Pat
Three Thousand Club
Name:
Symbol:
Territory:
History:
Ideology:
Population:
Leadership:
Economy:
Technology:
Military: (be reasonable).
For population find the projected 2020 population of the area your faction controls on the website 'world population review' (if possible as to ensure some level of uniformity when it comes to cited population statistics), and then cite and multiply the number you found by 0.017527391369 if you're a West Coast faction, and 0.010527391369 if you're an East Coast faction. The roleplayer (if any at all), who decides to take control of the New California Republic gets to multiply their number by 0.027527391369 instead in order to reflect that faction's significant population. Smaller technology centric factions multiply by 0.007527391369. 0.000527391369 for Mexican factions. Do solid easy to read bookkeeping when it comes to this so I can independently come to the same result as you to ensure your math is legit. Population can be handwaved for certain groups so long as the amount you want for them isn't very significantly large.
Also please submit character sheets of your own design. I don't really need much, just names, appearances, essentials like that, along with whatever you think would be relevant. To make things slightly interesting (this will rarely if ever actually be used since this roleplay is primarily story focused rather than a game with mechanics), the S.P.E.C.I.A.L. limit is capped at thirty five, including the mandatory one in each S.P.E.C.I.A.L. attribute (individual attributes go up to a maximum of ten).
When it comes to determining the outcome of Fallout New Vegas and Fallout 4, we'll go with whoever picks the most protagonist centric faction. If someone wants to be Mr. House or the Courier, or the Sole Survivor, what they want overrides the wants of an NCR player, Legion player, Railroad player, BOS player, ect when it comes to what sort of CANONICAL ending happens. If nobody becomes said characters, then a dice roll will be used to determine who wins the Second Battle of Hoover Dam and/or the War for the Commonwealth. While people can make factions based in Mexico or Canada, it's strongly advised to pick an American location for your faction.
Symbol:
Territory:
History:
Ideology:
Population:
Leadership:
Economy:
Technology:
Military: (be reasonable).
For population find the projected 2020 population of the area your faction controls on the website 'world population review' (if possible as to ensure some level of uniformity when it comes to cited population statistics), and then cite and multiply the number you found by 0.017527391369 if you're a West Coast faction, and 0.010527391369 if you're an East Coast faction. The roleplayer (if any at all), who decides to take control of the New California Republic gets to multiply their number by 0.027527391369 instead in order to reflect that faction's significant population. Smaller technology centric factions multiply by 0.007527391369. 0.000527391369 for Mexican factions. Do solid easy to read bookkeeping when it comes to this so I can independently come to the same result as you to ensure your math is legit. Population can be handwaved for certain groups so long as the amount you want for them isn't very significantly large.
World Population by Country 2024 (Live)
worldpopulationreview.com
Also please submit character sheets of your own design. I don't really need much, just names, appearances, essentials like that, along with whatever you think would be relevant. To make things slightly interesting (this will rarely if ever actually be used since this roleplay is primarily story focused rather than a game with mechanics), the S.P.E.C.I.A.L. limit is capped at thirty five, including the mandatory one in each S.P.E.C.I.A.L. attribute (individual attributes go up to a maximum of ten).
When it comes to determining the outcome of Fallout New Vegas and Fallout 4, we'll go with whoever picks the most protagonist centric faction. If someone wants to be Mr. House or the Courier, or the Sole Survivor, what they want overrides the wants of an NCR player, Legion player, Railroad player, BOS player, ect when it comes to what sort of CANONICAL ending happens. If nobody becomes said characters, then a dice roll will be used to determine who wins the Second Battle of Hoover Dam and/or the War for the Commonwealth. While people can make factions based in Mexico or Canada, it's strongly advised to pick an American location for your faction.
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