God Summoning Spells?

Ker'ion

Primordial of Abstract Logic
Where does it talk about Summoning Spells for summoning gods?


I thought it followed the same rules as summoning demons, with the following setup:


Essence 1,2,3,4:  Terrestrial Level Spell as per the rules of Summoning a 1st Circle Demon.


Essence 5,6,7:  Celestial Level Spell as per the rules of Summoning a 2nd Circle Demon.


Essence 8,9,10:  Solar Level Spell as per the rules of Summoning a 3rd Circle Demon.


And Celestines cannot be summoned.


Any idea where the rules are on this?  EM's old char (an NPC in my current game) is trying to learn the spell to summon a specific god (Kaleth, Lesser God of Disease and Plagues in Hollow/ Nexus)
 
I don't think a PC can summon and bind a god the way they can summmon demons.  Elementals can be summoned using a Terrestrial Circle spell and animal avatars can be summoned via a Solar Cirlce spell, but can't bind them.  For actual gods, I think all an Exalt can do is a Performance ritual to try to get the god's attention.
 
Yep, that is - canon wise - the only way to get the attention of Gods (besides smacking them in the face with your daiklave). Had a PC who looked into it some time ago, and the only thing we came up with, was "mortal" thaurmagy... So much for being solar   :D
 
Demons and Elementals you can summon, because the little fuckers are bound to serve, agreements made a long time ago.


Gods read the fine print, and said "Right, get right on that..." and never filed the paperwork.  Maybe a petition  made the rounds in Yu-Shan, but like a Congressional Pay Cut, it sort of got lost in Committee.


You can try to get a God's attention.  A flush of Ambrosia or some other sacrifice for them, and that might get them to lift up their whispy immaterial heads to go, "Boy, that was nice...who just gave me that?"  but otherwise they aren't bound by any contract to show up.  That's why their Gods...
 
Okay, so you can't bind a god into service.


But, can you create a spell to force said diety to appear in front of you?


And what circle would this be?
 
Not so much.  Again, because the Gods aren't bound in any, way, shape, or form really to the Solars.  Solars have dominion in the Creation, and they can certainly ask a God to come to a meeting, even demand, and use the US' authority to enforce it, but only if they've been specifically given a charge to do so.  


Not so much a spell, as a Heavenly Office--and that's not really a spell.  A spell to get the God's attention, or to deliver a message to the God to appear, toot sweet, or face Heaven's wrath for something, but even then, it comes down to being a part of the Heavenly Bureacracy, not because of Sorcery.  


A good Solar, should be able to craft a spell to get a God's attention, and them be able to craft their request so that it would be damn hard for a God to ignore it, if the Solar had a good reason, and it was logged up in Heaven that they went through the proper channels, but otherwise, I think that this is a poor excuse for circumventing good role playing.
 
Okay, so you can't bind a god into service.
But, can you create a spell to force said diety to appear in front of you?


And what circle would this be?
I agree with Jakk.  There is no general agreement that allows Solars to forcibly summon gods.  There are even some powerful elementals (and probably animal avatars) that can't be summoned because they have celestial tokens that allow them to substitute another (usually servant) spirit when they are summoned IIRC.  (I don't remember where I read this though.)  


A character could design a spell that boosts their Performance, although an Ex2 Excellency is probably a better what to do that.  Or maybe the character could design a spell that takes the character to the god instead of bringing the god to the character.
 
Ok.


I'll let EM know.

Quorlox said:
Or maybe the character could design a spell that takes the character to the god instead of bringing the god to the character.
Ideas for Circle level?
 
Terrestrial circle spell: Brings you into the presence of any terrestrial god (Ie, one who has their sanctum in creation)


Celestial circle spell: Brings you into the presence of any celestial god (Ie, one that lives in Yu-Shan)


Solar circle spell: Incarna, ftw!


The god should have right of refusal; ie, with a thought they can cause the casting of the spell to fail. Also, it should be for a limited time to prevent using it as really cheap travel - After an hour, you go back to where you cast the spell. The spell also shouldn't limit the gods actions in anyway - so they're free to just kill you, or lock you away in a dungeon of perfect torment for all eternity, or what ever it is that gods do.
 
Even though there aren't God Summoning spells, I find it interesting to note, that the PG shows banishment levels for exorcists, though I do understand it's merely for banishment, still food for thought...
 
I would say that there could be a spell to bind a god.


You could, for example, use an arcane link (hard to find for a god) to affect the god at range using normal sorcery. Why not then have a spell that, if you can get the god into the circle in the first place, allows you to do a pimped-up version of the binding and warding that thaumaturges can do? It's not unreasoable, certainly.


I'd say that a spell requires an arcane link, and a celestial spell could bind a terrestrial god that you already have there if their essence is lower than yours. If you wanna bind a celestial, that's solar, and would be very, very hard.


Neither would allow extortion of service though, and they're probably not around because anyone developing them is killed outright immediately upon discovery: same reason Yasal Crystals are ILLEGAL in creation.
 

Users who are viewing this thread

Back
Top