Right, yes, sorry! Soon. >.>Kaerri We kin haz Eadric post, plz? =)
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Right, yes, sorry! Soon. >.>Kaerri We kin haz Eadric post, plz? =)
Then her target moves inside the cloud and is gone.
While I love reading this stuff, I must semi-reluctantly change the subject to martial arts and how having multiple martial art forms available to your Characters works, and why I do it the way I do. I'll start on the following post.I do believe so. The Old Man is about to show us rookies how it's done.
This statement is correct. Any martial art system starts at Level 1 regardless of the level of the PC/NPC that picks it up. It's the Skill progression that the Real Life martial artist in me has a serious problem with.I was under the impression that the new MA style would start out at a level 1 bonus, and go up accordingly, just like any other skill. That is what I am doing with Mario with his two different MAs, and unless we continue past level fifteen, his Thai Kick Boxing will not max itself out.
Does this mean we have an extra skill slot? (Those of us who had a tier 2 or 3 system, of course.) Or is the extra point to be used towards another system?All Martial Art Systems have had their Skill costs dropped by 1. This means Tier 2 systems now cost 4 Skills and Tier 1 now cost 3. This way, you guys can pick up more systems if you'd like to. After all, why have the Mindbender in the Sickbay on the Broadsword if you guys aren't going to use it, right?