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Fantasy  ◞ fields of *: trouvaille cs

cwosont

Member
Roleplay Availability








fields of trouvaille
!


apps & cs thread ♡



















the sheet

...



For the app, please use this coding made by Uxie and edited for the roleplay's needs! Apps need your character's name, role, age birthday, length of residency, pronouns, sexuality, brief backstory, and brief personality.

For the cs, please use this coding made by fluticasone and edited for the roleplay's needs!

Here is a breakdown of what the cs should entail:
  • name + character icon
  • age, gender, birthday, sexuality
  • physical build, height, physical features, body mods
  • fears, dreams, three positive personality traits, three negative personality traits, your app blurb for backstory
  • mbti - feel free to just pick the personality type and skip the test, character habits, character hobbies, character alignment
  • role, housing - which area of trouvaille do they live in / do they live above their business?, residency - how long have they lived in town, reputation - what kind of reputation do they have in town? keep this brief pls
  • five favorite items - think items you gift romanceable characters in mistria, stardew, story of seasons, etc., favorite flower, favorite season, favorite weather
Pre-written plots, heart events, and relationship posts are all optional and will be stored in the Discord server.









the cast

...







16/20





townspeople

apothecary, archaeologist, baron, bartender, blacksmith, carpenter, cook, curator, doctor, farmer, fisherman, florist, general store owner, innkeeper, librarian, mail carrier, merchant, miner, rancher, seamstress













♡coded by uxie♡
 
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ALUK
43
cis man (he/him)
spring 24
pansexual
PHYSICAL
build
beefy, broad-shouldered
height
6'2" / 188cm
features
vitiligo, segmental heterochromia
body mods
gauges, arm tattoo
BACKGROUND
fears
possums, setting a poor example for his son
dreams
restoring trouvaille to its former glory, watching his son grow old
PERSONALITY
+ decisive
+ reliable
+ passionate
- stubborn
- workaholic
- self-denying
Backstory
For the first eighteen years of his life, Aluk visited his great aunt's estate in Trouvaille during the summer. His mother did not want him stuck in the capitol when his studies were on break. He did not mind the trips, in fact Aluk thoroughly enjoyed his time in Trouvaille. The town was quaint, but there was a sense of community that was difficult to find in larger cities.
The busy life of an adult pulled Aluk away from his seasonal vacation once he turned eighteen. He did not return for seven years. A letter from his great aunt reached him not long after his twenty-fifth birthday, its contents prompting Aluk to pack his bags and move to Trouvaille permanently. His great aunt was getting old and hoped to pass on her title of Baroness to her dearest nephew.
Thankfully, his great aunt had another eight years in her to teach Aluk the ropes. Aluk married a beautiful woman during this time and the two had a son together. He inherited her title when she passed and felt... mostly prepared to run the town. Things were running smoothly, despite some hiccups in his early years. Aluk and his wife divorced two years ago when she decided to run off to the capitol. That was fine, he had seen it coming. What he had not seen coming, though, was the damned earthquake.
Aluk is a workaholic, especially since the earthquake. He stays up late into the early morning and often neglects to properly take care of himself. Aluk's son, Calian, is frustrated by his father's forgetfulness. He is thirteen and should not have to remind an old man to eat! (Sorry, son.) Aluk puts on a brave face for the public and hates appearing stressed or exhausted in front of anyone. It was always difficult for him to ask for assistance, Aluk wanted to be as self-sustainable as Trouvaille itself. The earthquake has forced his hand, however, and now he reluctantly reaches out to the townspeople and neighboring capital.
INSIGHT
MBTI
entj, the commander
habits
whistles often, forgets to eat
hobbies
archery, whittling, journaling
alignment
lawful good
VILLAGER
role
the baron
housing
manor house
residency
eighteen years
reputation
positive overall, although he has his critics
FAVORITES
items
coffee
coffee cake
coffee ice cream
strawberries
roasted sweet potato
flower
marigold
season
summer
weather
sunny with a breeze
fluticasone
 
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Aaron
27
cis Man (he/him)
Winter 29
heterosexual
PHYSICAL
build
Inverted triangle body type
height
6'0 in / 183 cm
features
Mole on his right wrist
body mods
Ears are both pierced
BACKGROUND
fears
Dogs, being incompetent
dreams
Starting his own clinic & finding love
PERSONALITY
Empathetic
Reflective
Diciplined
Awkward
Blunt
Reserved
Backstory
Aaron’s family resided in a modest cottage nestled within the outskirts of a bustling town. Their home, though small, was always warm with the quiet contentment of a life lived humbly. His father, the town doctor, was a man of quiet dignity, known not for tending to the noble and wealthy, but for his dedication to the less fortunate—those who could seldom afford the luxury of proper medical care. The family never sought more than they needed, and what they had, they shared generously. As a child, Aaron was often frail and sickly.
He spent many sleepless nights in the care of his father, who watched over him with gentle but unwavering resolve. The old doctor’s hands, worn yet steady, always seemed to know just what to do, and through his constant care, Aaron grew strong. It was this kindness, this deep well of empathy that his father had for others, that shaped Aaron’s own path.
When he grew older, Aaron accompanied his father to the smaller villages—places where the road was nothing more than a narrow path between trees, and where medical aid was as rare as a summer rain in drought. These trips became Aaron’s education. He learned the art of healing not only from books but from watching his father offer his heart as much as his skill to those in need. One day, Aaron found himself in Touvaille, a village that seemed, at first, no different from the others he had visited. What was meant to be a brief respite, a chance to rest from his travels, became something far more. The longer he stayed, the more the town’s charm seemed to weave its way into his soul. The gentle hum of village life, the fields that stretched like golden seas under the sun, and the people—simple and kind—captivated him. With each passing day, Aaron found it harder to leave. Eventually, it became impossible. The peaceful rhythm of Touvaille, with its quiet streets and its sunsets that painted the sky in hues of amber and rose, called to him in a way no other place had. He decided, at last, to make it his home, settling as the town’s new doctor, ready to carry on the legacy of kindness his father had instilled in him.
INSIGHT
MBTI
INTP
habits
Tilts head when confused or when he's thinking
hobbies
Enjoying a cup of tea or taking late-night walks through the village, watering his pot of flowers (hasn't grown yet. He doesn't know what kind of flower it is).
alignment
Lawful good
VILLAGER
role
The Doctor
housing
Clinic
residency
Two years
reputation
Known to most people due to his Father's name, so Positive
FAVORITES
items
Fruit Parfait
Curry
Strawberry Milk
Wine
Any kind of tea
flower
Chamomile
season
Winter
weather
Rain
fluticasone
 
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LEVIA/N
23
Genderfluid (He/Her)
10th of Winter
Bi-sexual
PHYSICAL
build
Doesn't skip leg-day, that's for sure.
height
5'5" / 165cm
features
Many small scars littering their body of varying severity.
body mods
Yeah, good luck finding those.
BACKGROUND
fears
Being overlooked or underestimated.
dreams
To save a life, even one.
PERSONALITY
Considerate
Selfless
Intuitive
Meddlesome
Self-destructive
Indecisive
Backstory
Levia/n was brought up in life believing two things: that knowledge is power, and that power is used in service of others.
Growing up as the child to some hack inventor was definitely an interesting upbringing. Especially when no one truly understood their father like they did. They only called him a hack because he never made money off of his work, but Levia/n knew better than anyone the number of people who wouldn't be around today without his help. Help that he gave while asking for nothing in return.
So when he was taken away, it was hard to know what to do. Dying a slow, painful death as a victim of disease brought on by his own work? Why is it that even then he still smiled, continuing to give away what all was left of him? Levia/n wants to remember that part of him: the part of their father that knew the weight of their life against all the people that he helped. Where else to do that but Trouvaille!? As their father always said "No one needs help more than the people who don't know!"
Well, they certainly couldn't've possibly known the earthquake was coming. Though, it might be a bit beyond what Levia/n is ready for. Fuck it, time to get to work!
INSIGHT
MBTI
(E/I)NTP
habits
Constantly picking at or playing with their own face while working.
hobbies
Doing side-work to learn other people's jobs.
alignment
Chaotic Good
VILLAGER
role
Librarian
housing
Attic to the Library
residency
One season
reputation
Helpful, but not without getting nosy.
FAVORITES
items
Chocolate
Zuppa Toscana
Pasta with vodka sauce
Booze lmao
Their father's old toolset
flower
Rose
season
Autumn
weather
Thunderstorm
fluticasone
 
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ETIENNE
twenty-seven (27)
cis male (he/him)
fall 17
pansexual
PHYSICAL
build
long and lean, lithe muscles
height
5'11" / 180cm
features
beauty mark left of mouth, freckles on his shoulders and back
body mods
ears pierced three times
BACKGROUND
fears
confined spaces, horses, losing his mentors shop
dreams
building his dream home
PERSONALITY
independent
unbothered
considerate
distant
unpolished
indulgent
Backstory
A former delinquent, Etienne was sent to do work in the country side under a master carpenter as a form of work rehabilitation. All of his complex emotions as a teenage found an outlet in working with his hands, and his outbursts of anger turned from using his hands for fighting to building instead. He finished out his teenager years gaining skills and keeping out of trouble, ultimately finding work in the capital city as a carpenter under his mentor's recommendations.
After a few years of working independently, his mentor offered him his own shop in the town of Touvaille, as he was setting out to retire and wanted to sell the shop to earn some money. But he also wanted to make sure that the town that had a special place in his heart was well taken care. Having labored under other people for years now, Etienne was eager to not be under anyone's thumb any longer and quickly gathered enough money to buy off the small piece of properly. He was not prepared for the stark differences in the bit city and Touvaille. Luckily, even for a small town, Touvaille had plenty of work to keep him busy. Even if he has had a hard time settling in, and still sometimes longs for the life in the city, he's in for the long haul.
He has a big, fat, orange cat that he says adopted him that constantly gets into trouble and he has to go searching for in town which is basically his second job.
INSIGHT
MBTI
ISTP
habits
smoking, chewing on something at all times
hobbies
making small wood figures, trying to write a book, napping
alignment
true neutral
VILLAGER
role
the carpenter
housing
apartment above shop
residency
four years
reputation
hardworking, potential trouble maker
FAVORITES
items
lemon pie
cheeses
alcohol
icoffee
feathers
flower
hydrangea
season
fall
weather
cloudy and breezy
fluticasone
 
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SOREN
age (28)
Cis Male (He/Him)
Autumn 22
Bi-Sexual
PHYSICAL
build
Sculpted Upperbody, Toned
height
6'4" / 193cm
features
Calloused Hands, Very light freckles.
body mods
Pierced Ears.
BACKGROUND
fears
Failure, The Unknown, Stagnation/Routine, Butterflies
dreams
To find what truly makes him happy and unabashedly enjoy whatever or whoever it is.
PERSONALITY
Creative
Dependable
Caring
Easily Flustered
Initially Intimidating
Shy
Backstory
Soren is a man of legacy, born and raised in Trouvaille, just as his father and grandfather were. He acquired the title of apprentice blacksmith when he was only thirteen, learning everything from his father. Who upon their retirement bestowed the title of the town blacksmith on his son, much like each generation before them.
Like himself, his parents have only known the small and tight-knit town of Trouvaille. So once his father had passed the mantel, the two set off to explore the greater world. They were confident in Soren’s ability, a sentiment that he doesn’t always share, as a perfectionist, who can always spot some sort of imperfection within his work. Especially when compared to the work of his late relatives.
It is with this that Soren feels he has big shoes to fill, ones that grow heavy after the earthquake. At times, Soren wishes he followed his father’s footsteps closer. Marrying young, having kids, being able to pass on the knowledge he knows.
A good guy who lets his perfectionism guide him more than he’ll admit. Someone who is always willing to strike a deal when he knows someone is struggling or in need. Soren is a kind and gentle soul, though his build often gives the opposite impression.
He’s incredibly sarcastic, though his tone and build make his words seem far more serious than they are. Which can lead to misunderstandings and a potentially bad first impression of those who are unfamiliar with Soren’s more deadpan humor. Anyone who has known him can attest that he is a rather fun-loving guy when you get him away from work.
INSIGHT
MBTI
ISFP
habits
His hands always have to be doing something. In casual conversation he may twirl a pencil between his digits, or on particular evenings he may toy with the cigarette instead.
hobbies
Making jewelry and charms. Ice sculpting during the winter. Going for walks with Copper. Spoiling Ruby.
alignment
Chaotic Good
VILLAGER
role
Blacksmith
housing
Above shop - Town.
residency
Since Birth
reputation
Good Standing - Dependable/Reliable
FAVORITES
items
Perfect Ruby
Gold Ore
Carrot
Chili Coconut Curry
Lemonade
flower
Jasmine
season
Autumn
weather
Breezy
fluticasone
 
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Karera
age (27)
gender (She/Her)
Spring 7
Demisexual
PHYSICAL
build
Slender, almost willowy frame
Height
6'1ft / 185cm
features
a mole on her neck
body mods
Ear piercings
BACKGROUND
fears
being misunderstood by the townsfolk & moving back to the capitol
dreams
having meaningful relationships & creating clothes that will make people happy
PERSONALITY
Dedicated
Sincere
Loyal
Aloof
Blunt
Perfectionist
Backstory
Karera grew up in the capital, the eldest of four siblings raised by a single mother. From a young age, she took on the responsibility of helping raise her three younger brothers while working as a seamstress to support the family. Her life was dedicated to ensuring her brothers had opportunities she never did, putting her own dreams on hold for years.
Once her youngest brother finally secured a stable job, Karera decided it was time to pursue her own ambitions. Longing for a quieter life, she moved to the rural town of Trouvaille and used her savings to open a small shop, hoping the town’s residents would appreciate her unique creations. After years of sacrifice, she began to settle in, slowly transforming her shop into the dream she had always envisioned—a cozy, creative space filled with her handcrafted designs and frequented by locals.
But just when everything seemed to be falling into place, an earthquake struck, devastating the town and leaving her shop in ruins. All her hard work was undone in an instant, and Karera found herself back at square one.
INSIGHT
MBTI
ISFJ (Defender)
habits
Hiding her face behind her fan when flustered
hobbies
Bird Watching, Long walks outside, feeding local animals, foraging for berries
alignment
Lawful Neutral
VILLAGER
role
Seamstress
housing
Tailor's shop
residency
Three years
reputation
Neutral, people think she's cold and reserved but makes fine clothing for anyone who comes to her store
FAVORITES
items
Candied Lemon Peel
Wild Berry Scone
Mocha
Ruby
Alda Gem Bracelet
flower
Snowdrop Anemone
season
Fall
weather
Sunny, clear skies
fluticasone
 
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ELODIE
22
cis woman (she/her)
autumn 15
pansexual
PHYSICAL
build
slender and willowy
height
4'11" / 150 cm
features
freckles across both cheeks and over bridge of her nose
body mods
both earlobes pierced
BACKGROUND
fears
her family finding her & forcing her back home, fire
dreams
living a simple life where she can tend to her own garden and bring smiles with the things she grows
PERSONALITY
gentle
nurturing
patient
indecisive
gullible
desire to please
Backstory
Being born a girl into a family that was expecting a boy was Elodie's life from the moment she could remember. Her earliest memories of her parents are of her father ignoring her as he read his newspaper and her mother's constant looks of disappointment. Though she lived with them, her parents felt like strangers, only appearing during meal times and only acknowledging her existence to inquire how her lessons were going, otherwise, her care was left to the governess and maids.
The garden swiftly became the child's sanctuary, a place where she could hide amongst the flowers and forget about how her parents didn't seem to want her. She spent so much time there that she eventually took an interest in the care of the flowers. As improper as it might have been for a young lady of her birth to dirty her dress and nails, the happiness she felt with her hands buried in the earth lessened the harshness of her mother's glares whenever she caught sight of her.
But the years of Elodie fading into the background changed when she grew into a young woman and her parents expectations of her changed. There were no warning signs to hint at the storm coming her way, just a surprising turn of events where she was called into her father's office and told she was going to be married to one of his business partners, a man more than twice her age.
Her pleas fell on deaf ears and with her cheek stinging from her fathers hand for her 'insolence', Elodie fled to the safety of the garden. There she wept among the flowers but soon the tears dried and a plan began to form in her mind, one all too risky but one that promised her freedom. Under the cover of darkness, Elodie slipped from the only home she had ever known and disappeared into the darkness. Using the money she acquired from selling her jewelry, Elodie ran as far as she could and eventually settled in Trouvaille. She adopted a fake surname and used the last of her funds to purchase a flower shop. Though small, it was hers and that was all that mattered.
The earthquake was an unpleasant surprise and though her shop remained standing, it was left in a state of disarray.
INSIGHT
MBTI
infp-t, the mediator
habits
scrunches her nose when she is confused about something, hums when she is concentrating, fidgets when she is nervous
hobbies
gardening, crocheting, baking
alignment
lawful good
VILLAGER
role
the florist
housing
small apartment above her flower shop
residency
a little over one season
reputation
mostly positive, if still a little uncertain since she is still relatively new
FAVORITES
items
any kind of flower
moon fruit
pink scallop shell
candied strawberries
any type of tea
flower
hydrangea
season
spring
weather
rainy
fluticasone
 
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EDITH
age (37)
female (she/her)
winter 02
pansexual
PHYSICAL
build
slender, "Vase" shape
height
5'7" / 170cm
features
often found with tanlines from working in the sun
body mods
lobe piercings
BACKGROUND
fears
the dating scene, the dark, her research not being enough
dreams
reviving & teaching the history of trouvaille, raising a family
PERSONALITY
+ loyal
+ steadfast
+ confident
- overbearing
- nosey
- particular
Backstory
With a fresh education from The Capital, the reassurance of marriage, and a world of history to uncover, Edith was ready to see the world. The young woman moved to Trouvaille at the age of 22, assigned to a supposed small town with ancient magic embedded deep within its roots.
What was meant to be a year-long assignment, turned into five. She found it easy to befriend the townspeople, especially when everyone needed each other. She and the curator exchanged ideas and findings, tools were often mended by the blacksmith, and any relics found were always reported to the Baron. It all made sense for her. And for once, she felt at home, away from the stuffy halls and uptight air that the Capital held.
Her husband, though, hadn't the time to adjust to life in Trouvaille. A rushed, young marriage was strained by the reality of life. He hated the small-town pace, and he did everything he could to be away on trips of his own. Since both of them were archaeologists, Edith knew that this was simply his job, and he loved to travel all corners of the world. Though, as years passed, it grew difficult to ignore his passive attitude at home, and the lengthening gaps in time between each of his postcards.
After feeling alone for much of her life, she was finally surrounded by people she enjoyed and cared for. So, why did her home always feel ice cold? She filled the small cottage with trinkets and treasures she had gathered, candles shining bright against the photos of her and her husband from college. Yet, none of these attempts at covering the gaping hole in their relationship could distract her from the sight of her husband at the front porch, holding their fated divorce papers. That was ten years ago, and Edith has grown into Trouvaille rather nicely.
INSIGHT
MBTI
entj-a: the commander
habits
nail-biting, clicks her pens, often rearranges the knick-knacks in her home when anxious
hobbies
reading, gardening, hiking
alignment
neutral good
VILLAGER
role
the archeologist
housing
cottage in the narrows
residency
fifteen years
reputation
gold rank
FAVORITES
items
lost crown of aldaria
perfect emerald
peaches and cream
latte
crystal berries
flower
breath of spring
season
spring
weather
sunny, clear skies
fluticasone
 
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CROSS
twenty-one (21)
cis male (he/him)
winter 07
demisexual
PHYSICAL
build
tall & lanky
height
6'4" / 196cm
features
sunny freckles, wavy blonde hair
body mods
large right knee scar when he fell down a tree when he was 14.
BACKGROUND
fears
bugs, bats, beavers, and... broccoli?
dreams
collecting all the stamps in the world
PERSONALITY
motivated
dexterous
determined
clumsy
one track minded
unorganized
Backstory
Cross's parents, Basil and Athena, met a few times in the city. Basil traveled for special orders and Athena worked at the city gates to allow visitors in. Love was slow but steady and eventually Athena moved to the quaint town of Trouvaille to be with her lover. Wedding bells still ring in the wind of Cross's parents, his father kept the mementos in a nice box in the attic. Cross's mom passed when he was only four years old. He has photos of her and a few good memories. His dad didn't let the sadness reign, enjoying a good laugh and celebrating her life any chance he could get.
Since he could remember, Cross has helped his dad in some way at work. He hoped his dad would pass the torch to him, although his old man wanted him to explore the world more. Cross was stubborn to prove his dad he was up to task, sometimes making a mess of something just to make his point. He already travels to the city to pick up special deliveries, and his dad's in town. What else is there to see?
Pitch: Synopsis
The best time to prove yourself is during hard times... That's what Cross's dad said in his letter at least. His dad's worked as the (lead) mail carrier of Trouvaille since... before Cross was born and Cross always knew he'd take up the mantle some day! Since he was a little boy, he'd walk with his dad to some part of town and even hand letters out himself. The last few years he's been working to help take the load off of his old man but he never thought his dad would get up and leave once the mail system was back up and running after the earthquake.
"I've taught you all you need to know... See you soon!"
Pitch: Personality
Cross is very very VERY cool! Well, his hair's always in his face and his daily outfit's kinda awesome. He looks a lot scarier than he actually is. He's tall but wobbly, clumsy but dexterous. It's not that he doesn't believe in himself, it's just that gravity and time exists and he's not the best at being organized... Not the best qualities for THE Mail Carrier of Trouvaille but he has the spirit and that's all that matters, right?
On the job, Cross is stoic, very very serious to make his dad proud, but when he's clocked out, he gets to sit and relax and have a good hardy laugh with friends. If you get him out of his routine, he's a bit frazzled but it's fine. He's not one to hold a grudge.
INSIGHT
MBTI
ISFJ
habits
one may call it "loitering", always pushing his hair back, humming when he's alone
hobbies
cloud watching, magic tricks
alignment
lawful good
VILLAGER
role
the mail carrier
housing
house on the eastern road
residency
born and raised
reputation
good kid, looks scarier than he actually is
FAVORITES
items
apple pie
daisy
crochet trinket
pomegranate
ice block
flower
lilac
season
fall
weather
foggy & overcast
fluticasone
 
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KOLT
28
CIS MALE (HE/HIM)
WINTER 2
DEMISEXUAL
PHYSICAL
build
height
6'3" / 190cm
features
freckles and sunspots, intense farmer's tan
body mods
none
BACKGROUND
fears
Missing animals, bad harvests, wolves, root rot, weeds
dreams
Inheriting his family farm ; Raising a large and loving family.
PERSONALITY
Determined
Dutiful
Compassionate
Dissimulative
Overbearing
Headstrong
Backstory
Kolt’s entire bloodline could be traced back to Trouvaille for generations, after all his parents, and their parents all were born and raised here. Managing one of the local farms and only ranch in Trouvaille. Kolt was expected to help around the ranch from the day he was born. As the firstborn son to a large family, responsibility was a given to the life he would lead one day. From early childhood he learned skills ranging from how to care for the animals, to milking cows and prepping feed. Every day they worked harder than the last, but he was happy. A part of him always had a desire to help, and being built like an ox garnered him the attention of many of the elderly members of the village. In Kolt’s teenage years he would act as the middle man for his parents, often delivering eggs and produce to their elderly neighbors. As well as offering to do yard work in order to ease their burden. He grew a reputation around Trouvaille, if anyone needed help. Kolt was one of the first to be called on.
His days began before dawn, the sun barely glimmering over the horizons above as he would head out to care for the animals. His routine just beginning as he’d shiver against the brisk air, he’d laugh knowing this was just the start of his day. As the sun rose higher he’d make his way from the barn to the fields, working to pluck every weed before the sun scorched above his head. This was his family’s land for generations and he worked day and night to maintain it. With a sigh he’d wipe the sweat from his brow taking a short break before moving on. In between his tasks he’d take a moment or two to check on his elderly parents. After all, while they are technically still the official heads of the ranch. Kolt had been tasked with overseeing and maintaining the actual farm. Often told that one day the full responsibility would be his.
When Kolt isn’t working on the ranch, he can often be found around Trouvaille helping his neighbors. Carrying groceries for his elderly neighbors or even helping with their yard work. He does it without hesitation. Content with just being able to offer his help to those who need it. It is near impossible to catch Kolt actually “free” if he isn’t at the ranch he’d spread across the town doing an assortment of tasks. Not helping his elderly neighbor? Oh that’s because he’s down the street switching between construction projects and maintenance duties. Was he just there? Well now he’s helping a friend fix up that hole in their roof, and from there he's volunteering at a local event. He pours his whole being into providing for this community. And while it’s physically demanding, he feels a sense of joy in being a pillar to those around him.
INSIGHT
MBTI
ESTP, The Doer
habits
Rubs his arms/back of neck when nervous. Sweats profusely when anxious.
hobbies
Feeding birds/ducks, gardening, helping anyone and everyone with their personal projects.
alignment
Lawful Good
VILLAGER
role
The Rancher
housing
Family home on his Ranch
residency
Entire life
reputation
Diamond rank- Overly positive, most locals speak fondly about him.
FAVORITES
items
Sunflower
Pumpkin Stew
Marmalade
Wild Berry Pie
Winter Stew
flower
Sunflowers
season
Spring
weather
Sunny - Slightly cloudy
fluticasone
 
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KOBERIC
age (24)
male(he/they)
winter 14
homosexual
PHYSICAL
build
slim, lanky
height
6'1" / 185cm
features
small scar on his palm from when he was a child
body mods
both ear lobes pierced, left helix pierced, large snake tattoo on his chest
BACKGROUND
fears
being let down, trusting people, heights
dreams
secretly would love to own a bar or restaurant; often experimenting with drinks. hopes one day he might find someone who won't betray him
PERSONALITY
+hard-working
+clever
+honest
-pessimistic
-combative
-distrusting
Backstory
Originally born in Trouvaille, Koberic spent his first few years of his childhood in the small town. However, his parents were ambitious, and decided there would be better job opportunities in the big city. At four, Koberic moved away, and as he grew older he truly didn't think too much of Trouvaille. His parents, whilst not abusive but any stretch, weren't particularly the loving and affectionate type. They were focused on work far more than on their child. Koberic moved away from home as soon as he was eighteen - not too far, but far enough. He fell in love at nineteen, and found himself engaged at twenty-two. Koberic, while smart, never was good at seeing red flags or clear warning signs. His fiance was kind - just not all the time. He treated Koberic well.... just, not all the time. He was faithful! Just, well. Not all the time.
While not shocking to some, Koberic was left heartbroken and, frankly, destroyed when their engagement ended after two years, along with many admissions of infidelity from Koberic's partner. Now twenty-four, Koberic suddenly felt like an abandoned and neglected child in a city that seemed too cold, too harsh and far, far too big. Needing to pick up the pieces of themself but feeling unable to in their current situation, Koberic made a rash decision to move back to where he'd been born; somewhere he remembered as quiet and peaceful, so he could find his footing again.
INSIGHT
MBTI
ISFP-T
habits
will sit in any raised surface that is not a chair
hobbies
experimenting with drinks and alcohol, being nosy, gossiping
alignment
True Neutral
VILLAGER
role
the bartender
housing
Lives above the bar in a small flat
residency
~ 1 season
reputation
Those who were in Trouvaille may recall Koberic as a child, though he is a different person these days. They have a reputation for being stand-offish, and certainly not the friendliest bartender anyone has met. However, Koberic makes a great cocktail, mocktail - any drink creation. He is known for keeping to himself, often with an air of tension around him; he looks like there is always something on his mind.
FAVORITES
items
recipes
perfume
alcohol
earrings
chocolate cake
flower
iris
season
winter
weather
rainy
fluticasone
 
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Amelia
twenty-six (26)
female (she/her)
spring 20
Bisexual
PHYSICAL
build
slightly toned, pear shaped
height
5'3" / 157cm
features
mole under her right eye, burn scar on left bicep.
body mods
ear piercings
BACKGROUND
fears
large bodies of water. the dark. bugs
dreams
start a steady trade with other cities. have her own family
PERSONALITY
reliable
warm
confident
stubborn
defensive
irritable
Backstory
Born and raised in town to the original owners of the general store, Amelia was raised with an iron fist. Her days mostly spent studying, her parents pushing more and more business lessons on her, molding and turning her into the perfect owner for the store in the future. Because of this, she had no real childhood. She never got to play with other kids, her only socialization being with town events and when she'd sneak out at night to walk through town or escape to the woods for a bit of peace and quiet. Despite all of this, she truly does love her parents and knows they just want what is best for her above all. She ended up taking over the business at twenty, convincing her parents to go into retirement and live a quiet life like they always wanted on the outskirts of town. They always ended up back at the shop anyway, nitpicking every little move she made until she finally had it. It ended in a shouting match, her mother watching quietly as her father and her butt heads, unable to agree with the other. Even after the fight ended and they came to an agreement, the two never really fully made up, both too stubborn to give into the other or apologize for the harsh words spoken that night.
When the earthquake hit, Amelia's family and hard work had been devastated. The shop had been destroyed, and her father had to be hospitalized from the shock of it all. With his condition rocky, and her shop in ruins, Amelia was destroyed. She had worked long and hard on that shop, working countless nights on it making sure she had the best stock for the town. But if Amelia is anything, it's definitely strong-willed and she was not going to let this get her down.
INSIGHT
MBTI
ESTP ; Entrepreneur
habits
picking her nails, humming while working
hobbies
foraging, exercise, attempting to cook
alignment
chaotic good
VILLAGER
role
general store owner
housing
Backroom of the shop
residency
twenty six years
reputation
Good reputation.
FAVORITES
items
oranges
diamond
spaghetti
cherry pie
shells
flower
Lily of the valley
season
Summer
weather
Sunny
fluticasone
 
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LYRIA
age (31)
gender (she/her)
summer 11th
homosexual
PHYSICAL
build
Slightly toned, & lean; small shouldered & hipped
height
5'7" / 173cm
features
Dark hair, hazel eyes; usually sports darker shade of lipstick
body mods
Dragon tattoo on right bicep; left eyebrow piercing, & both ears dotted w/ piercings
BACKGROUND
fears
Abandonment, loss of independence, bugs (particularly slugs)
dreams
To live a life worth sharing stories of when she's old; & to one day have the Dragon's Inn (& Trouvaille itself) become a hot-spot for travelers
PERSONALITY
Charismatic - Hospitable - Fun-Loving - Open Minded - Lazy - Flirtatious - Impulsive - Inconsistent
Backstory
Growing up, Lyria was a menace. She was known as a resident delinquent: disruptive, thieving, lazy, rude - most parents knew that if their child was hanging around Lyria it meant that they were after trouble. She purposefully went against the grain causing ruckus, throwing rocks in everyone's way (figuratively & literally), and even repeatedly ditching town every chance she could; and for what purpose?
Well, having a mother who up and left nine year old Lyria and her father one night, leaving behind only a measly scribbled note - well, it seems it was around that age she grew up choosing to hate the place. And it didn't exactly help that basically everyone in Trouville knew about it either... Her mother left for a reason, and she'd try to find the answer to this in many ways throughout her life.
After giving her poor father hell in her teenage years, and then leaving like her mother did when she became of age, Lyria did go out and experience some of the world. Traveling with a caravan group, and then tagging along a merchant's guild, and was even at one point singing along side a club of famous fire-juggling bards - she's experienced many things outside of Trouvaille. Made lots of money here and there, too.
But every high has its low, and too many times, she'd shamefully crawl her way back to Trouvaille with nothing but pennies in her pocket, working a few months at her father's inn, blabbing stories to renters, until a new call to adventure blew her away to some new distraction.
It was finally around the age of 30, after all these different experiences, the highs & lows of life, & feeling like she wouldn't be who she was without those experiences - that she started to gain a desire to retire long-term in Trouvaille. Even after experiencing all of these adventures, Lyria always made her way back Trouvaille; to her father, the town, and the Inn. They have always been there for her, and she felt it was time to really be there for them in return. (Whether she deserves that opportunity, it could be debatable...)
Especially after the earthquake, when her father injured his leg, she's really tried to step up to the plate in terms of taking on responsibility, and maybe even earn the trust of the townies. She has a dream to expose Trouvaille to more culture and to more experiences, & by bringing in more travelers, she feels it could only do the sheltered, and now torn down town, some good.
INSIGHT
MBTI
ENFP - Campaigner
habits
Making bets over any small thing; social drinker/smoker; laughing innapropriately
hobbies
Card games/card shuffling; foreign languages; writing/telling stories
alignment
Chaotic Neutral
VILLAGER
role
The Inn-Keeper
housing
Has a room in the Living Quarters of the Inn
residency
Born in Trouvaille; has sporadically lived there on and off, but has (for now) fully settled here for the past 4 seasons (1 yr.)
reputation
Slightly negative reputation; being a delinquent in her younger years, and now being more of an outsider/city-esque woman that has come & gone too many times... Many still view her as trouble, & not someone you can rely on.
FAVORITES
items
Coffee
- Golden Rabbit's Foot
- Melon Pudding
- Spiked Apple Cider
- Currency (of any amount)
- Prismatic Card Deck
flower
Poppy
season
Summer
weather
Warm, borderline hot, with a light breeze
fluticasone
 
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Jia
age (35 yrs)
gender (she/her)
summer 4
bisexual, female leaning
PHYSICAL
build
height
5'6" / 170 cm
features
freckles on nose/chest
body mods
BACKGROUND
fears
her son being unhappy
dreams
learning more about magic, her son's happiness
PERSONALITY
light-hearted
playful
easygoing
secretive
insensitive
blunt
Backstory
Jia hailed from an influential family in the east portion of the capital who made their fortune in investing and strategic business ventures. As the only daughter with three brothers, Jia was pampered, loved, and spoiled. Her parents arranged a marriage to a successful pharmaceutical family who mingled in the same elite circles. It would have been fine, she would have been happy.... had she not been enamored by her childhood friend, her betrothed's sister.
In her 20s, she put up with the marriage. Her husband loved her dearly, pampered her as promised from day one, but Jia always snuck off to spend time with his sister, who busied herself in her family's laboratory. She learned her family-in-law's business, the formulas behind all those vials of medicine. Maybe it was her being enamored with her childhood friend that motivated her so deeply to learn everything she possibly could. Even when she fell pregnant at age 25, she digested everything about the life of an apothecary in books. Her husband never caught on, as he was entrusted with the more business side of his family's affairs. He had a sense eventually that his manipulative wife no longer fancied him, even after the birth of their son. They had an honest conversation one day, and it was revealed he was not inclined to women anyhow. Once this conversation was had, they formed a friendship and bond that transcended anything Jia ever experienced in her life. He was truly her best friend.
They went about their separate lives, only joining together at the end of the day for the sake of their son. It was still a loving relationship, but life happened. Her husband started to fantasize about living freely. The love Jia had for her sister-in-law fizzled out as she focused more on her son and one of the family's apothecary branches. Nothing major or tragic happened. Jia was reading the paper one morning and happened to see the destruction in Mistria. She noticed her husband prioritized a long-time lover of his over their son, and she decided to break things off in the spur of the moment. A speedy, amicable divorce. A kiss goodbye to the confused faces of her in-laws. And she was gone, swooping in to take the fallen apothecary business in Mistria. She purchased a house in The Narrows as well.
INSIGHT
MBTI
entj
habits
crosses her arms, twirls her hair around her finger
hobbies
baking, shopping, experimenting
alignment
chaotic neutral
VILLAGER
role
apothecary
housing
brick house in The Narrows
residency
half a season
reputation
negative or neutral
FAVORITES
items
tea crop
snow peas
catmint
red wine
moon fruit cake
flower
orchid
season
summer
weather
hot and dry
fluticasone
 
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EVAN
Thirty-Two (32)
Cis Male (he/him)
Autumn 06
Bisexual
PHYSICAL
build
Stocky, Toned
height
5'10" / 178cm
features
Light dusting of freckles and moles
body mods
First and second holes on ear lobes
BACKGROUND
fears
Ending up alone, losing purpose/no one needing him, failing his daughter, people he loves getting hurt
dreams
Owning a place where everyone can feel welcome, artists can display art, and always have a spot to go in town. His daughter finding happiness and fulfilment in life
PERSONALITY
Hardworking
Kind-Hearted
Patient
Anxious
Reserved
Sarcastic
Backstory
Evan was born into a loving family with two parents and one older sister. Growing up with them was typical. Annoying his older sister, finding the magic in the middle of storybooks, and running around through the forest. After he turned ten years old, his mother reconnected with her family making frequent stops to a little town called Trouvaille. Here he was captivated by the peaceful surroundings, even being someone so young. He loved wandering around town where people were kinder than they were in the city. These trips were often during summer break, holidays, and the casual getaway from the city. However, these all stopped when he turned eighteen.
Eighteen is a pivotal year for many and Evan was not an exception. He did what he felt like he was supposed to do. He found a great job in sales. It would open up several great opportunities for him in the booming advances in the city, especially once he found his girlfriend at the time, Sara, was pregnant and expecting. Evan's world felt like everything changed that day. It felt for the worse, but in more ways than not it was for the better. They were excited to welcome little Liliana into the world. Things remained great for a few years. He quickly became one of the best at the business, but as he turned 27 he realized that he simply was not happy. He wasn't alone in this decision as his partner agreed to call off their engagement.
So, from here Evan decided to move to a place where he remembered being the happiest, in Trouvaille. However, this has come with its own challenges. What do you do after you've essentially walked away from what you thought was right? Being away from his daughter has been difficult, but she wanted to stay with her mother. Liliana still occasionally comes to visit and knows she has a place to go if she ever needs or wants it. They have weekly letters he always looks forward to reading. So, he continued back to his roots. Evan had found a lot of comfort in cooking and always challenged himself in the kitchen. This is how he landed a job at The Inn cooking for people who came through and needed something that tasted like home. There are still some things he's working on, but for the most part beginning to feel more like himself.
INSIGHT
MBTI
ESFJ
habits
Evan tends to hum while working, in particular when he is baking. Often if he is focusing very hard on something he holds his breath without realizing it. Only for short amounts of time! A habit he has not been able to quit is the odd cigarette when he is very stressed out. He will also occasionally crack his knuckles, back, or neck while forgetting others aren't always a fan of that.
hobbies
Reading. Evening walks, often by the water. Baking. Journaling.
alignment
Neutral Good
VILLAGER
role
The Cook
housing
Small cottage in town
residency
Four years
reputation
Hardworking and helpful, but at times to a fault
FAVORITES
items
Apple Pie
Latte
Jam
Peach
Chili Pepper
flower
Daffodil
season
Autumn
weather
Sunny - Breezy
fluticasone
 
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PHOEBE
twenty-four (24)
female (she/her)
summer 18
pansexual
PHYSICAL
build
tall and lean
height
5'9" / 175 cm
features
small nicks on fingers, forearm bitemark from barracuda
body mods
tattoos on both shoulders resembling scales
BACKGROUND
fears
losing her mothers, loneliness
dreams
exploring the deep sea/tide caverns, discovering new treasure/species
PERSONALITY
energetic
fearless
inquisitive
arrogant
mischievous
self centered
Backstory
Both of Phoebe's mothers used to be pearl divers in a nearby harbor, though one had her family doing it for generations while the other initially did it for monetary gain. But because of harsh conditions underwater and a near death experience, they resolved to live a more peaceful life and moved to Trouvaille. There, they worked under the previous owner of a bait and tackle shop at the beach, later inheriting the business and adopting his orphaned granddaughter after he passed away.
Even before her adoption, Phoebe was the apple of her mothers’ eyes. They wanted to make sure she’ll never have to struggle like they did, so they worked tirelessly to ensure Phoebe would have a stable and comfortable life. They saved every extra penny, expanded the shop's offerings, and built a strong reputation in the community for their kindness and perseverance. They also indulged her with as many gifts as possible, such as trinkets, colorful accessories, and books from vendors that often passed by the rural town.
Though her mothers made sure Phoebe never wanted for anything, she ended up being a little more spoilt compared to the other children in Trouvaille. Sure, she was trained to manage the bait and tackle shop, but she took her mothers' hard work for granted, viewing it as an expectation instead of a value cherished by Trouvaille's small community. This unintentionally caused a rift between her and the other townsfolk, with opinions ranging from being naive to being downright selfish. Not only that, but she wasn't as interested in the business side of the bait and tackle shop as much as she was interested in what lies beyond the beach.
Phoebe developed a deep love for the sea, just like her mothers, but in a different way. She dreamed of exploring the very depths that had once almost taken one of her mothers’ lives, but this time, for knowledge and adventure, not survival. Whether there were beautiful coral reefs, mysterious creatures outside the fish she caught, or lost treasures lying below, her curiosity and excitement knew no bounds.
As she came of age, she was determined to make that a reality. If she could save enough money and convince her mothers to travel outside, she could have enough time and freedom for exploration before finally settling down as the de facto owner.
Well, she would've if it weren't for the earthquake tearing the shop down. Though her family was able to salvage a couple of rods and baits, her mothers were shaken up from being reminded of the past and had to be hospitalized. Now that Phoebe is left alone to run what's remnants of her home and continue selling fish, she's about to have a rude awakening.
INSIGHT
MBTI
esfp- the entertainer
habits
mumbling to herself, daydreaming, excessive gesturing
hobbies
fishing, swimming, dancing, knitting
alignment
chaotic neutral
VILLAGER
role
the fisherman
housing
above the bait & tackle shop at the beach... used to
residency
since birth
reputation
neutral: passionate and fun for a short while, but has a sense of superiority
FAVORITES
flower
season
summer
weather
sunny
fluticasone
 
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