Got a secret, can you keep it? [Inactive]

TimeSplitter

Speaker for the Voices
TimeSplitter submitted a new role play:


Got a secret, can you keep it? - Better take it to the grave.


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The town of Duskmoor has always been deathly afraid of the supernatural, tales of vampires and werewolves were enough to put all the townspeople on edge. Naturally, the fear brought hate, and even the rumour of someone infected with lycanthropy or practising the dark arts were enough to start a riot.



burning-house.jpg



There was never any solid evidence of any...


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