StarHawk
Member
So, this stone, the bane of my existance as a ST, managed to float its way into my game. I tried to deny it but two players have claimed I said okay to it. Since it's a 1E stone, I wanted to get your opinions on how it should work in 2E since ticks and turns don't quite equate the same things anymore.
The Stone:
[QUOTE="1E Core Book] Gem of Incomparable Wellness (Manse 5)
This brilliant emerald stone has an unearthly appearance, for it is constantly changing shape as it grows outard from it's ever shrinking center. A character carrying this stone cannot die. He will regenerate one health level per turn, even if rendered into ash. Aggravated damage requires up to one minute per health level to regenerate. The brearer will never become sick and never age. He cannnot drown, suffocate, starve or dehydrate. The only way he can be destroyed is if the hearthstone is broken, if the manse is damaged so much that the stone becomes inactive of if the item the stone is set in is seperated from his long enough for the commited essence in the setting to dissipate (about a day)
[/QUOTE]
So really, my player is the one who wants to know how the turns=ticks works. If you would please help me with this I would appreciate it.
The Stone:
[QUOTE="1E Core Book] Gem of Incomparable Wellness (Manse 5)
This brilliant emerald stone has an unearthly appearance, for it is constantly changing shape as it grows outard from it's ever shrinking center. A character carrying this stone cannot die. He will regenerate one health level per turn, even if rendered into ash. Aggravated damage requires up to one minute per health level to regenerate. The brearer will never become sick and never age. He cannnot drown, suffocate, starve or dehydrate. The only way he can be destroyed is if the hearthstone is broken, if the manse is damaged so much that the stone becomes inactive of if the item the stone is set in is seperated from his long enough for the commited essence in the setting to dissipate (about a day)
[/QUOTE]
So really, my player is the one who wants to know how the turns=ticks works. If you would please help me with this I would appreciate it.