• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy Forteans | CS

Main
Here
OOC
Here
Forteans

Danidify

Wigless
FORTEANS CHARACTER SHEETS
ee2132a41f670fbd8281e97103dcca33.jpg

Deadline: not established yet (at least until the 1st of January, but I am willing to extend it due to the holidays and new years eve!)

Welcome to the CS section for FORTEANS! Please check out the MANUAL for more information that will help you fill in the sheet posted in the spoiler below. If there are any questions, please feel free to PM me here or on Discord!

Note: The sheet below has already been formatted with some very simple BB code. Feel free to use a different code or none at all if that's what you prefer, just make sure all the information is there!
Code:
[centerblock=60]
[center][font=Merriweather][b][size=12]OPERATIVE FILE[/size][/b][/font]
IMAGE HERE[/center]

[font=calibri][justify][font=Merriweather][b]Personal [/b][/font]
Full name:
Preferred alias:
Age: (18-30)
Gender:
Place of Birth:
Ethnicity:
Sexuality:
Aspect:

[font=Merriweather][b]Physical [/b][/font]
Appearance: an optional area to write out your character appearance.
Height:
Build:
Style: optional area to write out preferences for clothing, jewellery, etc.
Distinguishing Features: optional area to write out scars, body mods, etc.

[font=Merriweather][b]Psychology[/b][/font]
Personality: either bullet point at least 6 virtues and vices or write their core traits out in at least 1 paragraph.
Likes:
Dislikes:
Motivations:
Fears:

[font=Merriweather][b]History [/b][/font]
Background: at least 1 paragraph detailing their background thus far.
Recruitment: please describe (1) why they were recruited, (2) when they were recruited (anywhere between 9 and 3 months ago), and (3) why they accepted the recruitment

[font=Merriweather][b]Occupational [/b][/font]
Title: Choose between Junior Recruit joined 3-4 months ago), Recruit (joined 5-7 months ago), or Senior Recruit (joined 8-9 months ago.
Code Name:
Area of Expertise: Pick between Field-Work, Reconnaissance, Assistance, or Generalism
Strengths: list at least 3 general skills outside of one’s special ability that could benefit their work.
Weaknesses: list at least 3 general weaknesses outside of one’s special ability that could disturb their work.

[font=Merriweather][b]Potential [/b][/font]
Peculiarity: please describe the ability, how it works, and what your character uses it for.
Limitations: describe at least 3 limitations specific to your ability. Think of side-effects, level of control, weaknesses, and so on

[/font][/centerblock][/justify]
 
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julius watson




  • personal

    Full name: Julius Watson.
    Preferred alias: Jules.
    Age: 21.
    Gender: Male.
    P.o.b.: London, England.
    Ethnicity: White British.
    Sexuality: Homosexual.
    Aspect: Undead (Medium).


    appearance
    07e8dc3f33bcf6d73b6521edd9798a98.jpg

    Height: 5'8".
    Build: Lithe. Thin, but with some muscular definition following practical training.
    Style: Authentic, flaunting independence and confidence. This Senior Recruit carries himself as a true fashionista, always making sure to dress properly and adding his own little flair to it in order for him to stand out among the crowd of 'sheep'. He aspires to be the trendsetter, not the trend follower, leading to questionable fashion choices all year round.
    Distinguishing Features: Likely his resting smirk face. Julius most often looks like he's either planning something impish or has already executed his nefarious idea and is just waiting for you to realize.





coded by weldherwings.

 
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— Operative File
Viktor Lockwood
『Personal』
> Full name: Viktor Lockwood
> Preferred alias: Viktor (Friends) | Vik (Close Friends/Family)
> Age: 28 (April 12th 1866)
> Gender: Male
> Place of Birth: Berlin | German Empire
> Ethnicity: Caucasian (British (F)|French (M))
> Sexuality: Uncertain
> Aspect: Demonic (Shackled)


『Physical』
fsgdr.jpg
> FC: Yves Saint Laurent
> Height: 1.86m | 6,1ft
> Weight: 78kg | 172lbs
> Build: Slender, reasonably fit for someone you'd imagine sitting behind a desk all day. (you'd be amazed what climbing ladders and lugging books from shelf to shelf all day can do for one's fitness)
> Style: Comfortable, functional, and minimalist, in that order. Has a versatile wardrobe and likes to dress appropriately for a given setting, but isn't one to actively keep up with trends. A little hesitant about throwing outworn clothes, instead repurposes them when possible.
> Distinguishing Features: TBA
> Voice: See 'Theme' section


『Psychology』
> Virtues: Tolerant | Reliable | Adapative | Intelligent | Patient |Organised | Responsible | Empathetic | Perceptive | Social.
> Vices: Nervous | Dishonest | Self-destructive | Passive | Smothering | Hesitant.
> Likes: Coffee | Early Mornings | Pens | (Note)books | Reading | Stories | Collecting | Cleaning | Organizing | Walks | Slow songs | Sewing.
> Dislikes: Hot Weather| Unpredictebility | Aggression | Cinnamon | Laziness/Sloppiness | Opening up about himself | Physical pain.
> Motivations: Interest in the stories the Association has to offer | Curiosity regarding the unknown | Preserving his ability to write.
> Fears: The perceptions of others | Loss of control | Loss of his ability to write.
> Personality: Once a brighter fellow, the daily drag of a demon’s presence tends to wring out the light in the eyes of many. Particularly when it’s one who deprives you of the things you love most. Still, whilst his dependence may be a tragedy to some, Viktor refuses to be defined by it. The nightmares that plague him leave him exhausted, but don’t make him any pricklier; the distance kept by others, though lonesome, is faced with an understanding smile; and the curse he’s afflicted with, though grim, is hardly ever a point of complaint.

If anything, talking with the man reveals a positive and gentle spirit, a charming and polite young man grateful for what little he has left, rather than sulky over the things he has lost. Yet, this impeccable sense of self-control originates from nothing but a deep, all-consuming, growing pit of guilt. Though he will never admit it; though he rejects it with all his might; though the very thought of it makes his insides twist and turn…the power to turn any story to dust, grows all the more intoxicating with every tale consumed.


『History』
> Background:
Following a little tour de monde, the Lockwoods, a rather eccentric duo, finally decided to settle in Berlin in 1866, where they opened up a real gem of a bookshop. Here, a lonesome little boy by the name of Viktor grew up amidst books, letters, and tales, confined by the same stories that gave him refuge. It was a story like any other- one of a quiet child frequently pestered by kids, yet doted on by adults. Brilliant, diligent, and polite, but shackled by parents who knew too much of the dangers of the world.

Viktor didn’t mind. After all, all the sights in the world could be found from the safety of a comfortable chair, as long as one had paper and pen. It brought him admiration, prizes, education, and soon: a livelihood. His own books lined the shelves of shops, but he never budged from his seat. Years passed by, and still, he didn’t budge. He was comfortable there, in the backseat, passively watching the everyday scenes pass by the window as his mind wandered, dreaming of other worlds.

But everyone has to wake up someday.

On April 26th, 1888, the Lockwoods passed away in an incident involving the retrieval of a lost item presumed to be housing a particularly nasty demon. Their death was ruled an accident by the police. They left behind a son, a bookshop, and an ornate little box. Though they had sheltered their son from their true occupation, their death had inadvertently sealed his fate. Even if he’d been properly taught by his parents, he might not have known. After all, there were no whispers or illusions. Only silence. An endless, unrelenting, quiet. Soon, the books stopped coming out, the shop closed and Viktor Lockwood disappeared off the face of the map.
> Recruitment:
It took three years for the Dianium Association to take notice. By then, Viktor had suffered a so-called 'lapse in judgment'. Though Viktor was a controlled man, experimentation with the box had driven him beyond a breaking point- he'd become fanatical, perhaps even delusional, in his search for stories much like his own. It had carried him all the way across the pond, yet his stay in a foreign country had done him little to no favors. A drastic downward spiral led to him confinement and isolation. Soon, he was locked away within the walls of various institutions following a 'mental break', where his condition had hardly improved until his transfer to St Bernard's.

So-called 'therapeutic employment' granted him access to the written word, which in turn drastically improved his condition. But the demon remained. Regaining a grip on reality allowed his mind to flourish again, and soon enough he managed to reach an inevitable conclusion: there was no way he was alone. Thus he reached out the only way he knew how: through writing. It didn't take long for him to publish again, this time under a pseudonym, 'Faust'. To anyone knowledgeable in the field, the details of the book were hard to overlook. His book, though now wiped from public memory, detailed a strange series of events following the acquisition of a box, culminating in the downwards spiral of a well-known author. It was rather autobiographical.

And the rest is history.

Though, naturally, not all in the Association were in favor of allowing the symbiotic relationship between man and demon. Still, the sheer potential of an ability able to selectively erase information from the masses wasn’t overlooked by the Archive nor the Watchmen. An offer was made, and easily accepted by the man desperate for answers. But even to Viktor, sitting in an office all day groveling over paperwork for two years straight, would become tiring. The transfer was well-timed and welcomed with open arms.


『Occupational』
> Title: Senior Recruit (Former-Archivist)
> Code Name: Faust
> Area of Expertise: Generalist (Former-Assistance)
> Strengths:
'I'll get right on it':
No matter the tediousness of the paperwork assigned, he'll patiently sift through all the pages without a word of complaint, crossreference any papers and research he can find, question whoever is available on the details, and emerge with a digestible structured report with unparalleled efficiency. With time and effort, this same efficiency, attention to detail, and willingness to put up with the most dreadful of tasks has carried over into his fieldwork, further allowing his talents to shine. Tolerant, reliable, and adaptable. His talents shine brightest when shit really hits the proverbial fan- when the haze of confusion, miscommunication, and chaos of the frontline inevitably takes hold, and someone with access to the right information is key.
'I think I've read about that once.' Given his background and prior experience, it should come as no surprise the man has an impressive ability to commit things to memory, and an impeccable grasp of language. They are skills nurtured throughout his life, by the privilege of growing up surrounded by books, studying literature, and finding his way into The Archive. Though certainly not on the level of an omnilinguist, his grasp of the array of languages and ciphers he's mastered through the years is considerable. Though not foolproof, his ability to store, process, and recall information is notable. It is in this department that he has specialized, and it shows.
'Jack of all trades, master of one.' Though he certainly excels in the art of books, paper, and pen, perhaps his greatest strength lies in his ability to fill the gaps where needed. To adapt to a given setting, and with time, patch up the holes that inevitably present themselves in any team. A simple ability that stems from his innate tolerance and sense of responsibility. After all, in terms of seniority, he is ahead with little to show for it. So where some would give up, Viktor simply trudges on. A rarity that comes naturally to people like Viktor- people who rely so heavily on the works others, to get their own done. Because in a field where everyone brings something to the table, it is no more than a necessity to bring something of his own. Besides, 'someone needs to get it done, no?'.
> Weaknesses:
'It's all about perspective':
For a writer of stories, Viktor isn't too fond of telling his own. A year spent wasting away in the asylum, voiceless and consumed by an entity no one even believed the existence of, was enough for Viktor to fall into this particular habit. A habit of half-truths and lies, of false portrayals and playing down anything that slips through the cracks. All of it fuelled by fear. A fear of the thoughts of others- of being condemned, cast aside- of finding oneself powerlessness in the face of the judgment of others. A fear easily exploited by the whispers of a quiet existence, locked away in a little box.
'It's prescription.': Temptation is a quiet evil that saps away at sound judgment and self-control. Those who control the most, crave release just as much; a fact no other is more aware of than Viktor himself. Psychedelics. Soporific drugs. Antipsychotics. All fancy names, until one ends up crawling to their bathroom cabinet at 2 in the morning in feverish need following another reeling nightmare. Once treatment, the line between medication, recreation, and dependency has grown thin with time. Still, it’s one of the few only forms of escapism he has left, without relying on a demon. So he clings on with all his might, fearing the involuntary loss of control that might ensue without them.
'I'd prefer to stay out here.': Though rather tolerant of most things that could be thrown his way, and perhaps even a little adventurous at times, Viktor still doesn't lend himself well to direct confrontation. He can shoot a pistol just fine, crawl and climb through dirt and mud without complaint and deal a nasty blow despite his looks. Yet, his reliability crumbles in the face of an obvious looming physical threat barelling down at him. It is mostly down to a lack of exposure. Certainly not strange for a man who's adventurous nature was burdened by the passivity his parents instilled in him. A shadow lingers, even now that they've passed on.


『Potential』
> Peculiarity: Temptation
> Class: Siphoning | Control
The box in Viktor's possession locks away an ancient force that revels in the delicacies that all mortal beings share: stories. Through continuous usage, its thoughts have long since intertwined with Viktor's, tugging at his desires, allowing him to experience stories locked away in everyday objects, and sharing its incredible library of knowledge. In many ways, the box is a key to everything he's ever wanted, in many ways, it's stripped him of everything he holds dear.
> Function: The consumption of a story can entail many different things. First of all is the physical erasure: the consumption of the entire object, certain portions of it, or similar objects in existence. Mental erasure, involving the consumption of a story and/or its elements from the minds of the general public, often comes paired with the former. The more far-reaching the effect, the more control Viktor sacrifices.
What happens to the consumed stories is difficult for Viktor to place, though he maintains that the power to wipe all traces of the object's existence lies a little beyond de demon's capability. It seems even forgotten stories aren't fully erased in its belly, even if they don't lie in Viktor's reach. This in turn shows the demon does have certain control over what stories remain available for Viktor to see, though perhaps the existence of this control is for the best. After all, too much of anything can harm. Nonetheless, any story consumed still allows Viktor an (involuntary) glimpse into the object's story from a first-person perspective. A useful ability very much akin to retrocognition, though distinct in its ability to extract stories rather than simple histories.
> Limitations:
- Control:
The intricacies of the box go beyond just stuffing in any old household objects. The demon housed within is a picky one, yet it's hunger knows no bounds. It doesn't just take anything it's fed, there needs to be something distinct about the object. A story that suits its tastes and doesn't bore. As a result, though the demon's control is limited, if it isn't properly treated, it certainly won't always listen to its instructions.
- Hunger & overindulgence: A particularly dreaded consequence for Viktor is the failure to properly feed his dear friend. Depriving the box of stories usually strips Viktor of his creativity, slowly eroding away at his mind and memory, as the demon consumes his stories instead. On the other hand, giving in to the demon's demands and allowing it to gorge itself has in many ways proven itself worse. As with any demon, feeding into its desires only increases the hold it has over its partner, increasing the likelihood of unstable behavior, visions, and even a state akin to possession.
- Visions: Though the glimpses into an object's stories are useful on many occasions, the first-person perspective on them isn't always pleasant for poor Viktor. Some stories aren't meant to be experienced. In particular, some prior experimentation has left him very much reluctant in inspecting objects with a violent story attached. Not to mention, over-indulging in these visions can make it difficult to distinguish reality from fiction, blurring the lines between himself and characters and often coming paired with painful migraines.
> Temptation
Lest one forget, a demon of temptation is a silent killer. It hardly strikes out in the ways heresy or violence do, even in cases of outright possession. These demons prefer to toy with their prey, tug at their desires and manipulate them into doing their bidding, all whilst luring them into a sense of security and control. A carefully crafted illusion, one where the victim is the one in control. Caution is to be exercised among those close to one afflicted with such an existence. The slightest changes in behaviour are to be noted and reported.


『Relationships』
> Senior recruits:
- Julius:
A true test of patience | Mild respect for his abilities | 'Please, just leave the poor juniors be.'
- Clara: Friendly banter | Late-night chatter over tea | 'Don't worry, I can guide you there'
> Recruits
- Eddie:
Mutual concern | Close friend | Definite soft spot | '...Is my sense of fashion really that bad?'
- Hugo: Overlapping interests | Demon buddies | Deadfamilyamirighthaha...ha |'Mind helping me train...?'
- Erick: Strollin' through the countrside | ??? | ???
> Junior Recruits:
- Naomi:
Mutual curiosity | Mutual language tutors | 'I can introduce you to them if you'd like?'
- Lotti: Mutual language tutors | A worrisome girl | Proud of her progress | 'I thought you might like fairytales, so I got you this.'
- Alana: Not yet established
- Paris: Not yet established


『Theme』




code by @leviathan.

『Personal』
> Full name:
Viktor Lockwood
> Preferred alias: Viktor (Friends) | Vik (Close Friends/Family)
> Age: 28 (April 12th 1866)
> Gender: Male
> Place of Birth: Berlin | German Empire
> Ethnicity: Caucasian (British (F)|French (M))
> Sexuality: Uncertain
> Aspect: Demonic (Shackled)
『Physical』
fsgdr.jpg
> FC: Yves Saint Laurent
> Height: 1.86m | 6,1ft
> Weight: 78kg | 172lbs
> Build: Slender, reasonably fit for someone you'd imagine sitting behind a desk all day. (you'd be amazed what climbing ladders and lugging books from shelf to shelf all day can do for one's fitness)
> Style: Comfortable, functional, and minimalist, in that order. Has a versatile wardrobe and likes to dress appropriately for a given setting, but isn't one to actively keep up with trends. A little hesitant about throwing outworn clothes, instead repurposes them when possible.
> Distinguishing Features: TBA
> Voice: See 'Theme' section
『Psychology』
> Virtues:
Tolerant | Reliable | Adapative | Intelligent | Patient |Organised | Responsible | Empathetic | Perceptive | Social.
> Vices: Nervous | Dishonest | Self-destructive | Passive | Smothering | Hesitant.
> Likes: Coffee | Early Mornings | Pens | (Note)books | Reading | Stories | Collecting | Cleaning | Organizing | Walks | Slow songs | Sewing.
> Dislikes: Hot Weather| Unpredictebility | Aggression | Cinnamon | Laziness/Sloppiness | Opening up about himself | Physical pain.
> Motivations: Interest in the stories the Association has to offer | Curiosity regarding the unknown | Preserving his ability to write.
> Fears: The perceptions of others | Loss of control | Loss of his ability to write.
> Personality: Once a brighter fellow, the daily drag of a demon’s presence tends to wring out the light in the eyes of many. Particularly when it’s one who deprives you of the things you love most. Still, whilst his dependence may be a tragedy to some, Viktor refuses to be defined by it. The nightmares that plague him leave him exhausted, but don’t make him any pricklier; the distance kept by others, though lonesome, is faced with an understanding smile; and the curse he’s afflicted with, though grim, is hardly ever a point of complaint.

If anything, talking with the man reveals a positive and gentle spirit, a charming and polite young man grateful for what little he has left, rather than sulky over the things he has lost. Yet, this impeccable sense of self-control originates from nothing but a deep, all-consuming, growing pit of guilt. Though he will never admit it; though he rejects it with all his might; though the very thought of it makes his insides twist and turn…the power to turn any story to dust, grows all the more intoxicating with every tale consumed.
『History』
> Background:

Following a little tour de monde, the Lockwoods, a rather eccentric duo, finally decided to settle in Berlin in 1866, where they opened up a real gem of a bookshop. Here, a lonesome little boy by the name of Viktor grew up amidst books, letters, and tales, confined by the same stories that gave him refuge. It was a story like any other- one of a quiet child frequently pestered by kids, yet doted on by adults. Brilliant, diligent, and polite, but shackled by parents who knew too much of the dangers of the world.

Viktor didn’t mind. After all, all the sights in the world could be found from the safety of a comfortable chair, as long as one had paper and pen. It brought him admiration, prizes, education and soon: a livelihood. His own books lined the shelves of shops, but he never budged from his seat. Years passed by, and still, he didn’t budge. He was comfortable there, in the backseat, passively watching the everyday scenes pass by the window as his mind wandered, dreaming of other worlds.

But everyone has to wake up someday.

On April 26th, 1888, the Lockwoods passed away in an incident involving the retrieval of a lost item presumed to be housing a particularly nasty demon. Their death was ruled an accident by the police. They left behind a son, a bookshop, and an ornate little box. Though they had sheltered their son from their true occupation, their death had inadvertently sealed his fate. Even if he’d been properly taught by his parents, he might not have known. After all, there were no whispers or illusions. Only silence. An endless, unrelenting, quiet. Soon, the books stopped coming out, the shop closed and Viktor Lockwood disappeared off the face of the map.
> Recruitment:
It took three years for the Dianium Association to take notice. By then, Viktor had suffered a so-called 'lapse in judgement'. Though Viktor was a controlled man, experimentation with the box had driven him beyond a breaking point- he'd become fanatical, perhaps even delusional, in his search for stories much like his own. It had carried him all the way across the pond, yet his stay in a foreign country had done him little to no favors. A drastic downward spiral led to him confinement and isolation. Soon, he was locked away within the walls of various institutions following a 'mental break', where his condition had hardly improved until his transfer to St Bernard's.

So-called 'therapeutic employment' granted him access to the written word, which in turn drastically improved his condition. But the demon remained. Regaining a grip on reality allowed his mind to flourish again, and soon enough he managed to reach an inevitable conclusion: there was no way he was alone. Thus he reached out the only way he knew how: through writing. It didn't take long for him to publish again, this time under a pseudonym, 'Faust'. To anyone knowledgeable in the field, the details of the book were hard to overlook. His book, though now wiped from public memory, detailed a strange series of events following the acquisition of a box, culminating in the downwards spiral of a well-known author. It was rather autobiographical.

And the rest is history.

Though, naturally, not all in the Association were in favor of allowing the symbiotic relationship between man and demon. Still, the sheer potential of an ability able to selectively erase information from the masses wasn’t overlooked by the Archive nor the Watchmen. An offer was made, and easily accepted by the man desperate for answers. But even to Viktor, sitting in an office all day groveling over paperwork for two years straight, would become tiring. The transfer was well-timed and welcomed with open arms.
『Occupational』> Title: Senior Recruit (Former-Archivist)
> Code Name: Faust
> Area of Expertise: Generalist (Former-Assistance)
> Strengths:
'I'll get right on it':
No matter the tediousness of the paperwork assigned, he'll patiently sift through all the pages without a word of complaint, crossreference any papers and research he can find, question whoever is available on the details, and emerge with a digestible structured report with unparalleled efficiency. With time and effort, this same efficiency, attention to detail, and willingness to put up with the most dreadful of tasks has carried over into his fieldwork, further allowing his talents to shine. Tolerant, reliable, and adaptable. His talents shine brightest when shit really hits the proverbial fan- when the haze of confusion, miscommunication, and chaos of the frontline inevitably takes hold, and someone with access to the right information is key.
'I think I've read about that once.' Given his background and prior experience, it should come as no surprise the man has an impressive ability to commit things to memory, and an impeccable grasp of language. They are skills nurtured throughout his life, by the privilege of growing up surrounded by books, studying literature, and finding his way into The Archive. Though certainly not on the level of an omnilinguist, his grasp of the array of languages and ciphers he's mastered through the years is considerable. Though not foolproof, his ability to store, process, and recall information is notable. It is in this department that he has specialized, and it shows.
'Jack of all trades, master of one.' Though he certainly excels in the art of books, paper, and pen, perhaps his greatest strength lies in his ability to fill the gaps where needed. To adapt to a given setting, and with time, patch up the holes that inevitably present themselves in any team. A simple ability that stems from his innate tolerance and sense of responsibility. After all, in terms of seniority, he is ahead with little to show for it. So where some would give up, Viktor simply trudges on. A rarity that comes naturally to people like Viktor- people who rely so heavily on the works of others, to get their own done. Because in a field where everyone brings something to the table, it is no more than a necessity to bring something of his own. Besides, 'someone needs to get it done, no?'.
> Weaknesses:
'It's all about perspective':
For a writer of stories, Viktor isn't too fond of telling his own. A year spent wasting away in the asylum, voiceless and consumed by an entity no one even believed the existence of, was enough for Viktor to fall into this particular habit. A habit of half-truths and lies, of false portrayals and playing down anything that slips through the cracks. All of it fuelled by fear. A fear of the thoughts of others- of being condemned, cast aside- of finding oneself powerlessness in the face of the judgment of others. A fear easily exploited by the whispers of a quiet existence, locked away in a little box.
'It's prescription.': Temptation is a quiet evil that saps away at sound judgment and self-control. Those who control the most, crave release just as much; a fact no other is more aware of than Viktor himself. Psychedelics. Soporific drugs. Antipsychotics. All fancy names, until one ends up crawling to their bathroom cabinet at 2 in the morning in feverish need following another reeling nightmare. Once treatment, the line between medication, recreation, and dependency has grown thin with time. Still, it’s one of the few only forms of escapism he has left, without relying on a demon. So he clings on with all his might, fearing the involuntary loss of control that might ensue without them.
'I'd prefer to stay out here.': Though rather tolerant of most things that could be thrown his way, and perhaps even a little adventurous at times, Viktor still doesn't lend himself well to direct confrontation. He can shoot a pistol just fine, crawl and climb through dirt and mud without complaint and deal a nasty blow despite his looks. Yet, his reliability crumbles in the face of an obvious looming physical threat barreling down at him. It is mostly down to a lack of exposure. Certainly not strange for a man who's adventurous nature was burdened by the passivity his parents instilled in him. A shadow lingers, even now that they've passed on.
『Potential』
> Peculiarity:
Temptation
> Class: Siphoning | Control
The box in Viktor's possession locks away an ancient force that revels in the delicacies that all mortal beings share: stories. Through continuous usage, its thoughts have long since intertwined with Viktor's, tugging at his desires, allowing him to experience stories locked away in everyday objects, and sharing its incredible library of knowledge. In many ways, the box is a key to everything he's ever wanted, in many ways, it's stripped him of everything he holds dear.
> Function: The consumption of a story can entail many different things. First of all is the physical erasure: the consumption of the entire object, certain portions of it, or similar objects in existence. Mental erasure, involving the consumption of a story and/or its elements from the minds of the general public, often comes paired with the former. The more far-reaching the effect, the more control Viktor sacrifices.
What happens to the consumed stories is difficult for Viktor to place, though he maintains that the power to wipe all traces of the object's existence lies a little beyond de demon's capability. It seems even forgotten stories aren't fully erased in its belly, even if they don't lie in Viktor's reach. This in turn shows the demon does have certain control over what stories remain available for Viktor to see, though perhaps the existence of this control is for the best. After all, too much of anything can harm. Nonetheless, any story consumed still allows Viktor an (involuntary) glimpse into the object's story from a first-person perspective. A useful ability very much akin to retrocognition, though distinct in its ability to extract stories rather than simple histories.
> Limitations:
- Control:
The intricacies of the box go beyond just stuffing in any old household objects. The demon housed within is a picky one, yet it's hunger knows no bounds. It doesn't just take anything it's fed, there needs to be something distinct about the object. A story that suits its tastes and doesn't bore. As a result, though the demon's control is limited, if it isn't properly treated, it certainly won't always listen to its instructions.
- Hunger & overindulgence: A particularly dreaded consequence for Viktor is the failure to properly feed his dear friend. Depriving the box of stories usually strips Viktor of his creativity, slowly eroding away at his mind and memory, as the demon consumes his stories instead. On the other hand, giving in to the demon's demands and allowing it to gorge itself has in many ways proven itself worse. As with any demon, feeding into its desires only increases the hold it has over its partner, increasing the likelihood of unstable behavior, visions, and even a state akin to possession.
- Visions: Though the glimpses into an object's stories are useful on many occasions, the first-person perspective on them isn't always pleasant for poor Viktor. Some stories aren't meant to be experienced. In particular, some prior experimentation has left him very much reluctant in inspecting objects with a violent story attached. Not to mention, over-indulging in these visions can make it difficult to distinguish reality from fiction, blurring the lines between himself and characters and often coming paired with painful migraines.
> Temptation
Lest one forget, a demon of temptation is a silent killer. It hardly strikes out in the ways heresy or violence do, even in cases of outright possession. These demons prefer to toy with their prey, tug at their desires and manipulate them into doing their bidding, all whilst luring them into a sense of security and control. A carefully crafted illusion, one where the victim is the one in control. Caution is to be exercised among those close to one afflicted with such an existence. The slightest changes in behaviour are to be noted and reported.
『Relationships』
> Senior recruits
- Julius:
A true test of patience | Mild respect for his abilities | 'Please, just leave the poor juniors be.'
- Clara: Friendly banter | Late-night tea-time | Silent Understanding | 'Don't worry, I can guide you there'
> Recruits
- Eddie:
Mutual concern | Close friend | Definite soft spot | '...Is my sense of fashion really that bad?'
- Hugo: Overlapping interests | Demon buddies | Deadfamilyamirighthaha...ha |'Mind helping me train...?'
- Erick: Strollin' through the countrside | ??? | ???
> Junior Recruits
- Naomi:
Mutual curiosity | Mutual language tutors | 'I can introduce you to them if you'd like?'
- Lotti: Mutual language tutors | A worrisome girl | Proud of her progress | 'I thought you might like fairytales, so I got you this.'
- Alana: Not yet established
- Paris: Not yet established
Theme』
 
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OPERATIVE FILE
Mathew clavane- Eddie.jpg
FC: Mathew Clavane​

Personal
Full name: Edmund Francis Belmore
Preferred alias: Eddie
Age: 24 y/o
Gender: Male
Place of Birth: Canterbury/ England
Ethnicity: Caucasian
Sexuality: Homosexual
Aspect: PSI (Precognition)

Physical
Appearance: Edmund doesn't stand out in a room of three people, let alone a crowd. His bright blue eyes are probably the thing people are drawn to first, but even they are dulled by the dark circles that rest permanently under them. His features also seem to be under some faint shadow that make him look incredibly frail and somehow older than his age. His pale, sallow skin looks ghostly when contrasted with his dark auburn hair. It's typically slicked back lightly in the front and cascades loosely down to the shoulder blades. Eddie's thin appearance can almost be described as "sickly".
Height: 5'11"
Build: Lanky, scrawny
Style: Edmund is a stickler for fashion and prefers to dress nicely no matter where he is or why he's there. He especially enjoys the popular 3 piece suits in more natural or darker tones. Because of his frame and his inability to get correct measurements despite his love for dressing up, his clothes always fit just a bit too loosely, making him look a bit comical in such fancy clothes. Although he isn't rich by any means, he enjoys jewelry very much and is usually wearing two or three rings on each hand.
Distinguishing Features: A long, slender nose that matches his build, his blue eyes, and a slight but noticeable overbite.

Psychology
Personality: Eddie is really a sweet person, but most of his kindness and need for social interaction is hidden behind his awkward and distrusting front. Although he wants to reach out to others, he finds it difficult to keep up a conversation and often comes across nervous because of his suspicions with new people which is mostly due to his father's betrayal. It isn't that he's worried that someone would attack him because of what they are or what they can do, rather it's the fact that his father was very much a closeted essentialist and that others might be as well, no matter how well Eddie thinks he knows them. If one can muster up the patience with Edmund, this psychic will still do his best to be a loyal and trustworthy friend. He would much rather prefer to get hurt than to be completely closed off to others for the rest of his life, although he does still try to be careful about the people he surrounds himself with.
Likes: White noise, working on his penmanship, cloudy days, sketching, light reading, conversing with people he is familiar with, fashion
Dislikes: Sleeping/ Nighttime, law enforcement, meeting new people, dreaming, talking about his past, crowded areas
Motivations: Helping/ saving others, proving his father wrong, keeping his friends and the victims safe
Fears: His father, getting caught by the law, being unable to save someone because he doesn't have a particular vision, not living up to the job's expectations of him

History
Background: Edmund was born in Canterbury, England on June 9th, 1866 to a mousy little woman named Elizabeth Belmore and an authoritarian father, Thomas Belmore. This family was never near hard times, and although they had never been called rich they were certainly well off. Eddie's mother was a loving woman who he looked up to more than anyone else. She was kind and very open minded, teaching him most of what he believes today. His father however was the complete opposite. He was very strict and was often too rough when dealing with his wife and kid. Eddie had learned to fear him from a very young age and often did things in secret just to spite him (such as drinking alcohol and getting into fights at school when he knew it would just be his mother at home that day. Elizabeth was good at keeping secrets as well.). When he reached the age of ten he received his first vision in a dream about his mother falling and injuring herself. Sure enough, the next day his mother had gotten a terrible accident, causing her to fall ill and need bedside treatment for a few months. These dreams reoccurred every night, and Eddie was smart enough to keep these to himself. Although Thomas had never outright spoken badly about the supernatural, Edmund could see the way his eyes lit up in anger and disgust every time something about it was mentioned.
When he turned 23, he had been living alone in his own place only a few streets away from his parent's for about five years (His mother had passed away by then) when one night, after he had been out drinking at the local pub, he had a very intense and terrifying dream. In this dream his father had broken into his house and suffocated him in his sleep. The day after that Edmund refused to go home and ended up staying at a close friend's of his. Just as he had suspected he came home the next day to find his house had been broken into. How his father had found out about him he had no idea, but it was clear that his ability would either lead him to his own end or show him a path he never would have imagined of taking. That night he had dreamt that his father would find him in an alley and stab him. Eddie knew this was the moment he had to choose between his own life or the life of a man he had always feared. That night Eddie decided to take that alleyway, a shortcut to the pub. He spotted his father before Thomas had spotted him, and without thinking Eddie swiftly killed him. The shock came afterwards, and that night he had fled to Edinburgh in Scotland, all the while fearing that karma would eventually catch up to him. Only a year after that fateful night, the Dianium Association had tracked him down and offered him a position to which he eagerly accepted, believing this was a once in a lifetime opportunity to wash the blood from his hands.
Recruitment: Edmund was recruited after having visions multiple nights in a row about his father finding and killing him. After becoming paranoid and getting to his father first, he left his hometown and lived in fear that he would be found out by law enforcement, only for the Dianium Association to take notice of him a year later. From present day Eddie was recruited around 5 months ago and accepted his recruitment in the belief that under their protection the law couldn't get to him.

Occupational
Title: Recruit
Code Name: Loche
Area of Expertise: Assistance
Strengths:
+Empathetic- Edmund's strong connection and understanding of others only improves his precognitions about his teammates and the victims. Because he finds it easy to be "in tune" with others, he tends to get a lot of visions of the people around him, although who and what those visions are about are out of his control.
+Determined- Edmund has a strong determination that fuels his desire to stay in the association. This determination stems a lot from his father and being able to prove him wrong, while the other part of it is from the praise he receives on a job well done and the fulfillment he feels when he is able to save someone.
+Artistic- If Eddie isn't able to describe who or what he saw in his visions, his artistic skill comes into play. Being able to roughly sketch a place or person to identify is almost second nature to him and often helps him better understand what he himself saw.
Weaknesses:
-Self-doubt- Being a psychic is all fun and games until your job and ability to save people rests in powers you can't control. Edmund is constantly wondering if he will have visions that will save someone or not having a vision at all, ultimately leading to another's downfall.
-Exhaustion- Eddie's visions lead to him becoming very tired throughout the day due to lack of sleep. Obviously this can have major effects, especially on one's ability to focus and pay attention. This along with the frequent headaches cause Edmund to easily lose track of time, lose focus on the mission, and usually causes a lot of zoning out much to the dismay of those around him.
-Anxious- Eddie tends to overthink when it comes to how people act around him and what he says or does. He truly believes that if someone gets hurt because he didn’t have a vision that could have saved them, it is completely his fault and that others will immediately blame him and kick him out of the organization.

Potential
Peculiarity: Edmund has the ability to see well into the future about the people around him. His visions can happen up to three months after he has had one. Typically they get stronger and more frequent the closer he is to someone or the more dangerous a situation gets, although there are other times where bad things have happened to someone and he had no knowledge of it at all. In these visions they can get very detailed and they are typically seen through the eyes of the person who the vision is about, often leading Edmund to know exactly who to warn if that be the case. Sometimes visions can appear that are tellings of good fortune. He has predicted in the past when someone would come across good health or riches beyond imagination.
Limitations: Edmund cannot control when he gets his visions or what/ who they are about. Although they tend to get more frequent the closer he is with someone, it doesn't necessarily mean that he will be able to get one when it's needed most. He also cannot predict when these visions will come true unless the time is specifically seen in the vision, he only knows they can happen from the time he receives it to about three months out. These dreams leave him exhausted and with major headaches. On rare occasions they can get so intense that he wakes up disoriented, believing what he had seen has already happened.

 
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basics

appearance

psyche

backstory

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  • 🕊🕊












Basil







♡design by neon reverie, coded by uxie♡
 
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  • naomi kuroki



    naomi kuroki














    cipher.














♡design by low fidelity, coded by uxie♡


I. PERSONAL
full name: naomi kuroki.
preferred alias: cipher.
age: 19 years.
gender: cis female (she/her).
place of birth: tokyo, japan.
ethnicity: multiracial. as far as she knows, her father was japanese, and her mother was spanish-filipina.
sexuality: disaster lesbian. extremely closeted.
aspect: occult (grey).

II. PHYSICAL
faceclaim: rina fukushi
appearance: mysterious is likely how most would describe naomi upon their first meeting. she has a resting blank expression, but is social and honestly quite funny to talk to, even if she evades questions like they’re made of acid. her hair is thick and dark, ususally left loose to hang at her upper-back for comfort. few have seen her without a jacket or long sleeves on.
height: 5’8”
build: thin. she hates exercising with a passion, and has a high enough metabolism that her major sweet tooth doesn’t do much to counteract her lankiness. one of these days she’ll take up running or something similar, but today is not it.
style: deceptively simple. she tends to wear monochrome long-sleeve shirts and trousers a size too big, good for hiding her various books and vials of stardust. on the occasion she has to try and not get killed by traditionalists or essentialists, she wears clip-on pearl earrings, and woefully discards her usual clothing for a woman’s traditional dress.
distinguishing features: seemingly permanent dark circles, the result of genetics and a love of caffeine. on both her arms, leading from her elbow to the inside of her wrist, there are winding burn scars that shimmer oddly iridescent under a light source. if you look close enough at her eyes, you’ll see a web of barely-visible scars wrapping the corners. both of these come from her peculiarity.

III. PSYCHOLOGY
personality: Naomi is a living contradiction. Not really, but she’s hard to describe when it comes to her psyche, as it seems to bend and flex with the circumstances of the moment she’s in.

Let’s start with the constants. She’s paranoid, not wound-up with useless energy but moreso untrusting of everyone and everything, quick to question what she doesn’t understand or agree with. Her demeanor is dully energetic (think sarcasm), though she does have a flair for the dramatic that she indulges in on occasions.

She also doesn’t take shit from anyone— not always fighting back immediately, but stewing in her frustration and meticulously building a plan to take revenge. Her rashness is her greatest enemy, that which she tries to overcome. But in the end, all of these waxing and waning traits come to merely support that which has always been what fuels her: curiosity. The desire for knowledge, the ins and outs of truth and lies, the techniques to harness duality that she hasn’t quite managed to master yet.

likes: (caffinated) tea, hats, ghost stories, black + white, chocolate, physics.
dislikes: questions, sleeping, most people at first, exercise, rules, dresses.
motivations: curiosity, revenge, suspicion, rebellion.
fears:
> getting lost in the spirits’ plane.
> meeting her parents.
> essentialists, because fuck that.

IV. HISTORY
background: Naomi was born to a Daeform father and a Deiform mother. As angels and demons do, they promptly split and left their infant daughter in a basket by the Sumida River, where she was picked up by a witch by the name of Kyo Shiratori. Having always wanted a protegee to pass her knowledge onto, Kyo brought Naomi with her to Manchester, England, where she set up a shop and raised the girl as if she were her own.

It quickly became obvious that Naomi had a knack for esoteric energy. She’d pore over Kyo’s texts and test the limits of her classmates’ ignorance, nearly getting the two of them arrested after she wrapped vines around the feet of a boy who’d made racist remarks.

And yet, Kyo was nothing if not aware of the dangers of being an Anomalistic. After trying valiantly to get her to only practice magic within the safety of their shop, she pulled Naomi out of school, getting a close friend of hers to do typical tutoring while their witchcraft continued. In the day, Naomi learned homemaking and helped her surrogate-mom sell plants. In the night, she made light shimmer at her fingertips and practiced pulling a rabbit from thin air (yes, really). And that was the problem— Kyo was a light witch. She had learned from her uncle, avoided capture in Takayama, and eventually moved to the UK to continue her practices. Demonic magic was strictly taboo to her.

Naomi, however, did not share those sentiments.

When she was sixteen, she met Anish, an Undead boy who was well-versed in what he called “dark magic for the greater good”. It included hypnosis, some less-terrifying versions of necromancy, and most importantly of all: divination. To reveal. Now, Naomi had always been quite fond of illusion magic, what with the whole swapping-truth-for-lies trick she’d gotten good at. But she had always asked why she couldn’t do the opposite. Kyo had slapped a trembling hand over her mouth, but now? She could do whatever the hell she wanted.

She grew bolder as time went on. Kyo was busy with all the legal paperwork and meetings that came with her new position as a secretary, and that left Naomi alone for long hours in the shop. Taking fuel from the frustration, she started pulling tricks around town, just to test what she could do without causing suspicion.

When Naomi was eighteen, Kyo was murdered by a mob of men with flaming pitchforks, in a poorly-lit field where no officer was close enough to care.

It was her fault. Of course it was. The woman had done nothing wrong, had kept her magic strictly within those brick-wall limits, and had said nothing of her past prosecution. Naomi was the reckless one, as she had always been. She curled up into an immovable ball of hatred for the world and herself and half-heartedly swore she’d never do dark magic again.

recruitment:
Naomi was recruited for… you guessed it! Her magic. She’s not exactly a subtle witch, at least by Dianium’s standards, and the death of Kyo was when they first took notice. Her ability to harness truth was a dangerous one, a powerful one. She could delude someone into trusting her or find a mystical place of hiding, and for a society dedicated to hunting that which doesn’t want to be found? Her abilities were priceless.

About three and a half months ago, Dianium Operatives scouted Naomi out and asked her to join as a hunter of the supernatural.

She grinned, all sharp teeth, and told them no. What did she have to gain from hurting what should be her allies? Mankind was what she hated, what had killed the one person who hadn’t given up on her. But later that night, out of pure curiosity, she cast divination and asked one question of the spirit.

Who were my parents?

The answer had her running back to the operatives and accepting the position.

V. OCCUPATIONAL
title: junior recruit.
code name: cipher.
area of expertise: generalism. her pecularity lends her well to multiple fields, so she’s happy to handle anything she’s given.
strengths:
global citizen — polylingot, i.e. speaks way too many languages for her own good. she’s fluent in english, japanese, spanish, and is conversational in modern standard arabic and german. she’s been trying to learn hindi for the sake of not being western-biased, but it’s a work in progress.

the duality of (wo)man — naomi is notoriously difficult to read. she can be seething in rage while having a gentle smile on her face, she can nonchalantly ask you how your day’s been after finding a key piece of information on a mission. having a good poker face is surprisingly useful in her new line of work, and she’s not called ‘cipher’ for nothing.

star student — despite having pulled out of school at an early age, she’s a quick learner. overbearing guidance doesn’t do anything but annoy her, as she’s likely to figure things out on her own, and has the motivation to keep working when faced with failure.

weaknesses:
anything you can do — naomi can do better. or, well, that’s the goal. she’s competitive to a fault, easily riled up by the idea that someone else might have gotten the last laugh. being such a perfectionist harms her ability to complete the real task at hand. she loses sight of her goals easily, and needs a bit of a nudge to remember what’s important.

brittle-bones nicky — remember the ‘hates exercise’ part? yeah. she’s not unhealthy, keeps with a decent diet and all that, but she’s just not the gal you go to if you need heavy lifting. her field work lies rather exclusively on her agility, which is never good when it comes to being adaptable to all situations.

cloud kid — partially as the result of her peculiarity, she has a tendency to dissacociate. forget where she is, ignore the present situation and all that. it tends to get worse right after she uses her powers, but has seeped into her everyday life, and can be quite debilitating on a mission.

VI. POTENTIAL
peculiarity:
> divination. to reveal.
Knowledge, like many wise men (and women) have said, is powerful. The practice of divination refers to that of revealing the truth— most commonly, the truth of the future, concealed to most. It’s a powerful, dangerous practice. Few dare to get into contact with the ones that play with time.

How it goes is Naomi drifts from consciousness, (hopefully) alone so she doesn’t break concentration. She opens her eyes and sees a shadow in front of her. There’s a book on the floor, leather-bound and leaking black ink in rivulets and clouds. The spirit looks at her with eyes of pure white until she spits out the question she’s seeking. They press their hands to the book, and it flips through page after page like it’s caught in a windstorm until it settles on what she’s looking for.

Sadly, the truth is never simple. Some of the pages are written in foreign or dead languages, some are blacked-out with redacted text, some are concealed in nuanced ciphers. Sometimes, the spirit just shakes their head and sends her back to the world of the living.

Awful, gruesome nightmares plague her, the result of being exposed to that which no being should know. She sees lying futures, so often dreaming of what the book could have said that she sometimes has trouble distinguishing which is real. There’s a reason light occultists avoid it like the plague. Kyo used to tell her that divination messed with the fabric of reality, turning it dark and making the worst come true. She didn’t believe it before, and she doesn’t believe it now— but god, what if it was.

What if, what if, what if. For truth magic, divination certainly serves to make Naomi a hell of a lot more confused.

> illusion. to conceal.

In a world with truth, there must also be lies. Illusions are not the most common type of magic, but they’re nowhere near as badly-percieved as any brand of dark spells, and are relatively harmless in most hands. Some may be surprised to hear they’re responsible for a notable few phenomena in the past decades.

To conceal what a person is really seeing, you must cover it up: like adding another layer on a painting. Naomi does this by creating what is essentially a targeted hallucination upon her target, making them perceive something that is not truly there. She can, quite literally, pull a bunny out of a hat with no pretense involved. Complex illusions, which must usually be done in collaboration with others, can even make someone believe they are somewhere else entirely.

All illusion witches have a sense they are strongest at deluding. Naomi’s is sight. It’s not that she can’t use any of the others, it’s just that her limits in non-visual illusions are quite a bit more stifling. Like any mental manipulation, illusions can be resisted, though it does require the knowledge that one is being lied to in the first place.

Dissociation is a common side effect of casting illusion magic, as her brain tends to get so caught up in the alternate reality she’s creating that she drifts from the world she’s in.
 
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info
background
occupation
potential
  • info


    Lotti Olander

    Personal
    FULL NAME Liselotte Olander
    ALIAS Lotti
    AGE 20
    GENDER Cis female
    PLACE OF BIRTH some rural village in Sweden
    ETHNICITY Caucasian
    SEXUALITY Asexual panromantic
    ASPECT PSI (Intuition)


    Psychological
    PERSONALITY 
    Lotti is, for lack of a better word, naïve, though not exactly in the conventional wide-eyed, innocent way. She compensates for her lack of experience with skepticism and distrust. Due to growing up so detached from the rest of civilization, Lotti approaches the world with great curiosity and openness, but never in a reckless, haphazard fashion. She doesn't necessarily fear the unknown—if anything, she's enthralled by it, but knows well enough to not underestimate it. Lotti usually comes off as friendly, if not a little shy and reserved. She prefers to listen and take in any small observation she can about a person. She is inquisitive, but doesn't like to ask questions, preferring to discover things for herself.

    Lotti often second-guesses herself and may become too trusting of the people she grows close to. She has always been a people-pleaser and at times will put her need to please over her own comfort. However, Lotti is stubborn in her own right; her curiosity and need to explore often outweighs this need to please. It isn't uncommon for her to go against caution or orders if she thinks it means having a good time.

    LIKES the ocean cold weather rain hoarding collecting hot tea 
    DISLIKES itchy clothes heat geese
    MOTIVATIONS curiosity finding her mother understanding her Peculiarity adventure!
    FEARS getting lost forever displeasing others loneliness


    Physical
    APPEARANCE Lotti's default expression is something that could be described as undecidedly confused or surprised. Though she's almost always in some state of oblivion, her face just kind of looks like that on its own. She's above average in height, with wavy blonde hair that's either worn down or pulled back. It often appears dry and unkempt, as though she puts little effort into maintaining it.
    HEIGHT 5'7"
    BUILD Thin
    STYLE Lotti has always dressed plainly, highly favoring comfort over aesthetic. She can't be bothered with what's "in" especially if it's uncomfortable. She often wears mismatched socks/stockings, or colors that clash with each other. It's not so much that Lotti dislikes fashion, she just doesn't put much thought into it. Clothes are made to wear and keep out the elements, so it doesn't matter how they look to her.
    DISTINGUISHING FEATURES Lotti often appears slightly disheveled and has a distant look in her eyes.
    FACECLAIM   Saoirse Ronan


coded by weldherwings.


OPERATIVE FILE
SftCtUT.jpg


Personal
Full name: Liselotte Olander
Preferred alias: Lotti
Age: 20
Gender: Cis female
Place of Birth: some rural village in Sweden
Ethnicity: Caucasian
Sexuality: Asexual panromantic
Aspect: PSI (Intuition)

Physical
Appearance: Lotti's default expression is something that could be described as undecidedly confused or surprised. Though she's almost always in some state of oblivion, her face just kind of looks like that on its own. She's above average in height, with wavy blonde hair that's either worn down or pulled back. It often appears dry and unkempt, as though she puts little effort into maintaining it.
Height: 5'7"
Build: Thin
Style: Lotti has always dressed plainly, highly favoring comfort over aesthetic. She can't be bothered with what's "in" especially if it's uncomfortable. She often wears mismatched socks/stockings, or colors that clash with each other. It's not so much that Lotti dislikes fashion, she just doesn't put much thought into it. Clothes are made to wear and keep out the elements, so it doesn't matter how they look to her.
Distinguishing Features: Lotti often appears slightly disheveled and has a distant look in her eyes.

Psychology
Personality: Lotti is, for lack of a better word, naïve, though not exactly in the conventional wide-eyed, innocent way. She compensates for her lack of experience with skepticism and distrust. Due to growing up so detached from the rest of civilization, Lotti approaches the world with great curiosity and openness, but never in a reckless, haphazard fashion. She doesn't necessarily fear the unknown—if anything, she's enthralled by it, but knows well enough to not underestimate it. Lotti usually comes off as friendly, if not a little shy and reserved. She prefers to listen and take in any small observation she can about a person. She is inquisitive, but doesn't like to ask questions, preferring to discover things for herself.

Lotti often second-guesses herself and may become too trusting of the people she grows close to. She has always been a people-pleaser and at times will put her need to please over her own comfort. However, Lotti is stubborn in her own right; her curiosity and need to explore often outweighs this need to please. It isn't uncommon for her to go against caution or orders if she thinks it means having a good time.

Likes: the ocean cold weather rain hoarding collecting hot tea
Dislikes: itchy clothes heat geese
Motivations: curiosity finding her mother understanding her Peculiarity adventure!
Fears: getting lost forever displeasing others loneliness

History
Background: Raised in a remote coastal town in southern Sweden, Lotti grew up relatively detached from the rest of the world. As if the location wasn't secluded enough on its own, her mother, Laverne, was known by locals to be something of a hermit—a cold, mysterious woman who mostly kept to herself in a lone cottage. Little was known about her—who she was, or where she came from, but if it was one thing for certain, it was that she was better left alone. Given her reclusive lifestyle, townsfolk weren't certain if Lotti had already been born when her mother appeared in town, only to discover her existence during one of the rare visits Laverne paid in order to barter. There, she was accompanied by a young child that bore resemblance to her following close behind, wide-eyed and gawking.

In truth, and much to the townsfolk's speculation, Laverne was a solitary witch. Lotti grew up with some familiarity of her mother's practices, though only knew enough to be of assistance. Laverne wasn't one to share her thoughts or secrets, even with her own daughter, leaving Lotti in the dark in terms of understanding witchcraft, or what exactly she was up to with it. Laverne cared little for questions and the trivial inquiries of a child, and taught her only the bare minimum of what she thought was important. If it was one thing Laverne emphasized to Lotti, it was that the world cannot be trusted.

It wasn't until about the age of 12 that Lotti's psychic abilities began to manifest. From then on, Lotti began her wandering and was prone to frequent disappearing acts. It wasn't uncommon for nearby townsfolk to find her meandering through their cow pastures in the dead of night or standing at the tide and gazing off into the sea. Like her mother, Lotti soon earned a reputation for her strangeness and, in an attempt to stay on the local witch's good side, villagers would promptly return her to Laverne's cottage after she had been found. Though, it was soon discovered that Lotti's disappearances weren't entirely random. Missing things began to find themselves in and around the cottage, all collected by Lotti. Soon enough, townsfolk began to visit when lost items wouldn't turn up—objects would range from things that had been missing for years, or only recently lost. A wagon that had been swept off by a storm? Check the Olander house. A pendant you lost in the woods 10 years ago? Check the Olander house. Though, Lotti's abilities didn't stop at inanimate objects, but inluded people as well. In the fewer instances where a child had wandered too far off into the woods, or someone had gotten lost in a snowstorm, Lotti was always the first to find them, though leading them back to civilization always became an issue—even if she came straight to them, she always ended up just as lost as they were.

Given Lotti's extraordinary abilities and her general friendliness, people began asking her to find missing items, and other times, people. However, no matter how hard she tried to force herself to look, her Intuition would never come through when she wanted it to. Not only did she attract strangers that wanted her help, but detractors as well who sought to disprove or persecute her. Overwhelmed by the number of people coming from not just her village, but other places as well, Lotti became less responsive to them, fearing she was letting everyone down. The gradual influx of both positive and negative attention was quick to ware on her and she soon cut off contact with the outside world. As she avoided the public, interest eventually died down, though the attention brought upon their home had become too much for Laverne as well. So much so that, without a word, she left, never for Lotti to see or hear from her again. Once the invasive questions and requests had significantly lessened, Lotti began wandering again, hoping her mother would be among one of the people she would stumble upon. Unfortunately, her Intuition only lead her to what was truly lost, and not what simply didn't want to be found.

Recruitment:
Though a bit unpredictable, Lotti's ability to locate missing people and objects can be incredibly useful when something has seemingly vanished off the face of the Earth. Whether it's something as simple as a favorite pen, or a person who's been whisked away into the night, there is always something lost that needs finding. The stories of a girl in a remote Swedish village who could find missing people and things began to spread, and though some dismissed it as rumors, it attracted attention as well. Among one of these was Dianium Association.

Upon arriving in said village, however, Lotti wasn't immediately found. With her history of disappearing, it was assumed she had wandered off and failed to return home. As a means to both test her ability and draw her to them, a recruiter purposefully lost a small belonging of theirs in the ocean, and set up to watch what would happen. It wasn't long until she was spotted at the shoreline, gazing off into the sea. All Lotti had ever known was her small, secluded village, and when asked if she wanted to join the Dianium Association, she was understandably skeptical at first, but accepted the request mostly out of curiosity. That was six months ago while she was still at the age of 19.

Occupational
Title: Recruit
Code Name: Gretel
Area of Expertise: Assistance

Strengths:
Perceptive. Lotti is quick to pick up on little details from both people and the world around her. For someone with no sense of direction, she is strangely perceptive of landmarks. Likewise, her reclusive upbringing made her suspicious of people and overanalyze even the smallest of their actions in an attempt to better understand them and their possible intentions.
Perceptive: she totally saw that.
Curious. Despite her initial skepticism of everything, Lotti is very curious about the world around her. She seeks to understand all that perplexes her, which happens to be most things. Alongside trying to understand a word of anomalies, Lotti is also just as curious about mundane, everyday life.
Friendly. Lotti isn't exactly threatening and that can put people at ease. She often comes off as a shy, polite, and slightly awkward girl. It's not that Lotti really tries to be friendly, but others tend to perceive her that way. Maybe it's something about her looks or demeanor, she doesn't really know, but for some reason, people have always been quick to let their guard down around her.

Weaknesses:
Naïve. Lotti knows very little about the world. She's not necessarily gullible, or at least with everyone, but can be overly distrustful of strangers. She was raised with an unhealthy skepticism of the world, thanks to her reclusive upbringing. However, once someone has gained her trust, she will be far more inclined to believe most everything they say, since she'd believe they have no reason to deceive her.
Absent-minded. Lotti seems to always have her head in the clouds. As a side effect of her psychic ability, Lotti never knows where she is or where she's going. This can lead her to appear ditzy and inattentive, when really, she can't help it at all. She will always require someone to accompany her outside, or else she will quickly become lost. This doesn't stop her from wandering off anyway, or trying to explore on her own.
Language. From growing up in a small, remote village in Sweden, Lotti only fluently speaks Swedish, and some English. She can't always find the right words when speaking English, and though she can get by in conversation, it's evident to those she speaks with that English is not her first language.

Potential
Peculiarity:
Through some supernatural means, Lotti has always had an unusual knack for finding lost people and things. This sense of intuition comes to her by a strong compulsion to wander towards whatever is in need of finding. Though she remains fully cognizant during these episodes and can be stopped, if left to her own devices, she will almost always continue forward out of curiosity. Lotti's intuition itself don't seem to cause her much grief, as it's not accompanied by visions or periods of unconsciousness, but can prove to be a distraction at its worst.

Limitations:
Though Lotti is fully aware of herself while awake, when she sleeps, she becomes prone to sleep walking and has often found herself in unusual or dangerous locations upon awakening. However, since she is not fully conscious, she may be drawn to recent requests, as she is not actively thinking about them.

Strangely, despite her ability to locate the lost, she has no concept of direction and has gone missing many times throughout her life. This lack of navigation isn't so much a personality quirk that could be overcome by a map or familiarity with a location, but something missing from her entirely. She never truly ever knows where she is or where she's going. Lotti has attempted to remedy this by writing down and memorizing landmarks or leaving trails, but neither are always always possible or reliable.

Besides the subject being in some proximity to her, what she will be drawn to is unpredictable and not up to her discretion. Lotti claims that her Intuition can't trigger if she's actively thinking about whatever she was asked to find; it must simply just come to her. It's unlikely for her to find something in a timely manner at request. Her Peculiarity is most effective when she doesn't exactly know what she's after.

 
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OPERATIVE FILE

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Personal
Full name: Hugo Belmont
Preferred alias: Hugh
Age: 28
Gender: Male
Place of Birth: Edinburgh, Scotland
Ethnicity: Caucasian
Sexuality: Demisexual
Aspect: Demonic (Daeform)

Physical
Appearance: There is a powerful sense of melancholy with in this man...
Height: 6"3
Build: Stocky, reminds one of a brick wall
Style: Simple, plain, lots of bland colors (brown, black, grey, etc.), only piece of jewelry is a wooden ring strung through with thin metal wire that wraps around a small, green gem. The charm hangs from a leather cord around his neck
Distinguishing Features: Intricate scars lashed across his torso, back, upper arms, and legs that are reminiscent of a spider's web.

Psychology
Personality: Hugo is a quiet, reserved man; often preferring solitude over kinship. However the man is no misanthrope for he harbors a kind, compassionate soul that has been maimed by tragedy and hardship. Growing up as a Daeform has left Hugh with the over all assumption that everyone either finds him disgusting or horrifying so when ever anyone is nice to him he's always genuinely surprised/baffled. When Hugh was younger he used to lash out against his ill treatment, but time seems to have for the most part beaten that bit of defiance out of him. Though sometimes that old spirit does abruptly rekindle when needed.
Likes: His wife Clarissa, Quiet, Reading, Mint and Honey Tea, Charm & Candle Making, Nightly Walks
Dislikes: Large Crowds, Noises, Essentialists
Motivations: Hunting down the demon that slaughtered his daughter and blinded his wife, a desire to prevent others from feeling the same pain he felt the day.
Fears: Spiders, The Divine, Rejection

History
Background:
- Childhood: Hugo was born to August and Fiona Belmont and lived in a small, unremarkable town house in Edinburgh. From a young age it was apparent that Hugo was a Daeform but thankfully his parents were Unitarians and continued to lovingly care for him. Unfortunately disease would ultimately steal them away from him at age 10. The boy was sent to live at an orphanage in London. For a year he lived there, terrified that the Traditionalist staff would find out about his demonic heritage. Then one day while the kids were taking a trip through the city a carriage suddenly lost control and was careening towards the group as they crossed the road. Without thinking Hugo activated his powers threw himself in front of the vehicle, taking the collision head on. Thankfully Hugo survived, though was badly injured. When he was taken back to the orphanage the staff called for an Enlightened priest because they thought the boy had been possessed by a demon and needed to be put through an exorcism. Hugo was forced through the agonizing process, his screams of pain being mistaken for a demon fighting against Divine powers. Finally the boy simply couldn't take it anymore and transformed, lashing out at the humans and busting out of the orphanage in a fear induced frenzy. For hours he ran through the streets until he eventually collapsed in a long forgotten alcove deep in the city. For the next several years Hugo lived as a street urchin who was terrified of people save for a few anomalistic humans. One of which being a particular family...

-Teen Years: Most of Hugo's teen years are defined by one word: survival. Living in an abandoned shack up in the roof tops of a shopping district day to day life was a struggle for the young man who more often than not went to bed hungry. Then fate seemed to smile on Hugo when he encountered an anomalistic family who ran a quaint jewelry shop. The shop owners, Rory and Lucille Wilkins (Light Witches), pitied the fearful, malnourished boy they oft saw wandering the district. At first they tried coaxing Hugo into their shop to escape the elements and have a warm meal but that only seemed to spook him. Thus the couple started leaving bundles of food/necessities outside the shop which Hugo did take up back to his shack. This continued for two weeks until finally the Wilkins could welcome the boy into their shop. It is there that Hugo met the couple's daughter, Clarissa Wilkins (Soulster). The pair quickly became friends, and years later they even started courting each other. Realizing that Clarissa would find out eventually Hugo swallowed his fear and revealed that he was a Daeform. He was rewarded with Clarissa giving him a dead pan look before saying, "Hugo, darling, I already knew that. Did you forget I can see your soul? I noticed the moment I first saw you,". To say that Hugo was relieved (if slightly embarrassed) was an under statement. Soon the two were married and a year later had a beautiful baby daughter, Wilhelmina Grace Belmont.

-Adult Years: Those nine years of being a husband and father were the happiest of Hugo's life. His day now revolved around helping out at the Wilkins' shop, going to his and Clarissa's shared home, and doting on his little Wilma. When she got old enough Hugo started showing her how to make charms (a skill taught to him by Rory) and on his 27th birthday she gifted him her first charm; a wooden ring the size of a coin intertwined with silver thread and a small green gem suspended in the middle. Touched by the gift Hugo threaded it through with a leather cord and hasn't taken it off his neck ever since. Little over a year later tragedy would maim the small family, forever. It was a frosty afternoon and the family ventured out to meet Mr. and Mrs. Wilkins before all of them went to the theater to enjoy a play that recently came out. They were almost to the shop when Wilma noticed a glistening thread swaying out of a nearby alleyway. Entranced, the child followed it. Hugo and Clarissa, who had looked away for just a moment, swiftly noticed their daughter had vanished. A piercing scream lead them to the alleyway. There, at the end was Wilma being held still from behind by a tall, slender woman. Or it would've looked like a woman if it weren't for the four, spindly legs attached to her back and a pair of needle sharp mandibles at each side of her mouth. Both of which appeared to have sunken into the flesh between Wilma's neck and shoulder. The sight sent Hugo into a rage as he leapt forward mid-transformation to tear the spider demon away from his daughter. Clarissa lunged for her daughter, catching the unconscious girl, before trying to flee the ally to get her parent's help. Seeing this the spider launched a web at the entranced, blocking the Soulster's escape. Hugo tried desperately to fight the demon off but his lack of combat training/lack training to use his power in a fight meant that he soon found himself bloodied, exhausted, and tied up by webs. Instead of killing him however, the spider demon targeted his wife, holding the Soulster down with dripping venom over her faced. The screams Clarissa made while the venom melted her eyes would haunt Hugo for the rest of his life. Seeing his wife is such agony spurred the Daeform to struggle harder within in his binds thought it proved fruitless when all he did was cause the threads to cut deeply into his skin. Then suddenly the alleyway erupted with fire. The spider screamed as a torrent of flame slammed into her, sending the fiend across the ally. At the over end stood Rory and Lucille, both clutching their mystic materials in one hand while the other was outstretched with smoke wisping through their fingers. Hugo is unsure of what happened next as the blood loss caused him to pass out. By the time he regained his senses in was at the Wilkins' home with a somber Lucille watching over him. When he asked for Wilma and Clarissa the Light Witch turns tearful as she explains that her daughter has lost both and suffered permanent disfigurement while Wilhelmina died during the night from the venom injected into her. At first Hugo couldn't believe that his daughter was dead, not his little Wilma, but sure enough his mother-in-law showed him the room the child laid in. For hours he held her, weeping and cursing his inability to protect his family. Even today the couple still grieve, struggling everyday to put together the pieces of their shattered life.


Recruitment: Rumors of an organization recruiting people to fight the supernatural attracted Hugo's attention. Seeing this as an opportunity to maybe put his powers to good use and hopefully gain the resources to hunt down the spider demon the Daeform sought the Dianium out. After demonstrating his powers Hugo was taken in as a recruit and he has trained diligently for 7 months.

Occupational
Title: Recruit
Code Name: Rampart
Area of Expertise: Field-Work
Strengths:
-Street Knowledge: Years as an urchin made Hugo memorize a great number streets, alleyways, and holes within London.

-Unassuming: People tend overlook Hugo due to his plain clothes and placid disposition. He very much prefers it that way.

-Focus: When Hugo sets out to do something then come hell or high water he will get it done to the best of his ability.

Weaknesses:
- PTSD: Certain events in his life has fractured Hugo's psyche. Things like priests, the smell of burning meat, and being bound can trigger panic attacks; flash backs in the worst case scenario.

-Self-Loathing: After Wilma's death Hugo's self image has crumbled. He believes himself to be a useless abomination undeserving of his family.

- Anti-Social: A combination of awkwardness and fear of people have lead to Hugo having the social graces of a tortoise flipped on it's back.

Potential
Peculiarity: Heresy
=Protector= Many would say Hugo's power is befitting of a man such as he. In his human form he has access to both enhanced healing and strength, ideal for one who puts himself between allies and enemies. However in desperate times Hugo can summon forth his full demonic power in the form of growing a fully armored carapace made from his own flesh. The armor is made up of many bronze colored metallic plates connected by dark, sinewy muscle fibers. It is incredibly durable, not only increasing his defense but also his offense. But Hugo must limit its use, for the longer he dons the armor the more he loses himself to demonic instinct.

Pound of Flesh- There are a few reasons Hugo dons the armor in dire situations. One of which is the ordeal of summoning and dismissing it. Summoning is a quick, painful process of skin and muscle hardening/changing. Dismissing it, however, is its own beast. When Hugo, either consciously or not, cancles the transformation the armor sloughs off him; taking decent chunks of flesh and muscle with it. A truly gruesome sight. Thanks to his healing factor the resulting wounds aren't usually fatal but Hugo will need several days to recover which consists of mainly eating, sleeping, and exercise.

Increasing Violence- Hugo cannot remain in his armored state for too long or else the demonic nature of his powers threaten to take over. The line between friend and enemy will begin to blurr until eventually he'll viciously attack any living thing he comes across.

Gaps in Defense- While very durable the armor is far from invincible. There are gaps between the plates that are only protected by dark muscle fiber that, while able to take more damage than human skin, is easier to penetrate. Damage over time can weaken the armor until it breaks and even an especially strong attack can slough off entire segments. Lastly the armor is heavy. Normally this works in Hugo's favor but any fight on unstable ground (mud, old wooden floors) or water (too heavy to swim) can prove a risky endeavor.

Limited Regeneration- While it is thanks to his heightened healing abilities that Hugh has enhanced strength and can take one hell of a beating it is far from perfect. The healing is not instantaneous, while simple cuts, contusions, and minor muscle tears can heal within minuets serious injuries can take any where between several hours to a couple of weeks. Lost organs or limbs will not be grown back and Hugo is not completely immune to disease or poison, just more tolerant.
 
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OPERATIVE FILE
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Personal
Full name: Clara Geiger
Preferred C, just C.
Age: 25
Gender: Queer
Place of Birth: Munich, Germany
Ethnicity: Caucasian
Sexuality: Undecided
Aspect: Undead (Soulster)

Physical
Appearance: C isn't particularly outstanding to look at. They have a mostly feminin appearance which they dont usually try to mask. They're not thin nor remarkably overweight but have an abundance of curve.
Height: 5'5
Build: plump
Style: C prefers comfort for the most part, but does fancy a bit of style. Switching often between skirts and trousers. They wear a pair of dark round sunglasses regardless of outfit to protect their eyes from the lights cause by their peculiarity.
Distinguishing Features: Clusters of dark freckles adorn most of their body. They have a small scar on their chin. Theres a noticable gap between their front teeth.

Psychology
Personality: C prides themselves with their conversational skills. If they know how to do anything it's talking. And they do it often. Much to the annoyance of those they have to be around. The only thing They refuse to talk about is themselves. C is rather secretive with their own past and personal details. They try to keep up a very cheerful can-do additude despite the grim and often very morbid state of the world. Which is often quite tiring. Friendly would probably be another good descriptor, C tries to get along with just about anyone. Part of them believes people at their core are very good despite the other part knowing otherwise. C is also a classic romantic at heart and has a habit of getting attached to others easily which usually does not end well.

Likes: Late night chats, tea (with lots of sugar and cream), licorice, hard candy, dogs, physical affection.
Dislikes: The cold, shouting, bright lights.
Motivations: Helping others. Having a purpose.
Fears: not being useful, being hated by those they care about, never truely being loved because anyone who ever loves them may just be under their influence.

History
Background: C never really grew up in Germany. Both their parents were immigrants. They happened to be born whilst they were visiting Their grandparents back in Munich.
No one has been able to find out more about C's past than that. They keep a tight lip on their past or even on some rare occasions when being pushed on the matter have told multiple different stories. It is unknown if any of them are true.
1. Their father was an African big game hunter and died after being gored by a rhino. Their mother died on the boat trip to bring his body back. They were then raised by their aunt who practiced witchcraft and helped them train their perception

2. They mother died of heartbreak after finding letters addressed to their father from his mistress. They were then raised by a nanny while their father continued work as a lawyer. They slowly stole any positive emotion from their father until he drank himself to death.

3. They originally had a twin sibling who died at a very young age but their consiousness attached itself to them giving them their 'gift'. Their parents blamed them for their death and cast C out onto the street.

The third has been canceled out considering mediums are born with their abilities.

The only other known facts of C's past is they are hiding from something and have been working very hard on ways to make themself disappear.

Little does anyone know C sprinkled in a few real details in some of their tall tales.

C or as they were once called, Clara, comes from a very well to do family. Their father was a banker and eventually used his wealth to go on long expeditions. Chasing his childhood dream of being an explorer. Despite him not being home often Clara and their older sister still felt the chill of his presence. He was a strict man who didnt put time into anyone else's needs. And when he was home he was a tyrant. He saw his children as his property. Clara and their sister were ment to marry the rich associates of his bank and conduct themselves properly. They were taught skills, her sister to poetry and music, and Clara to homemaking and the art of conversation. They believed their sister showed more promise to find talent whereas just making sure Clara would atkeast be helpful around the home. They were only meant to impress visitors with their good behavior. Decorations. That was easy for their sister. Besides being obedient she was a lot more of a looker. And she did go on to marry a rich man and live in a seemingly perfect house and have a seemingly perfect son. Clara was what one would consider a problem child. They spoke as they wished and asked a lot of questions. They were temperamental. Seeing things that werent there, asking inappropriate questions of strangers. Crying often due to great pain and headaches. So much talk of emotions which no one wanted to speak of in front of guests. It hadnt even crossed the family to be caused by any anomalous source. They were just difficult. A brat, a troublesome child. And eventually a hysterical young woman.

Their parents were still focused on planning her arranged marriage and finding a propperly wealthy suitor.. And one day Clara came home from visiting their dear sister to find both parents happily chatting away with an older woman. They stood silent in the doorway. Green. Green and full of greed. A farce of pleasantries being passed from one side to the other. They hadn't notice the man walk up and stand beside her till the bright purple glow edged her vision. Pride, not the good kind. The kind made of overconfidence that hubris loves to feed off. He was of good stock, their mother assured them as they threw into a tizzy that evening. His mother a rich widow and his father had come from a long line of merchants and tradesmen. He had taken over the business after his fathers passing. Quite a catch for any young woman. They were going to ignore it. The sickening purple and green colors filling the home, giving them migrains. They spent as little time around their forced 'beloved' as possible. He wasn't horrible. Not truely unkind. He was a fine man by Clara's standards and they may have went with this whole ordeal had they not been able to see his true intentions. At first they tried, they really did. They enjoyed the possibility of having someone to talk too who didnt pass their ideas off as dumb imaginations. He listened, or seemed to be. But any time they spent together she never noticed that shade of purple change. And as conversations went on she thought to truely test him. First small questions about himself, simple ones. Noticing as talked of his love of marksmanship he turned a light summery yellow. When asked if he had traveled he turned a bright blue as he spoke of his family trips to the coast. When asked of his father's death, a deep blueish gray, he was close to him. Clara would nod and take in every detail. Maybe this would work out. They were starting to soften seeing how passionate he seemed to be. And finally they asked him what he thought of the arrangement and of them. Clara learned even the horrible have things they enjoy. He turned a disgusting shade. The ugliest color she had seen. Made of ill intent, annoyance, and that horrid green. That green. Clara was stunned and overcome with their own emotions. He excused himself saying that he suddenly felt ill. As if their feet were working on their own they left as well. Just simply left. Didnt tell anyone where they were going. And truely they didnt know either, just that they didnt want to be there anymore. In a home where they were a burden, a brat, and unloveable.

They eventually found themself at the only place they knew to go, their aunts. They didnt know her well. Only met her a small handful of times. She was a witch. A light witch, that didnt mean anything to their family though. They werent essentialists but they were of high standing and dreaded the thought of their association with her bringing their name down. Clara was welcomed. Their aunt taking quick notice to their peculiarity. She encouraged their chatter. Their attempts to explain what they saw in others. The bright colored light that shone from their center. And although not a medium herself their aunt tried to help them understand this ability better. Sunglasses were the last of an attempt to dull the headaches after medicinal treatment failed. They didn't work perfectly, only if just a few people were present would the blinding colors be tolerable. Now in a home where they felt loved and understood did Clara find the want to explore their ideas. There was no questioning when they starting wearing both men and womens clothing. No arguments when they asked their aunt to stop calling then a woman. Being able to see the essence to makes up what a person is outside of their physical form, Clara decided they didn't need those ties anymore. They would simply be.

Now comfortable they started training their sight. When they werent helping their aunt of course. She lived in a small cottage in what was practically the middle of nowhere. Occasionally ill farmers and travlers came for aid as was her aunts specialty. As she brewed medicines and magic Clara stayed by the side of those fallen ill to comfort them.

The blindfold was meant as a training exercise. The aunt would seat her somewhere in the home while she was blindfolded and hide somewhere else in the home. After the first few attempts of stumbling over furnature and knocking precious potions off of shelves had she given Clara something to hold as she walked around blindly. It was just an ordinary stick, enough to poke and prod whatever ended up in their way. And soon after each attempt Clara would take off the blindfold and find themself standing infront of their aunt. Sensing her pride of how far they'd come, a lovely shade of lavender, even without seeing her. Clara then decided to hang onto it if they happened to get into situations where emotions became too high or crowds became too large.

But good things don't last forever sadly. It had been months since Clara thought of their parents. When they woke that morning they were suprised to see their sister sitting and having tea with their aunt. Dull shade of yellow coming off their sister, unease. And a rotten orange from their aunt, Cocern. They continued to chat, as if nothing was wrong. This unsettled Clara the most. There was something bad hanging in the air, but neither of them are saying it. It didnt take long for them to figure it out. That green. It sat outside the home. It was mixed with a horrid red. Anger, a deep kind. It felt as if it would grow and consume the house, like they would drown in it. The rest of their family where waiting for them. They tracked them down and demanded they come home to fufill the areangement they had made. It was a struggle. If the overwhelming emotions and blinding lights hadnt already been too much for Clara then the shouting and screaming was what threw them over the edge. They don't remember much of what happened next. Their father tried to grab them, but as he made contact with them he froze and the look upon his face wrote of struggle and pain as the veins in his forehead bulged and skin reddened, he fell to his knees in emotional shock. With the confusion of events Clara started to run and run and run. And trip and fall and tumble and tumble some more. Then for fear of staying still and being caught got back up and kept moving. Till eventually they could not run anymore and found themself in a small village working in the local pub, enough to afford clothes, food and shelter. But eventually paranoia would rise again and they'd move to the next village, the next town, until finding themself in London sitting on a bench in a market, listening to an old woman as she told of her ungreatful grandson and a myriad of other troubles.

Recruitment: Among victims C is highly regarded as a angel. A term which they are not particularly fond of but will take anyway. It all started as a stranger simply lending an ear to the problems of another. C would make light conversation and listen to others gripes and woes whilst subtly shifting their mood for the better. It eventually escalated to people seeking C out for even major emotional issues. Although not a master at manipulation they still tried their best. And word can travel rather quickly. When a member of the Dianium reached out to C they were delighted, of course they would work with them. Any opportunity to help others and put their ability to use was one they would take. That was around 9 months ago.

Occupational
Title: Senior Recruit
Code Name: Witness
Area of Expertise: Reconnaissance
Strengths:
- A friend of a friend, C doesnt need their manipulation to get on peoples good sides. Their ability to communicate effectively with others is one of their best traits.
- Now you see me, C has worked for a long time on making themselves hidden. Hiding within a crowd or even in plain sight.
- Teamwork makes the dream work, C isn't fond of fighting, a fact thats quite obvious. Too many emotions being thrown back and forth. She does everythig she can to keep people together and organized. You cant get anything done when theres an abundance of hostility among those you have to work with. With her ability shes able to see problem points more easily and isn't afraid to stop and calm situations before they run out of control.


Weaknesses:
- Not all there, C is rather forgetful. They would probably forget their head if it wasnt attached. Weather forgetting names, dates, meeting times, if it isnt written down it will not be remembered.

- Round is a shape, it's kind of obvious that C isnt the most active. You wont see them sprinting down alleyways and hoping over market stalls after baddies anytime soon.

- Green with envy, After C becomes attached to someone its hard for them to let go. And they don't take too well to others being around the one they're attached to. They take things extremely personally. Even over small petty things and miscommunication.

Potential
Peculiarity: C is a soulster. They see others souls as manifestations of brightly colored lights emanating from the being. The light shifts and changes in color depending on emotions, needs and fears. C uses this information to smoothly interact with others, weather getting information, helping need fulfillment, or exploiting certain fears for their benefit. They also can minorly sway a person to a different state only through physical touch.

Limitations:
- Touch, C can only manipulate or change people emotional state through physical contact. This can be difficult in certain situations. Plus they must remain in contact with that person and maintain focus for it too take effect.

- Confusion, working with many strong emotions (positive or negative) can effect how C interprets their own emotions or cause emotional bleed where C expirences the emotions of another. trying to change the state of another person takes a massive amount of concentration, especially for more complex emotions. C is easily tired out by overuse. Or may start emitting negative emotions towards other when not intending to.

- Blinding, Due to the manifestation of their ability C is exposed to bright lights very often. This can become hard on the eyes so C usually wears a pair of sunglasses for everyday use. But when on the last ropes and is exposed to too strong of emotions C resorts to wearing a blindfold until the situation deescalates or they can be moved to a different area. This is in worst possible circumstances when other preventative measures are failing and C is caused either physical harm or intense amounts of stress due to their ability.


 
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Erick Collins
  • 01
    name
    erick collins
    preferred alias
    erick
    gender
    male
    age
    twenty-two (22)
    place of birth
    southampton, england
    ethnicity
    caucasian
    sexuality
    closeted pansexual
    aspect
    demonic (burdened)
    physical.

    Height: 5'10

    Build: Thin and not very buff, though he does have some definition.

    Style: Erick likes to keep himself looking both neat and professional. Most commonly he wears a dark three-piece suit and possibly a homburg to hide his messy hair. He spends way too much time getting ready in the morning (although his bed-head won’t ever be tamed). Despite this, he doesn’t dismiss those who are underdressed or who don’t have the same values. Just don’t ask him to wear anything less than a blazer.

    Distinguishing Features: Hazel eyes, messy hair, and several small scars on his arms and legs from when he was young.
    psychology.

    Virtues:
    • -Kind: Erick constantly takes people’s feelings into consideration, even when it doesn’t seem like it. Despite his apathetic exterior, he strives to help others and wants to make sure everyone around him feels safe and comfortable.
    • -Accepting: Regardless of who the person is, Erick respects them and does his best to understand their beliefs and ways of life. He isn’t one to judge—especially due to his own situation—and hopes he’s also given the same reception in return.
    • -Humble: Erick doesn’t brag or make himself out to seem better than others. He won’t even do so as a joke. Sure, it may be because he doesn’t have a lot of self-esteem, but at least he won’t be boasting or gloating anytime soon.
    • -Skillful: Having always been decently smart, Erick is good at problem-solving. Although his mind can often feel chaotic and overwhelming to him at times, he is still quick-witted. Furthermore, he’s a rather talented piano player.
    • -Loyal: As he isn’t one to make friends easily, Erick will do everything he can for the people closest to him. He appreciates those who take the time to get to know him and treasures the friendships he does have more than anything else.
    • -Meticulous: Erick has a particular way of doing things. He’s very precise and organized. Neatness is super important to him and he can’t stand when things are out of place. His extreme attention to detail makes him the best person to handle stuff that requires focus and careful preparation.

    Vices:
    • -Unassertive: Erick has no idea how to self-advocate. When someone else strongly voices their opinion, he’ll just nod his head along whether or not he agrees with them. It’s not unusual to see him shy away from adding input to group conversations, either.
    • -Blunt: Without meaning to, Erick can be straightforward to the point where he may come off as rude. This curtness is not always intentional, as he might really be trying his best to help the situation despite any discomfort. It is purposeful, however, when he’s mad. He won’t yell, won’t throw punches, but he will speak with fire laced in his tone. And this probably doesn’t help matters.
    • -Indolent: Erick doesn’t like to handle more than he has to. Most of the time, he’s already exhausted from struggling to stay in control of his own body. Pushing himself even further makes things worse. He still wants to do his best, of course, but he won’t at all volunteer for extra work without good reason.
    • -Melancholic: It’s common for Erick to stew on all his past grievances and mistakes for hours. It’s not healthy whatsoever, but at the same time he feels it’s necessary. If he doesn’t reflect on his actions, after all, how can he learn from them? Losing sleep and forgetting to pay attention are minor downsides in his eyes. He apologizes afterward anyway.
    • -Dishonest: Having maintained his facade for quite some time now, Erick knows the ins and outs of pretending to be okay when he really isn’t. He also keeps a lot of things to himself. His reluctance to open up and be honest with others rarely works out well for him, and yet his fears prevent him from changing for the better.
    • -Anxious: Erick can be quite the worrywart at times. His thoughts often get to the point where they feel impossible to overcome, especially when he’s concerned about something or someone important to him. He’ll get so caught up in what-ifs that he forgets to focus on the present.

    Likes: Pianos, the moon, snow, open spaces, nature, the sound of birds in the morning, long walks, poetry, napping

    Dislikes: Thunder, hot weather, loud chatter, dancing, uncomfortable silence, medical practitioners, competition

    Motivations: Protecting people closest to him, finding purpose, encouraging equality

    Fears: Having no friends, losing his sense of self, being deemed worthless
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code by @Nano
 
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❧ OPERATIVE FILE


PERSONAL ☙
FULL NAME: Paris Nathaniel Sellen
PREFERRED ALIAS: Paris Holloway
AGE: 20
GENDER: Male
PLACE OF BIRTH: Brighton, England
ETHNICITY: White British
SEXUALITY: Bisexual
ASPECT: Cryptozoology [Morphling]


PHYSICAL ☙
APPEARANCE: No matter whether it's the whitish brilliance of the smile or the hair, Paris is all too often visible for miles. Not that he exactly minds - he lights up like a beacon not only in sunlight, but also under the lavish glow of others' attention. Platinum blonde since birth but with a low, dark brow, his steel-blue eyes are deep-set and shadowed, face angular but expressive and quick-smiling. Always perfectly groomed, dandyish, even - there’s seldom a hair out of place, seldom even a speck of dirt, his quick, easy stride followed high and low by the sweet and woody trail of cologne. Still - even if you don't smell his presence first, by God will you hear it.
HEIGHT: 5'9 | 1.75m
BUILD: A trim, strong figure. Well cared for and in good athletic shape, even if seemingly all leg.
STYLE: Bold, slick, and nothing less than aggressively á la mode. His wardrobe is vast, budget mysterious, painstakingly curated and full of mirror-shined shoes and fabric he shouldn't be able to afford. Curious. Almost irritatingly well-dressed. After all, what good is a masterpiece if set in an ugly frame?
DISTINGUISHING FEATURES: A flat, jagged lattice of scars like a mosaic of lightning trails down his spine and around his chest. He religiously applies cream and ointment to the best of his abilities both to keep them supple and in the vain hope that maybe one day - just maybe - they'll eventually disappear. Even if just for a moment. Never seen without at least an undervest to hide them, even amongst his Association peers.





PSYCHOLOGY ☙
PERSONALITY: Paris Holloway, actor extraordinaire. There’s few so ready to receive the inevitable burden of national stardom as he. After all, who could be a better candidate? Who else could not only be better looking but also in possession of a talent like his? Utterly convinced of his own rising celebrity amongst the gentlefolk of London, Paris is in full, blatant recognition of his own attractiveness and is more than ready and willing to acknowledge it at any given opportunity. The preppy, narcissistic streak runs close to the surface, insufferably so if it weren’t for his whirlwind charisma; Paris certainly loves himself, first and foremost, but he also loves people. He prides himself on his charm, his skill as an entertainer, and is often eager to make conversation with virtually all he encounters whether they’re willing or not. Not unlike a golden retriever in his enthusiasm, his intensity can even be off-putting for those caught in the crossfire unaware. It’s certainly been said that the only time he ever shuts up is when he sleeps, and even that is no guarantee of peace. But he's also something of a compulsive liar; he's prone to small, unthinking embellishments that make for excellent party stories but mean that getting the unvarnished truth out of him can be rather the chore. He’s not often intentionally deceitful, as such, but has precious few qualms about being so regardless.

Dramatic, cocky, pathologically flirtatious. He knows full well that he can rub people the wrong way. Worst of all, Paris is one of those perverse individuals who can take great entertainment in purposefully doing so; he'll do a great many things for his own amusement if bored enough, and starting little tiffs with people for no reason other than he can often takes pole position. He never takes it seriously, of course, the actions and their consequences alike. He's not one to hold grudges and can get distinctly impatient with those who do. Perhaps too flippant for his own good, it takes an actual connection before he'll start to really take note of someone else's feelings. Petty friends, strangers, acquaintances - he can simply shrug and cut them off if they displease him. To him, friends are cheap, fun and in plentiful supply. He's never quite understood why everyone else seems to find such a problem with it.

LIKES: The theatre | Cities | Sunny weather | Dancing | Social occasions | Mirrors | Cats | Wine
DISLIKES: Birds | Being ignored | Bitter food | Rain | Dirt | Clinginess | Solitude
MOTIVATIONS:
❧ Fame.
❧ Learning how to gain absolute control over his morphology and ultimately becoming able to seal it away entirely.
❧ Justifying to himself that he’s not simply some aberration of nature, that it can be a force for good, even be loved for what he can achieve.
❧ To be seen - truly seen - and not be thought hideous.
FEARS:
❧ Becoming trapped in his morphed state
❧ Public exposure of his peculiarity
❧ Ugliness, becoming scarred and disfigured
❧ Ostracism
Boats and the ocean





HISTORY ☙
BACKGROUND: He'd always been told his mother was dead.

Paris, lo and behold, was always the least favourite child. His father favoured his older brother, Levi, with straight-faced openness, like it was as obvious as how the sun rose in the west and set in the east, and Paris seldom even thought to question it as he was growing up. He thought he could change it, of course, that favour could be won, but Benjamin Sellen did not care for the birdsong he could imitate, the impressions he could do. He didn't care for the small place on the parish acting guild's stage - he was a weathered fisherman, a creature of salt, sweat and hard, bone-breaking work, up from dawn 'till dusk with no time in-between for the silly little things his youngest son got up to. The only thing they seemed to have in common was their shockingly blonde hair. He let him run free, in that regard. He didn’t care that he skipped school, spent the days getting up to no good on the streets of Brighton, and it exasperated Paris. There was seemingly nothing he could do that would make him see him. He became finally fixated on his boat. If nothing else would cut it, he’d prove that he could deal with the work like his brother did.

He hid under the tarpaulin over the bow one grey morning and waited for his father to push off and out into the dawn tide. He hid until he was sure they were far enough from shore before he came out, but Paris wasn’t anywhere near prepared for quite how incensed his father became. Ears ringing, smarting from both the backhand to the cheek and the accusations of ruining a morning's valuable catch with his stupidity, he was thrown by the scruff against the mast, told to shut his mouth and stay out of the way as his father reefed the sail and turned the boat back around. The weather was already drawing in. And still Paris didn't learn - desperate to salvage it, he leapt from the mast to gather a rope lashing about in the strong winds, and didn't even see the boom swinging across the deck before it hit him. He went over the side, only just managing to catch the netting hanging off the bow before the waves swamped him. An inch further out and he would've died, he knew then; Paris very much couldn't swim. And then came the agony. His father hauled him back onto the boat just as the morphosis took full form. He let Paris go like he'd burnt him, dropping him to the deck where his son howled in pain, both utterly confused and utterly horrified at what was happening before their eyes.

Neither of them spoke a word after. His father didn't meet his eye, didn't touch him as he docked. Paris stumbled and ran as soon as he stepped onto the warf, turning back only to see the hull receeding back out into the choppy waves, eyes blurry with confused and fearful tears. It continued for days - this silence, the hiding - he tried to broach it twice, looking for reassurance, some comfort, an explanation, but his father would not answer him. But even that only lasted so long before it imploded. He doesn't even remember what the argument was about. He must've done something, pushed his father just that step too far, he doesn't know - he just remembers the glass shattering, shards flying, and every single word thereafter was burnt into his mind. His father raged that he truly understood why Paris's mother left. How she couldn't bear the very sight of him, couldn't stand the shame, the confused mortification that she'd created such a thing as he. How she feared in those last days that the town would know, and that they'd burn her like some 17th century witch for the changeling she'd brought into their midst. She wasn't dead, oh no. She left because she saw what Paris was. He'd deprived his brother of a mother, his father of a wife, a family. And Benjamin now knew it to be truth. It wasn't the simple hysterics of a frail, neurotic woman as he'd once thought. She'd known from the start. Almost as if to truly prove it to himself, he took Paris by the collar and dragged him, kicking and wailing, from the house and into the night to the pontoon. Lifting him from his feet, he plunged him into the seawater, watching with stony face as thrashed and sunk. The morphosis reemerged right on cue. A flailing limb reemerged to grasp at the struts of the pontoon, and his father spat upon the deck, finally turning away to trudge back home, leaving Paris to whatever fate may take him. He crawled back in the morning, of course, half-drowned but still clinging to the last vestige of hope. His father was waiting. He'd decided Paris could no longer stay.

He was sent north to live with his aunt in London, his mother's estranged sister and a 'fallen woman', as many were keen to describe her, by the name of Lavina Holloway. Little explanation was given, but little was asked; Lavina didn't care for the details of whatever family issues had brought him to her. She'd seen enough of her own, frankly, and the two of them took a shine to each other immediately; she found his antics hilarious, and Lavina, to him, was quite simply the most magnificent person he'd ever met. She was a scandalous role model by all accounts, of course. A raging alcoholic, unmarried, intelligent, temperamental and intimidatingly well-educated in the arts. Self-employed, too: she wrote for the culture column in the papers, of all things. She didn't treat him as a child. A protégé, if anything - she brought him to many a performance and late-night dinner with fellow artists, journalists and deviants across the city, indulging him in perhaps far too much drink and gossip for his impressionable age and beaming as they inevitably cooed over him. He never called her mother. It never even occurred for him to do so, but it was her who he thinks of as the one who raised him, impropriety and all. She was his entire family, no matter how nameless their odd dynamic was, and under her wing he quickly buried the paranoia and the past, his father's words, the sea-air of Brighton and the strange blood that ran through his veins, deep enough to almost entirely forget they were real. It would be several blessed years before they troubled him again. She said one was never too young for a second chance, and he couldn't help but agree.

It was, rather predictably, her who introduced him to the glitter and grandeur of the London stage. It was nothing like the town hall pantomimes of his early childhood. She was well aware of his burning fascination with it, an obsession, easily, having whisked him along to several performances and endured his subsequent reenactments for the entirety of the following month, and was thoroughly unsurprised when he told her he was going to the Theatre Royal to make his name one morning. She gave him only a brisk pat on the cheek and the vague reminder to be back sometime tomorrow. By now an adolescent and used to her laissez-faire ways, he needed no further excuse to bound up the stairs and into the surprised arms of the Chenoweth Playhouse company. As much as he likes to think of it as being a quick, easy chain of events, it took no small amount of wheedling and begging to even be taken on as a probational stage-hand. For all their prestige, they were ill-prepared to deal with 13 year-old boys who simply wouldn't leave them alone, who would turn up day after day as incorrigible as before, whatever menial work they gave him taken without a word of complaint. He never once doubted that one day he’d make them cave. He remembers his first real role to this day - young Fleance of Shakespeare's Macbeth - and rest, as lazy biography writers like to say, is history.

The doctor said it was a disease of the pancreas that had stolen Lavina's last days. Overconsumption of alcohol, perhaps - he was knowingly vague. Patronising, almost. According to the gossip, Paris was now orphaned at the age of 18, a darling of the west London theatres troubled by sudden tragedy and a vast inheritance. Interest came flooding in - thinly veiled inquiries in the form of condolences, daily visits from even the faintest acquaintances - but he was far from an orphan, and the inheritance was far from vast. Lavina lived a fashionable lifestyle, make no mistake, but it was never what one could call stable. Most had been spent by the time the will was read out to him. That part mattered little to him. He had moved out by then, independent and sharing with one of his disreputable friends a bachelor's apartment bought with the fruit borne of his growing standing amongst London's fellow nightlife. In every other sense, it truly wrecked him. That night was the first night in years his peculiarity reared its ugly head, crawled through the open wound left from her passing. It terrified him. He’d almost allowed himself to forget. He’d grown too comfortable in its dormancy, and reality soon began to come crashing back down around him. With it came a singular, aching pain of regret - would Lavina have accepted this other side of him? He’d never told her this secret of all secrets, and all too suddenly realised that he would never have the chance, the one person in his life from whom his heart told him the answer would be yes. It could only be yes. Even the very thought of the converse was too much for him to bear.

It marked the beginning of the downwards spiral. The next two years were what he could only describe as turbulent - his peculiarity, mostly dormant for so long, was starting to get out of his control. The paranoia over it made him touchy, volatile, increasingly reliant on drink and sedatives, increasingly wrapped up and driven in his performances, seen by others only as an obsessive passion which his audiences seemed to simply lap up. Little did they know. It wouldn't end - too many close calls made him terrified of rain, of being too sober, being too far from home. The terror of being discovered kept him up at night, his drive wouldn't let him stop, but over it all he still held out in desperate hope. It couldn't last. Eventually, it didn't.

RECRUITMENT: On a night around three and a half months ago, Paris was caught out in the rain. It was the small hours of the morning, the comedown of the glitzy, pleasantly debauched afterparty thrown in celebration of that season's final performance, and he was almost blackout drunk in its honour. He'd slipped from the arms of whatever attractive individuals had been half-carrying him home when he slumped against the nearest lamppost to empty his stomach. The next thing he remembered, he was sat alone upon the cobbles of an empty street. He was in the process of making a rather valiant attempt to clamber up from his knees when he felt the first spitting drops of rain. Next, the cold point of the knife pressed into his stomach. He hadn't even realised he'd been surrounded. It was almost comical, he thought in that split-second of silence, how stereotypical of a mugging it was. The heavens opened.
He was already bloody, soaked and gasping for air, ribs cracked, lip split, when the morphosis finally began before them. Perhaps the alcohol had numbed his nerves. It mattered not - it had finally happened. His nature had finally been laid bare, and it was to strangers and criminals, of all people. He wished that they'd killed him that night, that they hadn't seen his face. He was inconsolable. The only thing left to him, he decided, was to hide. He barricaded himself away in his apartment, not eating, not sleeping, watching the news with a destructive intensity as he waited for the inevitable shock headline to come out, for his career to die in horror and scandal. Melodramatic or not, he already grieved. But the only thing that came was a knock at his door one morning; he didn't recognise the man, and in his exhausted, paranoid delirium half-expected it to be some Essentialist fanatic come to cleanse the earth of his existence. He opened the door, expecting hellfire, but found only a polite gentleman who called himself a representative of some esoteric Association. It didn't take long for his promises to break Paris and his high-strung nerves down entirely. He'd never cried like he cried the evening after the gentleman left. The game - the running, the hiding - was finally, truly, over. He'd come back to London one day, and he'd be free of this uncontrollable curse.





OCCUPATIONAL ☙
TITLE: Junior Recruit
CODE NAME: Fossegrim
AREA OF EXPERTISE: Fieldwork
STRENGTHS:
Tragedian: Paris is quite the gifted improviser and performance artist. Quick of the tongue, an infuriatingly expert mimic and as eloquent as the queen herself, if he so chooses. England's crocodile-tear champion.
Enthusiasm: Full of near-boundless energy, he'll take on most any task he's given with relish, subconsciously eager to please and always keen for the next new, exciting thing to come his way. Whether he'll actually complete it, of course, is a different matter entirely.
Camaraderie: He finds working with others comes naturally, to even be enjoyable, sometimes. His ego and erraticism aside, he pairs up surprisingly well.
WEAKNESSES:
Fickle: He is ultimately his own numero uno, and his behaviour reflects as such; though usually eager, he's rather unpredictable and often highly avoidant of grimy, unpleasant situations. Paris does what Paris wants, and will readily abandon ship.
Better a fool: He takes precious little with due seriousness. Has a penchant for joking around with people and matters that should be treated with far more gravity than he cares to give, and liable to make all kinds of careless underestimations in doing so.
Trusting: For an able liar such as himself, it comes as no small irony that he’s actually rather gullible. One needs only to appeal to his deeper insecurities, his need for approval, perhaps, and he's quickly won over.


POTENTIAL ☙
PECULIARITY: A morphology dredged up straight from the nightmares of countless sailors. Paris's eyes cloud over to leave a thin, rectangular slit of a pupil amongst the milky sclera, the muscle along his spine and abdomen beginning to boil before erupting with the great, kraken-like tentacles of a colossal octopus. Deep, bloody red, slick to the touch and many metres long, almost a small hand's length in thickness at their base and fittingly heavy, but immensely strong and capable of whiplash dexterity. Small, tooth-like hooks intermittently line either edge of the suckered underside. From the moment his morphosis begins, his skin slowly becomes paler, bluish, more cool to the touch and eventually almost slightly clammy. After all, his blood will have darkened to a deep purple by then, slowly becoming bluer and cooler in his veins until it becomes the shade of royal Prussian ink as even his very saliva turns black. The number and location of their manifestation is relatively uncertain - not a variable he can consciously control, they emerge primarily from either his lower to upper back or solar plexus region, often both. Fortunately, there’s never more than eight.
Trigger: Brine, pain, fear, anger. He can stay submerged in saltwater for only a heartbeat before his morphosis begins, and his control rapidly slips even in incidental contact. Fresh water, mercifully less so - bathing and so forth is generally safe, as a rule, though he never spends too long and is wary to keep a tight grip on his emotional state as neither of these things are an absolute guarantee of safety. His grasp of the emotional threshold needed is still somewhat underdeveloped, but he’s found that it’s generally far more quick and aggressive to manifest when he’s hungry.
Temperament: It always subliminally changes him. His behaviour grows wilier, quieter, more predatory, given to uncharacteristic flares of aggression and sometimes a jealous, near-smothering protectiveness over those in his charge. He's come to realise in the aftermath that this is very much unthinkingly done.
USES:
Disturbing: Few are prepared to encounter an eldritch, kraken-like creature like that of his altered state. Disconcerting to downright horrifying for most, his transformation often has a distinct psychological effect on many a member of civil society that could well be taken advantage of.
Strength: The morphosis grants him a surge in explosive physical power.
Regeneration: Severed appendages will perfectly reform, though slowly. He heals at a slightly faster rate when transformed, but it offers no real advantage towards serious or mortal injuries.
Range: Their length, prehensility and capacity for supporting his full weight grant him the ability to reach and climb to places that would otherwise be inaccessible.
Flexibility: His bones almost seem to soften during his morphosis. He becomes strangely flexible, as if suddenly double-jointed, capable of gymnastic feats otherwise impossible in his normal state.
Sensitivity: The tentacles are sensitive to vibrations, able to detect footsteps through the floor, within range, tremors within water, or even a heartbeat through someone’s body.
LIMITATIONS:
❧ Unarmored: Though fast and powerful, the tendrils are almost entirely muscle and protected only by a thin layer of skin. They can be easily cut and slashed - even severed, with enough force and a sharp enough blade. Though blunt instruments are of limited effect against the firm, elastic tissue, the pain is always the same.
❧ Heat: Sensitive to fire and easily burned. Subconsciously recoils from any flame if they get too close.
❧ Transformation: His permanent scarring will attest to the torture of the transition. Though the wounds from which they emerge are fully resealed when his morphosis ends, their emergence tears and displaces much of the skin and muscle of his upper body, which, as is likely imaginable, is far from a comfortable experience.
❧ Independence: The limbs are capable of an occasionally rather concerning level of autonomy. If his concentration is lacking, they have a habit of slowly revealing a sort of mindless, alien 'curiosity' that can range from petty fiddling and minor inconveniences to causing all kinds of wanton damage to their surroundings.
Downtime: Though capable of perfect regrowth, the process will take at least several days depending upon how much of the tentacle has been lost. He doesn’t know if this applies to his own conventional limbs and is not particularly keen to find out.
Communication: The longer he remains in this kraken state, the harder it appears to become to speak. Though some would undoubtedly find it as something of a merciful respite from his usual jabbering, his tongue becomes increasingly slippery and stilted, more effort and concentration is needed to form and process words, and even English itself can grow rather foreign to his ears. It feels almost like madness in the comedown.
❧ Exhaustion: Perhaps more than anything, it’s physically taxing; he’s left tired and starving in the aftermath, and often endures sudden, rapid weight-loss if his ability sees hard use and the intense calorific drain isn’t compensated for. He can pull and tear muscle without realising in the crypto-state, which he has to inevitably suffer through afterwards.
❧ Disgust: Paris is deeply, utterly repelled by his own peculiarity. Using it comes with a heavy psychological toll, and he's incredibly grudging to attempt summoning it in all but the most extraordinary of circumstances. Seeing the revulsion on people’s face never fails to drive ice into his heart.
 

.lily lexington.


basic​


full name: Lilliana Adeline Lexington
preferred alias: Lily
age: twenty - four
gender: female
place of birth: Cheshire, England
ethnicity: caucasian (english, scottish and french descent)
sexuality: pansexual
birthday: february 11
aspect: divine

fc: natalie dormer



visage​

Lily can be considered as someone who has pleasant features. She has blue eyes under her thick lashes, both bright, inquisitive and sometimes daring. She typically dons a smile that resembles someone who's keeping a vital secret or just discovered one. Her face, slightly angular, balances the shape of her nose. Her long, blonde hair shines like a halo, cascades beautifully down her back, if not curled in an intricate up do to not distract her from her every day chores. With her hair, her fair skin is somehow paler but thanks to her perpetually rosy cheeks, and pinkish mismatch set of lips, her features seems to have a dab of color. Her built is somehow delicate, willowy but still has curvature. Her slim waist is envy of others and is much more accentuated by the corsets demanded by the society to be worn by women.

She stands in an average height of 5'6 and weighing 121 lbs. Her features might scream gentle but don't ever think that she is one. Her slim and dainty fingers can hold and wield a weapon like any other skilled hunters. Her small yet dexterous hands can hit moving targets and can curl up into a fist that can deliver a disarming punch. Her slender legs can keep running a distance or so. She might look like a friable piece but she is definitely a force to be reckon with.

Lily can be considered as quite posh and fashionable too, blame it to her doting mother who wants to make her look pretty for viable suitors. With their fortune, her mother has the ability to purchase pretty dresses, fancy garbs, feathered hats and ball gowns that is up to fashion. But when she's with her grandfather, her dainty heels were traded for sensible leather boots. Gone were the frills and laces, all she wears is something much more comfortable and useful. Lily would rather wear a simple white blouse under her corset than her typical riding habit that was insisted by her mother. Due to her penchant for outdoor pursuits such as horseback riding, hunting and archery, she is quite prone on having mild scratches and bruises, the only major injury she had was when fell down from a horse when she was 12 years old. Her mother was more than livid when she saw the bruise, although already near healed. That’s when Lily relied on balms and salves from apothecaries to ease and increase the healing period as well as to calm her mother’s frantic heart.

With all the jewels that was gifted to her, the only thing she wore daily is a small golden crucifix necklace her twin sister gave her along with a small golden signet ring that was given to her by her grandfather.



psyche​
persona
Lily is a spirited young woman. Vivacious, regal, cheerful and would rather see things in the positive way than dwell on the bad side of things. Some might say it's naivety but for Lily, it's a way of coping. She would do anything to make her family smile and feel comforted. She is not picky and she’s not afraid to do a hard labor. She has a fierce exterior but deep within she is genuine and sincere, she cares truly but once someone spite her or those people she treats as family and close to her heart, she will retaliate and make sure that they will pay for what they did. She believes family is above everything.

She's creative, well read and has travelled to certain number of countries. Lily was exposed to different cultures, thanks to her parents and grandfather who somehow spoiled her in the beauties of life and all it can offer. They provided her all the things she needed for a great academic education and tutors to help her with how to act in the society and how to be a proper lady. Though she managed to make her tutors satisfied with her behavior, she dreaded every lesson. She finds them tedious and constricting but she has to obey. It's a compromise she made with her mother if she wanted to do a more outdoorsy routine.

She's independent and strong, and would often use her head instead of her heart when it comes to making tough decisions but it isn't fair to say that she's cruel and cold. Lily is kindhearted and passionate in all the things she does, it's just that she would rather see things in the most logical perspective as possible. Though there are slips and misses where she sometimes dives headfirst into a situation and not thinking about the consequences. Brave and true, albeit can be considered a fool and impulsive.

She has a sharp tongue laced with heavy sarcasm that can often led her into trouble but she has a certain charm, and sharp wit to get her out of one. Lily can be brutally honest at times; she’ll tell people what is on her mind and won’t apologize for it.

She is assertive, brazen and too willful. Lily will never give up if she sets her mind on things. Her passion can easily turn to obsession and sometimes, she's not afraid to risk things, even her life if she sees it fit. She is willing to manipulate everyone around her to use them in her advantage just to get the job done. She is not above in using her feminine wiles to get what she wants. Tragic but every person has not without a dark side.

Oftentimes she's collectively calm but certain things trigger her already dwindling patience, majorly it's when men treat women like they’re not up to the job or basically if they think that they’re better than them. Suffice to say that she can be prideful. Lily knew when to concede if she can’t do the task but she’ll first try her very best to prove them wrong even if it hurts her whole being just to prove a point.

virtues courageous, optimistic, outspoken, thrill seeker, charismatic, loyal
vices impatient, prideful, impulsive, stubborn, confrontational, ambitious

likes: horses, sweets, rainy days, books, flowers, gambling, embroidery, apples, peaches
dislikes: too fancy dresses that restricts movement, not knowing things , churches , lakes and deep bodies of water, vulgar mouths
motivations:
- adrenaline & curiosity
- to understand the death of her twin sister.
- Lily is destined to marry a young Lord whom she only met thrice as soon as she turns 26 years of age. She would do anything as a distraction. She promised herself that she would only marry for love and not for some alliance or connections. If she doesn't like the outcome of the arrangement, she will do whatever she can just to stop it.

fears: to be corrupted by the same being that killed her sister. to be stuck and be useless.


history​

Lily had an amazing childhood. She had two loving parents, sweet darling twin sister and a very doting grandfather. They lived in a vast estate in Cheshire, England and although her father is quite busy with work, he still finds time to spend with his family. Everything was jovial and fantastic, sadly, it had ended.

Maggie, her twin sister, went missing for 7 days after they went home from a small soiree in the nearby manor. All Lily could remember was when they were playing by the lake, Maggie was already acting suspicious. She kept on looking on the far side of the lake as if she was staring at some figure just new to her. Lily dismissed the idea thinking that it was probably some squirrels or fawn drinking by the waters.

Search party was deployed, even hounds were used during the search. When they found Maggie by the lake in the neighbor's estate, everyone was thankful. When they asked her what happened, all Maggie could remember was she was just talking to a beautiful woman who promised her that she would give her a horse that she and Lily could play with. All she had to do was bring Lily with her the next time. She added that she wasn’t aware that she went missing for seven days.

Maggie's attitude changed as soon as they got home. She was hysterical, loud, always screaming if not hiding in their bedroom. She even started attacking the staff who's trying to help her while screaming they couldn’t be trusted. She kept saying that the shadows are about to get her and Lily. Their parents immediately called for a doctor but Grandpa George, a semi retired professor and businessman, knew it was something else, something different. They called a family friend who's a priest and an exorcism and prayer vigils were made.

It was a tough year, between the exorcism and the frequent visits of an alienist, the stress took a toll on Maggie’s welfare. Lily could see her sister fading away. She was not the lively child that she once was. She couldn’t recognize her. The night before she died, Maggie's personality returned. If not for her gaunt, pale face and skinny limbs, it was as if the old Maggie's back. She slept beside Lily that night and gave her a golden crucifix necklace. It was hot to touch but Lily accepted it. Her twin sister told her that it would protect her, that an angel will be looking out for if she wears it always. Maggie told her that it was too late for her but Lily can still be protected. Lily ignored her rants and just hugged her sister while silently thanking God that she's back.

That morning, Lily knew something was wrong. She woke up with no Maggie on her side. They found her in her favorite spot in the garden not breathing, but the relieved smile on her face is apparent.

Her father and grandfather became estranged after that. Her father partly blames him because instead of taking Maggie to London to receive proper care, grandfather insists on them staying in the manor. That it is safer there but then Maggie still died. Lily and her parents moved to London and only during summers Grandpa Lexington can see his remaining granddaughter.

After Maggie’s death, they all did everything they could to forget. Her father pushed himself and focused on their shipping business, her mother then focused on Lily and made sure that she’s healthy and happy. Every visit, Lily’s grandfather made sure that she knows how to defend herself. He doesn’t know how Maggie got the necklace she gave to Lily. The thing was hidden in his chambers, tucked in a safe box. It was still a mystery but he let her have it. He then made sure that she learns everything there is to learn about the other side of the religion or science without betraying a family secret. He made sure that he didn’t push his beliefs into her, he let her decide which are the facts or the fiction. Grandpa George has every intention of telling her everything but Lily was too young at that time. He wanted her to have at least the sense of normalcy, after all she suffered. She deserves all the peace she can get.


profession​

title: senior recruit
code name: Alice
area of expertise: field work (previously generalist)
recruitment:
The Fortean scouted her when she was just visiting her grandfather almost nine months ago. He was the one who reported her proficiencies and capabilities to his association and somehow the Fortean got wind up with that information. At first, she thought everything was a ruse. But when they told her that they could help her figure out what happened to her dear sister, to finally know how it started and why and possibly help others along the way, Lily ordered her carriage the next day to go to the certain address the scout provided. Her mind is brimming with curiosity while her veins try to contain the adrenaline running through her body.

strengths:
influence :
due to her family name, she has a lot of ties and can easily get into any other establishments or parties upon mentioning her name, even if it's government owned. She can also offer bribes or instill threats which can often lead to progress. ***for future quests if allowed, Lily can ask The Order through her grandfather for help in certain things their association lacks or needed.

capable :
Lily doesn't know that her grandfather is one of The Order but he taught him well with regards to everything related to the family business and the path she's taking. She has a resource and means that can speed up their process. She is also well-versed in other languages, namely French, German, Latin, and Greek. She is not an expert but she is quite familiar with hieroglyphs, Aramaic, and Arabic as well. She is well trained in art of self defense as well as archery, fencing and shooting.

intuitive
After the death of her sister, Lily became ever so observant. She partly blames herself for what happened and to prevent the same occurrence in the future, she had to step up her game and never ignore the signs around her ever again. She is a natural empath, and can see the situation in other people's point of view. She grew more observant over time and her intuition followed. She can take other people’s emotions as her own, as if picking up on it immediately. It’s a good thing for self-preservation along with having a quick reflex.

weaknesses:
competitive :
Being an only child, her family showered her with love. It is typical but it made her even strive more and more just to prove that she was worth their affection and support. It turned into an unhealthy competitiveness within herself and from the people around her. She'll only accept love she thinks she deserves. She needs to be on top or else, she'll let them down.

conceited :
One of the greatest flaws. With her knowledge, she somehow thought that she is capable of doing things on her own and without help. She would rather suffer first than ask for immediate assistance as she would often point out that she rather works alone, afraid that someone might weigh her down like an anchor. A dangerous trait for an operative like her and it was something she tries to change.

unable to swim :
even though her father taught her the basics of sailing, parts of a ship and how to move her body when she's in the water, Lily doesn't know how to swim. She has this fear of deep waters. She understands the principle but she doesn't know the execution. If the water went over her head, even if she's near the shore, the girl is totally helpless and would be consumed by panic. It is another skill she wanted to learn but keeps on failing.

peculiarity: divine artefact // resolve

a small golden crucifix necklace first blessed by Pope Innocent III on the year of our Lord 1210
** The crucifix was blessed by the Holy Father and was given to one of the associations, known as The Order, sought by the church to help them eradicate evil that walks on earth. Every time the pope changes, the crucifix must be blessed by the new Holy Father to retain its efficacy.

Before it came to the Lexington family, the tiny crucifix was on a wooden chalice used by monks who lived in the secluded area deep within the Scottish Highlands. The monastery was attacked during the 1300's by the forces of evil and The Order was a little too late. When they arrived, all the monks were gone except for one. The remaining monk was badly wounded but still conscious, they found him hiding in the cupboard clutching the chalice. In honor of the fallen soldiers of God, the monastery was then turned to an outpost. During 1365, it was then designated as the main office of The Order in Scotland.

The chalice was then entrusted to the leader of the party, Thomas of Cheshire, for safe keeping. Before Thomas died, he commissioned for the crucifix to be removed from the chalice and for it to be turned into a pendant of a golden necklace. The golden necklace was given to his daughter who continued his father's work. The wooden chalice is safely displayed in Cheshire Manor along with other artefacts while the necklace was passed down and serves as family heirloom and was given to the person who will continue the work.**

abilities:
The necklace has the ability to protect its bearer by giving them additional health both physically and mentally. The bearer has more tolerance from pain due to the fact that the artefact is healing the body from simple bruises to cuts as soon as it happens. The necklace is also capable of protecting the wearer from simple mind spells or hypnosis or anything that is foreign and harmful or will bring harm to the bearer. Not only it serves as protection, it also serves as a detector of anything that emits demonic energy. The necklace will change its temperature and it varies from the number of beings and intensity of the energy around her vicinity. The higher the temperature, the more intense the energy there is.

limitations:
it's a necklace ::
albeit the material is sturdy, there is still a chance that it could be snatched and stolen or the clasp could break during one of her assignments. As a prevention, she wears the charm under her clothing.

temperature nuisance ::
if the demonic intensity around her is too much, the pendant can be scalding hot. Though the temperature gradually increases, it's still scorching. The only thing that is preventing her from obtaining wounds is the fact that it serves as a healing pendant as well.

demonic range ::
The necklace can perceive demonic aura but it can’t point out the actual direction of the said aura. The necklace can only detect 10 feet around her and nothing more.

Holy Father's blessings ::
The necklace can only work if it's blessed by the current Holy Pope. Its effectiveness will only last the same as the duration of the Pope. Once they abstain or die, the blessings will vanish and it will just only be another necklace.

wound healing and mind protecting attributes ::
the necklace can help with the healing but the wound still needs to be attended, especially if it's deep and fatal. It can only ease the pain and help the bearer avoid infections and intense bleeding but it can't cure fatal wounds. Not without any help. Though the process still takes time but it is far quicker than usual. The necklace can also only protect the bearer from minor hypnosis and mind spells created or cast by humans possessing artefacts laced by demonic aura. She has no power over deities or the actual demons if they chose to cast mind spells on her.


miscellaneous​


- during an assignment, Lily likes to wear disguises, mainly wearing a wig or totally changing her sense of fashion
- mother (french) father (english - scott)
- her alias Alice is an homage to her sister's favorite book character, Alice in Wonderland.

relationship:
Benjamin and Arianna Lexington ; parents : alive
Lord George Lexington ; paternal grandfather : alive - active member of The Order, one of the organizations employed by the Vatican to help them eradicate the forces of evil.
Marguerite Apolline Lexington ; twin sister : deceased
____

theme
straight shooter - skylar grey
through the dark - kevin mccallister, iolite


PS: The Order - the name of the association might change because i know iknow it sux. lmao. can't think of something awesome atm tbh. but if the lore is needed for that association and some sense of finality, i will try to finish them sometime next week.

 

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