Diagonal
A light in a dark place
Fire Emblem: Redemption
IntroductionsWelcome, aspiring heroes to the land of Tauron, known by that name because the continent is shaped like an ox. Our story begins at the Heart of Tauron, where a recent overtake of the throne sent ripples of unease and tension through out the zone. But before I get ahead of myself, I'd like to introduce myself. I am the voice of the land, a record keeper for the histories of the emblem. I will see through your journey and record what has happened so that our children and theirs could read of the events to come.
Before we get started, here are some useful pages that you may want to bookmark:
First, let's start with the OCC
Introduce yourself here if you are interested in partaking this journey. This page is also the gateway to all other pages related to Fire Emblem: Redemption, so I suggest you bookmark it.
Second, let me know what role you want to play in the OCC or through the PM. Once your character is accepted, then post it here.
Third, if you are new to Fire Emblem or want to brush up on logistics of the series check out the mechanics page here. This page will also let you know the available classes that you can play.
For those of you on mobile devices or can't access hyperlinks the links are down below:
OCC: https://www.rpnation.com/threads/fe-redemption-occ.352416/
Characters: https://www.rpnation.com/threads/fe-r-characters.352417/
Mechanics and Classes: https://www.rpnation.com/threads/fe-r-mechanics-and-classes.352567/#post-8161343
One last thing before submitting character applications: read the rules of this RP carefully
Now with that out of the way, let me tell you more about the land of Tauron...
Tauron
Tauron is a continent that is shaped like an ox. They say that a dragon made the continent. The Head lies northeast. The tail, West, and the legs to the south. However, our story takes place at the Heart. In the center of Tauron, ranges of steep mountain and fog have spread themselves in a region that is shaped like an upside down heart. There seems to be no way of entering the Heart, so the people outside of the Heart let it be.
There are three nations that reside in the Heart. To the south, and close to the mountains, lie the nation of Talos. They are a nation made up of small farming villages. For work, they farm, but that's a part time job. The real income comes into Talos by clearing up a bounty, as they are the land of the assassins. I've heard that there have been an over take of the throne recently by twin assassins. They have remained a neutral country in the War of the Dragons, but who knows what the new rulers would do? Talos lives by one law: "Kill or be killed."
To the northeast of the country of Talos lies the Lunicarch empire. They believe that the Heaven Dragon has created them, and gave them the right to rule all of the Heart. Order, Ration, and Balance must rule the Heart, and so they fight for these ideals against their foil, the Abyssylgians. Their capital city boasts of highly developed structures, and lights that are powered by magic. The society is highly sophisticated, with proper dress codes. The class between people are very defined with an upper class and a lower class. Tradition dictates what goes on here. The rich spend their time visiting various places of the empire, and having tea parties, while the poor are forced into labor, cleaning the streets, the sewers, and being servants of the noble households. Order in everything means order among the people. Hence there are strong forces of the army around every corner, severely punishing those who violate the Lucinarch's law. There is zero tolerance for chaos.
To the northwest of Talos lies Abyssylgia, a land scorched in flames as every land that the Abyssylgians claim, the ground turns dark. Their capital is off far west at the edge of the Heart, where volcanoes constantly fume ashes to make a cloud that veils the activity of its people. They believe that the Hell dragon created everything and all must obey it. Chaos, Instinct, and Power is what must rule the Heart, and the Abyssylgians will stop at nothing to achieve this. Despite it's gloomy outside looks, Abyssylgia 's insides are quite expanse. Every citizen of Abyssylgia is allowed to live where ever they want. Hard work, and passion will earn them more favor. Laws are ambiguous, and if a person were to act on their emotions, people take that into consideration. Forgiveness is a factor in chaos.
To the north of Talos, northeast of Abyssylgia, and northwest of Lucinarch is a region known as the Sacred Ground. Both of the Dragon Nations, Abyssylgia and Lucinarch, believe that this was the origin place of the Dragon God. Trees unlike any other reside here, and some even spot living creatures within them. Beyond the trees, and to the northern edge is a cave entrance. Inside there is a huge stone tablet with sacred writing, and a crystal clear orb. Both of the dragon nations believe that their Dragon is resting in this place, and once all of the land is conquered that their dragon will come back alive. But to do so, they need the wood elves as it is written in the sacred texts. Those who were to disturb the dragon's slumber would pay the consequences. Respecting the texts, both of the Dragon Nation has marked the land up to the place where the white trees grow, and agreed to never fight within this area. Today, the entrance to the Sacred Grounds is heavily guarded by both nations' guards. Only the prophets, who could read the ancient texts may enter the Sacred Grounds to maintain the trees, and offer tribute to the shrine.
There were very little times when Abyssylgians and Lucinarchs weren't fighting each other. Recently, they have called for a cease fire in the change in the rulers of Talos. There, the young prince will begin a journey that will cause a ripple through out the whole land.
Welcome to the Heart of Tauron. The Fight for independence begins with the search for our heroes.
IntroductionsWelcome, aspiring heroes to the land of Tauron, known by that name because the continent is shaped like an ox. Our story begins at the Heart of Tauron, where a recent overtake of the throne sent ripples of unease and tension through out the zone. But before I get ahead of myself, I'd like to introduce myself. I am the voice of the land, a record keeper for the histories of the emblem. I will see through your journey and record what has happened so that our children and theirs could read of the events to come.
Before we get started, here are some useful pages that you may want to bookmark:
First, let's start with the OCC
Introduce yourself here if you are interested in partaking this journey. This page is also the gateway to all other pages related to Fire Emblem: Redemption, so I suggest you bookmark it.
Second, let me know what role you want to play in the OCC or through the PM. Once your character is accepted, then post it here.
Third, if you are new to Fire Emblem or want to brush up on logistics of the series check out the mechanics page here. This page will also let you know the available classes that you can play.
For those of you on mobile devices or can't access hyperlinks the links are down below:
OCC: https://www.rpnation.com/threads/fe-redemption-occ.352416/
Characters: https://www.rpnation.com/threads/fe-r-characters.352417/
Mechanics and Classes: https://www.rpnation.com/threads/fe-r-mechanics-and-classes.352567/#post-8161343
One last thing before submitting character applications: read the rules of this RP carefully
1. All of RPNation rules apply here. This means that the RP will not go above PG-13 - keeping swears to a minimum, and avoiding very explicit content. Swearing, and romance is allowed, but to a degree.
2. Be respectful of one another. We all don't need to agree on certain ideas of the RP, but we are one team. You can respectfully disagree, but try not to escalate things to become a hindrance to the progression of this RP.
3. No God-modding, and avoid Mary Sues. It's okay to have a tragic background, but try to think of different ways to present that tragedy. After all we don't want ten characters, who all lost their mother and farther in a tragic fire, and now seek only revenge. Diversity should be the aim.
It's obvious what God-modding is. No one is invincible. When I say an attack hit, it hit, and when I say an attack missed it missed. These cases will be based off your stats, so it's not some decision that I make out of whim. I believe all of you won't run into this problem, but I wanted to put it into the rules as a reminder.
4. Now I hope that we will not come into this scenario, but if any of these rules are broken in some way I have the right to punish the RPer as I see fit. The punishment may vary from warnings to suspensions, and even (hopefully not) ban from the RP.
5. I hold the right to add onto, and take out of the rules I set here at anytime as I see fit.
If you agree to these set of rules, put the first letter of your ID name, followed by the last letter, then followed by the number of rules I set on this page (it's 5) under the Password section of the Character sheet. (So, my password would be Dl5 because my ID is Diagonal.) By typing the password in and submitting your Character Sheet to me, you hereby agree to the rules set on this page.
This is not a mandatory rule to follow, but let's have fun. It is crucial that we are enjoying taking part of this vast story of nations fighting, and struggling for what they think is right, so that the story comes alive for us. Once you digested all of the rules, you are all set to submit a character.
2. Be respectful of one another. We all don't need to agree on certain ideas of the RP, but we are one team. You can respectfully disagree, but try not to escalate things to become a hindrance to the progression of this RP.
3. No God-modding, and avoid Mary Sues. It's okay to have a tragic background, but try to think of different ways to present that tragedy. After all we don't want ten characters, who all lost their mother and farther in a tragic fire, and now seek only revenge. Diversity should be the aim.
It's obvious what God-modding is. No one is invincible. When I say an attack hit, it hit, and when I say an attack missed it missed. These cases will be based off your stats, so it's not some decision that I make out of whim. I believe all of you won't run into this problem, but I wanted to put it into the rules as a reminder.
4. Now I hope that we will not come into this scenario, but if any of these rules are broken in some way I have the right to punish the RPer as I see fit. The punishment may vary from warnings to suspensions, and even (hopefully not) ban from the RP.
5. I hold the right to add onto, and take out of the rules I set here at anytime as I see fit.
If you agree to these set of rules, put the first letter of your ID name, followed by the last letter, then followed by the number of rules I set on this page (it's 5) under the Password section of the Character sheet. (So, my password would be Dl5 because my ID is Diagonal.) By typing the password in and submitting your Character Sheet to me, you hereby agree to the rules set on this page.
This is not a mandatory rule to follow, but let's have fun. It is crucial that we are enjoying taking part of this vast story of nations fighting, and struggling for what they think is right, so that the story comes alive for us. Once you digested all of the rules, you are all set to submit a character.
Now with that out of the way, let me tell you more about the land of Tauron...
Tauron
Tauron is a continent that is shaped like an ox. They say that a dragon made the continent. The Head lies northeast. The tail, West, and the legs to the south. However, our story takes place at the Heart. In the center of Tauron, ranges of steep mountain and fog have spread themselves in a region that is shaped like an upside down heart. There seems to be no way of entering the Heart, so the people outside of the Heart let it be.
There are three nations that reside in the Heart. To the south, and close to the mountains, lie the nation of Talos. They are a nation made up of small farming villages. For work, they farm, but that's a part time job. The real income comes into Talos by clearing up a bounty, as they are the land of the assassins. I've heard that there have been an over take of the throne recently by twin assassins. They have remained a neutral country in the War of the Dragons, but who knows what the new rulers would do? Talos lives by one law: "Kill or be killed."
To the northeast of the country of Talos lies the Lunicarch empire. They believe that the Heaven Dragon has created them, and gave them the right to rule all of the Heart. Order, Ration, and Balance must rule the Heart, and so they fight for these ideals against their foil, the Abyssylgians. Their capital city boasts of highly developed structures, and lights that are powered by magic. The society is highly sophisticated, with proper dress codes. The class between people are very defined with an upper class and a lower class. Tradition dictates what goes on here. The rich spend their time visiting various places of the empire, and having tea parties, while the poor are forced into labor, cleaning the streets, the sewers, and being servants of the noble households. Order in everything means order among the people. Hence there are strong forces of the army around every corner, severely punishing those who violate the Lucinarch's law. There is zero tolerance for chaos.
To the northwest of Talos lies Abyssylgia, a land scorched in flames as every land that the Abyssylgians claim, the ground turns dark. Their capital is off far west at the edge of the Heart, where volcanoes constantly fume ashes to make a cloud that veils the activity of its people. They believe that the Hell dragon created everything and all must obey it. Chaos, Instinct, and Power is what must rule the Heart, and the Abyssylgians will stop at nothing to achieve this. Despite it's gloomy outside looks, Abyssylgia 's insides are quite expanse. Every citizen of Abyssylgia is allowed to live where ever they want. Hard work, and passion will earn them more favor. Laws are ambiguous, and if a person were to act on their emotions, people take that into consideration. Forgiveness is a factor in chaos.
To the north of Talos, northeast of Abyssylgia, and northwest of Lucinarch is a region known as the Sacred Ground. Both of the Dragon Nations, Abyssylgia and Lucinarch, believe that this was the origin place of the Dragon God. Trees unlike any other reside here, and some even spot living creatures within them. Beyond the trees, and to the northern edge is a cave entrance. Inside there is a huge stone tablet with sacred writing, and a crystal clear orb. Both of the dragon nations believe that their Dragon is resting in this place, and once all of the land is conquered that their dragon will come back alive. But to do so, they need the wood elves as it is written in the sacred texts. Those who were to disturb the dragon's slumber would pay the consequences. Respecting the texts, both of the Dragon Nation has marked the land up to the place where the white trees grow, and agreed to never fight within this area. Today, the entrance to the Sacred Grounds is heavily guarded by both nations' guards. Only the prophets, who could read the ancient texts may enter the Sacred Grounds to maintain the trees, and offer tribute to the shrine.
There were very little times when Abyssylgians and Lucinarchs weren't fighting each other. Recently, they have called for a cease fire in the change in the rulers of Talos. There, the young prince will begin a journey that will cause a ripple through out the whole land.
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