Thanqol
Elder Member
In faaaact...
They're boring. Can't move? Have to move? In the presence of someone you care about - i.e. your circle buddies? These are not interesting. They're not dramatic. They're not personal. They're not cool. And they do not hold to the source material.
Manifesto Time!
1) Every Celestial Exalt has their own Flaw of Invincibility.
2) Certain charms with alternate FoI costings, like Bottomless Depths Defense, are unchanged.
3) Flaws of Invincibility have to be designed in such a way that any Celestial Exalt who finds out about it and commits himself to the task of killing you can reasonably accomplish it.
4) It should also come up at rarely when uninformed characters use it. Flaws should come up infrequently - Lethality of Exalted combat, paired with the source material, means that the one time figures out your weakness chances are you die right then.
5) Flaws have to be cool and thematic, and preferably virtue or backstory driven.
6) Not all flaws are suitable for all characters. Something which could be a devastating weakness in one character might be of negligable impact to another.
There are a few categories here; Personal, Item and Class are the big ones. Personal is a flaw in your own nature, a hole in your own defense - physical, mental or spiritual. Item is a type of flaw that can be overcome by the right equipment. Class is a category of people destined to be your bane.
Examples:
Archillies; his heel is his Flaw. Uninformed opponents making called shots at his feet could kill him outright. Personal flaw.
Medusa; her flaw is Mirrors. When she can see her own reflection she cannot activate Perfects. Item flaw.
Kinyon; when she believes someone is her true, legal superior. So she could not fight a rightful king directly - she'd have to prove his claim to the throne is illegitimate to fight him. This is a Class flaw.
Merlin; can only be brought low by someone he's trained. Class flaw.
- This is a tricky one, because it has to be paired with a character who trains lots of people. It makes him vulnerable to betrayal from people he's trusted, or a Night caste infiltrating his school in disguise.
*
Whatchu think?
They're boring. Can't move? Have to move? In the presence of someone you care about - i.e. your circle buddies? These are not interesting. They're not dramatic. They're not personal. They're not cool. And they do not hold to the source material.
Manifesto Time!
1) Every Celestial Exalt has their own Flaw of Invincibility.
2) Certain charms with alternate FoI costings, like Bottomless Depths Defense, are unchanged.
3) Flaws of Invincibility have to be designed in such a way that any Celestial Exalt who finds out about it and commits himself to the task of killing you can reasonably accomplish it.
4) It should also come up at rarely when uninformed characters use it. Flaws should come up infrequently - Lethality of Exalted combat, paired with the source material, means that the one time figures out your weakness chances are you die right then.
5) Flaws have to be cool and thematic, and preferably virtue or backstory driven.
6) Not all flaws are suitable for all characters. Something which could be a devastating weakness in one character might be of negligable impact to another.
There are a few categories here; Personal, Item and Class are the big ones. Personal is a flaw in your own nature, a hole in your own defense - physical, mental or spiritual. Item is a type of flaw that can be overcome by the right equipment. Class is a category of people destined to be your bane.
Examples:
Archillies; his heel is his Flaw. Uninformed opponents making called shots at his feet could kill him outright. Personal flaw.
Medusa; her flaw is Mirrors. When she can see her own reflection she cannot activate Perfects. Item flaw.
Kinyon; when she believes someone is her true, legal superior. So she could not fight a rightful king directly - she'd have to prove his claim to the throne is illegitimate to fight him. This is a Class flaw.
Merlin; can only be brought low by someone he's trained. Class flaw.
- This is a tricky one, because it has to be paired with a character who trains lots of people. It makes him vulnerable to betrayal from people he's trusted, or a Night caste infiltrating his school in disguise.
*
Whatchu think?