Red Shadow Claws
Six Thousand Club
In the south-east corner of Creation, in the Dreaming Sea, lays a series of islands. The area is called the Land of Fate, and it still reveres the memory of its fallen god-kings. Though much of the land has turned into a waste, the people there are tenacious, and have rebuilt. Its location on the edge of Creation has made it free from the Shogunate’s hold, and even in the wake of Great Contagion and the Balorian Crusade it has remained scarcely touched and unknown.
From the halls of the palace in Huzuz, the City of Delights, the Grand Caliph rules the land. Or so it is said. The nomadic tribes, the Al-Badya, do not recognize his rulership over them, and even the rulers of other cities mostly pay a lip service to his orders. And in the east lies the overgrown ruins of Nog and Kadar, fallen since the Balorian Crusade.
But now, a new age is on the horizon, and even in the Land of Fate none is sure what the future holds, but everyone, from the lowest peasant, to the Grand Caliph, will say “When the Lions of Tomorrow march”, but none knows what it means.
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Looking for 3-5 players, all Solars.
This game is set in a corner of Creation that is based on an idea I had after seeing the map of Creation for 3e, and in many ways will involve a good measure of conversion of Zakhara, from the D&D Arabian Adventures setting. Naturally, there will be a great many differences, and I will try to write some things up before we start the game, to give people greater knowledge, even if they are unfamiliar with that D&D setting.
There will also be some houserules, which I will list when the time to create characters arrives, so be patient, but feel free to ask questions, and think up concepts.
We'll be using basic 2.5 post errata chargen, with a few changes.
Merits and Flaws might be considered, but need a really compelling story, and even then, all points invested in Flaws need a like number of Merits, and I'm unlikely to allow 10 dots of Flaws.
We'll be using Limited Reagent's rewrite of sorcery. I'll post it when we have a forum.
From the halls of the palace in Huzuz, the City of Delights, the Grand Caliph rules the land. Or so it is said. The nomadic tribes, the Al-Badya, do not recognize his rulership over them, and even the rulers of other cities mostly pay a lip service to his orders. And in the east lies the overgrown ruins of Nog and Kadar, fallen since the Balorian Crusade.
But now, a new age is on the horizon, and even in the Land of Fate none is sure what the future holds, but everyone, from the lowest peasant, to the Grand Caliph, will say “When the Lions of Tomorrow march”, but none knows what it means.
--------------------------------------------------
Looking for 3-5 players, all Solars.
This game is set in a corner of Creation that is based on an idea I had after seeing the map of Creation for 3e, and in many ways will involve a good measure of conversion of Zakhara, from the D&D Arabian Adventures setting. Naturally, there will be a great many differences, and I will try to write some things up before we start the game, to give people greater knowledge, even if they are unfamiliar with that D&D setting.
There will also be some houserules, which I will list when the time to create characters arrives, so be patient, but feel free to ask questions, and think up concepts.
We'll be using basic 2.5 post errata chargen, with a few changes.
Merits and Flaws might be considered, but need a really compelling story, and even then, all points invested in Flaws need a like number of Merits, and I'm unlikely to allow 10 dots of Flaws.
We'll be using Limited Reagent's rewrite of sorcery. I'll post it when we have a forum.
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