• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy God Killers :: War of Celestials ┊ ┊ CS ✧˖*°࿐

Main
Here
Lore
Here
Other
Here

truthofself

resident problem child
Supporter
Roleplay Availability
Roleplay Type(s)
My Interest Check

_________ ׂׂૢ་༘࿐ The Chosen of the Celestials Characters​

Characters are first to come first server, and the roles are given out by me as applications come in <3
You may pick a prefered Chosen to be, but I will pick the official one for characters.

☾ ⋆*・゚:⋆*・゚ Chosen of Space . . . ⇢ ˗ˏˋ [ truthofself truthofself ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Chosen of Time . . . ⇢ ˗ˏˋ [ Xen6n Xen6n ] ࿐ྂ

☾ ⋆*・゚:⋆*・゚ Chosen of the Moon . . . ⇢ ˗ˏˋ [ Juju Juju ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Chosen of the Sun . . . ⇢ ˗ˏˋ [ MouseDuke MouseDuke ] ࿐ྂ

☾ ⋆*・゚:⋆*・゚ Chosen of the Earth . . . ⇢ ˗ˏˋ [ starstucker starstucker ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Chosen of the Oceans . . . ⇢ ˗ˏˋ [ Laszalet Laszalet ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Chosen of the Flames . . . ⇢ ˗ˏˋ [ BnemonicDevice BnemonicDevice ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Chosen of the Winds . . . ⇢ ˗ˏˋ [ seasonedcat seasonedcat ] ࿐ྂ


_________ ׂׂૢ་༘࿐ Chosen Character Requirements​

✧.* This is an Original Character based roleplay, and animated face claims only. This means you can use video game characters, anime, manga, etc. If it's animated, you're good.
✧.* Please fill out the sheet and all info in its entirety, the form is going to be rather straightforward with some freeform info, but we love character development
✧.* This is a fantasy setting, that takes place in a school for the magically gifted, be it humans with powers or supernatural creatures, you name it, it might be a thing here.
On this note, I will allow custom made races as long as you supply enough information about the race to enlighten everyone to their full capabilities.
✧.* If characters require adjustments, I will send out DM's about things that be too overpowered or may not work in the setting.
✧.* Characters should be at least 18 years of age, but no older than 24 years of age.
✧.* The sheet features 1 background image that you can change, and 3 images on the front. at least 2 need to be of your character, the 3rd could be of an aesthetic photo, or all three could be of your character.
✧.* When characters are bound to their Celestial, they gain 2 additional abilities, once you're told which Celestial you're connected to/will be connected to, please go back in to edit your sheet to mark the abilities they will gain.
✧.* Chosen Sheets and acceptances are first come first serve.


_________ ׂׂૢ་༘࿐ Chosen One Character Sheet



FULL NAME.

MFsdA9w.png

WHATEVER YOU WANT NAME::
ALIASES::
SPECIES::

CHOSEN OF::
BINDING STATUS::

AGE::
BIRTHDAY::

GENDER::
SEXUALITY]::
FACE CLAIM::


PERSONA
100
100
100
APPEARANCE
100
100
100

description of persona here!


LIKES::

DISLIKES::


QUIRKS::

HOBBIES::

description of appearence!


CLOTHING STYLE::


ABILITIES // TRAITS // POWERS.


text




Code:
[centerblock=70][font=curior new][size=4][justify]
[center][size=15][fa]far fa-user-circle[/fa]  FULL NAME.[/size]
[divide][/divide]

[heightrestrict=300][img]https://i.imgur.com/MFsdA9w.png[/img][/heightrestrict]
[/center][fieldset=WHATEVER YOU WANT][B]NAME[/B]:: 
[B]ALIASES[/B]:: 
[B]SPECIES[/B]::

[B]CHOSEN OF[/B]::
[B]BINDING STATUS[/B]::

[B]AGE[/B]:: 
[B]BIRTHDAY[/B]:: 

[B]GENDER[/B]:: 
[B]SEXUALITY][/B]:: 
[B]FACE CLAIM[/B]:: 
[/fieldset]

[row][column=span4][bg=transparent; height: auto][center][B]PERSONA[/B]
[heightrestrict=100][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][/heightrestrict][/center]
[/bg][/column][column=span4][bg=transparent; height: auto][center][B]APPEARANCE[/B]
[heightrestrict=100][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][/heightrestrict][/center]
[/bg][/column][/row]
[row][column=span4][bg=transparent; color: currentcolor; height: 200px; overflow-y: scroll]
description of persona here!

[divide][/divide]

[B]LIKES[/B]:: 

[B]DISLIKES[/B]:: 

[divide][/divide]

[B]QUIRKS[/B]:: 

[B]HOBBIES[/B]:: 
[/bg][/column][column=span4][bg=transparent; color: currentcolor; height: 200px; overflow-y: scroll]
description of appearence! 

[divide][/divide]

[b]CLOTHING STYLE[/B]:: 
[/bg][/column][/row]

[divide][/divide]

[bg=transparent; height: auto][center][size=5]ABILITIES // TRAITS // POWERS.[/size][/center]

[divide][/divide]

[bg=transparent; color: currentcolor; height: auto] text[/bg][/bg]

[divide][/divide]

[/justify][/size][/font][/centerblock]


_________ ׂׂૢ་༘࿐ The Celestials Character​

First come first serve, you may DM me to reserve one and be added to the thread for planning :)

☾ ⋆*・゚:⋆*・゚ Celestial of Space . . . ⇢ ˗ˏˋ [ truthofself truthofself ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Celestial of Time . . . ⇢ ˗ˏˋ [ Peckinou Peckinou ] ࿐ྂ

☾ ⋆*・゚:⋆*・゚ Celestial of the Moon . . . ⇢ ˗ˏˋ [ seasonedcat seasonedcat ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Celestialof the Sun . . . ⇢ ˗ˏˋ [ BnemonicDevice BnemonicDevice ] ࿐ྂ

☾ ⋆*・゚:⋆*・゚ Celestial of the Earth . . . ⇢ ˗ˏˋ [ truthofself truthofself ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Celestial of the Oceans . . . ⇢ ˗ˏˋ [ Howl Howl ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Celestial of the Flames . . . ⇢ ˗ˏˋ [ truthofself truthofself ] ࿐ྂ
☾ ⋆*・゚:⋆*・゚ Celestial of the Winds . . . ⇢ ˗ˏˋ [ .titania .titania ] ࿐ྂ


_________ ׂׂૢ་༘࿐ Celestial Character Requirements​

✧.* This is an Original Character based roleplay, and animated face claims only. This means you can use video game characters, anime, manga, etc. If it's animated, you're good.
✧.* Please fill out the sheet and all info in its entirety, the form is going to be rather straightforward with some freeform info, but we love character development
✧.* If characters require adjustments, I will send out DM's about things that be too overpowered or may not work in the setting.
✧.* The Sheet has spots for 7 images, 1 big image at the top, and 6 100x100 images above the appearance and persona sections. those 6 icons are optional, but if you chose to remove those 6 images, you are required to make the top big image of your character.
✧.* Please refer to the lore sheet (linked up top) for some of the information about the celestials. You can find things such as signature colors and what their talisman is within the document.
✧.* Celestials should appear to be over the age of 18 and should act it. These are the gods of the realm, please have them act a little mature considering the fact they've been reincarnated a number of times.
✧.* Celestials should all won a game at least once, you can go crazy with how many they may have won since there's thousands of them and but if you do want a crazy number try not to go over 500 wins.
✧.* for the reincarnation section please list how many times they've won, and any significant events that occurred during the reincarnations.
✧.* Feel free to even add in a section somewhere for why they picked that character to be their chosen if you want. :)
✧.* You can assign your celestial a first name i you want. :) the names listed in the other docs are their official names, but can serve as last names to them to each other. Since once bound they may have to pose as students.... plot points !


_________ ׂׂૢ་༘࿐ Celestial Character Sheet



FULL NAME.

MFsdA9w.png

WHATEVER YOU WANT NAME::
TALISMAN:: See Lore sheet

CELESTIAL OF::
BINDING STATUS::

APPROX AGE:: HOW OLD THEY APPEAR (18+)
SIGNATURE COLOUR::

PRESENTING GENDER::
FACE CLAIM::


PERSONA
100
100
100
APPEARANCE
100
100
100

description of persona here!


LIKES::

DISLIKES::


QUIRKS::


description of appearence!


CELESTIA MARKING:: Where & How it looks (This is their power sigil and what signifies them as a Celestial)


ABILITIES // TRAITS // POWERS.


REINCARNATIONS:: how many games have they won? (go nuts it been happneing for thousands of years)

insert powers and stuff here





Code:
[centerblock=70][font=curior new][size=4][justify]
[center][size=15][fa]far fa-user-circle[/fa]  FULL NAME.[/size]
[divide][/divide]

[heightrestrict=300][img]https://i.imgur.com/MFsdA9w.png[/img][/heightrestrict]
[/center][fieldset=WHATEVER YOU WANT][B]NAME[/B]:: 
[B]TALISMAN[/B]::  See Lore sheet

[B]CELESTIAL OF[/B]::
[B]BINDING STATUS[/B]::

[B]APPROX AGE[/B]:: HOW OLD THEY APPEAR (18+)
[B]SIGNATURE COLOUR[/B]::

[B]PRESENTING GENDER[/B]::  
[B]FACE CLAIM[/B]:: 
[/fieldset]

[row][column=span4][bg=transparent; height: auto][center][B]PERSONA[/B]
[heightrestrict=100][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][/heightrestrict][/center]
[/bg][/column][column=span4][bg=transparent; height: auto][center][B]APPEARANCE[/B]
[heightrestrict=100][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][img]https://via.placeholder.com/100[/img][/heightrestrict][/center]
[/bg][/column][/row]
[row][column=span4][bg=transparent; color: currentcolor; height: 200px; overflow-y: scroll]
description of persona here!

[divide][/divide]

[B]LIKES[/B]:: 

[B]DISLIKES[/B]:: 

[divide][/divide]

[B]QUIRKS[/B]:: 

[/bg][/column][column=span4][bg=transparent; color: currentcolor; height: 200px; overflow-y: scroll]
description of appearence! 

[divide][/divide]

[B]CELESTIA MARKING[/B]:: Where & How it looks (This is their power sigil and what signifies them as a Celestial)
[/bg][/column][/row]

[divide][/divide]

[bg=transparent; height: auto][center][size=5]ABILITIES // TRAITS // POWERS.[/size][/center]

[divide][/divide]

[bg=transparent; color: currentcolor; height: auto] [B]REINCARNATIONS[/B]:: how many games have they won? (go nuts it been happneing for thousands of years)

insert powers and stuff here
[/bg][/bg]


[divide][/divide]

[/justify][/size][/font][/centerblock]
 
Last edited:
CHOSEN OF SPACE

KLARION MARKUS DALTON.

AaRpKYb.png
THE LITTLE THIEF OF SPACE NAME:: klarion markus dalton
ALIASES:: mars, kd, klare

CHOSEN OF:: The Chosen of Space, Creation & Ability
BINDING STATUS:: not bound.

AGE:: 19
BIRTHDAY:: August 21st

GENDER:: Female (She/They)
SEXUALITY]:: Bisexual
FACE CLAIM:: Rin Tohsaka (Fate//Series)


PERSONA
27cafaea08944db2ebb90f5cb367e708.jpg
r6tm1ixajop51.png
original.jpg
APPEARANCE
778c43f20701aec9594733c4b47f8be5f1ac7aec.png
rin-tohsaka.gif
c13dcfa60be5660c6d69119966b9a8db.jpg

Klarion is anything but a social butterfly, while she can enjoy social interaction and people she's far more kept to herself due to feeling like an outcast. She has a strong hatred toward many things, mostly demons and those of similar blood, due to her own personal stories of her demon far leaving her human mother and her alone with nothing. However, despite all her hatred Klarion is rather easygoing, she's easily flustered and rather relaxed. She enjoys playing games and being competitive, while also creating things. She loves art and music, and even fashion design. She tends to ramble about things she's into and isn't very good at taking compliments or showing affection. She can be rather standoffish in the moment and rather aggressive. Klarion has nothing to prove to anything, but in her own heart and soul, she wants to be liked and loved no matter what.


LIKES:: Fashion // Kick-boxing // Fighting Games // Reading // Music // Traveling/Adventure

DISLIKES:: Early Morning // Demons // Her Father // Her Bloodline //Her left Eye // People Who Harass Her // Losing (be at a fight, a game etc) // Finishing a Book // Forgetting the tune to a song


QUIRKS:: gets into fights, tsundere.... randomly hums tunes to music

HOBBIES:: fighting games (mostly mortal kombat), reading!! looks to doodle little things on paper when spacing out!!

Klarion stands to a height of 5'2, with rather pale skin. Her eyes are heterochromatic, with the left being red and the right being a smokey gray colour. Her hair is a dark brown almost black and is typically down at her sides or half tied up into pigtails. Her bangs are always swept to cover her left eye. At her back there sits a large pair of red feathered wings, but she oftentimes folds them into her back to hide them. When they're hidden like so, there are scar-like marks that go down her back where the wings will fold out. Her chosen mark its that of several flowers down her spine to symbolize growth and the cycle of life.


CLOTHING STYLE:: klarion dresses in two styles. on campus she svery prim and proper, sort of. she wears typically a blazer, nice shirt with a bow, a trench coat and a skirt with boots. while off campus she wears something far more grunge and darker. she keeps her boots, and skirts, but has chains on her waist and neck, long sleeves and dark colours, big sweaters and flannels. comfort and edge all in one.


ABILITIES // TRAITS // POWERS.


🌠 Bloodhound. - Since Klare is a Demon Hybrid she has a very strong ability that allows her to track people via their blood, whether its inside or outside their body will change how strong it smells. When the blood is outside, she can typically very easily figure out if they're mortal or a creature, she can do it even if it is within the body, but it will take a little longer. Layers of skin really mess her up. (She tends to also go blood-crazy sometimes when using her abilities too much)

🌠 Demonology. With demonic blood running in her veins, Klarion can see in the dark, has heightened ability, endurance and strength. Along with whenever Klarion is using her demonic gifts, a pair of red horns that appear to be made up of magic energy form atop her head, she will also have red lines will appear from her fingertips to her elbows, along with little accents at her neck, from her cheeks to her collar bones. Its her sign of using her magic and looks as if a flowing liquid when you look closely at it.

🌠 Nebula Shatter. Since Klare is connected to the talisman of creation and space, her main ability came forth because of that. She is capable to shatter a whole into space and pull forth a weapon made from nebulas and stars. She is not very precise with this, oftentimes creating the rift a little far from her. But when in a pinch she tends to create too many. However, she is commonly seen using a long sword, a scythe, a rifle, or daggers. However, she's discovered that overuse of this ability will send her into a blood-craze; or make sections of her own body phase in and out of existence as space repairs itself from her damage, she'll return to normal within a couple of hours typically. She most commonly is sent into a blood-craze.

🌠 Flightless Bird. Due to her demonic heritage; Klare is born with a set of red feathered wings, which she is capable to change their appearance off. Although most of the time she will fold the wings into her back and appear almost completely human, she can also shift them into rather small wings that look almost holographic behind her. She can also fly.

🌠 Telekinesis. One of the few gifts she likes from her demonic heritage is the telekinesis she was granted. Although it will mostly work on her weapons, she can sometimes use it on objects that she touched recently.

🌠 Shadow Stalk. Klarion can travel between shadows, or just hide within them for a short period. Staying in them for too long will result in her being a little lost in the darkness.

✨ World Breaker Once Klare establishes her connection to the talisman of creation and space, her nebula shatter ability is upgraded into a world breaker. Klare has far more control over the ability and the weapons created from it. Its instability was from the lack of connection to the talisman. Now with this upgrade, she is far more capable to create more weapons at once and wielding them all at once in her hand or with her telekinesis.

✨ Power of Creation Once Klare establishes her connection to the talisman of creation and space, she is capable to create small objects around her using spare stardust. It takes a lot of energy but she can typically do it with enough focus.





klarion has been chosen by the celestial of space, creation & ability
 
Last edited:
CHOSEN OF THE EARTH

VINYL: THE STARRY-EYED SAINT.

tumblr_pktvd6dA7l1s5iudj_1280.jpg

HOW'S IT FEEL TO BE SO LOVED YET SO ALONE? NAME!
vinyl
ALIASES!
cassette, little dove, baby blue, peach

CHOSEN OF!
lefo, god of the earth.
BINDING STATUS!
not yet bound.

AGE!
18, going on 19
BIRTHDAY!
09.20

GENDER!
non-binary
SEXUALITY!
unlabeled, but doesn't care about gender
FACE CLAIM!
craig tucker


PERSONALITY!
45432-d92904edd6f82e0b8e9a1e2b9cc9bd6a.jpg
45415-8ccbc6d8e88885a173581a739a685466.jpg
45433-b697f924f572067f4551630bddd9c15f.jpg
APPEARANCE!
45451-6936bfb7c6ed1e9f2e76987601f8f885.jpg
45453-4e8c2d333219e05ed7169b0a7391c68f.jpg
45450-fe67195c78c5655af4c4b0548ef4526b.jpg
looking for a honeypot hidden behind a hive of bees? look no further than vinyl. at first, they're very cynical, sarcastic, and deadpan—they're known for being the more straightforward and logical of their friends. they're more softhearted towards their loved ones, but their brutal honesty and lack of sugarcoating prevents that from being a common theme, as well as their nonchalance and their tendency to rely heavily on a time-saving gesture that involves the middle finger.

they personally enjoy sweet foods—to an excessive degree, but even they have their limits—and being gifted with peonies, although people tend to think they have no need for something they can grow on their own. their temper isn't very short, but they're easily annoyed, and that can lead to more than one bad thing. they hold themself with a grace and calmness that might be thanks to the effects of threading their fingertips through the moon's rays one too many times, but one can never be sure. the light that they absorb tends to frame their profile like a halo—except on their bad days, when they're absorbing all of the natural lightning in the area and letting sparks loose from their skin; after the due apologies, they like to joke afterward that their touch is quite literally electric.

they like long naps and short engagements, and they prefer the left side of the bed whenever they're not snoozing away on their windowsill or in a patch of sunlight in their sitting room. if anyone were ever to give them a bouquet of peonies or a homemade pastry or two, they'd feel no shame in saying that they'd happily treat that person with a free drink or a friendly little kiss on the cheek in return—although the kiss doesn't have to necessarily friendly, or little, or on the cheek; at least, if their interest and the other party's consent deems it so. the way to their heart is through their mind, of course, but a few gifts never hurt.


YES!
peach flavored things, sweet foods (especially pastries), peonies, being given gifts, the stars, tailoring, their little sister, their cat, making drinks

NO!
cashews, their tendency to spark, entitled/spoiled people, certain things that mess with their sensory issues, flies


QUIRKS!
they tend to hold themself with impossibly straight posture. this might seem all good and well, but considering the strain of their job? it puts more aches in their back than they could count, and there have been many a time where they've allowed their little sister to step along their back and work out the kinks there.

they tend to hold their hands in a clasped manner, almost as if they're praying, anytime they're in an idle position and their hands are free. maybe they're still whispering futile prayers to their saints, hoping someone might hear them. (they never do.)

they are a hopeless romantic, and not even their stoic and cynical mannerisms can hide the fact that they blush when being given flowers or pastries, and it certainly cannot hide their soft smile whenever someone they're fond of stops by to visit, whetehr for another appointment or just a cup of tea.

HOBBIES!
they enjoy spending time with their sister and their cat, although it's safe to say the former rules out the latter, as much as they love mademoiselle. aurelie holds a special place in their heart, and they're willing to do most anything with her. they enjoy their job as a tailor, and they've shown proficiency in baking and bartending. they also recently picked up gardening for a reason unbeknownst to them, even, but they don't mind it—after all, their home looks so much more like home with the familiarity of soft, vibrant colors instead of ivory walls everywhere you look.
with startling blue eyes, the same blue as the deepest parts of the river, and fluffy black hair that curls loosely at the base of their neck, it's a wonder they're still single. their skin is the color of the sun shining through honey, a buttery pale bronze that flushes prettily.

despite the attire they can make that borders on costume wear, they've never liked to dress lavishly—just a warm fur-lined shawl to keep them cozy during longer walks home will do. their hands are slender and quick, although they're always gloved for some strange reason—rumors fly, as many know, but the most common explanation is that they wish to hide the cuts and burns that come with weaving day after day. they don't bother rectifying or dispelling any of the rumors—it's simply too much effort.

they stand at a fairly average stature of 163cm, and their love of sweets has given them thick thighs and a solid waist. their cupid's bow isn't very prominent, but that pairs nicely with their rounded lips. their nose is rather dainty, and long lashes frame their feline-shaped eyes. all in all, they're very pretty, and they might have a little inkling as to their impact on others thanks to this.


CLOTHING STYLE!
they don't like wearing form-fitting clothes all that much, but if it's loose enough, they'll wear anything—from a simple handmaiden's dress to their ex's sweater with an obscene number of dicks drawn on it, if they're feelin' the vibe, they'll wear it. they do tend to skew towards colder colors, though, mostly in shades of blue.


ABILITIES, TRAITS, & POWERS!


well, magic is what gave them a name as a white witch in the first place. from spinning the rays of moonlight that shine from the gaps in their gauzy curtains into soft silk for their tapestries to plucking little tufts of cloud from the sky during their downtime when they're running particularly low on ice—storm clouds are their favorite; they have a particular cooling agent that no other cloud can match—they're very connected to the world around them. they prefer the more ethereal of elements to toy with, reasoning that the flavors and colors simply work better together in the drinks they mix and the fabric they weave together.

of course, it isn't exactly solid reasoning, but it's probably best not to try and argue with the witch with a short temper and a tendency to spark when they're irritated. when they're upset, their skin will attract any electricity in the area; specifically, natural lightning. it'll spark off of their skin and leave burns and plasters of charred skin along their body. the sunlight they collect, if not handled correctly, can also leave nasty marks along their skin, but it's the only way they can work, so they suck it up. if they stare at raw, unwoven sunlight for too long, their eyes will start to bleed. it's not fatal, but it hurts. really bad.

they don't make their powers obvious, for various reasons—the main one being that they like to keep people wondering just how in the world their tapestries and cloaks look as though there's natural sunlight woven in them, or how the faint glow in the glass of vibrant blue cordial they just served resembles the moon smiling down upon a clear lake.


CHOSEN POWERS!

as the chosen of the earth, they have the ability to call upon her blessings, which include chlorokinesis. this is especially helpful for a witch such as them, seeing as they won't have to go out and venture into the most dastardly of places just to find a sprig of that one herb or a droplet of sap from that one specific type of tree again. their abilities are limited by their physical and spiritual energy, so if they're drained of either, it will have negative impacts on them if they attempt to use more of these powers than they can handle. of course, it shouldn't be a problem for them—they're more devoted to their rituals than they are to most anything else, and they always manage to squeeze in eight to ten hours of beauty sleep every day.

another power they are gifted from their celestial is the ability to pinpoint the location of any living organism using the roots that connect the earth and bind it. from their cat running off to chase a flock of wild goslings again to their little sister wandering off in the forest looking for wildflowers again, they're always able to find what or who they're looking for as long as it's an organism. of course, they have a radial limit as to how far their reach can go, and they certainly haven't mastered this gift yet, but it comes in handy when they're in such scenarios. it certainly saves them the annoyances and pain that come with bandaging the burns on their skin after they spark up a storm due to the stress that comes with having their sister or their cat go missing.




vinyl has been chosen by the celestial of the earth, nurture & life
 
Last edited by a moderator:
CHOSEN OF THE SUN

Aelius Ravindra

red-sun_bGlrbWeUmZqaraWkpJRmbmdlrWZlbWU.jpg

WHATEVER YOU WANT NAME
Aelius Ravindra
::
ALIASES
Al, Rav
::

CHOSEN OF
celestial of the sun, day and leadership
::
BINDING STATUS::

AGE
19
::
BIRTHDAY
10/13
::

GENDER
Male
::
SEXUALITY
Bisexual
::
FACE CLAIM:: Zahard, Tower of God


PERSONA
e8eaa96106d8aabc733a1705de8396f2.jpg
3a4f53b31ffa224da592921c4117105a.jpg
2ddf700404488e04cfba3fca1e1155ca.jpg
APPEARANCE
3c6ce241a10103e2742be4d4cb74f629.jpg
photo-1607323142279-cc64209e11f8
3e269f69f49edac8dcd9796abbc6f5a6.jpg

Aelius keeps up a facade of being a level-headed individual or at least trying and keep his cool in most situations. Driven from pressure from his family and his peers to be a perfect student and a nearly perfect person. The false courage and confidence only hides the meek boy that Aelius is, a boy who can't stop comparing himself to others.

The real Aelius, riddled with self-esteem issues is still a kind person deep down, his usage of healing and protective magic shows this. He's also a secluded person, sure at school he appears to be sociable but most of the time he wants to be left to his own devices. Despite being easy to scare and frighten Aelius does have a good reserve of courage, actual courage that seems to well up from some unknown source, even if every bone in his body tells him to run, he'll stand his ground.



LIKES::

DISLIKES::


QUIRKS::

HOBBIES::

A taller individual standing at 5'10 Aelius can be described as an "angelic" figure (thanks to his ancestry). Fluffy golden blonde hair sits upon a fair-skinned head with matching golden eyes that slightly glow a similar golden hue.


CLOTHING STYLE::
Most of the time Aelius wears bland and basic clothing, nothing that makes him stand out. His usual look is a black turtleneck and jeans, but it can span out to simple hoodies and t-shirts.


ABILITIES // TRAITS // POWERS.



  • Healing Magic: Pretty self-explanatory, Aelius harnesses holy energy to heal and rejuvenate living beings. This does take energy and stamina to use and while small wounds aren't really a problem for him more serious wounds can physically drain him and life-threatening wounds are nearly impossible to heal.
  • Holy energy Manipulation: A broad term for the manipulation and creation of constructs out of holy energy. Aelius's family is known for throwing out pure blasts of it and using it offensively such as summoning frail weapons. Though Aelius isn't as skilled as his kin and mostly uses it to create shields and wards for himself and his allies.
  • Rejuvenation: A small passive that slowly heals Aelius, the healing is very slow and it can still take a long time to heal wounds but it does make a noticeable difference in the healing process. It's not a substitute for actual healing and any serious wounds will still need treatment.


Aelius has been chosen by the celestial of the sun, day and leadership
 
Last edited:
CHOSEN OF THE WINDS

Kezus Dhimul

afc610483e77d9eda16720e2eb372799.jpg

a fish out of water name: Kezus Dhimul
aliasis: spark, kez
species: merrow

chosen of: the wind
binding status: unbound

age: 18
birthday: July 10

gender: male
sexuality]: homosexual
face claim: Idia Shroud|Twisted Wonderland


PERSONA
f3188833e249a3fb49ca2efa99c1edd0.jpg
48c6d70b23857c32002c137bf3a37674.jpg
3917970245022891199120f804acaf70.jpg
APPEARANCE
ff4a37f4de9320395bff4175aebbbd2c.jpg
bc5baaf5a9d326e086c8d3e573879e33.jpg
4a7efb0333d4d39851cc907f2be86411.jpg

|friendly|extroverted|joker|laid back|optomistic|
|clumsy|destructive|low self estieme|fidgety|loud|
Kezus' race is one of dignity and worship towards Viz, the god of the oceans, sharing stories through generations and distancing themself from the rest of society. They live underwater and their beliefs left Kezus with a country boy's look on most of the world. Wide eyes and blow pupils as you stare at things most people think is a normal thing, not understanding modern technology at times, and confusion at modern norms. Kezus adores magic and loves learning new spells, even if he never is able to perform them or most simple spells. He often obsesses over others' powers and comments how cool they are

despite Kezus upbringing being strict, he has always been the type to joke around, searching for enjoyment in the world around him and trying to bring it out of others. He hats sitting still and being confined, often skipping school or religious practices at home to go out and explore the ocean. He often uses jokes as a way to make others smile and also deflect serious situations off of himself. The biggest being himself. Even though his culture comes with strong worship of magical abilities Kezus struggles to master the simplest of spells, not even being able to do magic easy to his race. His magic often backfires and hurts himself or others leading to him almost never using it and the constant jokes that put down himself. He acts like a bubbly person but even still deep down he hates himself. He also adores makeup, being something not possible underwater like it is above water.

likes:
+swimming
+jokes
+laughter
+eye makeup
+eating

dislikes:
-serious situations
-sitting still
-the sun
-being hot


quirks:
.the wide eye look when faced with many things from the surface world. One can easily trick him into believing most things regarding the dry ground regardless of how strange it really seems. This also comes with his tendency to miss sayings, not know how to use things, or fail at customs. This all stems from his limited time above ground.

.forgetting he is above water. This can come with things such as expecting things to float, thinking his tail should be there or missing the fact that some things can't get wet. Often comes in him placing something down by just letting go of it thinking it would either float or gently go down, in most cases this does not happen and ends with a mess.

.tensing up when people raise their voice along with whenever they make a mistake they freeze up for a moment before realizing they are either alone or people don't care. This also includes them doing whatever it takes to avoid using magic, even if it means inconveniencing himself.
hobbies:
*swimming
*makeup
*learning about the surface world
*video games

Kezus stands at the impressive height of 6'7 with messy blue hair that falls down to a little past his waist. He has a slim body with pale skin that looks like he hasn't seen the sun. His eyes are a startling yellow and are usually supported by eye makeup that brings them out even more. His style varies by whatever he thought looked good but he often wears baggy clothing because they are comfy. The strangest thing about his appearance would be the bandages and scars that seemingly cover him. Scars scatter around his body from his poor magic control, however, the bandages that cover his neck, arms, and legs seem to have no medical purpose and yet he never removes them.

as per his race, whenever his skin makes contact with water it shifts into what people associate with merrow's appearances. His skin takes to light blue scales that are highlighted with white and other shades of blue. His ears look more like fins, webbed together and pop more out like frills on the side of his head. His fingers and toes web together and his arms support other fins on his elbow and underside of his legs. He also supports a tail from his lower spine that would be used for swimming.


clothing style:
generally baggy and loose-fitting clothing while still holding some form of style.
x X x X


ABILITIES // TRAITS // POWERS.


marrow form~
the obvious form he can shift into allowing him to maneuver underwater easily and also breathe under it. This is activated when his skin comes in contact with water and wears off when his skin dries off. His eyes are also adapted to see underwater and he actually has poor eyesight above water, unable to really see far away, even still he does not have a pair of glasses or contacts. This form also is weaker to fire along with heat, the same goes for his above water form, though the weakness is heightened in this form.

water affinity?~
normally marrows excel in water magic, being able to control the waves even outside of water. However, Kezus has never been able to master this, his skills being worse than most of the other races. Still, he practices this magic though it is shaky and often explodes everywhere. The magic doesn't fit him and he wishes to find something he can be good at.

unnatural self~
Kezus was born with an extreme amount of magical power inside him. The power that feeds all spells like water to plants, allowing him to in theory let off powerful magic with ease or cast spells for long periods of time. This made him an interest of his people, however, he never did anything with it. The magic power flowed too strongly into his spells causing them to backfire and often harm him. He soon became a danger as he grew with his magic and they in fear bound him with magical talismans to suppress his powers that cover most of his body, the markings on them being hidden with the plain sides showing up looking like bandages. Even still his magic continues to be unstable and destructive. Kezus hopes to one day be able to cast cool spells like everyone else

|chosen powers|
🌬️guiding wind
as if the wind itself was his own, it allows him to move swiftly and efficiently, moving quicker on land and being able to perform acts as if he were weightless. This also allows him to naturally descend or ascend as if he were flying, the wind slowing his fall or lifting him up. He is able to control the speed of this and can cause jerking and unexpected movement if tried.

🌪️breeze's breath
like those who master air magic Kezus has this as well, however it comes without any previous years of dedicated schooling. Who knew it would be that simple. This reacts violently with his emotions and constantly leads to gusts of wind if he is feeling something strongly. When under control and with practice he could be able to bend the air to his will and perform feats such as making gusts of wind, dispelling things using the air, or screwing over a kid who is using a kite.

🍃freedom's calling
the desire to be free and unbound. This prevents the user from being bound or feeling stuck. It causes the object binding Kezus to break upon receiving high pressures of wind until the object is no longer preventing his movement. Examples include the air throwing a person off of him, rope fraying that binds him, or gusts of wind around himself if he forces himself to do something, the wind being directed towards himself.



 
Last edited:
CHOSEN OF THE OCEANS

Remur - The Enforcer





wt 2.jpg


Bound by Duty NAME:: Remur
ALIASES:: Doll, Puppet
SPECIES:: Human

CHOSEN OF:: Celestial of the Oceans, Clarity & Polarity
BINDING STATUS:: Not yet, sir

AGE:: 18
BIRTHDAY:: 27th. of July

GENDER:: Male
SEXUALITY:: Heterosexual
FACE CLAIM:: Yuma Kuga from World Trigger



PERSONA

wt 3.jpg


APPEARANCE

Wt 1.jpg


As serious as he looks, as serious he truly is. Since his early life it was drilled into him to follow rules to a teeth, without question. And he did take such "advice" to his heart, building his very beliefs and principles on it. As long as the the rules are upheld, so his view, his actions can only ever be right, regardless of their outcome. Therefore it is elementary to his beliefs to enforce them without hesitation and thought. He will absolutely not hesitate to enforce them where he can and otherwise report on any instance of a law or rule being broken.

Resulting from that, he rarely ever views anything from a personal view, making him seem extremely detached from any kind of emotion. While that most of the time is very true, there are still instances where he does feel and even more rarely, show his emotions. And especially the aftermath to said emotions leaves him quite emotionful, since he feels a strong sense of self loathing for failing to only act based on the rules and laws. Becoming extremely dissatisfied with himself for even thinking about not acting based on rules and letting his emotions even for a brief moment become the better of him.

LIKES:: The Law, Rules, Clarity, Knowledge

DISLIKES:: His emotions, Things not governed by rules or laws, Disobeying justified orders, Breaking rules or the law


QUIRKS:: Goes as far as his orders or the rules allow it, brutally honest,

HOBBIES:: Reading, Working Out, Punishing or Reporting Law and Rule Breakers, Chess, Meditation

Remur towers at an astonishing 5 feet, often having to either look up to others or having to force them down. His eyes are a clear red, standing in extreme constant to his grayish hair, which tends to be quite curly if not tended to properly. He is usually seen wearing some kind of uniform, be it that of a school, his at house uniform or at the very least a get up which represents his nations law enforcers either in color or in design. And while hidden on his boots, he does usually carry two knives with him, one on each boot, wherever it is allowed and aligns with the rules.



ABILITIES // TRAITS // POWERS


> Knowledge about the Law:
It comes to no surprise, Remur's expertise about literally anything regarding laws is seemingl endless, while his caretakers did lay a high emphasis on educating him about the law, that could barely fuel his hunger to learn more. He just had to know more, to enforce and follow it even better. From that, his extensive knowledge about the law itself was born. There is almost no law, he does not know or has heard of.

> Martial Arts and Knive Combat:
During his upbringing his caretakers laid an extreme emphasis on Remur's combat capabilities. He had to learn any kind of hand to hand combat from day to the evening without pause. While Remur was not always enjoying this learning experience, he did pick up a great many of different techniques, excellent to apprehend lawbreakers and alike. Adding to that, he did learn to use most kind of knives, to at least be able to wield a weapon. Therefore he would call himself an expert at using and even throwing knives.

> Body Enhancing Magic:
To make up for his stature and the lack of muscular strength that would come with that, he is adept at using magic to enhance his body in most ways, be it increasing his muscle strength, his speed, his vision, his hearing or anything else, as long as it is possible to augment it even a tiny bit to increase it's output, Remur knows of it. If he does use it to excessively however, his body does tend to degrade faster than others, since the magic puts an enormous toll on his rather small body.


Celestial Powers

> Clairvoyance:
Thanks to Remur's unfortunate destiny and the talisman of the oceans, he has acquired the ability to see a few moments into the future, but he has yet to fully grasp this strange ability, for he cannot use it long nor is he able to actively use it. It only ever activates with him as focal point and when his own being is in grave danger. As such it is near impossible for him to even prove he possess the ability even less make active use of it.
Once he has bound to his celestial, Remur should have fully grasped this neat little ability and be able to use it for longer and in it's full potential, including to be able to actively decide to look into the future.

> Water Magic:
Once Remur binds to his talisman, he will additionally be able to manipulate moisture to filter out water from it, allowing him to use the gained water in any possible kind of way and control it as he sees fit.

 
Last edited:
CHOSEN OF THE FLAMES

nmxu53J.png

ENOCH SILANO


DlDpHVc.jpg

THE ESSENTIALS NAME:: ENOCH SILANO

CHOSEN OF:: TUZ, GOD OF FLAMES, UNPREDICTABILITIY, AND DESTRUCTION.
BINDING STATUS:: UNBOUND.

AGE:: 19
BIRTHDAY:: JUNE 6TH

GENDER:: MALE
SEXUALITY]:: ASEXUAL
FACE CLAIM:: Yan Vismok (Library of Ruina)


PERSONA
L9lSary_d.jpg
j4RwSpi.jpg
82VlLn8_d.jpg
APPEARANCE
jFyTGUG.jpg
UCKVGFT.jpg
BUmuNgO.jpg

Calm and unperturbed, one could hold him and gunpoint and he would not sweat any bullets. It isn't that he's cold, emotionless, or just down-right dense or anything. Rather, he's more preoccupied with maintaining control over his spontaneous explosivity. To that end, he appears to be more hollowed out, empty, tired even. His motions and mannerisms come off as stiff, animated, like a puppet being carried on by their strings. Pitiable is more of an apt way to describe him.

But underneath that surface is a wildfire crying out for freedom. Enoch wishes to live in a world where he no longer has to worry about him scorching off anyone's skin when they least expect it. He wants to be liberated from the chains that bind him-- that of his body, his mind, and even his sword. Yet-- as he is, his spirit to strive for change has been broken after his previous attempts (plural, mind you), have ended in utter failure. Knowing that he is set to self-implode, he seeks out this new game to see that his Celestial Marking, a blue, withering lily drawn on the back as a tattoo is lost and his explosive curse gone, in hopes to see that he can finally see an end to his silent suffering.


LIKES:: Listening, Sweets, and Idling About.

DISLIKES:: Books & Loud Noises


QUIRKS:: For a blind man, he still somehow appears to be well-dressed. Relies upon his sword to notify him of any impurities upon his body.

HOBBIES:: Calisthenics, Calligraphy (somehow?)

Enoch is a light-skinned young man sporting white hair with black streaks tied into a long side ponytail. He dons a white cloak fitted with gold ornaments over a black suit, adorned with a single, blue lily. He's below the curve when it comes to height, at only 5'5", and is always wearing a set of gloves and carrying a greatsword adorned with golden chains and a lock at his side.


CLOTHING STYLE::
Even though he is blind, oddly enough he still feels conscious enough to care about his appearance. While he wears a suit and some slacks, he never really got the hang of tying a tie, as it requires him to release both his hands off his blade in order to do so. That is why, he has felt more comfortable wearing a cloak around his body instead to compensate as to distract any onlookers. However, when he's at home or at a friend's place, he is eager to wear a casual get up, and is probably even more relaxed when doing so-- knowing the minimal effort required to prepare himself.



ABILITIES // TRAITS // POWERS.

Blue Flamebarer - ⌈ PASSIVE ⌋ A common passive shared by those chosen by the Lord of Flames. Under normal circumstances, they would erratically and spontaneously spark flames around them in a 10ft radius, even to the point of igniting their clothes on fire. When a user concentrates or casts fire magic, the expected time interval between each ignition increases. Enoch has the added bonus of spawning brilliant blue flames, whose increased power and ferocity and offset by the increased instability.

Arbitrary Oath of Blindness - ⌈ PASSIVE ⌋ A result of Enoch being over-encumbered by the power he possesses, that upon acknowledging he was chosen, he would shut off his eyes, reinforced by a self-enchantment spell recast on a daily basis, applied at dawn, and waning at dusk. In exchange, by depriving his visual senses, he is able to focus enough to effectively disable the spontaneous immolation ability of his distant ancestor, but to concentrate his bright flames into points, lines, strings, and shapes. This serves as the foundation of his fiery light magic.

Sword of Volition - ⌈ EQUIPMENT ⌋ - A longsword surrounded by golden chains, connected by an enchantment directly to Enoch's nervous system. Able to send and receive environmental data around it in a radius of 25 meters, and is always callable to the hand of Enoch within 100 meters. This sword is capable of sending neural messages to his body, so that he would be capable of moving and orienting himself even when blind, but not to the point of producing a mapped image to him directly. However, if he were to receive a blow at medium-to-close range, he would be able to react instantaneously to defend himself, without even seeing his opponent and empowers him to make wide, heavy strikes even with a semblance of direction.

Blinding Light - ⌈ SKILL ⌋ - Summons several points and sends them out to a target area and can perform a multitude of actions. Enoch can diffuse the concentrated blue light, practically blinding a target to make an escape. He can keep it concentrated, and send out searing lasers that can cut through most metallic alloys and living organisms in a line. He is also able to imbue his ⌈ Sword of Volition ⌋ with this blue light, heating it up, and practically making it a million-billion-trillion degree knife.

Binding Light - ⌈ SKILL ⌋ - Sends out several blue strands at lightspeed around a target to keep them in place, the bigger the object the more effort is necessary to keep it constrained. The ends of these wires are then taut around Enoch's hands, such that he can tug and pull at their strings.

○ Ordered Chaos - ⌈ PASSIVE ⌋ - Whenever a ⌈ SKILL ⌋ or ⌈ ACTIVE ⌋ spell sputters out, that lost energy due to entropy-- that energy lost by chance, is returned to Enoch's ⌈ Sword of Volition ⌋, and if it exceeds its capacity, that energy combusts into a spiral of blue flames at random, increasing in intensity with the more energy stored. ⌈ ACTIVE ⌋ Upon release, Enoch is capable of canceling out magic, enchantments, hexes, and curses cast upon a single target or a group of targets, proportionate to the amount of energy stored in his blade respective to strength and power of the spell cast.

○ Hidden Agenda - ⌈ PASSIVE ⌋ - Skills, passives, or abilities that locate, identify, and/or analyze targets within a 10m radius of Enoch (including himself) are rendered ineffective. ⌈ ACTIVE ⌋ Enoch summons light to his fingertips to illuminate the battlefield, blinding nearby opponents, blinking to a nearby location, and creating 4 independent doppelgangers that appear randomly. This defusal of his being hinders the ability of ⌈ Sword of Volition ⌋ to continuously calculate his position, leaving him temporarily prone if this skill is overused.





 
Last edited:
CHOSEN OF THE MOON
╭┈──── ◌ೄ◌ྀ ˊˎ MEET ME
NAME: Osha Jian
ALIASES: OJ, Snowball
AGE: 19
SPECIES: Sansin
FACE CLAIM: Pinterest

d2cd0fa29abb87a5097752ba75617df6.jpg
╭┈──── ◌ೄ◌ྀ ˊˎ PERSONALITY
Sweetly childish, Osha's optimistic and innocent outlook towards the world is something that is of both inspiration and annoyance to onlookers. She does her best to make those around her happy, an old habit, even if it means putting herself at a disadvantage. Whenever a classmate is missing a pencil or forgot their homework, Osha is there to lend a helping hand. She is extremely avoidant of conflict and tries to keep the peace whenever possible.

With her bright smile and caring personality it is difficult to be in a bad mood around Osha for long, but as energetic and happy as she is, she is prone to overworking herself and crashing. When low on energy her mind is prone to drifting off into the clouds, or her eyes closing shut in a nap.
3e8df755a6f79bb70e170d01de5539df.jpg
╭┈──── ◌ೄ◌ྀ ˊˎ APPEARENCE
As a descendant of mountain spirits, Osha is capable of assuming both a humanlike form as well as a beastly 'spirit form'. Maintaining a human form costs energy, so most Sansin adopt a half-form that has features of both so conserve energy. For Osha, this form appears as a short girl with long white hair, sharp fangs, and yellow cat eyes. Two curved horns sprout from the crown of her head, resting just above two fluffy ears. Her nails are longer than most, but filed smooth so as not to pose a hazard to other students. In addition she has a large fluffy tail, much like a fox or wolf, that she is very proud of.
7c3c84d036177e980f55fe85227fd45e.jpg
╭┈──── ◌ೄ◌ྀ ˊˎ ABILITIES & TRAITS (
Spirit Transformation: As a descendant of mountain spirits, Osha is capable of assuming both a humanlike form as well as a beastly 'spirit form'. Maintaining a human form costs energy, so most Sansin adopt a half-form that has features of both to conserve energy. Her beast form is that of a white fox-like creature with horns and scales along its sides and legs. Wispy wings allow for this spirit form to fly short distances and glide from great heights.

Spirit Phasing: A method used by Sansin to avoid conflict, Osha can partially phase herself into the spirit realm, making her form almost invisible. While moving, she will appear as a slight shimmer, but whenever she is standing still she is almost completely impossible to see.

Energy sap: While food from the physical realm can help to sustain a Sansin, their primary need is to absorb energy from the world around them. They are capable of leeching off the energy of strong magic sources, including spells and people if need be. This is considered quite rude, and sapping energy from another person is only used in defense or desperation. It is said that the Sansin were reduced in power and number after the magic of the world was sealed away by the gods.

Magic Sense: As a magic-eater, Osha is capable of detecting sources of magic, and sensing the level of magical power within a person. In addition, she can detect the type of elemental power associated with this magic.
Chosen Of let the winds of fate decide
Bound: n/a




osha has been chosen by the celestial of the moon, the night & fears
 
Last edited by a moderator:
CHOSEN OF TIME

Ivyn Asmodeus Killian




95e897e6fb45500dcfe7370fa5675dde.jpeg


Breaking the Laws of Nature, I know NAME:: Ivyn Asmodeus Killian
ALIASES:: Deus, The Black Priest
SPECIES:: Warlock

CHOSEN OF:: The Chosen of Time, Value and Understanding
BINDING STATUS:: Unbound

AGE:: 21
BIRTHDAY:: November 6th

GENDER:: Male
SEXUALITY]:: Pansexual
FACE CLAIM:: Tarou A. Priapus (Mentaiko Itto)




PERSONA

BqRL2qf.jpg
AKedOLQOyyrj0dvIN66miNPGbFRHnsnma8xuQgDLoiO2=s900-c-k-c0x00ffffff-no-rj
y64vRXd.jpg

APPEARANCE

BkL2Sma.gif
SGt3iK6.jpg
doctorstrange-marvel.gif
Ivyn is a fairly closed-off person; while choosing to be alone doesn't mind company at all. He doesn't allow anyone to order him about and prioritizes freedom above most other aspects of his life. He might be frigid at times, but he has a kind heart and will aid those who need it. He is well-known for his impulsiveness and willingness to take risks. He would frequently put himself in perilous and life-threatening situations without thinking about the implications. Making pacts with and invoking entities he should not or is forbidden from doing is one of the things he may do. Though Ivyn appears to be impulsive, instinctively jumping into life-or-death situations, it's clear that he works best this way, possessing considerable strategic skills, which have been employed in leadership structures, and spontaneous situations, all of which are required in the random environment of Mysticism.

Guilty and distraught, he is a decent young guy whose body is filled with regrets and unhealthy sorrow. He believes that it will be too late to preserve his only family, but he doesn't know how to, which further erodes his desire motivation. As a result, he has a continual sense of self-loathing and occasionally withdraws from people. But it doesn't stop him from doing his best and having hope; Ivyn has what is known as an Unyielding Will, which means that no amount of pressure or temptation can deter him from his aim. Some could call it stubbornness, and they'd be right, but Ivyn prefers to think of himself as driven. Driven. Feisty. He doesn't take bullshit from anyone, and when he has something to say, he doesn't hold back. Ivyn knows when he's been defeated, but he doesn't know when to lay down and surrender.

Though it's a side of him you won't see very frequently, Ivyn truly cares about the well-being of people, even if he doesn't express it often. Perhaps it's a family trait, but Ivyn, contrary to popular belief, has a wild side. There's a part of him that longs for the freedom to defy tradition and go a little insane. He even revels in the rush of using his talents in a fight, which becomes extremely deadly when he's pushed to his limits.


LIKES:: Taking Risks// Combat/Fighting Games // Reading // Traveling/Adventuring // Abnormality // Challenges // Unpredictability // Creative Thinking// Relaxing // A Bit of Disorder

DISLIKES:: Overly Good People // Arrogance // Laws // Giving Up // Talking Alot // Overcrowdedness // Mentioning His Brother // Overprotectiveness // Unifomity & Dullness


QUIRKS:: Likes to break the rules, Gives people nicknames, is Constantly vulgar, Laid back and easy going, Looks over their shoulder, Leans on things and people and Has something hang out their mouth

Ivyn stands at an imposing 6 feet tall exact, with dark brown (almost seemed to be black) short-cropped hair and an ivy league hairdo that he doesn't typically care for due to its dishevelment, and dark green eyes to match. He has a highly athletic and mesomorphic body type that he maintains most of the time. Having an olive, somewhat slightly tanned skin tone, that gives the idea that he's an active and outgoing guy, which is, to say the least, partially accurate. He also has tattoos on his body, the majority of which are magical runes and sigils for protection. They are generally found on his upper back and chest, shoulder and upper arm area, and down to his abdomen. He has his chosen mark on his back, running down his spine area, and it resembles a half-faded clock with rose petals dropping from it traveling down his back signifying the beauty of time and how important every second counts. Because it's one of the only colorful tattoos on his back, it's fairly apparent. He also has a slit cut on the side of his lip, from his hobby of biting his lips often.

CLOTHING STYLE:: He usually wears a plaid shirt over a dark T-shirt, jeans, and boots, and a dark leather or dark denim jacket. His demeanor and choice of clothing may give an incorrect impression to others, but he doesn't care; he's a free-spirited individual who will do anything that appeals to him. On-campus, his uniform appears mostly unkempt, with his tie slightly loose from his neck, sometimes an unironed shirt and his shirt never tucked in. All this draws the attention of teachers who constantly bicker and complain about his uniform being like that so he just slightly fixes it to ease the complaining. He often wears a shirt jacket over his school uniform, due to this not technically breaking any school rules, most teachers just leave him be.



ABILITIES // TRAITS // POWERS.

"Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power and drawing power from dimensions unknown, warlocks unlock magical effects both subtle and spectacular."

Extra-Dimensional Magic: Dimensional energies are those that are drawn from other planes of existence throughout the Multiverse, and Ivyn is capable of utilizing those energies and forming tangible constructs out of them that pertains to various entities that inhabit those realms, with the Tao Mandalas, Eldritch Whips of Lantarr and the Sacred Sword of the Vishanti being is most frequently manifested constructs.
  • Ivyn can draw upon the realm of the Seraphim (Not the angelic beings), known for their power over protection and empowerment, to form holographic Tao Mandalas, religious and magical symbols used as shields or melee weapons. The size and shapes of these magical symbols could vary when conjured.
Doctor_Strange_-_All_Scenes_Powers_and_Fights (1).gifgiphy-3-6.gif
  • He is able to conjure the Eldritch Whips of Lantarr, fiery lines conjured by drawing upon the foreign energy that exists in the space between universes, he can use them as whips or lassos for combat. They constantly emit sparks, evoking a serrated appearance, and generate more force than the user normally can produce alone. This allows Ivyn to effortlessly restrain and drag humans with the rope or strike someone with enough force to send them flying across a room. However, more powerful sorcerers can resist the whip's strength if it is used on them, allowing a skilled sorcerer to turn the whip's great force back on him to effortlessly disarm him. Also, a sufficiently strong entity can overcome it.
DOCTOR_STRANGE__Strange_VS_Kaecilius___cropped.gifeb996140-445b-4c90-8a87-22bc00070464_dest_.gif
  • The Sacred Sword of Vishanti is Ivyn's go-to offensive construct in battle as it hails from the realm of the Venerated Vishanti, the sword, however, is unique in that it can only be against someone who has ill-intent for the user and it works even better against people who are morally evil. Using it on innocent or good people will cause the blade to go right through them. It possesses the same aesthetic appearance as the eldritch whip and the mandalas but appears more whitish-yellow in appearance.
rrqdi3vefjt51.gif

Exocentric Arts/Arcanum Exo: Ivyn can invoke and channel the extra-dimensional energy of mystical and non-mystical beings in the Otherside (known as Principalities) to empower his spells. This can take the form of standard spells ("Crimson Bands of Cyttorak") or convey what he desires and channel a being to bring it about. It is unknown at this time what debt, if any, he incurs by invoking the powers that be. There is no strict quid pro quo (as the simple acknowledgment and invoking of the entity increases the entity's own powers, inexplicably), though some entities will feel he is obliged to answer them when they require his assistance. This ability to be a conduit to multiversal power sources has given rise to the phrase "Ivyn can potentially be as powerful as the entity he invokes." Due to him being a mortal, he cannot withstand being bestowed the full power of the entity he invokes, thus is only given a fraction of their power. Ivyn's powers and abilities originally stemmed from tapping into otherworldly entities and planes: chief among them the Vishanti (a triumvirate of godlike beings formed of Hoggoth, Oshtur, and Agamotto), the Octessence (a group of eight beings, consisting of Balthakk, Cyttorak, Farallah, Ikonn, Krakkan, Raggadorr, Valtorr, and Watoomb) and other beings who owe him a debt (this includes Satannish and even Mabdhara). However, certain abilities of his stem from more obscure sources, such as the Faltine, the Seraphim, Cinnibus, Sheol, Ikthalon, Denak, Cyndriarr, Munnopor, Morpheus, Dyzakk, spirits of various kinds (i.e Dryads, undead spirits, aerial spirits, etc) and others.
  • Planeswalking: Ivyn can travel to other planes of existence, more specifically the few dimensions that exists such as the Astral Freeway and the Otherside. Planes and their inhabitants exist in an infinite diversity of forms and natures, and he is bound to meet untold wonders and dangers during his travels, as well as exotic artifacts, arcane knowledge, and unique power sources. But this has its limits, if he were to stay too long traveling or staying in these worlds, he would be lost in them forever.
Enhanced Willpower: Ivyn possesses willpower that is stronger than normal or possible, allowing him to carry on easier and be stronger in mind. Though this has its limits, he can still pull off some incredible feats via sheer force of will. Such examples are resisting mental alterations and abilities, overcoming physical issues to continue functioning, allowing him to fight against and oppose any form of control over him, resisting physical pain and gaining great determination to learn at a faster rate and using his abilities as efficiently as possible.

Mixed Martial Arts Mastery and Weapon Proficency: Through training with his father and other mentors of combat, he became a master of combining and utilizing multiple forms of martial arts at once, allowing him to effectively create a new fighting style unique to him and flawlessly move from one form of martial arts to the other, improvise new attacks and more. He is a force to be reckoned with in battle due to his exceptional martial arts skills and being very difficult to predict and counter.

Not only being a master in various forms of martial arts, he is very proficient in weapon combat. Capable of using traditional weaponry such as swords, shields, daggers, spears, whips, etc with skill above most others. Being proficient in any weapon comes with a plethora of various abilities as well, like overall better precision, accuracy, and combat capabilities. This skill he gained has helped him in situations where magic has failed to defend himself.


Chosen Abilities


Temporal Alteration: Being a Chosen of Time, Value, and Understanding, he can control, interact and manipulate time, the indefinite continued progress of existence and events that occur in apparently irreversible succession from the past, through the present, into the future, in the general area or for a specific target in various ways, with the most basic of acts revolving around accelerating, slowing, stopping, and even rewinding or looping it. The range of the affected area is proportional to his mastery, with Ivyn only being able to affect within a 2-mile radius for now. When employing this talent, especially when using a temporal version of his Tao Mandalas as a focus, ringed sigils can generally be seen around his arm/s. It's worth noting that when this ability is turned on, he can't utilize any of his other talents. However, this comes with significant drawbacks, one of which is his inability to change the temporal condition of an entire higher sentient being. Though it can affect others, it can only affect a specific feature of them, such as freezing a person's limb or a body part rather than their entire body. Time Freezing is also the only power that can affect a specific aspect of someone. His chosen power also allows him to manage the energy/force of time flow, allowing him to condense time into a quasi-tangible form and/or energy and use it for more physical purposes, rather than merely manipulating time itself. Constructs and concussive temporal energy blasts are examples of this.

main-qimg-16a4255c4eda8ad150d18d46bcce9740.gif6ec42b9d45c6fd38261d16a4c1c07f51.gif
Hypercompetence: Ivyn has the ability to see and comprehend information, entities, and anything else that is regarded beyond comprehension or necessitates a degree of higher awareness that no mortal being possesses. Things like Forbidden Knowledge and Otherworldly entities are beyond our finite hearts and minds' capabilities, therefore this talent complements his arsenal as a multi-dimensional invoker well. While most Warlocks have just one or two patrons to prevent themselves from going insane, he doesn't and can communicate with the numerous entities with whom he has a relationship without going insane. As a result, Ivyn is constantly in possession of a dark and forbidden knowledge that was never intended for mortals to grasp. This information can be scientific, magical, or eldritch in origin, and it can grant him access to powers and capabilities far beyond mortal comprehension, similar to the knowledge he has been given. Because the information might emanate from dark or eldritch origins, imparting abnormal abilities, such knowledge is regarded exceedingly dangerous and unnatural. Because they either have a higher existence to understand and govern this information or because such knowledge came from them in the first place, such knowledge is frequently possessed by demons, eldritch creatures, deities, or other higher entities. But, as an Ido selected, he became an exception.

On the practical side of things, nothing is ever too complicated or complex for him to understand which allows him to excel in almost everything he does, whether intellectual or practical, formal or mundane: mathematics, cooking, strategy, sports, games, politics, fighting, martial arts, mechanics, psychology, economy, art, medicine, investigation, etc.





 
Last edited:
CELESTIAL OF SPACE

Unizum, Celestial of Space, Creation & Ability.

B-The-Beginning-Season-Two-Netflix-Two.jpg

LITTLE TRICKSTER GOD NAME:: Spencer Unizum
NICKNAMES:: spenc, uni, zumi, space bitch
TALISMAN:: Locket Necklace, however, it changes shape randomly it seems.

CELESTIAL OF:: Space, Creation & Ability
BINDING STATUS:: not bound.

APPROX AGE:: appears 21
SIGNATURE COLOUR:: mint green

PRESENTING GENDER:: masculine (he/they)
FACE CLAIM:: Koku (B: The Beginning)


PERSONA
D22RP6HWsAI2d50.jpg
latest
09c4ae2afeec020a44c5c9e0725f312d.jpg
APPEARANCE
b7dd81e32e769f0cbe83397d6f6b6b32.jpg
tumblr_py8j4u2iaE1wl04bro4_500.jpg
ebb7d5fbbf7f0d240d1a9625a30608193c2e9255r1-736-736v2_hq.jpg

unizum is many things. his biggest trait is that of being a little trickster-like. his persona reflects the themes that were given to him as his title. he's creative fun-loving, he plays little jokes on his friends. although even past his mischievous persona and need to constantly grab others attention. At his core, hes rather charismatic and humble. he loves to paint, and write music, tends to get lost in his thoughts often or tends to never shut up. he is the life of a party, the kid with too much energy that would always ends up too drunk to fast but make everyone laugh and have a good time.

unizum is a feel good kind of person. he loves to see others smile, despite his representing colour being that of the colour for envy and jealousy, unizum is anything of the sort. he rather help others than hinder than just because he finds them to be better or stronger than him. in the end people are people and it doesnt matter to him. he just wants to have fun and do what he loves. which often times is causing mayhem and chaos for those around him or those playing in the games. he's an adrenaline junkie through and through.


LIKES:: oil painting, punk rock music, sharp knives, stars, the moon, seeing others smile

DISLIKES:: void, clouds, being alone


QUIRKS:: "dude" "bro" "bruuuh!", actually a frat boy, kinda edgy tho, doesnt stop talking.


unizum stands to an outstanding height of 6'5", he has a rather thin frame that paints him to be rather frail but, unizum is rather agile with athletic abilities from a past life of spot star that won. his hair is a dark blue hue that covers his eyes, the hue is similar to his eye colour which appears to be the same dark hue but this time its filled with what appear to be stars and moons. his right eye is typically covered by some bandage, but under it you'll see his right eye is not normal. it seems to be open more wider than his left. the scelar is a blood-red, while the iris, takes up a majority of the eye and appears to be a vibrant green, with 3 red diamonds in it, among the darkness of the universe that lurks in the back.

along his skin are patches that appear to be just dark blue spots but when closer you can see the universe in them, as if his body is made up of the star dust of the skies and the outer reached. as if, unizum was made of the universe himself.

CELESTIA MARKING:: around unizums right eye is his mark of celestia. the mark creates a dark outline around his eye and has three arrows going curved downwards, and three arrows going up, the last arrow on the top which is the longest ends in the shape of a diamond with a small circle a couple of centimeters away from it. at the inner corner of his eye, the line goes further towards his nose before ending and having a little dot sit at the corner of his nose.



ABILITIES // TRAITS // POWERS.


REINCARNATIONS:: 68
Unizum has had one single freak out upon becoming a celestial after his 12th reincarnation. While a young witch had merged with Unizum. The witch had strong magic but upon becoming the host being for the Celestial of space, she did minorly lose control and distort space within the Academy grounds for a couple hours until she had calmed down.

⋆ ˚。⋆୨୧˚ Eye of Creation. Unizums main power comes from his right eye. By looking at something he can identify the exact components and amounts needed to recreate it. On lesser objects, he can make them in a snap of his fingers. On more advanced options Unizum may go into a hibernation or meditation type state for hours to days at a time to create sometimes, however, it all depends on what the object is.

⋆ ˚。⋆୨୧˚ Wormholes & Projection. Unizum has what appears a teleportation ability. He is capable to create wormholes that are non-death or harmful and warping through them.

⋆ ˚。⋆୨୧˚ Unizum's Daggers. Unizums signature weapon is a set of daggers that radiate blue and purple light, with many stars and moons held within their form. The weapons appear to be made of the same matter that Unizum is made of, which allows him to completely manipulate their form freely, so they may not always stay as daggers.

⋆ ˚。⋆୨୧˚ Star Bombs. Bombs that when thrown, will blanket those in the direct area in complete darkness for a couple of moments. Rendering them completely blind.

⋆ ˚。⋆୨୧˚ Unizum's Scythe, A scythe that looks like the blade is made of stars. If someone is cut by it, they experience intense vertigo.

⋆ ˚。⋆୨୧˚ Enhanced Senses. Enhancements to sight, smell, taste, and hearing.




 
Last edited:
WIP


TUZ, CELESTIAL OF FLAMES, CHAOS, AND DESTRUCTION.

DrNCtwUVAAU2MCj

WHATEVER YOU WANT NAME:: Julian Tuz
TALISMAN:: Flame-equse Mask

CELESTIAL OF:: Flames, Chaos, and Destruction
BINDING STATUS:: not bound

APPROX AGE:: Appears 21
SIGNATURE COLOUR:: Flaming Orange

PRESENTING GENDER:: Male
FACE CLAIM:: Genji (Pacific skin)


PERSONA
250
original.jpg
aesthetic-retrowave.gif
APPEARANCE
tumblr_pdmgmq6zsu1vf390vo1_540.png
QbNQcRs.png
tumblr_pdmdlaU6XS1vk74jjo3_540.gifv

unlike many, tuz's temper is no where near the same heat as the flames he creates. the man is calm at his core; playing into others' games and moods, trying to be civil, but still he enjoys the chaos. things get boring to him, things grow cold, and he wants to make it hot again, feed the flames even. tuz is hot-headed when things dont go his way or things just seem to fizzle out of steam. he's quick on his feet and tends to talk a lot, adding little sarcastic comments here and there to be annoying but also just to hear himself talk. he's narcissistic just ever so slightly, thinking he's the hottest (since in a way he is, being the celestial of the flames), but thats just how he is. it may seem like an act on most fronts since he is rather black and white on topics. he needs things to be his way, needs things to be organized and set in stone, and he's ready to be a trailblazer whenever he needs to be.


LIKES:: katanas, flames/explosions, himself, the middle of the night, the beach, leading

DISLIKES:: being ignored, being outshined, wate


QUIRKS:: talks a lot, makes really bad jokes, finger guns.


tuz is rather tall and slender. he stands to a height of 6'3", with dark tanned skin and bright orange eyes that seem to glow. his hair is short and dark but ignites into fire when he's using his powers. he's typically seen wearing a full set of armor, with a helmet, but in rare instances, he will remove the helmet and armor and wear normal like clothes, but he feels far more comfortable in his armor to be protected at all costs. tuz's nails are long and painted an orange color, he has sharp k9 like teeth and has an endless grin on his face.


CELESTIA MARKING:: on the back of tuz's right hand there is his mark of celestia. the mark starts off with a light circle with a bright flame on top of it that actually appears to move like a real flame. going up his wrist and arm to his elbow is a faded mark of smoke filled with symbols like diamonds and stars, that seem to move and rotate around his arm when he uses his powers. at the bottom of the arm, is a straight line that goes from the bottom of the circle to the tip of his middle finger.


ABILITIES // TRAITS // POWERS.


REINCARNATIONS:: tuz has won a total of 341 games. with each reincarnation theres been some hiccups. a lot of characters have caused explosions and causes massive fires within the celestial realm, and have gone nuclear due to tuz having a very strong personality that makes it had on the merges.


insert powers and stuff here




 
Last edited by a moderator:
CELESTIAL OF THE OCEANS

Viz, Celestial of the Oceans, Clarity & Polarity.




65fd2f1b4799984d2e625a84f97dc17b76d46bd9.gifv


THE SILENT SIREN NAME:: Sui Viz.
TALISMAN:: Pendant with a small crystal fish attached.

CELESTIAL OF:: Oceans, Clarity, and Polarity.
BINDING STATUS:: Not bound.

APPROX AGE:: 22.
SIGNATURE COLOUR:: Aqua Blue.


PRESENTING GENDER:: Feminine (She/Her).
FACE CLAIM:: Senhime (Onmyoji).



PERSONA
1647481008592.png 444.PNG ssz.PNG

APPEARANCE
Capture (2).PNG
demeter-wu-close-up.jpg
Capture (3).PNG

As with polarity, there are always two sides - typically unequal. Sui has two distinctive sides, her 'calm before the storm' side and her violent side. As the celestial of clarity, it is quite easy to see that there are only extremities with Sui. She is typically calm and does not speak unless needed. Surprisingly, she is quite shy. With a large ocean comes little to no social interactions. She enjoys staying to herself, not partaking in society. Superficially, she comes off as a tranquil being who is reserved - graceful with no words.

However, once angered, there is no peace. Sui will become restless, impatient, and aggressive. A tsunami of violence - a 'Game' winner with no remorse.


LIKES:: Sushi [Fish are not friends], Salty foods, Making jewelry from coral

DISLIKES:: Spicy food, Hot weather, Technology


QUIRKS:: As other predators in the sea, Sui eats fish raw. Like whole-thing-in-mouth-at-once raw. She is also afraid of camera flashes as she doesn't appreciate getting blinded.


Sui is a woman of decently tall stature standing at 5'9. She has pale cerulean eyes that each have a single ruby dot underneath them. Her hair is pure white and frames her face with bangs. The sides of her hair loops around to the back, and ties into a long ponytail that flows to her ankles. Instead of ears, she has red fins that work in a similar fashion to a cat's - they move involuntarily to noises. Starting at her elbow down, her skin is pure obsidian as if tattooed and her fingers have scarlet claws in place of nails.

Sui wears a white, sleeveless kimono top paired with an amethyst colored choker around her neck. Wrapped along her waist is a gold-detailed iris sash which holds her outfit together. Her attire also contains a crimson, asymmetrical skirt with frills at the bottom that mimic fish tails. At her right side is a yellow water flower that was given to her by her first bounded chosen. She also sports a garnet painted crown with jewels hanging to her forehead. Finally, her outfit is completed with a haori that she wears with only her forearms - a special design with the bottom shaped as a siren tail. From behind, it looks like she has a mermaid tail but in reality she has two human legs.
sample-a860a9698bd9aabc7646df9c203b1aaa.jpg


CELESTIA MARKING:: On her right thigh, where the asymmetrical skirt is highest, reveals roughly ten fish-scale markings. They are the same muted color as her eyes, and glow when she is in contact with water.


ABILITIES // TRAITS // POWERS.


REINCARNATIONS:: 350.

[1647538801523.png] Water Whips:
Sui can conform water into tightly wound whips. This can be used either for offense, or for constraining enemies. Due to water adhesion, the whips are strongly bound together and can hit like a solid object. However, once ruptured, Sui would have to create brand new ones which take time as they cannot fix themselves.
1cebc59a4165cf4ff72d6f5846c5afb6d5d4f85c_00.gif

[1647538801523.png] Water Bending:
Typically only useful around larger bodies of water, Sui can conform and contort water at will. While in theory she can do it with small puddles, it wouldn't be much different than an aggressive water splash.
AKNg.gif

[1647538801523.png] Sea Bubble:
An ability only used around lakes or oceans, Sui can bubble someone into water. But just like a regular bubble, once popped, it is gone. Due to her limited amount of water on land, Sui is typically only able to do this around an enemy's head.
original.gif

[1647538801523.png] River Knot:
Sui uses thick, fast spinning currents of water for defensive stances. As water is very flexible, she can switch between 'River Knot' and 'Water Bending' comfortably.
250

[1647538801523.png]Hydro Cannon:
Even though Sui possesses celestial level physical strength, sometimes she needs an extra push. She can manipulate water to launch forward her punches, kicks, or even her whole body to increase her strength.
dfa65baad7f63329064bb95881d34299.gif

[1647538801523.png]Water Attribute:
Sui is able to breathe underwater, and move about freely. She is also able to talk, eat, and sleep in bodies of water.
tumblr_mu0macF4ur1s7jg4vo1_500.gifv

[1647538801523.png]Ocean's Calling, Weapon:
A blue orchid colored spear, decorated with long fish fins. Sui often uses it for combat and hunting.
462px-Weapon_b_1030200500.png




 
Last edited:
CELESTIAL OF THE WINDS

75d606673aa3b55a96c0237e5b4e8435.png
VEGO, GOD OF AIR, FREEDOM AND WINDS.


efd8467c907bb0b7d84e4cd27f4cddaa.gif

i tried to hold on so tight NAME:: Sillavana, she has long forgotten and left behind her former last name so she humbly took on the name of the original Celestial she now represents.
TALISMAN:: A crystal wing broach she keeps attached in the center of her chest on her clothing.

CELESTIAL OF:: Winds, Freedom and Air
BINDING STATUS:: Not Bound

APPROX AGE:: Mid-twenties (unclear since Elves age slower than most; estimated around eighty to ninety years)
SIGNATURE COLOUR:: White

PRESENTING GENDER:: Feminine [she/her/hers]
FACE CLAIM:: Pintrest
THEME SONG:: i tried - Camylio


PERSONA
9d224e4202c055c6bc9feaa2c8ac5998.jpg
original.jpg
33c866ba29bcb83acafc699dd6f9b3ae.jpg
APPEARANCE
75886f5145e27be53ff9a503933edce0.jpg
1974226f50b2ebbf2526e34e231a9cb8.jpg
0d2b2dbdf4065c3bc496fd4671653821.jpg

A woman who is meant to represent everything about the air, Sillavana exudes a feeling of mystery and sadness -so unlike the previous Vego- with a quiet demeanor. Her spacey and almost teary eyed expression makes her come off as unapproachable. She is not one to start a conversation with others unless necessary and tends to wander off wherever she please. Even if that makes her come off as rude. Sillavana has a short-attention span that rarely extends for anything (except the few hobbies she loves) or anyone which has earned her a very ugly moniker of "The Selfish Elf".

It doesn't faze her; most insults and signs of mockery don't bother her because her head is always in her own world. Despite her lack of common sense and space cadet exterior, Sillavana resembles a snow leopard that waits and watches her prey. Thankfully, she is book smart. Very book smart and naturally intelligent. She is the type to remain quiet, observe her surroundings and patiently wait for a moment to strike where it hurts. Yes, she would rather listen and wait and let other's write her off as dumb.

Very few people would ever refer to her as an acquaintance and even fewer would call her a friend. Sillavana finds comfort in being alone, in solitude and an air of quiet. While she doesn't find a need to socially interact with others, she can tolerate it for a period of time with her unyielding patience. However, the problem lies in her inability to understand and relate to the emotions of others. She finds humor difficult, never laughing at jokes she cannot fathom. The idea of forming bonds with others seems tiresome to her, lacking the emotional commitment towards friendships or relationships.

Instead, Sillavana takes delight in needing nobody to hold her down; she can usually be found scaling tall buildings or trees to better feel the winds. It's no easy task to track her down in one spot but despite her negative traits, Sillavana is not heartless. She doesn't see herself as villainous and can't understand well when her actions are hurtful to others. Her heart strings can be pulled by pathetic people, baby animals and naïve children. If someone needs a shoulder to cry on, an ear to listen or a kind hug, those are things she can provide even if it may not please her yet these particular actions always come off as personal from her.


LIKES:: Music (she is a naturally gifted singer in the Soprano range and can play several instruments [piano, guzheng, violen] very well), Cloud-watching (she can do this for hours on end despite her short attention span), Climbing (an avid and skilled climber, you'll often find her on roofs and in trees), Hot tea (hibiscus, white and earl gray are her favorites but tolerates green, black and peppermint), Movies (only horror movies though), Open meadows/fields (she says the wind and air are strongest in places where they cannot be obstructed), Birds (particularly cranes and doves), Ice cream (she can usually be bribed with French Vanilla or Pistachio, but never strawberry or chocolate)

DISLIKES:: Reading/Writing (her past has lead to her hating books or anything that takes away her time), Social events (parties, communal eating, you name it, she probably hates it), Technology (smartphones and laptops she find's difficult to use), Hot foods (heavily spiced foods don't settle well with her sensitive stomach), Tight clothing (pants, jackets, etc; they restrict her movements too much), Confined spaces (she won't admit that she has a huge fear of them), Geese/Swans (she likes all birds except these two), Physical activities (except climbing; everything else is too tiring)


QUIRKS::
Whenever a new horror movie comes out, Sillavana will lock herself in her room (a very rare thing) for days while she rematches the entire series plus the new movie. Sometimes she can't help but start binging bloody, spooky films on repeat and gets stuck watching them over and over again until she grows bored and goes back to wandering.

She sometimes lounges about in open patches of grass like a starfish and makes dandelion crowns and rings, gifting them randomly to whoever walks by like some dandelion fairy. She only does it when she seems to be thinking too much about her past.

Whenever she starts overthinking or feeling distressed, Sillavana has a habit of doing cartwheels over and over again until she tumbles into an exhausted pile. She claims it helps blood flow to her brain and makes her think better.


One look at Sillavana is not enough to remember her appearance. You'd need to look again and again and again just to make sure she is real. She stands tall for a human woman but for an elf like herself -especially Sky elves- 5'9 is a little below average. Her frame comes off as frail and delicate, long thin limbs looking like they could break from her tripping on the sidewalk and pale skin -free and unblemished from any signs of hardship. Too skinny, almost sickly, dollface, spoiled brat, she has heard it all. However, she is much healthier and stronger than she looks due to her racial physiology.

The magic lies in her face; ideally oval shaped with high cheekbones, a tiny pert nose that turns up slightly at the tip, pretty pink cupids lips, trimmed downturned eyebrows and crystalline blue doe eyes. All of her cohesive features give her an exceptionally youthful and alluring face. Sillavana feels little attachment to her beauty, especially her dainty pointed ears -a key feature of her elven heritage. However, she loves her hair; silken white locks that flows all the way down to her knees remind her of wind currents. She tries to keep a braid around her crown or put her hair up in an intricate manner when she is invited forced to participate in events.

Because of her dislike for certain clothing, Sillavana doesn't wear any sort of clothing that could restrict her. Jackets made of leather, denim jeans and long sleeved shirts are just some of the few forbidden pieces she will wear. Her closet is filled with short-sleeved or spaghetti-strap dresses -all white as snow- that reach just above her knees. In her dresser, you'll only find undergarments and biker shorts that she wears underneath her dresses. Some equally white skirts and comfortable tops can be found from time to time as well. Sillavana is always missing one clothing item however and it is shoes. She owns no shoes; heels, sneakers, flip-flops and such are nowhere to be found on her person or in her space. Nothing could ever make her want to put shoes one for any reason. Accessories she finds too uncomfortable and possibly getting in the way of her adventuring.


CELESTIA MARKING:: Her marking rests uncomfortably on her sternum, the top that looks like an arrow tip with angel wings rests between her clavicle bones extending intricately down her chest -the swirls of bluebells, leaves and feathers pushing outwards similar to fairy wings- and ended just above her diaphragm in the shape of a simple cross. It is the color of silver that fades slowly into blue around the edges. [Click]


ABILITIES // TRAITS // POWERS.


REINCARNATIONS:: 444, an unlucky number.

🧝‍♀️Elf Physiology {Sky Variation} (Racial) ━ Sillavana has some natural abilities and traits characterized by her race. Since she is a Sky Elf, some of her abilities are different from other elves but most are relatively similar. These abilities/traits include:
♪ Decelerated Aging: ages at a slower rate than most other species
♪ Disease Immunity: immune to all diseases
♪ Enhanced Condition: sense, strength, reflexes, dexterity, agility, combat and wisdom are all at higher levels than a human
♪ Enhanced Accuracy/Archery: a natural predisposition to bow and arrows with an ability to achieve a higher rate of hitting her intended targets
♪ Pointed Ears: including her enhanced senses, her hearing is impeccably sharp to varying frequencies
♪ Aerial Adaptation: selective to Sky elves; ability to survive and adapt to extreme high or low air pressure and high wind friction
c5cab0655713a54207fc7f75c684a7e3dd9fec32.gifv

🪄 Wind Magic (Racial) ━ Like most elves, Sillavana is loved by the magic of the world and has a fast rate of recovery for it. She was born with natural talent for using magic, proficient mostly in defensive and healing spells with a few for offense if the situation calls for it. Her magic -like other elves- has a signature look to it, appearing like mystical white butterflies. Sillavana may have powerful magic but it is not infinite nor immune. Some spells she has include:
♪ Touch of Air: freely manipulate and shape the air currents with her hands
♪ Wind Arrow: condensed air molecules come together to form a dangerously sharp and fast arrow that can be launched as a single, double or triple
♪ Barrier: creates a field of air (ranging from 4 to 10 feet around) that can protect her and others from oncoming attacks
♪ Cloud Mind: by raising the surrounding atmosphere levels, she can cause people to enter a state of psychosis which can lead to hallucinations or delusions. The affected individuals either pass out eventually or break out of the high pressure zone.
♪ Air of Deep Healing: the manipulation of air particles once breathed in by an injured/sick individual can help to accelerate healing (does not fix broken bones or fatal injuries)
d6cbb0973f721fa022a81e3da5d17cfc.gif

🍃 Way of the Wind (Gained Ability) ━ Once Sillavana became Vego, this ability bloomed perfectly for her and her magic. She is able to feel the wind and air as a "living being" that only whispers to her ears. It acts as an early warning system to her, protecting her from perceived threats. Sometimes if she is not fast enough, attackers or unwanted people will feel a wall of air preventing them from getting close to her. While it is convenient and provides her with some companionship, it is a contractual relationship. The wind only protects her as long as she helps the wind with random requests. An example is if it whispers that a baby bird has fallen out of a tree, she must go and return it safely to his nest. The tasks are usually simple and straightforward. Sillavana will often talk to the wind for periods of time and since she is the only one able to hear it's response, people write her off as crazy.

⚡ Electric Blanket (Gained Ability) ━ By harnessing the kinetic energy of air in motion, Sillavana is able to manipulate and shape electricity with the touch of her fingertips. Violent blue lines of energy can erupt from her body, enveloping her in a safe cocoon of static to protect her. She can freely discharge certain amounts to paralyze, burn or stop the hearts (severe cases) of others. It can also be used to greatly accelerate her speed combined with following the flow of wind currents, making her a difficult target. For the most part, this ability can be used as long as the wind "agrees" to move for her.
33ed5dee7b7a63ac8c664e86a4ee7e15.gif

☁️ Clear Mind (Gained Ability) ━ Sillavana has no restrictions or commitments to people/objects in order to maintain this ability. It allows her mental limitations to be lifted, free from restrictions that might otherwise hamper her ability to freely think. She isn't influenced by internal or external factors in decisions she makes. It is not a state of relaxed, near sleepiness, instead, the mind could be said to be working at a very high speed, but with no intention, plan or direction. It doesn't require her to have feelings/emotions, self-consciousness, pre-conceptions or such in making choices.
medita%C3%A7%C3%A3o-meditate.gif

🌪️ The Sky's Rage (Gained Ability/Restricted) ━ A dangerous power Sillavana was granted for extenuating circumstances, she can combine her powers of wind and electricity to create a massive tornado. It is able to rip up everything and anything in it's path like a violent greedy monster, hungry for more and more chaos. However, it isn't something that can be safely controlled by her and thus the wind helped her by creating a complex layer of restrictions that prevent this power from erupting.
tornado-air.gif

🏹 Freedom Winds Bow (Weapon) ━ The sacred winds of the North, South, East and West were used to create this delicate weapon for Sillavana. It is a recurve with complex spiraling limbs and tightly woven air currents to create the string. If one doesn't have an affinity for wind, they cannot use the bow since there fingers will slip right through the string. Sillavana is able to form the arrows through the same process as the string, tightly compacting air currents.
472e858fc7e4133e6631be97f84d190d.jpg




 
Last edited:
CELESTIAL OF THE NIGHT

Quay Maillac




f5ed573085a8e1d684f3bb89196a430b.jpg


smokey nights name: Quay Maillac
tailsmen: a small box with a moon gem

celestial of the moon, night, and fears
binding satus: unbound

age: appears to be around 19-22
signature colour: black

presenting gender: masculine
face claim: revivedburr| DSMP



PERSONA

24f4d9549e68c2077efeee290f2e7107.jpg
279c61f59776db86e0e254d9aa8f365c.jpg
456f53c204f9bc6e5db9dab9175bfa84.jpg

APPEARANCE

4d6b38d0195f13764ecf13c8c9938305.jpg
8b0d105472ac7e1547a97b3ccd72d4f0.jpg
ff05dbe11237f2cc3e2cc923f9ca6f4a.jpg

Quay is the type of person who seems to have given up on everything. He is far too lazy to do anything other than giving sarcastic jabs or rude remarks. He doesn't give most people the time of day and couldn't care less about almost anything. He enjoys sleeping and one can often find him doing as such. He spends most of his time observing others in conversations or anything he has to be awake for. He slinks in the shadows and offers input when necessary, doing little else.

his eyes hold darkness to them and no matter how much he sleeps he always seems exhausted. He doesn't try at anything and doesn't bother to help others either. He simply seems content with just fading into the background of everyone else. He tends to avoid problems or run away from them, never actually risking himself for others or something stupid. He appears to be analytical and cold, not offering much to others in the emotional department.


likes:
+sleeping
+nighttime
+the cold
+watching others
+sweet things

dislikes:
-the dark
-bright areas
-happy people
-being alone
-heat
-being awake


quirks:
.can almost always be seen smoking no matter his mood. He seems the calmest when there is a smoking cigarette between his lips or fingers. He does tend to smoke more if he gets stressed or angry, though most people can't tell the difference between it. It is stranger to see him without a cigarette unless, of course, you can see a no-smoking sign.

.no matter what he does he always seems to have a slight shake to his body, as if shaking in fear. It usually isn't very noticeable unless you see his scratchy writing or hold his hand up in the air. Whenever he gets stressed or nervous the shaking increases and at times leads to him shaking almost violently.

.his nails state is a reflection of his nasty habit to bite them at many points in his day. He could do it because he is stressed, bored, not having something in his hands, almost anything. Regardless of so, the state of his nails is a reflection of this fact.

.Quay is a jumpy person, often flinching at things such as jumpscares or sudden noises. Even still he doesn't ever appear to be afraid or bothered, it being a reflex that for some reason is heightened for him as if at one point he used to be scared.

a pair of dull red eyes sit amidst dark circles under them, stark against his sickly pale completion. Pairs of scars and stitches align parts of his body, the most notable being across his face. His hair is a sullen brown that doesn't even bother to shine in the light, a streak of white dancing through his hair being the only interesting part of it. He stands at around 6'2, though it is more of 5'10 due to the fact he hunches over as if to appear smaller. His body is skinny to the point of seeing his ribcage and his cheeks losing their roundness.

his slim fingers are adorned with jagged nails that are torn from repeated biting, the black nail polish on them chipped and cracked. He normally wears a pair of black fingerless gloves, ripped black jeans, combat boots, a dark brown turtleneck sweater, and a dark brown trench coat. He also has a pair of round glasses he will wear at times, though he usually just keeps them in his pocket unless he is trying to see something up close.


celestial marking: a moon in the waning crescent phase, outlined in black and paired with a few stars. Both the stars and the light side of the moon are a golden colour that shimmers in the light. Is located on the back of the left hand



ABILITIES // TRAITS // POWERS.


reincarnations:: 3 times, the lowest out of all the celestials

ghostly body~
Quay was at some point in his life a race that is incorrectly labelled as ghosts. While people often associate the rare race with death, you don't actually die to become one. The race can do similar things as legends such as floating, becoming intangible, cold to the touch, and being harder to kill, they are still in fact living. Another trait about ghosts due to their seemingly undead nature is their incredibly slow healing ability. They can often bleed from simple wounds for days or have cuts for weeks that would heal for normal people in days. Despite this they are still harder to kill, being able to survive on less blood and food as well as being able to sustain more impacts from other things such as shock, electricity, etc. You can of course kill them the same way as other races, just require more oomph, and two shots to the head to be safe.

your nightmare~
the projection of a person's greatest fears on someone he can see within a few feet. It creates images with no real-world effect that can only be seen by one person at a time. It displays a series of fears or gruesome scenes before their eyes and seems to follow them wherever they look, even as they close their eyes. This only lasts a few minutes or if Quay falls unconscious.

regretful friendship~
coming in physical contact with him or being close by causes a sense of extreme dread, coming in physical contact with him cause a person to experience a sense of extreme fear or panic, this can also be triggered by making eye contact with him, however, this causes both him and the person to feel the emotion too. He can turn these effects on or off, though the sense of dread usually follows him no matter what he does.

ghostly apparations~
the ability to create illusions that are unable to harm or interact with the world around them. Being solely limited to sight and sound. These images can be anything that Quay can imagine and he can make multiple as well as choosing who can see what.

internal night~
the ability to steal away the light around him. This includes stealing the very light from light sources, putting out candles, etc.(example)

now you see me~
the ability to fade into the shadows and travel via them as long as they are touching.




 
Last edited:
CELESTIAL OF TIME

Ido, the god of Time, Value and Understanding.




1647841176808.png


WHATEVER YOU WANT NAME: Catria Ido
TALISMAN: Pocket Watch

CELESTIAL OF:Time, Value and Understanding.
BINDING STATUS: Unbound

APPROX AGE: 18- 22
SIGNATURE COLOUR: Purple

PRESENTING GENDER: Female
FACE CLAIM: Commissioned Art



PERSONA
1647758035478.png1647758683303.png1647758898819.png

APPEARANCE
1649318713892.png1647762433982.png1647684024521.png

Catria is known for their Calculating and Analytical nature, being as logical as they are though, this typically means they don't usually sympathize with others as much. While they may not be very sympathetic, they do know how to come to a understanding between someone elses view point, though their convictions tend to be very strong, they typically don't try to enforce their beliefs onto others. Though they are very objective driven, they typically don't care how something is done, but they do care about the results and how far someone gets. Constant failure with no change tends to be the one key frustration they would have though, as they dislike it when someone never learns from their own failures. They are typically never satisfied, as they always like to think about how things could be better, as they strive for perfection and like to constantly ponder on past events.

They aren't afraid to voice their own opinion or concern and will usually be blunt and insensitive about it, and they can be very condescending but their main desires aren't to dominate, but to observe, analyze and understand. When something strikes their interest they tend to be very obsessive over it until they lose interest, which can vary in length depending on how invested they are. It was actually one of the main reasons they have constantly lost so many Celestial games, due the the fact they would help whoever they found most interesting instead of their own Champions.

LIKES:
+ Curiosity
+ Structure
+ Books
+ Technology
+ Learning
+ Initiative
+ Resourcefulness
+ Creativity
+ Challenges (Mainly for others)
+ Unconventional
+ Puzzles
+ Interesting People
+ Uniqueness

DISLIKES:
- Failure
- Emotionally Driven
- Sentimentality
- Boredom
- Explaining things


QUIRKS:
Tends to get lost in their own train of thought quiet often, which can make them seem disconnected from most people, this also results them in missing out on many things including meals, especially if they are focused on something.

Despite being the Celestial of time they lose track of it a lot, as days to them can sometimes feel like only a few hours, which is likely one of the reasons why they rarely show up to events on time unless they made a concentrated effort.

Catria is approximately 5'8 Ft tall with a lithe build and a weight class of around 147Lbs, they have Violet eyes and a third eye on their forehead which is greenish in color. They are noted to have long black hair, and a scar on below their right eye, it is said to be unknown on how they got the scar as they typically avoid the subject on it. They are noted to wear the same Blue robes almost all the time, and it's unknown if that is their only pair of clothes or she just has a ton of copies of the same pair.


CELESTIA MARKING: A hour glass with purple sand on the nape of their neck.



ABILITIES // TRAITS // POWERS.


REINCARNATIONS: 99 (Would of won more, but they typically assist whoever they find most interesting in the game most of the time, and there aren't many times where that was their Champion. They did however win a game 10 times in a row to prove a point though.)

[Racial Trait] Worlds Pulse: World Pulse is an ability where in you can see other living beings in range through walls or even through their eye lids, as other living beings typically appear as a glowing blue shape. Though their is a draw back to constantly using this ability, as the longer it's used the darker it gets for the user, until they eventually go blind, though it does heal with time off from using the ability.

[Ability] Third Eye: While their third eye is open and active they can gain slight precognition abilities allowing them to see future events, usually 10 seconds into the future, which allows them to avoid nearly anything coming their way.

[Ability] Time Bubble: They can create a purple Time orb, which will freeze anyone or anything caught in it, a person trapped inside of it would still be aware of what is going on but remain frozen in time. Nothing would be able to enter the Time Orb either as it will also prevent anything from entering it unless it was caught within it at the time, but they do have the ability to control the Time Orbs movement.

[Ability] Rewind: They can rewind time for themselves in order to send them back to locations that they were previously at, or be able to do the same thing but for someone else by hitting them/it with a Time Orb.

[Ability] Time Aura: They can surround themselves in time energy, giving them a layer or protection and the ability to fly.

[Ability] Time Slow/ Acceleration: They can create time orbs or time walls that will temporary slow down or accelerate a persons speed, or they could just use it on themselves to make them faster or slower.

[Weapon Ability] Floating Time Book: They typically have a float book, that is pretty much indestructible, it is said that the words of the book change constantly, and it can be used as both a shield and a blunt weapon to hit people with.

Being the Celestial of time they know how to control and manipulate the flow of time, and is able to do a variety of different things.




 
Last edited:
CELESTIAL OF DAY

1647698360236.png

KONNYU, GOD OF THE SUN, DAY, AND LEADERSHIP


ErPcclkVcAEpuuz.jpg



WHATEVER YOU WANT
NAME:: TAI-YANG KONNYU
TALISMAN:: A GOLDEN GOBLET

CELESTIAL OF:: THE SUN, OF THE DAY, AND OF LEADERSHIP
BINDING STATUS:: UNBOUND

APPROX AGE:: 37
SIGNATURE COLOUR:: WHITE

PRESENTING GENDER:: FEMENINE
FACE CLAIM:: XIAO; E.G.O. MANIFESTED (LIBRARY OF RUINA)




PERSONA

APPEARANCE


Stoic, serious, and stern, Konnyu has spent several millennia after Kedv's disappearance to exert herself as the leader of the of the other Seven Celestials through proper management and diligent stewardship. Acting as the mediator between the older three siblings and the younger five, she was naturally positioned to be the next in line when the God of Will made their untimely exit.

Yet, in private, she is much more gentle and soft-spoken, yet still resilient and robust. She is very permissive and lenient with the other Celestials, only exerting force when the situation is ever dire, defaulting to the God of Belief's leadership. She had looked up to Kedv as her guiding light, holding a fervent belief in her capabilities as their leader, and was distraught at the other Seven Sibling's lack of faith. In this aspect, she is perhaps the exact opposite of her Twin Celestial, Komor, representing the vigor and action one should take whilst the Sun hang over the sky, versus his laid-back, waning and relaxing attitude when the Moon holds the reigns.

She was the first to defend their leader when doubts enter their hearts as she did with every Timeline, but when she even her dearest older sister giving up on herself, she had the resolve to coldly take over the reigns for her. Equivocating to her sibling's demands to begin the Games they all now eagerly participate in, furious at how seemingly its sole aim is to replace the Goddess they discarded, she coped by doing the best she can to help her Chosen emerge victorious.

But for a long time now, that blind fury has tempered itself, as even as she saw her Chosen few win game after game, she had begun to lose hope that she could bring her siblings around to the idea of bringing Kedv back, as it seemed to be like she was already her replacement. Torn and conflicted between saving her older sister and maintaining the status quo, she has decided that *this* was it, that now is the time for their listless and idle games to finally have a definitive answer, in this final competition of her design.

LIKES:: Discipline, Diligence, Honesty.

DISLIKES:: Indolence, Deceit, Betrayal.


QUIRKS:: Tends to be blunt and forward as possible, allowing for extended periods of silence between her words for added dramatic affect, which usually serves to come of as either absent-minded or intimidating depending on the situation.

HOBBIES:: She usually spends her time training with her spear, practicing martial arts to keep up her physical form (despite having no need to do so), while at night she spends time journaling to keep the stresses of leadership at bay.

Konnyu inhabits the body of the previous game's victor, Tai-Yang, and has the tradition of etching their name onto her own when they merge. This form has pale skin, red eyes and long black spiky hair partially tied up as a small high bun with a golden circular Chinese barrette. She wears a white dress shirt with a red tie clasped with a golden tie clip under a black single breasted lapel suit with two golden buttons and the imprint of a golden dragon on the left side. Over her suit and shoulders, she wears a long red coat golden details on the extremities, two drawstring of the same color, and white fur on the bottom, on the sleeves, and on the collar, accompanied with black suit pants and same colored shoes.




ABILITIES // TRAITS // POWERS.


CELESTIAL MARKING:: Upon her back, Nine Dragons swirl around a spire, representing the Nine Celestials, with one of them missing its head.
FPPllshakAEZfOg.png

* REINCARNATIONS: EIGHT-HUNDRED FIFTY-SEVEN.
She has won the most out of all the Celestials, and the previous games' victor, and the one who called this round the "Final Game."


◉ DRACONIC LINEAGE - ⌈VICTOR'S RACIAL TRAIT⌋ - Tai-Yang, the victor whose body Konnyu inhabits descends from a Yinglong, a Dragon with a Hawk's Wings, who descends from the Original of Flames, granting them the following:
  • Flight (Speeds: Lift, Mach 2; Horizontal Flight, Mach 3; Downward Dive, Mach 7 [full capacity when transformed])
  • Golden-Black Scale Armor (Covers the Skin, can be Partial, or Fully.)
  • Flaming Dragon Breath
  • Dragonic Transformation

◉ MANDATE OF HEAVEN - ⌈ MERGED PERSONA PASSIVE ⌋ - The light reveals the truth to Konnyu, and when concentrating, oral and written statements made in her presence are cross-referenced with the cosmic knowledge of the universe, returning an evaluation whether or not there are any lies of omission or hidden layers of deceit behind anyone's words. Grants the ability to comprehend any and all languages under Ein's atmosphere. And involuntarily sheds any mental afflictions, whether being forced into despair, tempted by another's charms, or any other ailments of the mind, and temporarily increases resistances against any further acts of malice of this caliber. ⌈ ACTIVE ⌋ With three strikes of her staff, the first causes the clouds above part ways, the second forcibly bringing the Sun to hang directly over the sky, even at night. The third then casts the photon energy of the Sun directly upon a target/group of targets, with its immense heat pinpointed at a certain location, stunning them in place as they face her wrath.

◉ NINE CHILDREN OF THE DRAGON - ⌈ MERGED PERSONA PASSIVE ⌋ - The Sun never forgets what happens as Ein orbits around its brilliance. Because Konnyu is based on an entity that is far and distant, yet whose rays reach out far and wide-- Konnyu is able to keep a near picture-perfect memory. Over the centuries, millennia, eons of continuously merging personas with new and upcoming Chosen Victors, by declaring the finality of the Games the Celestials will play, she is finally able to sort out the memories and emotions felt by those past ghosts to such an extent that she is able to manifest their previous forms and abilities as if they had never left the face of the Ein. However, she is only capable of taking the form of nine past victors she remembers. In order to swap out a previous victor, it would require a long period of meditation and assimilation before such a transition between the victor Tai-Yang and a given persona would be seamless.

◉ PHOTON SYNTHESIZATION - ⌈ CELESTIAL PASSIVE ⌋ - In the presence of the light of stars, Tai-Yang continuously heals wounds and cures imperfections that may be inflicted upon her body, to the point of near-instantaneous regenerative abilities in the day to absorb the light from the Sun, whereas it would take a couple more seconds to heal a wound in its absence, not much, but a noticeable difference.







 

Attachments

  • 1647699791190.jpeg
    1647699791190.jpeg
    198.4 KB · Views: 9
Last edited:
CELESTIAL OF THE EARTH

LEFO, CELESTIAL OF THE EARTH, NURTURE & LIFE.

Spirit-Blossom-Kindred-Animated-Wallpaper.jpg

LIFE AND DEATH, THEYRE BOTH THE SAME. NAME:: Lefo Misaki
TALISMAN:: Decorative Egg covered in Emeralds.

CELESTIAL OF:: the Eath, Nurture & Life
BINDING STATUS:: not bound.

APPROX AGE:: 24
SIGNATURE COLOUR:: sakura pink

PRESENTING GENDER:: feminine
FACE CLAIM:: spirit blossom kindred (league of legends)


PERSONA
cc4ab94f369d836ea4b788e1e067b72e630f2688.jpg
ab2.jpg
1905976_8a95e.gif
APPEARANCE
j9120m38k9c51.png
Eenbx9aU0AEM0Pz.jpg
de0ff219eb6dc8bb17d3f6aa92878dbf6201c864.jpg

description of persona here!


LIKES::

DISLIKES::


QUIRKS::


description of appearence!


CELESTIA MARKING:: Where & How it looks (This is their power sigil and what signifies them as a Celestial)


ABILITIES // TRAITS // POWERS.


REINCARNATIONS:: how many games have they won? (go nuts it been happneing for thousands of years)

insert powers and stuff here




 
Last edited:

Users who are viewing this thread

Back
Top