General Discussion [Dreams of the Third Age]

So, who's starting up with whom? Are we on separate teams? And do we have team shirts?
 
We will discuss that when everybody is ready. I would prefer probably two teams or you can all go together, just 10 people fights tend to be quite a mess.
 
Alright, character is up and ready for revision, if you could take a look at the custom armor I wrote, that's the one thing missing your seal of approval. Other than that I need to add my Manse's features, if you're willing to hear some suggestions into consideration for the Inauspicious Citadel feature, I have a list of Manse powers that I would welcome gladly :D
 
Two teams seems good to me. Splitting the DTs and Solars at the start of the game makes sense. I think having meetings a w hole 10 or whatever from time to time would be cool though, as would be occasionally swapping members between the two as specialties are needed.


What's the roster like again? This is what I remember:


DT's


LudekMyllinnia


Seeker of the End


War Dragon


Solars/Abyssal


Esbilon


JayTee


Lord Leafar


Sidereals


Kaji-Oni


Mahasuchis's700


Lunar


Sherwood


DB


Feantari


For a total of 10.


Things to note: Kaji and Lord Leafar have character with plot tie-ins requiring them to be together ([in]Auspicious Solar Leash Prana >_>). My character should be watching Esbilon's like a hawk at all times, and is Kaji's character's second for watching over Leafar's, but this isn't nearly as important as the Kaji/Leafar pairing in my opinion. JayTee and Sherwood are bondmates and therefore together. Given my character's position within the hierarchies of the Realm, though, he would certainly have noticed JayTee's character stealing the airship and paid attention to what happened after.


EDIT: I can't believe I forgot Feantari! Her character is closely tied with mine, so arguably we would be best kept together (at least to begin with).


Summarizing all of that, I've constructed a number of possible pairings for both game start and mid-game for everyone's thoughts and Gdbat's ease. Feel free to ignore it if it doesn't fly with your plans, ST.


Potential groupings


#1: DTs on their own


Seeker/WD/Myllinnia/Ludek


Esbilon/Leafar/Kaji/Maha/Feantari/JayTee/Sherwood


#2: OHSHI- DT's ON A PLANE


Seeker/WD/Myllinnia/Ludek/JayTee/Sherwood


Esbilon/Leafar/Kaji/Maha/Feantari


#3 Causality, what's that?


Seeker/WD/Myllinnia/Ludek/Maha/Feantari


Esbilon/Leafar/JayTee/Kaji/Sherwood


Feel free to suggest any others. I've specifically avoided separating the DT's due to how Gdbat has constructed the pre-game plot development (DT's kill the Silver Prince, Solars kill Mask). If this is less of an issue, things become much more fluid.
 
Not going to force how characters group up. Two groups is my preference but you can do whatever you want. There will be occasion where 10 at the same time would be useful of course, like fighting a primordial.
 
Renna has JayTee's character as her Solar Bond, and is traveling on his ship with him.
 
Ludek said:
I think you forgot my PC .. unless I assume too much :P
My PC falls into DT category.
Sorry! Adding you to the list.

Sherwood said:
Renna has JayTee's character as her Solar Bond, and is traveling on his ship with him.
Ooh, this makes things interesting for the pairing then.

Goddamnbatman said:
Not going to force how characters group up. Two groups is my preference but you can do whatever you want. There will be occasion where 10 at the same time would be useful of course, like fighting a primordial.
Of course. My main reasoning behind making that up was to determine how we might start up together, given that one group is clearly in the West and the other in the East. Unless you planned on having us start as 10 rather than having our paths align somewhere after the start of the game, I figured getting some sense of the potential groupings would be helpful. I have no preference either way.
 
Looks like the only even pairing puts my Sid in the West, so if even group size is a concern put me with the DTs to start with. I'd be happy to have my character serve as a mediator joining the two smaller groups together.
 
As for my PC, I'm setting up his powerbase in the south(he knows some important people there, and he will have some secret society controlled by him). And he is most interested in making contacts/infiltrating solar/lunar grouping (pretending to be Solar), but if needed to PC can work/make friends with DT.


Since I plan to help especially newly exalted Solars/Lunars I need to ask GM :


Is Wyld Hunt still happening ? If Yes how dangerous is it?
 
Wyld Hunt is still happening. How dangerous is it? It's mildly dangerous but they lost many powerful generals getting overconfident in fighting young solars.
 
@Goddamnbatman


Will you allow following heretic charm?


Based on: Devil-Tyrant avatar Shintai, LSD/ESM


Allows to activate Devil-Tyrant avatar Shintai as option in activating LSD/ESM. This allows to keep Devil-Tyrant avatar Shintai active and hidden(as LSD/ESM allows ) and for indefinite duration but it requires keeping motes paid for activation commited. Shintai last as long as given activation of LOD/ESM is kept up.


Or just normal Malfeas upgrade of Devil-Tyrant avatar Shintai to indefinite duratiion.


BTW: How much BP cost Heretic charms? Favored is 3 (or 8xp also in standard rules) unfavored 4 BP (or 8xp also in standard rules), heretic charms cost 9xp in standard rules so...
 
[QUOTE="Seeker of the End]Does anyone have a preference where I put my Home's Hearth Manse?

[/QUOTE]
Not as such. There are a lot of nice places. It really depends on where we'll end up hanging out, but near Nexus is not a bad choice.
 
considering by rage recast already does that by essence 3, I really don't see the need for this heretical charm. So I would say no.


Heretical charms as said before cost the same as unfavored, so 4 bp.
 
IMO, Seeker, it should be wherever your character's backstory would deem it to fit best. For example, if your character roamed the South before fighting the Silver Prince, I'd put it in the South. Don't worry too much about placement, since we can always teleport to it from anywhere in Creation. It's going from that will be less effective, but that's why we have a number of different modes of transportation (Sorcery, JayTee's airship, etc).
 
We have 11 players and that's fine no worries about the getting in part. Just take your time finish your character and hopefully by the end of next week, will be done reviewing every characters and get started.
 
Devil tyrant avatar shintai lasts an entire scene and essentially gives more mutations than a Lunar can ever hope to have active at one time. The duration is more than fine.
 

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