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Realistic or Modern EXPEDITE TO ALIFA, CS; a paranormal expedition into an alternate reality

cybercrypt

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Roleplay Availability
Roleplay Type(s)
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You were born in the now-depraved realm of Existan, a plane encompassed by a two-mile-high ice wall (the High Barrier). Technology was comparable to the late 80s/early 90s. Before the atomic holocaust, you lived your life as part of a community, a culture, or even off the grid, within one of the many nations existing as part of the world. You could have been anyone. Now, you're a "Ranger without borders" following the decimation of your people. You were part of one of the final illegal excursions, a mass exodus, to vault the pole and begin your fateful pilgrimage.

After the widespread devastation and radioactive fallout, roughly five to six weeks after the detonations, special courts of justice were given wide-ranging powers. No electricity. No mains water. No sanitation. Fuel stocks were diminishing, transport difficult, and food supplies unreliable. Deaths mounted into the hundreds of millions due to the blast, heat, and fallout. The remaining population became weak, cold, and hungry. As well as desperate. Darkness and cold reduced plant activity to extremely low levels. Little ripening of crops. People would sputter and die in the fields during the last harvest - just like the tractors and combines - never to be used again.​
Four months in and Existan was mutated into something... something else. We don't know what happened. Anomalous phenomena spawned that defied the laws of physics, weird occurrences, and strange happenings. What little authority was left had ultimately crumbled into anarchy, and that was it.

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Somehow, either due to your disposition or expertise, you managed to survive these horrific ordeals. You were equipped, harnessed knowledge, and demonstrated robust survivability as well as resourcefulness to counter the troubles that threatened you daily. You were adaptable and resilient. Fortune favoured you.

But nothing could prepare you for what was entombed within Aethertica and vast-yonder the ice wall.

CHARACTER CREATION SHEET
[REMOVE '[]' AND INSERT CHARACTER PORTRAIT HERE]
Alias: (names hold no meaning anymore.)
Age:
Gender:
High Concept: (explain their role in the group.)

Personality: (provide a shallow description, we'll learn more about each other through progression.)
Equipment: ( Equipment Guide ) [external link, safe; https secured]
(everyone's equipment will consist of the first and second headers, except: electronic GPS-related devices, suncream, phones, and most non-essential items. luxury items past 1995 are also barred - you can choose up to six, though. ie, personal mementos and journals. message me for info.)
note: your equipment should consist of the following; items related to your profession, primary, secondary, melee weapon, and ammunition. everyone wears some kind of respiratory equipment so be sure to list your mask as well.

Weapon of Choice: (weapons no later than 1995.)
Fighting Style: (loud, quiet, tactical, diplomatic?)
Unique skills: (what makes you, you?)

(OPTIONAL) DIALOGUE: (a paragraph or two explaining how you managed to survive Existan. write in le 1st persona:33)

Misc: (anything you want to add?)

PLEASE USE THE ENTIRE CHARACTER TEMPLATE PROVIDED. MERCI


INTEREST CHECK: Realistic or Modern - THE POLE-VAULT, a paranormal expedition into an alternate reality.
OUT OF CHARACTER: Realistic or Modern - EXPEDITE TO ALIFA, OOC; a paranormal expedition into an alternate reality
 
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Alias: Pegas (Pegasus)
Age: 36
Gender: Male
High Concept: Former Task Force "88", Unit Captain, prior alpine military experience.

Personality: A stern but fair, and fatherly man. Compassion for those under his protection. A little disgruntled; grizzled by the war.
Equipment: Standard-issue expedition gear. Walkie-talkies (x2), spare battery pack, ski gear (poles and skis), personal journal and pen. Multitool, gun care spray lubricant/solvents, duct tape, waterproof matches, carton of cigarettes. Small sewing kit and an assortment of textiles.
Steyr AUG/StG 77, 120 rounds of ammunition (5.56x45mm).
Glock 29, 30 rounds of ammunition (10mm).
Feldmesser Knife, harnessed as pictured.
M65 respiratory mask, with spare filter.

Weapon of Choice: Steyr AUG/StG 77.
Fighting Style: Quick and aggressive.
Unique skills: Alpine survivalist and hiking enthusiast.

DIALOGUE:
"I was in Kovdor when it happened. On leave from the front lines. Air raid sirens, pandemonium... then a piercing flash. Everything was a blur. I don't know what happened to my family - it's not something I want to even think about. A small group of us managed to reach the metro before the crowds plugged our route in. All I can remember is running. Just running. Down the tracks and away from all that screaming. It wasn't until I reached the maintenance tunnel that I stopped, and realized the ground above was still rumbling. Only a few of us made it thus far. I memorized a map on the wall of Kodvor's underground network and knowing we had used the system for transport to the ice wall before, I knew where to go. A week later and a service patrol found us scrounging in the dark. I showed them my credentials. But the others... they weren't so lucky. I escorted them, a retinue of engineers and security personnel, to the Highjump Railway - a secret platform embedded within the mountain. It was an alpine staging ground used by my former regiment. I resupplied in the armoury then left quietly. I emerged two days later and no, the sun wasn't blinding, because there was no fucking sun there anymore. Or roads or houses or, civilization... We had regressed to barbarism. I'm not proud of the things I've done."

Misc: Pegas served in the Alpine Regiment, having enrolled with the Mountain Cadets at 15. He graduated from training with the aptitude of a seasoned Alpine soldier, which paved way for a successful career in the army. He was chosen to command a special unit that provided training and security to the rest of Task Force 88. He only ever went as far as the ice wall.
 
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Alias: Artemis
Age: 29
Gender: Female
High Concept: She's an ecologist. Her mission is to spearhead revolutionary research.

Personality: She has an inquisitive mind suited to research of the Aethertica. Artemis is patient and methodical but suffers from depression. Sometimes aloof.
Equipment: Arctic survival gear. A walky talky, batteries, environmental sampling equipment, Geiger counter. She has MREs to last a single person two weeks.
Terrain Crossbow with ACOG sight and quiver (15 bolts)
AMT Hardballer (21 rounds, .45 ACP)
Machete
67M Gas Mask with three spare filters

Weapon of Choice: Terrain Crossbow
Fighting Style: Artemis prefers to hunt animals and not humans.
Unique skills: Communication and diplomacy as Artemis worked civil duties.

DIALOGUE:
"Al'Mekke. Our capital. I was in the laboratory before everything went to shit. My team and I emerged from the bunker once our supplies went low. It was a totally different world by then. In the first week outside I saw things I could have gone a lifetime without. The local council requested me to conduct a survey on the wilderness just outside of the city limits. It broke my heart to see so much devastation. My father and me used to make an adventure out of those woods and now it was nothing more than smouldering ash. I was accosted by scavengers who robbed my team of our CBRN gear so going back to the city - what was left of it - was out of the question. I turned around and walked for miles just hoping to meet my end soon. I had no hope, until meeting Pegas. He had already formed a group that I knew would keep me safe. I mean, what choice did I have? At least this purpose would keep me going for a little longer. A few months later and we reached the ice wall. The climb was treacherous but, well, some of us made it at least."

Misc: Maybe later!
 
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Alias: Bacchus
Age: 21
Gender: Male
High concept: Dietitian and medical assistant (switched after studying pharmacy).
*Has had experience with managing food and medical supplies at camps statioined at.

Personality: Fluid, emotional, sensitive and careless yet somewhat cares about others.
Equipment/items on person :
( guitar case densily packed with all equipment and alcohol)
- an old recorder
- a lighter
- an old colt revolver
- an old switchblade
- a respiratory mask
- expedition gear (leather gloves,ski jacket,extra gas mask etc)
- a small first aid kit


Weapon of choice:
Usually prefers avoiding fights but in emergencies either use old switchblade, make homemade molotovs or use his colt revolver (24 rounds).
Fighting style:
Not particularly trained but has some level of self defense
Unique skills:
Has developed some management and sorting skills in terms of medical,food and water supplies while also using his dietary and pharmaceutical training for minor medical diagnosistics.

***

[...beep..] Log date [...s t a t i c...] this is my first recording on this old piece of crap that I found at the last camp. It's been a few days since I left [...static..] after the leader of the settlement died of undernourishment. Our supplies were understably low after being boarded in by a snow storm and he gave his share to the younger and elderly individuals who needed it. I'm sure they would call me a deserter for leaving which is not 100% wrong but it should have also been good for the others as there would be less [...static...] to feed. There are other capable doctors and managing food and medical supplies wouldn't be too [...static..] for them. Honestly it is nice to stretch my legs out right now, just left the [...s t a t i c...] district and I am on my way to the next town over. Stole only what I needed for a short journey so hopefully I sur- [...static...beep]

Edited//
 
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Alias: Moss
Age: 23
Gender: Female
High Concept: A naturalist is any person who studies the natural world. Naturalists make observations of the relationships between organisms and their environments, as well as how those relationships change over time. One of the most well-known examples of a naturalist is Charles Darwin.

Personality:
A sweet, caring girl who saw the good in everything and everyone. Though at times she has become closed off and silent. More like a lone wolf kind of person  But once she feels comfortable and safe enough around you she's a very loyal person who will so anything to protect the ones she loves. Can be stern but lax and would do anything to cheer anyone up.

Equipment:
Expedition gear, 'Swiss' army knife, contact forms, first-aid kit, journal and pen, compass, spare repair kit (to maintain equipment and weaponry).
[I would suggest giving your character a firearm as well for personal protection but you could possibly scavenge one later.]

Weapon of Choice: She carries a pocket knife and is equipped with a hatchet. Will scavage a weapon later on
Fighting Style: Mostly quiet to avoid attracting any unnecessary attention.
Unique skills: Abstains from violence but given the opportunity, will perform stealth attacks.

DIALOGUE:
"I had to leave, I had no choice but to. That place was basically a biohazard, I had never seen anything like this before. The plants seems to react negatively towards the heat or the light. The way the people were reacting were abnormal to say the least. They seemed to be in a daze, like their body was no longer their own. Those plants seemed to be parasitic if ingested yet those people also seem semi-conscious in a way. I didn't stay there for very long which I didn't mind. I restocked on some supplies, got some rest but avoided eating or drinking anything and made sure I would clean up first thing once I found the right place to do so. I felt bad for those people but there was nothing I could do. They were long gone before I arrived though I did take a sample of the plants. I studied them, took pictures/drawings and wrote down anything interesting before leaving. What was odd I didn't see any wildlife until I was at the edge of their territory. Every place I've been to was different including the wild and plant life. I'm just glad I made it out alive though I fear that if I make one wrong move I'll lose my life. I wish I had the company since I hate being alone but yet it's comforting in a way. Even though I have no idea how this whole thing started I wish it would come to an end soon. "

Misc:
Before everything happened her parents taught her everything she knows. Whether it was hunting or studying the plants/vegetation. They taught her what was safe to eat and what wasn't safe regardless if it was in an animal or fruit/veggies. Will take care of any wounded animals or people before leaving.
Also has a gas mask


(( Has been updated and fixed by cybercrypt thank you so much for the help!))
 
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Alias: Djuhty
Age:27
Gender: Male
High concept: Historian and Arts and Culture Professor

Personality:
Introverted but he likes to tease people for their feeble-mindedness
Equipment: (everything is either in his sling bag or suit case)
- Expedition gear(ski/gas mask, jacket, gloves etc)
- a journal/binder
- two books (First is about European history and the second is about learning French)
- a bolt action service rifle
- a machete
- a small self defense taser

Weapon of choice:
Just like his aquintance, he prefers to not resort to any violence but if forced to he will use his taser and run. Only in desperate situations he will use the machete or rifle becuase they are considered antiques from his late grandfather.
Fighting style:
No prior training and would prefer letting someone qualified handling such situations
Unique skill:
Is ably to before of a secretary in encampments and settlements, documenting who enters and leaves, aswell as what events takes place within or outside area.Has almost photographic memory and knows a lot of History and culture (mainly European)

***

Dear Lucas...

I have stayed at the camp for about 2 odd months which means I spent more than a year at the place. Unfortunately stocks have been relatively low after a snow storm blocked us in, preventing any further supply runs for 3 weeks. There were a number of casualties (24) with one being the loss of the leader of the settlement, starving himself for the other weaker members. Some individuals (7) left after the snow storm cleared up. After leaving myself, I ran into Bacchus, a drunk who somehow got a medical degree. We aren't exactly friends but we kept each other alive for this long. Until we find another camp it will just be the two of us so hopefully we dont kill each other by then...
 
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IGNORE THE HEAVY SHOOTER LOL
Alias: Druid
Age: Around 30
Gender: Female
High Concept: Unknown. She follows the group at a distance.

Personality: Detached and unapproachable and her responses are curt.
Equipment: You notice she strictly forbids any electrical equipment from her loadout.
Gorka suit, lead-lined container, ballistic vest, field rations, components for repairs and maintaining her loadout.
HK94-A3 (60 rounds)
Rusty bayonet
M04 mask with dual respirators

Weapon of Choice: HK94-A3
Fighting Style: She's seems to engage 50/50
Unique skills: Natural survivor.

DIALOGUE:
". . ."

Misc:
"So it appears they don't use any electronic equipment at all, say they want to stay close to the nature and stuff... I don't remember her reason. Something about electromagnetic emissions and some abstract environmental concept jabber. She had this belief that everything had a soul, or something. It's giving me a headache to think about now actually. They say it attracts something. Like, it's no good going over the wall with all these gadgets. If you're in your right mind you'll get by fine without 'em. Didn't stop her group from carrying assault rifles, though! Guess the old tooth and claw isn't up to scratch out here, eh? But then again, you don't hear a lot of stories about one of them kicking the bucket. Well, at least no more than about us... So, who knows, maybe they're on the right track there... They seem to be coming more from the former expedition routes, though... I'd like to have a look at them one day and check out their pockets for what's in those containers..."
 
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Alias: Professor
Age: 48
Gender: Male
High Concept: An academic genius and acclaimed scientist presenting several PhDs with intrinsic knowledge regarding his fields of study.

Personality: Polite and professional. Enthusiastic about the Aethertica and its potential to revolutionize humanity's knowledge.
Equipment: Polar expedition gear. Wireless communication gear, spare batteries, sampling and research equipment. Possesses a prototype detector. A binder with scientific documents and accolades.
Colt Armalite AR-15, 40 rounds of ammunition (.223 Remington).
Survival Knife, with a serrated edge.
MP-5 mask, two spare filters.

Weapon of Choice: Colt Armalite AR-15.
Fighting Style: Absence of combat training, prefers to avoid conflict.
Unique skills: A veteran of scientific research and abnormal phenomena.

DIALOGUE:
"We were on a clandestine research operation sanctioned by the scientific ministry of a Great Country's governmental branch. Did you know? We had bunker laboratories long before 'Task Force 88' ever breached the High Barrier. I won't tell you what happened there, but our findings were... something extraordinary, let's say. Aksaistan confirmed much more - and I don't mean what you already know about the radio transmissions... Anyway. Our flight had taken off hours before the bombs dropped. It was me, two pilots, my team of surveyors, and a security detail. We landed on the polar fringe just before the ice wall itself and hurried into the laboratory. Stocks were enough to last us years. But our collective psychological fortitude wasn't enough. It was already mentally taxing being out here, let alone having no hope of contact with the outside world. We knew what had happened. It seemed that everything we had accomplished was for nothing. Things took their toll and a lot of people killed themselves. Mass hysteria. I left the bunker with some others, not knowing how much time had elapsed, and was greeted by nocturnal skies."

Misc: Metaphysical science, anomalous science, natural science and genetics. Dabbles in all fields regarding research of the Aethertica.
 

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