
In the fields around the Shrine of the Fallen Blossom the cherry trees were finally blossoming. This year the risk of a cold snap had nearly killed the blossoms before they could be enjoyed, which would have made the Cherry Blossom Festival next week impossible to have. It was said to be bad luck to celebrate the blossoms after they had fallen. Many outsiders including members of the local Tangu and Tuskar clans were arriving by the hour for the festival.
Of course secular and economic concerns should not be on the minds of the Fallen Spears, charged with protecting the Shrine and one of the most powerful unit of Samurai the Koyake Clan had to call upon. After the death of Ronginusu no Yari who was the inheritor of the Absolute Terror Field, none possessed the supreme insight into the spear to inherit his full teachings. Thus the clan had fallen and the Fallen Spears were born.
The field was filled with the natural born initiates of the Fallen Spears, those who sought to gain prestige and privilege through service to the clan by wielding the spear.

Kiroyku eyes narrowed, one claw extending towards Daisuke, a huge brute more bear than tanuki. Daisuke gripped his spear, that was comically small small In his hands, and bowed low to Kiroyku.
Kiroyku ignored Daisuke and inspected the others assembled. “Koyake!” Kiroyku took another long pull from his saki jug, and gestured. ”Teach the slob why he is so pathetic, do not shame me.”
Kiroyku gestured for the pair to take to an opening in the field. Daisuke sighed, biting his lip, gulping, and then shambled off towards the area for sparing. He waited for Koyake, gripping the bamboo spear in his massive paws. “Take it easy on me,” he whispered so low only Koyake could hear.
OOC
Mentions: Yukan Koyake,

Notes: Combat has begun; we will be doing three actions per round. That’s attack, defend, or move (30’) actions which can be taken in any order and they can be combo’ed (move, 2x attack). Combos add +1 effectiveness (e.g. 2x attack both with effectiveness 3 results a combined effectiveness of 4).
G (3-5 effectiveness to succeed over 2-3 rounds). Combat has begun; we will be doing three actions per round. Some tech cores cost and require an extra action to use, so keep that in mind.
Last edited: